• Title/Summary/Keyword: Heterogeneous Mobile Platform

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Heterogeneous Computation on Mobile Processor for Real-time Signal Processing and Visualization of Optical Coherence Tomography Images

  • Aum, Jaehong;Kim, Ji-hyun;Dong, Sunghee;Jeong, Jichai
    • Current Optics and Photonics
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    • v.2 no.5
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    • pp.453-459
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    • 2018
  • We have developed a high-performance signal-processing and image-rendering heterogeneous computation system for optical coherence tomography (OCT) on mobile processor. In this paper, we reveal it by demonstrating real-time OCT image processing using a Snapdragon 800 mobile processor, with the introduction of a heterogeneous image visualization architecture (HIVA) to accelerate the signal-processing and image-visualization procedures. HIVA has been designed to maximize the computational performances of a mobile processor by using a native language compiler, which targets mobile processor, to directly access mobile-processor computing resources and the open computing language (OpenCL) for heterogeneous computation. The developed mobile image processing platform requires only 25 ms to produce an OCT image from $512{\times}1024$ OCT data. This is 617 times faster than the naïve approach without HIVA, which requires more than 15 s. The developed platform can produce 40 OCT images per second, to facilitate real-time mobile OCT image visualization. We believe this study would facilitate the development of portable diagnostic image visualization with medical imaging modality, which requires computationally expensive procedures, using a mobile processor.

Efficient Process Network Implementation of Ray-Tracing Application on Heterogeneous Multi-Core Systems

  • Jung, Hyeonseok;Yang, Hoeseok
    • IEIE Transactions on Smart Processing and Computing
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    • v.5 no.4
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    • pp.289-293
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    • 2016
  • As more mobile devices are equipped with multi-core CPUs and are required to execute many compute-intensive multimedia applications, it is important to optimize the systems, considering the underlying parallel hardware architecture. In this paper, we implement and optimize ray-tracing application tailored to a given mobile computing platform with multiple heterogeneous processing elements. In this paper, a lightweight ray-tracing application is specified and implemented in Kahn process network (KPN) model-of-computation, which is known to be suitable for the description of real-time applications. We take an open-source C/C++ implementation of ray-tracing and adapt it to KPN description in the Distributed Application Layer framework. Then, several possible configurations are evaluated in the target mobile computing platform (Exynos 5422), where eight heterogeneous ARM cores are integrated. We derive the optimal degree of parallelism and a suitable distribution of the replicated tasks tailored to the target architecture.

Analysis of Implementing Mobile Heterogeneous Computing for Image Sequence Processing

  • BAEK, Aram;LEE, Kangwoon;KIM, Jae-Gon;CHOI, Haechul
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.10
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    • pp.4948-4967
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    • 2017
  • On mobile devices, image sequences are widely used for multimedia applications such as computer vision, video enhancement, and augmented reality. However, the real-time processing of mobile devices is still a challenge because of constraints and demands for higher resolution images. Recently, heterogeneous computing methods that utilize both a central processing unit (CPU) and a graphics processing unit (GPU) have been researched to accelerate the image sequence processing. This paper deals with various optimizing techniques such as parallel processing by the CPU and GPU, distributed processing on the CPU, frame buffer object, and double buffering for parallel and/or distributed tasks. Using the optimizing techniques both individually and combined, several heterogeneous computing structures were implemented and their effectiveness were analyzed. The experimental results show that the heterogeneous computing facilitates executions up to 3.5 times faster than CPU-only processing.

A Bridge Technique of Heterogeneous Smart Platform supporting Social Immersive Game (소셜 실감 게임을 위한 이기종 스마트 플랫폼 브릿지 기술)

  • Jang, S.E.;Tang, J.M.;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.17 no.8
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    • pp.1033-1040
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    • 2014
  • Recently, the concept of mobile content service has changed from providing unilaterally contents for single-device to providing same contents for multi-device. This service should be able to provide diverse contents for multi-devices without platform and specification of multi-device. In this study, we propose a bridge technique of heterogeneous smart platform supporting social immersive game. It is possible to access social immersive game by using a multi-platform bridge. To achieve this, we explain techniques of device connection and data transmission between heterogeneous devices using server-client structure and UPnP. It provides an immersive game environment for multi-user, which is able to play in a public place using big screen.

Effective Handover Decision Method for High Quality Multimedia Service in Heterogeneous Wireless/Mobile networks (이종망 환경에서 핸드오버 시 고품질 멀티미디어 서비스 제공을 위한 효율적인 핸드오버 Decision 방안)

  • Lim, Jeong-Seob;Kim, Sung-Jin;Choi, Young-Soo;Kim, Yong-Ho
    • 한국정보통신설비학회:학술대회논문집
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    • 2009.08a
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    • pp.197-200
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    • 2009
  • Since various type of wireless/mobile network likes WLAN, WIBRO, HSDPA were come to us, technology providing high quality multimedia service while user move are actively researched such as MIH (Media Independent Handover) proposed by IEEE for interworking between heterogeneous network and CMIP (Client Mobile IP), PMIP (Proxy Mobile IP) for mobility. Despite the technology about interworking and handover between heterogeneous network are actively researched, handover decision method need to be researched. In this paper we suggest a simple and effective handover method for high quality multimedia service in real wireless environment. For this, we use MIH+CMIP platform for target multimedia service to make handover decision rule in WIBRO and HSDPA networks. After apply this rule, we verified effectiveness of handover decision method through real test.

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A study on IP mobility for data service between heterogeneous networks based on IMS (IMS 기반의 이종망간 데이터 이동성기술 적용방안 연구)

  • Kim, Tae-Wan;Kim, Hee-Dong;Nan, Sung-Yong;Sung, Min-Mo
    • 한국정보통신설비학회:학술대회논문집
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    • 2008.08a
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    • pp.304-308
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    • 2008
  • The standardization for Seamless IP Mobility between heterogeneous networks is being progressed according to each specific purpose of the organizations such as ITU-T (International Telecommunications Union - Telecommunication), 3GPP(3rd Generation Partnership Project), IETF(Internet Engineering Task Force), and IEEE(Institute of Electrical and Electronics Engineers). [1] Specially VCC (Voice Call Continuity) for seamless voice continuity between heterogeneous networks using IMS (IP Multimedia Subsystem) of the next generation platform is being introduced into a few companies, and also MIH (Media Independent Handover) and MIP (Mobile IP) for IP mobility between heterogeneous networks are being customized by their internal situation. This article describes the idea to support IP Mobility between heterogeneous networks in the network which IMS platform is deployed and only supports the mobility for the voice by the type of AS (Application Server).

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Parallel LDPC Decoding on a Heterogeneous Platform using OpenCL

  • Hong, Jung-Hyun;Park, Joo-Yul;Chung, Ki-Seok
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.6
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    • pp.2648-2668
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    • 2016
  • Modern mobile devices are equipped with various accelerated processing units to handle computationally intensive applications; therefore, Open Computing Language (OpenCL) has been proposed to fully take advantage of the computational power in heterogeneous systems. This article introduces a parallel software decoder of Low Density Parity Check (LDPC) codes on an embedded heterogeneous platform using an OpenCL framework. The LDPC code is one of the most popular and strongest error correcting codes for mobile communication systems. Each step of LDPC decoding has different parallelization characteristics. In the proposed LDPC decoder, steps suitable for task-level parallelization are executed on the multi-core central processing unit (CPU), and steps suitable for data-level parallelization are processed by the graphics processing unit (GPU). To improve the performance of OpenCL kernels for LDPC decoding operations, explicit thread scheduling, vectorization, and effective data transfer techniques are applied. The proposed LDPC decoder achieves high performance and high power efficiency by using heterogeneous multi-core processors on a unified computing framework.

Portability Evaluation Technique of Application for Heterogeneous Mobile Platform (이기종 모바일 플랫폼에 애플리케이션 이식성 평가 기법)

  • Park, Hae-Yoon;Yoo, Hae-Young
    • The KIPS Transactions:PartD
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    • v.18D no.2
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    • pp.123-132
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    • 2011
  • However a mobile application has limited compatibility to other platforms and device. So a mobile application should be rebuilt as particular restrictions of platforms or mobile phones when the mobile application is reused for other platforms. However a mobile application has limited compatibility to other platforms and device. So a mobile application should be rebuilt as particular restrictions of platforms or mobile phones when the mobile application is reused for other platforms. This paper ascertains problems when a mobile application is transplanted for reusing into other platforms, and suggests to evaluation systems of portability's quality that we can check the portability convenience of the existing mobile application. As we confirm its grade that shows convenience of suggested portability, we are able to check problems issued when a mobile application implants to other platforms. Then it is expected that we can check capability of rebuilding and endeavor rate. Also if the method will be considered at the first step of designing a mobile application, it will be the best way to develop the better mobile application that we can easily implant many other mobile platforms.

Memory Allocation in Mobile Multitasking Environments with Real-time Constraints

  • Hyokyung, Bahn
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.1
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    • pp.79-84
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    • 2023
  • Due to the rapid performance improvement of smartphones, multitasking on mobile platforms has become an essential feature. Unlike traditional desktop or server environments, mobile applications are mostly interactive jobs where response time is important, and some applications are classified as real-time jobs with deadlines. When interactive and real-time jobs run concurrently, memory allocation between multitasking applications is a challenging issue as they have different time requirements. In this paper, we study how to allocate memory space when real-time and interactive jobs are simultaneously executed in a smartphone to meet the multitasking requirements between heterogeneous jobs. Specifically, we analyze the memory size required to satisfy the constraints of real-time jobs and present a new model for allocating memory space between heterogeneous multitasking jobs. Trace-driven simulations show that the proposed model provides reasonable performance for interactive jobs while guaranteeing the requirement of real-time jobs.

Proposed of Intrusion detection model using the Mobile agent (이동에이전트를 이용한 침입탐지 모델의 제안)

  • 황인선;박경우
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.1
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    • pp.55-62
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    • 2004
  • The computer security is considered important due to the side effect generated from the expansion of computer network and rapid increase of the use of internet. Therefore, Intrusion detection system has been an active research area to reduce the risk from intruders. A number of advantages of using mobile agent computing paradigms have been Proposed. These advantages include : overcoming network latency, reducing network load, executing asynchronously and autonomously, adapting dynamically, and operating in heterogeneous environments. Many information security models have been proposed to mitigate agent-to-agent. agent-to-platform, and platform-to-agent element risks . In these paper, We have an object which is that through intrusion detection system development, the mobile agent is managed and through the analysis of performance data. the best environment is served.

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