• Title/Summary/Keyword: Field of cultural production

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Self-Motivated Artists A Study on the Daily Experience and Art Practice of Agents in New Independent Art Spaces (스스로 '움직이는' 미술가들 자립적 미술 신생공간 주체들의 생활 경험과 예술 실천 연구)

  • Shin, Hyeyoung
    • Korean journal of communication and information
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    • v.76
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    • pp.183-219
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    • 2016
  • In light of the recent increase in new independent spaces within the field of artistic production, this study seeks to examine the daily experience and art practice of agents in such spaces. In-depth interviews were conducted with fifteen emerging artists, who manage new independent art spaces and participate actively in related activities, and the significance of their activities was analyzed. An important theoretical foundation of this study is Bourdieu's concept of the field of cultural production. According to Bourdieu, in order to understand a specific field, the habitus of agents must be studied together with the structure of the field. This study found that individuals belonging to the same or a close generation exhibit similar attitudes to life based on shared experiences, and they can be connected to their art practice. Most agents of new spaces did not have high expectations for success, and chose to practice art independently while bonding with their peers and enjoying the moment rather than wait for recognition or funding from external sources. Their self-fulfilling habitus is condition-specific and can be regarded as a form of flexible art practice. Given the poor conditions of today's field of artistic production, this is likely to serve as an advantage in entering the field and in position-taking. The social significance of this study lies in the fact that the aforementioned characteristics of the agents of independent production spaces not only reflect the current field of artistic production but also other fields of cultural production at large in our society.

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A Suggestion for the Convergent Type of the Cultural Content Production System Using Holography and Augmented Reality (홀로그래피와 증강현실을 활용한 융합형 문화콘텐츠 제작시스템 제안)

  • Oh, Moon Seok;Won, Jong Wook
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.4
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    • pp.177-184
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    • 2012
  • A hologram projects a 3 dimensional video as same as a real subject and it is made by principles of holography. Many researches about holographic technology have been developed. Studies for visualization of 3D videos, holographic storages, and optical media have proceeded mostly in engineering. It is hard to find any researches about the convergent system from the viewpoint of interactive elements and motion graphic design such as this paper's concept. Most studies of augmented reality have been developed in the domain of technology and education but the field of content production. AR has been convergent with various fields and media, so it is time to make an active progress in the study of convergent content development. The goal of this study is to develop cultural contents and create new values through the convergence of holography and AR. The purpose of this paper is to propose the way of developing the convergent type of cultural contents and construct the production system by the new approach to users using the convergence technology of holography and augmented reality.

A Study on the Expression of Authenticity in the Digital Content of Built Heritage with HBIM (건축유산정보모델(HBIM)을 활용한 건축문화유산 디지털 콘텐츠의 진정성 표현 연구)

  • Kim, Bo-Ram;Lee, Jong-Wook
    • The Journal of the Korea Contents Association
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    • v.22 no.5
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    • pp.276-287
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    • 2022
  • Since the 1990s, digital technology has been actively applied in the field of heritage, and this presents a new possibility of using cultural heritage as a way to utilize the original cultural data that was previously recorded and stored. Methods of interpreting cultural heritage have been particularly diversified due to various external circumstances such as COVID-19 and time constraints, and the use of contactless digital content has played a significant role in built heritage that cannot be moved. Building Information Modeling (BIM) technology is considered as a way to properly express the authenticity of built heritage, but simply creating built heritage content with BIM cannot express the authenticity of cultural heritage. Therefore, it is necessary to show the reliability of the process of content production through an authorized institution and to provide the information of members on the content. This study intends to contribute to the field of digital heritage by suggesting ways to improve reliability and express authenticity in the production of built heritage content.

Characteristics of cultural practice and weed community in adzuki bean fields in the south-west districts of Korea

  • Hwang, Jae-Bok;Park, Tae-Seon;Park, Hong-Kyu;Kim, Hak-Sin;Choi, In-Bae;Koo, Bon-Il;Bae, Hee-Soo
    • Korean Journal of Agricultural Science
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    • v.44 no.1
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    • pp.40-49
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    • 2017
  • Cultural practices for adzuki bean and the distribution of weed species in the south-west regions of Korea were surveyed to provide information on effective weed management. Approximately 27.5% of the farm households were growing adzuki bean in an area larger than 1 ha while the rest grew the crop in an area smaller than 1 ha. Of all adzuki bean growers, 17.1% seeded in early June, 8.6% in mid June, 34.3% in late June, 17.1% in early July, 20.0% in mid July, and 2.9% in late July. The average planting distance was $71.0{\times}29.5cm$. From the 40 surveys in adzuki bean fields, 35 weed species in 17 families were identified. According to the occurrence frequency, the dominant weed species were Digitaria sanguinalis, Acalypha australis, Cyperus amuricus, Echinochloa crus-galli, and Amaranthus nangostanus in decreasing order of dominance. However, based on dry weight, Chenopodium album (34.4%) was the most dominant followed by Acalypha australis (21.9%), Amaranthus nangostanus (19.1%), Digitaria sanguinalis (7.5%), and Portulaca oleracea (6.1%). The exotic weeds found in the field of adzuki were Ipomoea hederacea, Abutilon avicennae, and Celosia argentea. The plant heights of I. hederacea, A. avicennae, and C. argentea were 259 cm, 98 cm, and 76 cm, respectively, while the fresh weights were 850 g, 66 g, and 101 g, respectively. Integrated weed management systems utilizing mechanical, chemical, and biological control techniques need to be developed for effective weed management in adzuki bean production.

Textile design development using relics of the Tomb of King Muryeong of Baekje as a cultural content (문화콘텐츠로서 백제 무령왕릉의 유물을 활용한 텍스타일 디자인 개발)

  • Ha, Seung Yeon
    • The Research Journal of the Costume Culture
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    • v.21 no.3
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    • pp.376-393
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    • 2013
  • In modern society, culture is an important factor to form a country's image and identity and a representative content to generate revenue. Culture is a keyword to design life in the 21st century and has become competitiveness between countries. As a cultural content with international competitiveness, this study performed textile design development with the use of relics from the Tomb of King Muryeong, which is the tumulus of King Muryeong who was the 25th king of Baekje among Korean history. The developed design could be applied to the production of various fashion cultural products such as clothes, scarf, neck-tie, and bag. The process for the design development was carried out as follows: As a first step, this study found basis as a cultural content with a global sense that could form the historical value of the Tomb of King Muryeong and gain global sympathy of people all over the world through literature reviews. As a second step, this study examined the current state that traditional Korean elements were used as a fashion cultural products. As a third step, this study analyzed the current state and problems of fashion cultural products using relics from the Tomb of King Muryeong through field survey. As a final step, this study planned the concept of design with the use of diadem ornaments, earring, sword, stone guardian animal, and bricks with lotus-flower design from the tomb of King Muryeong. And these developed 6 textile designs could be applied to the production of various fashion cultural products.

Preservation Direction of Cultural Heritage Three-Dimensional (3D) Digital Records (문화유산 3차원(3D) 디지털 기록의 보존방향)

  • Ann, AhYoung
    • Proceedings of Korean Society of Archives and Records Management
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    • 2019.05a
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    • pp.43-47
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    • 2019
  • In the field of cultural heritage, for the purpose of its preservation and restoration, cultural heritage has been recorded using three-dimensional (3D) digital technology. However, these 3D digital records are a large-scale digital record produced through complicated steps from point cloud data acquisition to 3D model production, and long-term preservation problems cannot be avoided. With international discussions are ongoing, this study looks into the preservation direction of the cultural heritage 3D digital records based on precedent research and case analysis.

A Comparative Study on Electronic Cultural Atlas (전자문화지도에 대한 비교 연구)

  • Moon, Sang-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.9
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    • pp.2161-2168
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    • 2014
  • According to the growing interest in the digital convergence throughout society, the convergence of creative and new forms is emerging recently in various fields. Research methods to explore the diversity of academic studies have been studied in the field of study. As one of these methods, research on electronic cultural atlas that has features of convergence studies is gradually spreading. In this paper, we examine existing electronic cultural atlas and then, compare and analyze them. In details, existing electronic cultural atlas are comparative analyzed on the basis of base map, interface, and function. Through the results of comparative analysis, the efficient production of electronic cultural atlas are examined.

Screening of Giberella sp. from the Korean Paddy Field for the roduction of Gibberellic Acid and its Cultural Properties (Gibberellic acid를 생산하는 분리주 Gibberella sp. 의 배양학적 특성)

  • 오영준
    • Microbiology and Biotechnology Letters
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    • v.23 no.2
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    • pp.119-122
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    • 1995
  • A different form from Gibberella fujikuroi was isolated from the paddy field of Naju area. The strain, designated as Y107, was identified as Gibberrella sp. based on its morphological, physiological, and biochemical characteristics. The highest production of Gibberellic acid by the strain was achieved in a fermentation medium containing corn starch, glucose, soybean oil, soybean meal, NH$_{4}$NO$_{3}$, K$_{2}$HPO$_{4}$, MgSO$_{4}$, and trace elements.

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A Study on Online Sharing Platforms and Sub-Contents in the Field of the Performing Arts - Focusing on the Case of 『Cirque du Soleil Entertainment』 (공연예술분야 온라인 공유 플랫폼 및 서브 콘텐츠 연구 - 『태양의 서커스 엔터테인먼트』 사례를 중심으로)

  • Kim, Ga-Eun;Park, Jin-Won
    • The Journal of the Korea Contents Association
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    • v.22 no.2
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    • pp.22-34
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    • 2022
  • This study examines the forms and current status of online performance content production in the field of the performing arts through diversified video media platforms. For this, it studied the leading case of Cirque du Soleil Entertainment and analyzed the unique brand value innovation elements of Cirque du Soleil, the background and current status of the digital hub platform of "Cirque Connect", and its various sub-contents that have diversified original contents. Digital platform applications and sub-content production in the field of the performing arts require an understanding of the needs of the public, who are familiar with media content appreciation, and strategic planning that takes into consideration everything from the initial stages of performance planning to the creation of varied sub-contents. This will promote the improvement of sub-content quality and increase the product value of digital contents in the performing arts through distinctions made from other various forms of cultural and artistic contents. environments in which information from various perspectives related to performance works can easily be accessed through online platforms will enhance the popularity of the performing arts field and allow the performing arts industry to expand its base in rapidly changing cultural enjoyment methods. For the performing arts field to be competitive within cultural trends that are being diversified, the most important tasks to be completed are gaining brand value innovation that enhances the artistic and cultural value of performance works and based on this, producing various sub-contents.

Development of AI-based Cognitive Production Technology for Digital Datadriven Agriculture, Livestock Farming, and Fisheries (디지털 데이터 중심의 AI기반 환경인지 생산기술 개발 방향)

  • Kim, S.H.
    • Electronics and Telecommunications Trends
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    • v.36 no.1
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    • pp.54-63
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    • 2021
  • Since the recent COVID-19 pandemic, countries have been strengthening trade protection for their security, and the importance of securing strategic materials, such as food, is drawing attention. In addition to the cultural aspects, the global preference for food produced in Korea is increasing because of the Korean Wave. Thus, the Korean food industry can be developed into a high-value-added export food industry. Currently, Korea has a low self-sufficiency rate for foodstuffs apart from rice. Korea also suffers from problems arising from population decline, aging, rapid climate change, and various animal and plant diseases. It is necessary to develop technologies that can overcome the production structures highly dependent on the outside world of food and foster them into export-type system industries. The global agricultural industry-related technologies are actively being modified via data accumulation, e.g., environmental data, production information, and distribution and consumption information in climate and production facilities, and by actively expanding the introduction of the latest information and communication technologies such as big data and artificial intelligence. However, long-term research and investment should precede the field of living organisms. Compared to other industries, it is necessary to overcome poor production and labor environment investment efficiency in the food industry with respect to the production cost, equipment postmanagement, development tailored to the eye level of field workers, and service models suitable for production facilities of various sizes. This paper discusses the flow of domestic and international technologies that form the core issues of the site centered on the 4th Industrial Revolution in the field of agriculture, livestock, and fisheries. It also explains the environmental awareness production technologies centered on sustainable intelligence platforms that link climate change responses, optimization of energy costs, and mass production for unmanned production, distribution, and consumption using the unstructured data obtained based on detection and growth measurement data.