• Title/Summary/Keyword: 학년상승

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Cognitive process and cognitive load about the concept image of triangle altitude in visual image (시각적 이미지 안에서 삼각형 높이의 개념 이미지에 대한 인지적 처리과정과 인지적 부하)

  • Lee, Mi Jin;Lee, Kwangho
    • Education of Primary School Mathematics
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    • v.20 no.4
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    • pp.305-319
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    • 2017
  • In the process of finding the triangle height, 26 students in the 6th grade were surveyed to understand the students' triangle height through the eye movement data and to investigate the cognitive load of the students. As a result, the correctness rate of the pre-test was significantly increased in the post-test, and the frequency and retention of gaze data were smaller in the post-test than in the AOI of each question. The Participants's subjective cognitive load indicated that it was more difficult to understand the concept of rotated triangles compared with upright triangles that were parallel to the ground. More frequent and more retentions in the eye-tracking data were detected in the right triangles and acute triangles by rotating configuration. Eye movement data show that eye tracking technology can provide an objective measure of students' cognitive load for feedback on instructional design.

A Study on the Restructuring of a Textbook for Inquisitive Learning - Focused on the 4th Grade in Elementary School - (탐구학습을 위한 교과서 재구성에 관한 소고 - 초등학교 4학년을 중심으로 -)

  • Kim, Won-Deok;Rim, Hae-Kyung
    • Journal of Elementary Mathematics Education in Korea
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    • v.11 no.1
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    • pp.81-98
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    • 2007
  • In order to help students learn geometric concepts in mathematics in an easy and interesting way, the present study restructured the textbook so that it utilizes GSP based on van Hiele's theory. In addition, we purposed to examine how effective the restructured textbook is in enhancing students' van Hiele level and to lay a base for the active use of GSP in learning figures in elementary school. In conclusion, the results of this study is expected to solve problems in the structure of the current textbook such as the violation of continuity in van Hiele's theory and inconsistency between the level of textbook contents and students' level through the restructuring of the textbook using GSP and provide helps for effective figure learning. In addition, this research is expected to be an opportunity for the active use of GSP in teaching figures in elementary school.

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The Metaphorical Model of Archimedes' Idea on the Sum of Geometrical Series (무한 등비급수의 합에 대한 Archimedes의 아이디어의 은유적 모델과 그 교육적 활용)

  • Lee, Seoung Woo
    • School Mathematics
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    • v.18 no.1
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    • pp.215-229
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    • 2016
  • This study aims to identify Archimedes' idea used while proving proposition 23 in 'Quadrature of the Parabola' and to provide an alternative way for finding the sum of geometric series without applying the concept of limit by extending the idea though metaphor. This metaphorical model is characterized as static and thus can be complimentary to the dynamic aspect of limit concept adopted in Korean high school mathematics textbooks. In addition, middle school students can understand $0.999{\cdots}=1$ with this model in a structural way differently from the operative one suggested in Korean middle school mathematics textbooks. In this respect, I argue that the metaphorical model can be an useful educational tool for Korean secondary students to overcome epistemological obstacles inherent in the concepts of infinity and limit by making it possible to transfer from geometrical context to algebraic context.

Comparison on Effectiveness of SW Education using Robots based on Narrative-Paper Art Activities (내러티브-종이아트 활동 기반 로봇활용 SW교육 효과성 비교)

  • Sohn, Kyungjin;Han, JeongHye
    • Journal of The Korean Association of Information Education
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    • v.22 no.4
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    • pp.419-425
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    • 2018
  • The national curriculum includes the problem solving process, algorithms, and programming of SW education. The education using robots is one of attractive alternatives for students who have no interest of SW or are poor at programming. We have developed a courseware using robots for SW education based on paper art activities with narrative storytelling to enhance students' creative thinking and problem solving within limitation of class time in schools. We apply the courseware and obtained the result of pre and post-test on the creative problem solving ability of third graders in the elementary school The four factors of creative problem solving have shown significantly increase. In addition, it had an significant effects for understanding robot technology and for learning attitude using robots of SW or programming.

Analysis of abduction and thinking strategies by type of mathematical problem posing (수학 문제 만들기 유형에 따른 가추 유형과 가추에 동원된 사고 전략 분석)

  • Lee, Myoung Hwa;Kim, Sun Hee
    • The Mathematical Education
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    • v.59 no.1
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    • pp.81-99
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    • 2020
  • This study examined the types of abduction and the thinking strategies by the mathematics problems posed by students. Four students who were 2nd graders in middle school participated in problem posing on four tasks that were given, and the problems that they posed were classified into equivalence problem, isomorphic problem, and similar problem. The type of abduction appeared were different depending on the type of problems that students posed. In case of equivalence problem, the given condition of the problems was recognized as object for posing problems and it was the manipulative abduction. In isomorphic problem and similar problem, manipulative abduction, theoretical abduction, and creative abduction were all manifested, and creative abduction was manifested more in similar problem than in isomorphic problem. Thinking strategies employed at abduction were examined in order to find out what rules were presumed by students across problem posing activity. Seven types of thinking strategies were identified as having been used on rule inference by manipulative selective abduction. Three types of knowledge were used on rule inference by theoretical selective abduction. Three types of thinking strategies were used on rule inference by creative abduction.

A Study on the Policy Decision of Admissions in University -Daejeon H University Case (대학 입학전형계획 수립을 위한 기초연구 -대전 H 대학교를 중심으로)

  • Choi, Yoon-Hee;Lim, Joon-Mook
    • The Journal of the Korea Contents Association
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    • v.21 no.9
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    • pp.51-62
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    • 2021
  • This study was conducted to compare the trends of students by university admission type. The subjects of this study are 3,025 students. The findings are as follows. First, H university selection factors were the same for each admission type. Second, there was no difference in GPA by admission type. Third, the university satisfaction level of students in the comprehensive school card admission system was the highest. Fourth, the students in the comprehensive school card admission system rated the university's education performance the highest. In conclusion, we can make a policy suggestion that the comprehensive school card admission system is appropriate.

Effects of a Simulation-based Training on Nursing Students' Knowledge, Confidence, Clinical Competence and Clinical Competence to Advanced Cardiovascular Life Support (시뮬레이션 기반 교육이 간호대학생의 전문심폐소생술 지식, 수행에 대한 자신감, 비판적 사고성향, 임상실무능력에 미치는 효과)

  • Park, Dahye;Kim, Hyun-Jung
    • Journal of Convergence for Information Technology
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    • v.9 no.1
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    • pp.61-67
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    • 2019
  • The aim of this paper was to test the effects of simulation-based learning on knowledge, confidence, critical thinking disposition, and clinical competence to advanced cardiovascular life support of nursing student. This study used one group, pre-post test design. The participants of this research were 35 senior nursing students who underwent training in the medical-surgical nursing education. Data were collected by utilizing the questionnaire in two separate occasions: before and after the simulation-based training. As a result of this paper, the improvements of the knowledge, confidence, critical thinking disposition, and clinical competence to advanced cardiovascular life support were statistically significant. In conclusion, the simulation-based education has a positive effect on nursing students in the area of knowledge, confidence, critical thinking disposition, and clinical competence to advanced cardiovascular life support.

An Analysis of Error Treatment in Multiplication Using Reflective Activities (반성적 활동을 통한 곱셈의 오류 처치 행동 분석)

  • Na, Yunji;Park, Mangoo
    • Education of Primary School Mathematics
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    • v.22 no.4
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    • pp.281-294
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    • 2019
  • The purpose of this study is to analyze errors and treatment behavior during the course of mathematics learning of academic achievement by applying reflective activities in the second semester of the third year of elementary school. The study participants are students from two classes, 21 from the third-grade S elementary school in Seoul and 20 from the comparative class. In the case of the experiment group, the multiplication unit was reconstructed into a mathematics class that applied reflective activities. They were pre-post-test to examine the changes in students' mathematics performance, and mathematical communication was recorded and analyzed for the focus group to analyze the patterns of learners' error handling in the reflective activities. In addition, they recorded and analyzed students' activities and conversations for error type and error handling. As a result of the study, the student's mathematics achievement was increased using reflective activities. When learning double digit multiplication, the error types varied. It was also confirmed that the reflective activities helped learners reflect on the multiplication algorithm and analyze the error-ridden calculations to reflect on and deal with their errors.

The Effects of Coding Education on Creative Problem Solving of Academic High School Students in Creative Experience Activities (창의적 체험 활동에서의 코딩교육이 일반계 고등학생의 창의적 문제해결력에 미치는 효과)

  • Lee, Eun-Ah;Yi, Seung-Hoon
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.716-724
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    • 2021
  • The purpose of this study is to examine the effect of coded education on creative problem solving ability on academic high school students. The subjects of the study were 24 students (14 male, 10 female) in the 1st to 3rd grade students voluntarily desiring coding education at the 'J' high school in Chungju, Chungcheongbuk-do. For the experimental group, the intervention program was conducted 10 times a month for 5 months. In the intervention program, pre and post test were conducted to investigate the effects of creative problem solving ability by using the scratch program. The results of the study are as follows. First, after examining the creative problem solving ability of the experimental group after the coding training, it was statistically significant as the average score increased. Second, coding education was suitable for achieving the sub-goal of the creative experience activity of' increasing the ability to reasonably and creatively solve everyday problems'. In particular, it was found that it is effective in improving self-confidence and independence.

The Effect of Classes Applying Non-face-to-face Havruta's Activities on Communication Competency, Academic Self-efficacy, and Learning Immersion in Nursing Students (비대면 하브루타 활동을 적용한 수업이 간호대학생의 의사소통능력, 학업적 자기효능감, 학습몰입에 미치는 효과 : 일개 대학 2학년 학생 대상으로)

  • Lee, Ji-Hye;Moon, Suk-Ja
    • Journal of Industrial Convergence
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    • v.20 no.7
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    • pp.79-88
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    • 2022
  • This study is a one group pretest-posttest design study to confirm the effect of non-face-to-face Havruta's activities on communication competency, academic self-efficacy, and learning immersion of nursing students. The study was conducted from September to October 2021. The collected data were through self-report questionnaires of 69 student nurses. The data were analyzed by frequencies and paired t-test using SPSS 24.0 program. As a result, the subjects' communication competency, academic self-efficacy, and learning immersion were significantly increased after the non-face-to-face Havruta's activities compared to before. The results of this study can be useful basic data for professors who want to apply non-face-to-face Havruta's activities to their classes in the future.