• Title/Summary/Keyword: 산업수학

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Study on The Suggested Curve Fitting Algorithm for Bolt Clamping Force Measurement (볼트 체결력 측정을 위해 제안한 커브피팅 알고리즘에 관한 연구)

  • Lee, Ki-Won
    • Journal of Satellite, Information and Communications
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    • v.7 no.3
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    • pp.94-98
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    • 2012
  • In order to serve the exact torque clamping force, the torque measurement system use the curve fitting algorithm by the least square. The corrected least square curve fitting algorithm which suggested in this paper can surpport more exact clamping force for fastner in variable industry field using the torque. At first, This paper introduces mathematical modeling for curve fitting algorithm, and simulate it. As a result, the corrected least square algorithm have shown lower standard error value than that of the used algoritm with torque, and so this corrected least square algorithm prove high accuracy than nomal least square algorithm. The suggested algorithm will contribute to improvement of cost and safety on industry field with bolt clamping force for precision industry parts, electronics parts, aircraft, aerospace, etc.

Presenting Practical Approaches for AI-specialized Fields in Gwangju Metro-city (광주광역시의 AI 특화분야를 위한 실용적인 접근 사례 제시)

  • Cha, ByungRae;Cha, YoonSeok;Park, Sun;Shin, Byeong-Chun;Kim, JongWon
    • Smart Media Journal
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    • v.10 no.1
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    • pp.55-62
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    • 2021
  • We applied machine learning of semi-supervised learning, transfer learning, and federated learning as examples of AI use cases that can be applied to the three major industries(Automobile industry, Energy industry, and AI/Healthcare industry) of Gwangju Metro-city, and established an ML strategy for AI services for the major industries. Based on the ML strategy of AI service, practical approaches are suggested, the semi-supervised learning approach is used for automobile image recognition technology, and the transfer learning approach is used for diabetic retinopathy detection in the healthcare field. Finally, the case of the federated learning approach is to be used to predict electricity demand. These approaches were tested based on hardware such as single board computer Raspberry Pi, Jaetson Nano, and Intel i-7, and the validity of practical approaches was verified.

An Estimation of Modeling Uncertainty for a Mechanical System in Actuators and Links in a Rigid Manipulator Using Control Theory (시스템 모델링의 불확실성 추정과 보상)

  • Park, Rai-Wung;Cho, Sul
    • 대한공업교육학회지
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    • v.34 no.2
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    • pp.396-410
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    • 2009
  • The goal of this work is to present an advanced method of an estimation of the Modeling Uncertainties coming up in industrial rigid robot's manipulator and actuators. First, with the given physical robot model, the motion equation was derived. Considering a fictitious model, a new extended motion equation is developed. Based on this extended model, an observer and observer bank are designed for the estimation of modeling uncertainties which are involving the effects of gravity, friction, mass unbalance, and Coriolis which show the nonlinear characteristics in operation states.

The Aims of Education in the Era of AI (21세기 인공지능시대에서의 교육의 목적)

  • Ree, Sangwook;Koh, Youngmee
    • Journal for History of Mathematics
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    • v.30 no.6
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    • pp.341-351
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    • 2017
  • In the 21st century, the era of artificial intelligence, it is demanded to make a change of the paradigm of education by the recent impact of the 4th industrial revolution. The education up to now has emphasized knowledge, meanwhile the human resources for the future are required to be armed with four C's: critical thinking, creativity, communication and collaboration capability, rather than being equipped with just knowledge. That is because the future society demands such abilities, especially the creativity of each individual. At this point, we are asked to consider the aim of education and teaching methods. In school education, students are to be respected and considered able to develop their potentials by themselves. They shouldn't be estimated by tests in the process of learning as they are now. We reconsider the aim of education here by taking a look at Whitehead's opinions and the present educational situations.

Suitability of Counter-current Model for Biogas Separation Processes using Cellulose Acetate Hollow Fiber Membrane (셀룰로오스 아세테이트 중공사 분리막을 이용한 바이오가스 분리에 대한 향류 흐름 모델의 적용성)

  • Jung, Sang-Chul;Kwon, Ki-Wook;Jeon, Mi-Jin;Jeon, Yong-Woo
    • Journal of the Korea Organic Resources Recycling Association
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    • v.28 no.4
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    • pp.43-52
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    • 2020
  • As the membrane gas separation technology grows, various models were developed by numerous researchers to describe the separation process. In this work, the counter-current model was compared thoroughly with experimental data. Experimentally, hollow fiber membrane using CA module was prepared for the separation of biogas. The pure gas permeation properties of membrane module for methane, nitrogen, oxygen, and carbon dioxide were measured. The permeance of CO2 and CH4 were 25.82 GPU and 0.65 GPU, respectively. The high CO2/CH4 selectivity of 39.7 was obtained. the separation test for three different simulated mixed gases were carried out after pure gas test, and the gas concentration of the permeate at various stage-cut were measured from CA membrane module. Results showed that the experimental data agreed with the numerical simulation. A mathematical model has implemented in this study for the separation of biogas using a membrane module. The finite difference method (FDM) is applied to calculate the membrane biogas separation behaviors. Futhermore, the counter-current model can be considered as a convenient model for biogas separation process.

An effect coming to the problem solving ability from the problem posing activity by presenting the problem situation (문제 상황 제시에 따른 문제만들기 활동이 문제해결력에 미치는 영향)

  • Kim Jun Kyum;Lim Mun Kyu
    • Journal of Elementary Mathematics Education in Korea
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    • v.5 no.1
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    • pp.77-98
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    • 2001
  • This study has a purpose to find out how the problem posing activity by presenting the problem situation effects to the mathematical problem solving ability. It was applied in two classes(Experimental group-35, Controlled group-37) of the fourth grade at ‘D’ Elementary school in Bang Jin Chung nam and 40 Elementary school teachers working in Dang Jin. The presenting types of problem situation are the picture type, the language type, the complex type(picture type+ language type), the free type. And then let them have the problem posing activity. Also, We applied both the teaching-teaming plan and practice question designed by ourself. The results of teaching and learning activities according to the type of problem situation presentation are as follows; We found out that the learning activity of the mathematical problem posing was helpful to the students in the development of the mathematical problem solving ability. Also, We found out that the mathematical problem posing made the students positively change their attitude and their own methods for mathematical problem solving.

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Study on the Maximum Number of Lyrics, Pictures, Music, and Movies that Human Can Make due to the Characteristics of Digital Contents (디지털 콘텐츠의 본질로 인해 인류가 만들 수 있는 노래가사, 사진, 음악, 영화의 최대 개수에 관한 고찰)

  • Kim, Sung-Man
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.7
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    • pp.801-806
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    • 2015
  • Recently, retro music is popular in the domestic music industry. Even in the movie industry, remake or retro movies are made continuously. In this paper, we consider the reason of remake in the viewpoint of mathematics and show that there is a maximum number of lyrics, pictures, music, and movies that human can make due to the characteristics of digital contents. The time that human cannot make new lyrics, new pictures, new music, and new movies any more will be estimated. Therefore, artists will have difficulties to make new contents in the future, and human have to listen and see the previous lyrics, movies, music, or pictures in the future. This study will give a deep philosophical insight for contents industry.

Analysis of LEGO Mindstorm Activity Levels Based on the Van Hiele Levels of Development in Geometry (Van Hiele 기하 학습 수준 이론에 따른 LEGO 마인드스톰 활동 수준 분석)

  • Rim, Haemee;Choi, Inseo
    • Journal of the Korean School Mathematics Society
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    • v.22 no.3
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    • pp.257-275
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    • 2019
  • Technology-based convergence education is being emphasized for students in the era of the fourth industrial revolution. In math education, students need to increase their capabilities in the future by having them experience mathematical problems using robots and sensors, a key technology in the era of the fourth industrial revolution. To this end, it is necessary to present educational uses for educational robots in relation to math and curriculum from a 'mathematics education perspective' and analyze its educational use in relation to the mathematics and curriculum, considering the role of mathematics at the base of the process of exploring real-world phenomena and solving problems. Based on the analysis of Van Hiele levels of development in geometry and the LOGO activity level of Olson et al.(1987), this study analyzed and presented the level of LEGO Mindstorm activity, a representative educational Robot capable of collecting and analyzing data and programming in the form of block language, in the first to fourth level.

A Study on Instrumentalization Levels and Computer Programming Self-efficacy in a Mathematics Classroom Using Scratch: Focused on the Property of Equality (스크래치를 활용한 수학수업에서 도구화 수준과 컴퓨터 프로그래밍 자기효능감에 관한 연구 - 등식의 성질을 중심으로 -)

  • Lee, Hyun Ji;Choi-Koh, Sang Sook
    • Journal of the Korean School Mathematics Society
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    • v.25 no.4
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    • pp.353-374
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    • 2022
  • The study investigated students' instrumentalization levels and computer programming self-efficacy in mathematics classrooms while using Scratches, to understand the properties of equality. 32 of 7th-grade students from D middle school in Gyeonggi-do participated in the program consisting of 7 lesson units. To investigate individual students' levels of instrumentalization, each worksheet they worked on using Scratches was saved into computers after each lesson. Questionnaires measured self-efficacy regarding computer programming at the study's beginning and the end. The level of students' instrumentalization was revealed to be variously from level 0 to 4. In the beginning, 9% of students corresponded to level 3 or 4, but more than 80% of students reached level 3 or above at the end. In addition, computer programing self-efficacy was improved significantly.

Suggestions for Improving Computational Thinking and Mathematical Thinking for Artificial Intelligence Education in Elementary and Secondary School (초·중등 인공지능 교육에서 컴퓨팅 사고력 및 수학적 사고력 향상을 위한 제언)

  • Park, Sang-woo;Cho, Jungwon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.185-187
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    • 2022
  • Because of the rapid change in the educational paradigm in the Fourth Industrial Revolution Era, Artificial Intelligence (AI) Education is becoming increasingly important today. The 2022 Revised Curriculum focuses on AI Education that can cultivate the fundamental skills and competencies needed in the future society. The following are the directions presented in this study for improving computational thinking and mathematical thinking in AI Education in elementary and secondary schools. First, studying teaching principles that allow students to understand AI concepts and principles and develop their ability to solve real-life problems is necessary in terms of computational thinking skills education. Second, an educational program is required for students to acquire algorithms using formulas and learn principles in the process of computers thinking like humans as part of their mathematical thinking ability to understand AI. A study on expectations through the analysis of competent learning effects that may arise from the relationship between instructors and learners was proposed as a future research project.

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