• Title/Summary/Keyword: 교수 행동

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A Study on Method to Activate the Operation of a Fire Safety Experience Center Based on Virtual Reality (가상현실 기반 소방안전체험관 운영 활성화 방안 연구)

  • Young Sook Kim;Kwangsu Moon
    • Journal of the Society of Disaster Information
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    • v.18 no.4
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    • pp.713-728
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    • 2022
  • Purpose: This study examined the effect of VR safety education content quality on behavioral intention and collect operational opinions through interview. Method: Based on the survey data of 93 former and current officers, the hypothesis was verified. In addition, 15 fire safety experience centers were visited to conduct interview. Result: For the quality of VR safety education contents, immersion and convenience had a significant effect on usage satisfaction, recommendation intention, and field application intention. In addition, convenience and aesthetic experience had a significant effect on the educational effect, but immersion and diversity did not significant. In the interview, they suggested that VR education has high user satisfaction and good educational effects. The quality of content(particularly immersion and convenience) is an important factor in VR education. In the long-term persepective, it is necessary to prepare a standard teaching plan for each disaster, in addition, manpower, expertise, maintenance problems, and etc. Conclusion: Through these results, it was confirmed that VR experience content quality affects behavioral intention and educational effect and that efforts and investments to improve content quality are needed to enhance the effectiveness of VR experience education. And the contents derived from the interview will be helpful in the operation of an effective fire safety experience center.

Dental Hygienist-Led Dental Hygiene Process of Care for Self-Support Program Participants in Gangneung (강릉시 자활근로사업 참여자 대상 치위생 과정 사례보고)

  • Yoo, Sang-Hee;Kwak, Seon-Hui;Lee, Sue-Hyang;Song, Ga-In;Bae, Soo-Myoung;Shin, Sun-Jung;Shin, Bo-Mi
    • Journal of dental hygiene science
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    • v.18 no.6
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    • pp.327-339
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    • 2018
  • This study aimed to provide basic data for establishing the clinical basis for dental hygienist-led dental hygiene process of care by identifying multiple risk factors for self-support program participants in Gangneung city; we also compared oral health status and behavioral changes through customized oral health care. Four dental hygienists who were evaluated for degree of conformity provided dental hygiene process of care to eight self-support program participants who were selected as having an oral health risk among people in the self-support center. The clinical indicators measured during dental hygiene assessment and evaluation and behavioral changes due to dental hygiene intervention were compared and analyzed. With respect to clinical indicators, at the time of probe, the retention rate of patients with gingival bleeding decreased from 61.4% to 14.7% after intervention (p=0.004). Furthermore, the retention rate of patients with a periodontal pocket >4 mm decreased from 15.6% to 5.8% (p=0.001). The average modified O'Leary index of the patients improved from 23 to 40 (p=0.002). Previously, all eight subjects used the vertical or horizontal method of brushing; after dental hygiene care interventions regarding method and frequency of toothbrushing, use of oral care products, and individual interventions, they started using the rolling or Bass method of toothbrushing. Four of eight subjects reported using interdental toothbrushes after intervention. As a result of applying the change model to the transtheoretical behavior change of the subject, the result of strengthening the health behavior was confirmed. For promotion of oral health by the prevention-centered incremental oral health care system, dental hygienist-led dental hygiene management and maintenance is essential. It is thought that continuous research, such as for feasibility evaluation, cost benefit analysis, and preparation of legal systems, is needed to establish and activate dental hygiene management.

Designing the Framework of Evaluation on Learner's Cognitive Skill for Artificial Intelligence Education through Computational Thinking (Computational Thinking 기반 인공지능교육을 통한 학습자의 인지적역량 평가 프레임워크 설계)

  • Shin, Seungki
    • Journal of The Korean Association of Information Education
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    • v.24 no.1
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    • pp.59-69
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    • 2020
  • The purpose of this study is to design the framework of evaluation on learner's cognitive skill for artificial intelligence(AI) education through computational thinking. To design the rubric and framework for evaluating the change of leaner's intrinsic thinking, the evaluation process was consisted of a sequential stage with a) agency that cognitive learning assistance for data collection, b) abstraction that recognizes the pattern of data and performs the categorization process by decomposing the characteristics of collected data, and c) modeling that constructing algorithms based on refined data through abstraction. The evaluating framework was designed for not only the cognitive domain of learners' perceptions, learning, behaviors, and outcomes but also the areas of knowledge, competencies, and attitudes about the problem-solving process and results of learners to evaluate the changes of inherent cognitive learning about AI education. The results of the research are meaningful in that the evaluating framework for AI education was developed for the development of individualized evaluation tools according to the context of teaching and learning, and it could be used as a standard in various areas of AI education in the future.

A qualitative case study of computer programming and unfolding creative processes: focusing on NetLogo-based computational thinking (컴퓨터 프로그래밍과 창의성 발현 활동에 관한 질적 사례 연구: NetLogo 기반의 계산적 사고 중심으로)

  • Jun, Young-Cook
    • The Journal of Korean Association of Computer Education
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    • v.18 no.3
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    • pp.1-14
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    • 2015
  • The aim of this paper is to explore and understand the gifted student's characteristics such as NetLogo programming patterns, attitudes, his/her interest in problems solving. Based on transcripts and coding video frames, we explored the meaningful scenes to come up with thinking patterns, NetLogo programming patterns, attitudes, behaviors on tasks such as drawing regular starlike shapes. This case study contrasts with two other students revealing their unique characteristics both in computational thinking patterns and coding activities. The participant reveals his own ways of finding a clue and elaborating it further for coming up with concise NetLogo coding. This paper provides cross-case discussion and future research direction on how to improve gifted education in terms of problem solving in creative ways.

A Study on Mathematics Exams for University Entrance in Taiwan (대만의 대학입학시험 수학 문항 분석)

  • Choi, Inseon;Lee, Minhee
    • School Mathematics
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    • v.19 no.2
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    • pp.369-384
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    • 2017
  • Current Mathematics of CSAT(College Scholastic Ability Test) faced with preparing the test system and test items according to the new curriculum. The discuss about how to construct the items and what form of items should be set was not conducted enough. To accord with these requirements, in this study, mathematics exams for university entrance in Taiwan are investigated. We look into General Scholastic Ability Test(GSAT) and Advanced Subjects Test(AST) in Taiwan. Those exams are analyzed in terms of exam system, mathematical contents, types of items, and so on. And then on the basis of this, we discuss implications on mathematics assessment type and contents, further mathematics learning.

Development and Application of a Collaborative-Reflection Instructional Model by using Meta-Cognition in Computer Skill Education (컴퓨터 기능 교육에서 초인지를 이용한 협력적 성찰 수업모형의 개발 및 적용)

  • Kim, Kap-Su;Lee, Mi-Sook
    • Journal of The Korean Association of Information Education
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    • v.9 no.2
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    • pp.339-348
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    • 2005
  • The trend of the computer education is shifting from problem-solving in the real world and using functions for it to behavioristic perspectives which encourage people to acquire the functions simply according to the applying programs of well-known companies. Thus, this research studies the computer instructional model which emphasizes the basic computer education and connections to the real world at the same time. In the constructivistic perspectives, this model emphasizes the learners activities, their using of meta-cognitive strategies to reflect their level of the lesson and collaborative-reflective learning of problem-solving. The research applied in the real computer skill education and according to the result of the research, I could find the experimental group got high level of learning achievement and this benefits to the high level group rather than low and middle group.

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The effect of the entry programming course on the flow of elementary pre-service teacher (엔트리 프로그래밍 교육이 초등예비교원의 몰입에 미치는 영향)

  • Han, Kyujung
    • Journal of The Korean Association of Information Education
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    • v.21 no.4
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    • pp.403-413
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    • 2017
  • The purpose of this paper is to verify whether the entry programming course applied with the flow based learning type is to affect the flow of students' learning. The subjects of the study were the students in the 3rd grade of the National University of education who had not experienced the coding before, and conducted two hours of programming lessons per week for three months. Learning contents and learning materials of beginner course in Entry Homepage were used as learning materials. The teaching and learning process consisted of clear goals setting, motivation, follow-up and immediate feedback, providing application problems, and providing reflection time for students. As a result of the study, the nine factors of flow were compared before and after the experiment. The seven factors - A balance between challenges and skills, Immediate feedback, Action and awareness are merged, Distractions are excluded from consciousness, No worry of failure. Self-consciousness disappears, The activity becomes autotelic-were obtained.

Review of the Role of Dragging in Dynamic Geometry Environments (역동기하 환경에서 "끌기(dragging)"의 역할에 대한 고찰)

  • Cho, Cheong Soo;Lee, Eun Suk
    • School Mathematics
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    • v.15 no.2
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    • pp.481-501
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    • 2013
  • The purpose of this study is to review the role of dragging in dynamic geometry environments. Dragging is a kind of dynamic representations that dynamically change geometric figures and enable to search invariances of figures and relationships among them. In this study dragging in dynamic geometry environments is divided by three perspectives: dynamic representations, instrumented actions, and affordance. Following this review, six conclusions are suggested for future research and for teaching and learning geometry in school geometry as well: students' epistemological change of basic geometry concepts by dragging, the possibilities to converting paper-and-pencil geometry into experimental mathematics, the role of dragging between conjecturing and proving, geometry learning process according to the instrumental genesis perspective, patterns of communication or discourse generated by dragging, and the role of measuring function as an affordance of DGS.

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The Transfer Effect of Media Image presented Graduate Reflex (졸업영상에 나타난 영상의미 전달 효과)

  • Lee, Sung-Bok;Jung, Sun-Young;Jeon, Byeong-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.251-254
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    • 2006
  • The application of reflex media in education has been widely used in the aspects of teaching & learning method, humanitarian education and the culture of school lives. It has been resulted from the generality of the applicable scope within conveying the information, propagation velocity, and the efficiency of the amount of conveyable information through the reflex. To utilize this kind of efficiency of reflex media in producing new graduation culture, I intend to show students the graduate reflex including their 3years' school lives and try to find out its effect from them. And then with this result I have studied the changes of the students behavior in the graduation ceremony. As a result I can notice that the intent of graduation reflex which aims to look back into their past and keep in mind it has been reflected to students. In addition I can ascertain their friendship and love for their school have been lifted while watching the reflex with laugh and cry.

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A Study of ADHD traits and Interpersonal Stress Variables Influencing on Hopelessness of College Students (대학생의 ADHD 성향과 대인관계스트레스가 무망감에 미치는 영향 요인)

  • Kim, Min-Kyeong
    • Journal of the Korea Convergence Society
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    • v.11 no.11
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    • pp.337-344
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    • 2020
  • The purpose of study was to identify ADHD traits and interpersonal stress influencing on hopelessness of college students. The participants were 160 college students. Data analysis was used by mean, SD, correlation and multiple regression. The major findings were as; Deficit attention is highest in ADHD, family relationship stress is highest in prsonal stress. Positive hopefulness is higher than hopelessness. ADHD traits and interpersonal sress were positively correlated with hopelessness. College students' hopefulness was positively affected by sex, hyperactivity. College students' positive hopelessness was positively affected by hyperactivity, deficit attention, stress with professor and stress with heterosexual friend. And the findings was provided for the support program on hopelessness regarding to ADHD and interpersonal stress of college students.