• 제목/요약/키워드: trigonometric functions

검색결과 137건 처리시간 0.019초

삼각함수 개념의 역사적 분석 (A Historical Analysis on Trigonometric Functions)

  • 유재근
    • 대한수학교육학회지:수학교육학연구
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    • 제24권4호
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    • pp.607-622
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    • 2014
  • 이 논문의 목적은 삼각함수 개념의 역사적 발달과정을 분석하고, 이를 바탕으로 하여 교육적 함의를 논의하는데 있다. 역사적 분석의 결과는 다음의 두 가지이다. 첫째, 삼각함수 개념은 역사적으로 비를 측정하는 선분(호의 삼각선)에서, 비를 나타내는 수치(각의 함수)로 발달하였으며, 이 과정에서 기하, 산술, 대수, 해석이 통합되었다. 둘째, 실제적 계산에서 이론적 함수로 발달한 결과, 주기성으로 형식화되었으나 '삼각법'이 간과되었다. 그리고 교육적 함의는 다음의 두 가지이다. 첫째, 실제적 계산에서 간과된 삼각법을 닮음의 원리에 의해 관계적 구조적으로 다루어야 한다. 둘째, 삼각함수로의 개념적인 일반화는 인식론적 장애로 인정되어야 하며, 역사에서 드러난 통합을 강조하는 방향으로 개선되어야 한다. 이러한 연구결과는 학습 지도에 있어 유용한 시사점을 제공한다.

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호도법에 관한 교수학적 고찰 (A Didactical Analysis on Circular Measure)

  • 강미광
    • 한국수학교육학회지시리즈A:수학교육
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    • 제50권3호
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    • pp.355-365
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    • 2011
  • The purpose of this study is to provide mathematical knowledge for supporting the didactical knowledge on circular measure and radian in the high school curriculum. We show that circular measure related to arcs can be mathematically justified as an angular measure and radian is a well defined concept to be able to reconcile the values of trigonometric functions and ones of circular functions, which are real variable functions. Radian has two-fold intrinsic attributes of angular measure and arc measure on the unit circle, in particular, the latter property plays a very important role in simplifying the trigonometric derivatives. To improve students's low academic achievement in trigonometry section, the useful advantage and the background over the introduction of radian should be preferentially taught and recognized to students. We suggest some teaching plans to practice in the class of elementary and middle school for enhancing teachers' and students' understanding of radian.

근사화된 Gradient 방법을 사용한 널링 알고리즘 설계 (Nulling algorithm design using approximated gradient method)

  • 신창의;최승원
    • 디지털산업정보학회논문지
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    • 제9권1호
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    • pp.95-102
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    • 2013
  • This paper covers nulling algorithm. In this algorithm, we assume that nulling points are already known. In general, nulling algorithm using matrix equation was utilized. But, this algorithm is pointed out that computational complexity is disadvantage. So, we choose gradient method to reduce the computational complexity. In order to further reduce the computational complexity, we propose approximate gradient method using characteristic of trigonometric functions. The proposed method has same performance compared with conventional method while having half the amount of computation when the number of antenna and nulling point are 20 and 1, respectively. In addition, we could virtually eliminate the trigonometric functions arithmetic. Trigonometric functions arithmetic cause a big problem in actual implementation like FPGA processor(Field Programmable gate array). By utilizing the above algorithm in a multi-cell environment, beamforming gain can be obtained and interference can be reduced at same time. By the above results, the algorithm can show excellent performance in the cell boundary.

IDENTITIES ABOUT LEVEL 2 EISENSTEIN SERIES

  • Xu, Ce
    • 대한수학회논문집
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    • 제35권1호
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    • pp.63-81
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    • 2020
  • In this paper we consider certain classes of generalized level 2 Eisenstein series by simple differential calculations of trigonometric functions. In particular, we give four new transformation formulas for some level 2 Eisenstein series. We can find that these level 2 Eisenstein series are reducible to infinite series involving hyperbolic functions. Moreover, some interesting new examples are given.

프로세싱에서 삼각함수 공식을 응용한 장식적 타입페이스 제안 (Voice Activity Detection Algorithm using Wavelet Band Entropy Ensemble Analysis in Car Noisy Environments)

  • 전혜연
    • 한국멀티미디어학회논문지
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    • 제20권12호
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    • pp.1992-1999
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    • 2017
  • This study proposes a decorative typeface which is produced through the concept of trigonometric functions in an open-source programming language known as Processing. First, the theoretical background of Processing and trigonometric functions as well as previous research in this area are analyzed. Second, basic modules of 'V', 'I', 'O', and 'M' were created for use as the final alphabet typeface with the concept of a trigonometric function. Third, a decorative parabolic curve that encircles the base module was created. Finally, the modules created on Processing were edited in Adobe Illustrator to create a typeface set with characters from A to Z. Various artworks using Programming can produce an infinite number of different versions by modifying only some of the variables and codes, and this method can include multimedia features such as text, images, videos, interactive art and various forms of content and media. Therefore, with regard to expression, the possibilities are endless. In this study, I attempt to expand the field of visual culture using programming and computational methodologies. In contrast to the digital typeface production method, which relies on existing graphic tools, this study is meaningful because it expands the range of use of decorative typefaces.

A Single-phase Harmonics Extraction Algorithm Based on the Principle of Trigonometric Orthogonal Functions

  • Yi, Hao;Zhuo, Fang;Wang, Feng;Li, Yu;Wang, Zhenxiong
    • Journal of Power Electronics
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    • 제17권1호
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    • pp.253-261
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    • 2017
  • For a single-phase active power filter (APF), designing a more efficient algorithm to guarantee accurate and fast harmonics extraction with a lower computing cost is still a meaningful topic. The common idea still employs a IRPT-based Park transform, which was originally designed for 3-phase applications. Therefore, an additional virtual signal generation (VSG) link is necessary when it is used in the single-phase condition. This method, with virtual signal generation and transform, is obviously not the most efficient one. Regarding this problem, this paper proposes a novel harmonics extraction algorithm to further improve efficiency. The new algorithm is based on the principle of trigonometric orthogonal functions (TOF), and its mathematical principle and physical meaning are introduced in detail. Its implementation and superiority in terms of computation efficiency are analyzed by comparing it with conventional methods. Finally, its effectiveness is well validated through detailed simulations and laboratory experiments.

건물의 높이.너비 측정하기 체험수학 활동을 통한 삼각함수 지도방안 (A Study on Teaching Methods of Trigonometric Functions through Experimental Mathematics measuring height and width of buildings)

  • 김기원;김미나
    • 한국수학교육학회지시리즈E:수학교육논문집
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    • 제23권3호
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    • pp.785-801
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    • 2009
  • 본 연구에서는 제7차 수학과 교육과정 10-나 삼각함수 단원에서 구체적 조작물과 실험을 이용한 건물의 높이 너비를 측정하는 체험수학 활동을 통하여 학생들이 수학수업에 흥미를 갖고 수학의 필요성을 느낄 수 있는 방안을 제시하였다.

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삼각함수에 대한 고등학생들의 이해 층위 분석 (An Analysis of Understanding Level of High School Students Shown in Trigonometric Functions)

  • 이유빈;조정수
    • 한국수학교육학회지시리즈E:수학교육논문집
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    • 제33권3호
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    • pp.319-334
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    • 2019
  • 본 연구는 삼각함수와 관련된 과제를 통해 고등학교 학생들의 함수 개념 이해 정도를 Hitt(1998)의 층위 분석을 통해 살펴보았다. 우선 학생들의 함수 이해 정도를 층위 분석을 통해 단계를 구분한 후 이해 관점을 과정과 대상 관점으로 다시 분류하였다. 그 결과 고등학교 학생들의 함수 개념 이해의 정도 층위는 3단계에서 불완전성을 보였다. 그리고 함수의 이해의 관점은 그래프 해석에서 과정 관점이 주를 이루고 있으며 대수적 표상의 조작이 중요시되고 있음을 알 수 있었다. 이러한 결과를 바탕으로 삼각함수를 다양한 관점으로 이해할 수 있는 교수-학습 방법에 대한 연구와 함께 문제 해결과 그에 따른 표상 체계 사이의 일관성이 유지되는 함수 개념 이해 층위 5단계에 도달할 수 있는 수업모델의 연구가 필요할 것으로 보인다.

게임수학 시각체험 게임 설계 및 적용 (Design and Application of a Visual Experience Game in Game Mathematics)

  • 최영미
    • 한국멀티미디어학회논문지
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    • 제21권12호
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    • pp.1504-1512
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    • 2018
  • The purpose of this study is to design and apply a simple game that can visually experience basic concepts of game mathematics in order to teach game mathematics effectively. To do this, simple games linked with game mathematical theory are to be developed by utilizing the functions provided by Unity so that students could actively learn game mathematics. To demonstrate the plausibility of this approach, "Bouncing Ball Game" was developed to understand the concept of periodicity of trigonometric functions. As a result, students were able to effectively learn how mathematical concepts related to ball movements applied to the game.