• Title/Summary/Keyword: textbook design

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User Behaviors Involved Infographic and the Analysis of Their Specific Types Appearing in the Middle School English Textbook : Focusing on the Types According to the Teaching-learning Standards (영어교과서에 활용된 사용자 행위 반영형 인포그래픽 유형 분석: 교수·학습기준에 따른 유형을 중심으로)

  • Jeon, Eun-Kyung;Han, Ji-Ae;You, Sicheon
    • The Journal of the Korea Contents Association
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    • v.15 no.5
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    • pp.651-660
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    • 2015
  • This study was conducted to consider application methods of infographic that corresponds to the educational goals of English subject, which is applied with different teaching and learning standards than other subjects. The aim of this study is to analyze the types and the characteristics of 'infographic completed by know-how learning', in other words, 'User behaviors involved infographic', which is frequently used in English textbook. Based on an analysis according to the teaching and learning standards, infographic used in English textbook were suggested in three types, which are 'General Concept', 'Significance' and 'Signification' centered infographic. In addition, according to the level of diagram composition, the main visualization attributes were derived as 'Overview', 'Structure', 'Relationships', 'Sequence', 'Transition between states' and 'Messages'. The major findings of this study are as follows: First, it is necessary to conduct a study on diverse display methods for 'Signification-centered infographic' that need to be displayed on the basis of two or more visual attributes. Second, as the purpose of application for applying infographic in English textbook collides with that in information design fields, it is found that verification is required on the educational effects in relation to this aspect.

A Comparative Study on Layout of the National Language Textbooks in Korea and China - Focusing on the 3rd and 4th of Elementary School (한·중 국어 교과서 레이아웃 비교 연구 초등학교 3, 4학년 국어 교과서를 중심으로)

  • Hou, Hongwu;Oh, Chi-Gyu
    • The Journal of the Korea Contents Association
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    • v.18 no.4
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    • pp.234-244
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    • 2018
  • This study is a comparative analysis of the layout of Korean textbooks in Korea and China in the 3rd and 4th grades. According to the times, textbooks are constantly changing and developing in various fields from contents to design. But a tool for learning remains was unchanged. Especially, the textbooks of elementary school are aimed at conveying basic knowledge by inducing interest of children. So the layout design is important. By combining typography, illustration, color, and margins in a well-balanced and uniform design, the contents of textbooks can be well transmitted to children. Therefore, this study has recognized the importance of layout and tried to suggest improvement by grasping the lack of Chinese textbook which is lagging behind design.

A Study on the Development of the Jacket Sloper for Educational Textbook of Men's Wear (남성복 교육용 교재의 재킷패턴 비교분석 및 패턴개발연구)

  • Yoo, Hyun;Yang, Chungsun;Suh, Chuyeon
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.4
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    • pp.701-715
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    • 2016
  • This research compared 3 types of jacket pattern design methods for men's wear (age range 25-35) in textbooks. We are to develop research pattern with problem solving based on an analysis of three jacket patterns. The comparative analysis revealed that loose-silhouette slopers A and B scored high in functional evaluation and low in appearance evaluation. However, the tight-silhouette slim-line sloper C received high points in appearance evaluation, but low scores in functional evaluation. All three slopers were evaluated low in the back appearance. The design characteristics of the development jacket sloper were: front width, ($1/10chest{\times}2$)+0.8cm; side width, 1/10 chest+5.5cm; back width, ($1/10chest{\times}2$)+1.5cm; armscye depth, 1/8 chest+11cm; waist back length, 1/2 jacket length+5cm; and hip length, 1/2 (jacket length-waist length)+1cm. The proportions against jacket length were applied to waist length, hip length, and the position of chest/waist pockets. In addition, the back part with low appearance estimation was adjusted as comfortable with the back curve line. Appearance evaluation and 3D clothes modeling system (CLO) showed an overall improvement in the developed jacket sloper when compared to the original jacket slopers.

An Analysis on the Design Factors for Pants Pattern - Focused on Crotch Region - (팬츠패턴의 설계요인 분석 - 밑위관련 항목을 중심으로 -)

  • Moon, Jee-Hyun;Jeon, Eun-Kyung
    • Fashion & Textile Research Journal
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    • v.13 no.3
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    • pp.382-389
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    • 2011
  • Pants is an item of clothes of which physical suitability for improvement of appearance and movement is greatly emphasized. The pattern design of pants is very important because the fitness of crotch region, which is difficult to measure, is structurally essential in pants. This study gives detailed pattern development data for the future pattern design by considering design factors related with crotch region of pants and by suggesting related data. For this study, we measured and analyzed the measuring size of each parts of pattern and the design methods related with crotch region selecting 20 textbooks used in universities and institutes of higher education. Through this study, crotch region of pants pattern related design data were obtained and this result could be a primary information in development and education of pants pattern.

Case study of VR experience studying for smart education support (스마트 교육 지원을 위한 VR 체험학습 사례 연구)

  • Kim, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.2
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    • pp.131-141
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    • 2014
  • UX design e-learning systems in order to establish the reasonable structured modules that are based on interdisciplinary research. E-learning by focusing on technology-related education, information technology and psychology, business administration, etc. has been studied in the field. However, an important part of smart education, one of the students in the field of self-directed research is lacking UX design. UX Design the User Interface and Visual Identity is central to the success of the content of the important research areas in modern smart society. This case study is for smart education digital textbooks considered the characteristics of the study. Presented by the Ministry of Education on the basis of the standard of digital textbook content of the e-learning features, including multi-disciplinary analysis of UX design requires a structured model is proposed. Research data on the smart education and virtual education in UX design being used as the basis for studies forward.

Design and Implementation of Geographic Education Website Based on the Google Earth (구글어스 기반의 지리교육 사이트 설계 및 구현)

  • Lee, Sun-Ju;Kang, Young-Ok
    • Spatial Information Research
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    • v.18 no.2
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    • pp.13-24
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    • 2010
  • The purpose of this research is to explore the possibility of geographic education by implementing the map-based geographic education site which mashed up with Google earth by referring the various materials of geographic education which exist in on-line and off-line. In recent years map-based geographic education is required by the radical change of geoweb environments, but there have been few researches in this field. This research is folded up as follows: First, we designed the contents through the textbook analysis and then collect various data related to the contents such as pictures, video clips, conceptual map, etc. which are required to explain the concept. Second, we mashed up the collected data on the Google earth by using the Google's open API. Third, we implemented the geographic education website based on the classification of contents in textbook and the various collected data. This research is important in both that it explores the possibility of the map-based education rather than the text-based education in the geographic field which handles mainly the space and finds the best method to express the various concepts of the textbook on the geoweb environments.

A Study of Guidelines Development on Digital Textbooks for Students with Disabilities applying Universal Design for Learning (보편적 학습설계를 적용한 장애학생 디지털교과서 제작 지침 개발 연구)

  • Cha, Hyunjin;Son, Jiyoung
    • The Journal of Korean Association of Computer Education
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    • v.22 no.2
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    • pp.51-66
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    • 2019
  • The Korean ministry of education has adopted an educational policy about digital textbooks at K-12 schools since 2018, in order to provide students with individualized learning contents and activities. However, digital textbooks has been yet prepared and delivered for the students with disabilities in the inclusive education. This study aims to develop the guidelines on digital textbooks for students with disabilities applying universal design for learning, recognizing the requirements for the digital textbooks which can be utilized in the K-12 inclusive classrooms for diverse students. In this respect, guidelines on digital textbooks were developed based on previous studies and cases. The first draft of guidelines were reviewed with two rounds of the delphi methods with special teachers. In addition, scenarios were developed, representing the rich educational contexts with digital textbooks applying the guidelines in a practical way for students with 4 types of disabilities. This study can contribute to establishing educational policies and environments related to the digital textbook development and dissemination for students with disabilities.

The concept presentation method presented in the middle school informatics textbook Impact on learners' understanding (중학교 정보교과 개념 제시 방법이 학습 이해도에 미치는 영향)

  • Park, Jin Yong;Beak, Song Yi;Lee, Eun joo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.4
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    • pp.345-352
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    • 2019
  • The 2015 revised information curriculum emphasizes the ability to solve problems in real life based on the basic concepts, principles and techniques of computer science. How the contents of textbooks are designed is an important issue in terms of achievement of educational goals and whether contents can be easily and clearly communicated. The purpose of this study is to analyze the concept presentation method presented in middle school informatics textbooks by three types of text- centered type, picture-centered type, and case-centered type- to analyze differences in understanding according to individual variables (sex, subject preference). Analysis results found the figure-centered type showed the highest degree of comprehension among students, and the preference of contents design type and the difference of understanding according to sex did not show significant differences. According to the preferred subjects, understanding of the content design types were found to be significantly different according to preferred subjects.

Contents Development of PBL-based Integrant Design Course for Creative Design Capability -Focusing on Logic Circuit Design Textbook- (창의적 설계능력을 위한 PBL기반의 요소설계 콘텐츠 개발 - 논리회로설계 교재를 중심으로 -)

  • Lee, Jae-Min
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.413-420
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    • 2012
  • In this paper, PBL-based design education(PBDE) techniques for effective engineering design education to assess the infrastructure and outcome of creative engineering education which has been recognized as an important target in accreditation system of engineering education and a case of contents development as PBDE application to the logic circuit design that is essential integrant course of IT division of universities is presented. Because integrant design is based on compositional technologies with restricted realistic constraints, design components and the application of realistic constraints are different from those of capstone design. PBL technique must be carefully considered as it is used for creative design education. We applied the developed content to real design classes for validation of its performance and effectiveness.

Design and Implement of E-textbook Authoring System Supporting Open Resource based on Original Contents Tracing Model (원본 추적 모델 기반의 오픈 리소스를 지원하는 강의 교재 저작 시스템의 설계 및 개발)

  • Choi, Ja-Ryoung;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.19 no.3
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    • pp.650-658
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    • 2016
  • This study proposes web-based authoring system for the lecturers who published textbooks by inserting external open resource. When lecturer publishes textbooks, the system makes it easier to utilize external resources by providing an open resource pool that the lecturer can search not only his own resources but external resources. In addition, we designed an open resource pool based on Original Contents Tracing Model to check whether the scrapped resource is changed or not in the future. Open Resource Pool allows inserting text, images and videos by searching multimedia, and stores metadata for the follow-up management. We made the system to determine the change of the resource using the metadata stored in the tracking system. Through this research, we confirmed that it is possible to publish textbooks by utilizing a variety of open resources on the web and revise the book by tracing the scrapped resources.