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http://dx.doi.org/10.17662/ksdim.2014.10.2.131

Case study of VR experience studying for smart education support  

Kim, Moon Seok (광운대학교 동북아문화산업학부)
Publication Information
Journal of Korea Society of Digital Industry and Information Management / v.10, no.2, 2014 , pp. 131-141 More about this Journal
Abstract
UX design e-learning systems in order to establish the reasonable structured modules that are based on interdisciplinary research. E-learning by focusing on technology-related education, information technology and psychology, business administration, etc. has been studied in the field. However, an important part of smart education, one of the students in the field of self-directed research is lacking UX design. UX Design the User Interface and Visual Identity is central to the success of the content of the important research areas in modern smart society. This case study is for smart education digital textbooks considered the characteristics of the study. Presented by the Ministry of Education on the basis of the standard of digital textbook content of the e-learning features, including multi-disciplinary analysis of UX design requires a structured model is proposed. Research data on the smart education and virtual education in UX design being used as the basis for studies forward.
Keywords
Smart Education; VR Experience; User Interface Design;
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Times Cited By KSCI : 1  (Citation Analysis)
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