• 제목/요약/키워드: Nursing Simulation

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고성능 인체 환자 모형을 활용한 저혈당 시나리오 기반의 시뮬레이션 교육이 간호대학생의 당뇨병 지식과 학업적 자기효능감 습득과 지속성에 미치는 효과 (Effect of a Simulated Education-based Hypoglycemia Scenario Using a High-fidelity Simulator on Acquisition and Retention of Diabetes Knowledge and Academic Self-efficacy in Nursing Students)

  • 김지영;허나래
    • 한국간호교육학회지
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    • 제23권3호
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    • pp.319-329
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    • 2017
  • Purpose: This study evaluated the acquisition and retention effects on diabetes knowledge and academic self-efficacy of patient simulation-based hypoglycemia scenario using a high-fidelity simulator. Methods: A nonequivalent control group pretest/posttest repeated measures quasi-experimental design determined if nursing simulation using a high-fidelity simulator helps students acquire and retain diabetes knowledge and academic self-efficacy. A total of 101 nursing students from two universities participated in this study, comprising the experimental and control groups. The experimental group (n=52) at a university in S city comprised participants in an adult nursing class, nursing practicum, and simulation education. The control group (n=49) at a university in C city participated in an adult nursing class and nursing practicum without simulation education. Results: The experimental group had statistically significant group-time interaction effects on diabetes knowledge (p=.044) and self-confidence (p<.001) of academic self-efficacy compared to the control group. Conclusion: The results indicated that the patient simulation-based hypoglycemia scenario using a high-fidelity simulator applied to nursing education is useful in encouraging nursing students to engage in strategies with acquisition and retention effects, enhancing their diabetes knowledge and self-confidence of academic self-efficacy. Therefore, educators should use simulation programs effectively with nursing classes and practicum to enhance the effects of nursing competencies.

시뮬레이션 통합 실습을 경험한 간호대학생의 셀프리더십, 의사소통 및 팀효능감 (Self-leadership, Communication, and Team Efficacy of Nursing Students Participated in Integrated Simulation Training)

  • 지은선;박수진;손미선
    • 동서간호학연구지
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    • 제25권1호
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    • pp.1-8
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    • 2019
  • Purpose: The purpose of the study was to investigate the relationships among self-leadership, communication and team efficacy of nursing students participating in integrated simulation training courses. Methods: Participants were 124 nursing students from the two different schools. Data were collected from December 2018 through January of 2019 and analyzed using t-test, ANOVA and Pearson's correlation coefficients. Results: Self-leadership, communication and team efficacy were significantly different according to satisfaction of major, satisfaction of simulation course and satisfaction of leadership. Also significant correlations were found among self-leadership, communication and team efficacy. Conclusion: The findings of this study indicate that education programs based on simulation courses should be developed to promote self-leadership, communication and team efficacy of nursing students. A diverse simulation curriculum to improve the practical skills of nursing students needs to be developed.

간호 대학생의 시뮬레이션 학습이 간호역량에 미치는 효과 (Effects of Simulation Learning on Nursing Competency in Nursing College Students)

  • 김시숙
    • 디지털융복합연구
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    • 제20권1호
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    • pp.481-488
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    • 2022
  • 본 연구는 시뮬레이션 학습과 간호역량의 관계를 확인하기 위하여 국내 4개 대학에서 시뮬레이션 수업을 수강한 경험이 있는 간호학과 대학생 130명을 대상으로 온라인을 통해 자료를 수집했다. 대상자의 일반적 특성 및 시뮬레이션 수업에 대한 유용성과 중요성 인식, 만족도와 자신감, 수업방식, 설계, 그리고 간호역량을 자가보고식으로 조사했다. 시뮬레이션에 대한 유용성과 중요성 인식은 간호역량의 사정, 임상적 판단과 양의 관련성이 있었고 학습자의 만족도와 자신감은 전반적인 간호역량 및 환자안전과 양의 관련성이 있었다. 교수자의 수업방식과 설계 역시 전반적인 간호역량과 양의 관련성이 있었으며, 나이와 설계는 간호역량을 21.5% 설명하는 예측요인이었다. 간호역량을 개발하기 위한 시뮬레이션 적용에는 참여자의 만족도와 자신감을 고려할 필요가 있으며, 교수자의 수업방식과 설계를 체계적으로 다양화 시킬 필요가 있다.

간호학생의 팀기반 시뮬레이션 학습경험 (Nursing Student's Experiences in Team Based Simulation Learning)

  • 강희영;최은영;김해란
    • 한국간호교육학회지
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    • 제19권1호
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    • pp.5-15
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    • 2013
  • Purpose: The purpose of this study was to explore nursing students experiences in team based simulation learning. This study was based on a phenomenological research methodology. Methods: Fourteen nursing students participated in this study. The students gave in depth interviews and wrote reflective journals after participating in a team based simulation learning program, which was provided at C University in Gwangju for 8 weeks, 2011. These data were analyzed using Van Kaam's method. Results: 21 sub-themes and 9 themes were elicited from 55 significant statements. They were classified into 3 categories such as : 'First exposed to lessons on how Burden', 'the enjoyment of team based simulation learning', 'expansion of the clinical competence'. Conclusion: Teaching and learning strategy that combines a variety of simulation training to nursing students to develop critical skills to improve their care to give and take advantage of simulation training supplement is advised.

간호대학생의 가상 시뮬레이션 실습 경험 (Nursing students' experiences in virtual simulation practice)

  • 김윤정;김원정;민혜영
    • 한국간호교육학회지
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    • 제26권2호
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    • pp.198-207
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    • 2020
  • Purpose: The purpose of this study was to explore the meaning of nursing students' experiences in virtual simulation practice. Methods: The participants were six nursing students who have experience in a virtual simulation. Data were collected from August to September 2019 through a focus group interview. Giorgi's phenomenological method was used for analysis. Results: The study results revealed 3 constituents and 6 sub-constituents that are essential for nursing student's experiences in a virtual simulation. The three constituents were: "Chaos in the virtual reality", "The process of adjusting to chaos", and "Becoming an independent nurse in a safe virtual reality". Conclusion: Based on the results of this study, the following suggestions are made. Results suggest the development of virtual simulations in Korean, the use of simulations as a group activity first, and the use of simulation between lecture and practice or in the regular curriculum. The results of the study can be used as primary data for providing virtual simulation in nursing education.

간호학생을 대상으로 한 통합(모성-아동) 시뮬레이션 프로그램 개발 및 효과 (Development and Effects of Integrated Simulation Program (Maternal-Child) for Nursing Students)

  • 박현정;이선희
    • Child Health Nursing Research
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    • 제21권4호
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    • pp.293-301
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    • 2015
  • Purpose: This study was done to analyze the effectiveness of simulation-based integrated practice program (maternal-child) on nursing knowledge, self-confidence, and clinical competence of nursing students. Methods: A nonequivalent control group pre-post experimental design was used to compare experimental and control group. The experimental group received the integrated simulation practice and the control group received a separate simulation for maternal care and for newborn care. Results: The experimental group who had the integrated simulation had significantly higher scores for self-efficacy on nursing handover (F=0.480 p=.012) and oxygen therapy in newborn care (F=3.262 p=.037), and for clinical competence (F=2.639, p<.001) and personal satisfaction with debriefing compared to the control group (F=2.179, p=.044). But the experimental group did not have significantly higher scores in nursing knowledge. Conclusions The results indicate that an integrated simulation practice is an effective practice method to improve self-confidence, clinical competence and satisfaction. Also this study had significance in providing a setting similar to the clinical situation.

고위험 신생아간호에 관한 시뮬레이션 실습과 신생아집중치료실 실습의 스트레스와 만족도 (Stress and Satisfaction from Simulation-based Practice and Clinical Practice on High-risk Newborn Nursing)

  • 박선남;김윤수
    • 한국간호교육학회지
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    • 제21권1호
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    • pp.86-94
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    • 2015
  • Purpose: The purpose of this study was to compare practice stress and practice satisfaction between clinical practice and simulation-based practice groups. Methods: A total of 159 nursing students (85 in the simulation group and 74 in the NICU group) participated in the study. Research tools measuring practice stress and practice satisfaction were used. Data was analyzed utilizing a t-test, Mann Whitney U-test, and descriptive statistics. Results: The simulation group showed a lower level of practice stress(practice instruction, practice evaluation, interpersonal relationship) a higher level of practice satisfaction compared with the NICU group. Conclusion: Simulation-based practice is an effective learning method for high-risk newborn nursing and can be used as an alternative to clinical practice.

루브릭 제시 시뮬레이션 교육이 간호학생의 학업성취도에 미치는 효과 (The Proposed Rubrics Simulation Education Effect on Nursing Student's Academic Achievement)

  • 김해란
    • 한국간호교육학회지
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    • 제19권4호
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    • pp.487-497
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    • 2013
  • Purpose: The purpose of this study was to develop a rubric for simulation education and to evaluate this rubric's effect on academic achievement of nursing students. Methods: The rubric was developed through nursing expert's and student's negotiation. Content validity was verified. The participants were 144 undergraduate nursing students recruited from the one university in G city. The participants were given the simulation education for 15 weeks from July, 2011 through December, 2012.[LAB1] The rubric was presented to the experimental group before the course began but was not presented to the control group. The data were analyzed by t-test, $x^2$-test with SPSS win 17.0 program. Results: The simulation education rubric was to improve academic achievement. Looking at the results it significantly improved nursing competence and knowledge. Conclusion: The rubric had a positive effect on academic achievement. A rubric with a high reliability and validity in a number of areas needs to be developed, and there is a need to develop a standardized rubric for simulation education.

고충실도(High-fidelity) 시뮬레이터와 표준화 환자 (Standardized Patient)를 활용한 발열환아 간호 교육의 효과 (Effects of High-fidelity Simulator and Standardized Patient on Nursing Care for Children with Fever in Nursing Students)

  • 하영옥
    • 부모자녀건강학회지
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    • 제20권1호
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    • pp.10-17
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    • 2017
  • Purpose: This study was conducted to investigate the effects of simulation-based education using high-fidelity simulator and standardized patient in nursing care for children with fever on nursing students. Methods: A total of 166 senior nursing students who completed pediatric nursing practicum courses participated in this study. The single group study design with pretest and posttest was used. The simulation education was provided for 200mins including orientation, simulation preparation, simulation practicum, and debriefing. Pre and post surveys were performed using questionnaires on clinical performance competency, communication skills, critical thinking disposition and self-confidence. Results: The mean scores of clinical performance competency (t=-2.56, p<.05), communication skills (t=-6.39, p<.001), critical thinking disposition (t=-3.43, p<.001), and self-confidence (t=-3.72, p<.001) in posttest were significantly higher than those in pretest. Also, clinical performance competency in nursing care for children with fever has significant relationships with communication skills, critical thinking disposition and self-confidence. Conclusion: The results indicate that simulation-based education using high-fidelity simulator and standardized patient is an effective strategy for improving clinical performance competency, communication skills, critical thinking disposition and self-confidence in nursing students. Further study is needed to verify the effects.

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Effects of Preclinical Virtual Reality Simulation in Undergraduate Nursing Students

  • 정미현
    • 한국응용과학기술학회지
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    • 제40권6호
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    • pp.1413-1424
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    • 2023
  • Virtual reality (VR) simulation in nursing education, especially in the teaching of VR simulations just prior to clinical practice, has the potential to enhance the effectiveness of clinical practice and better prepare nursing students for patient care. The aim of this study was to evaluate the effect of a preclinical VR simulation education program on the development of critical thinking, self-efficacy, problem-solving ability, and perceived clinical competency among undergraduate nursing students. The study was conducted between May and June 2021 using a pretest-posttest design with a control group. A total of 42 nursing students were recruited through convenience sampling from two separate classes. The intervention group participated in VR simulation education, while the control group engaged in lecture-based education, before beginning clinical practice. Assessments were conducted before preclinical education and after completing clinical practice using structured questionnaires. The data was analyzed using chi-square tests, independent t-tests, and ANCOVA. The findings indicated that the intervention group had a significantly higher score in perceived clinical competency compared to the control group (F = 5.25, p = 0.029) after controlling for pretest scores. However, there were no statistically significant differences in critical thinking, self-efficacy, or problem-solving abilities between the two groups. These findings suggest that preclinical VR simulation education is partially effective in preparing nursing students for their clinical practice, underscoring the need for a balanced educational approach that integrates VR with clinical practice to develop a full spectrum of nursing skills and knowledge.