• Title/Summary/Keyword: Liberal Arts

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A Study on Non-Majors Students' Perception of the SW Liberal Education in University (대학의 비전공자 SW교양교육에 관한 인식 연구)

  • Seo, Joo-Young;Shin, Seung-Hun;Goo, Eun-Hee
    • Journal of Digital Convergence
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    • v.16 no.5
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    • pp.21-31
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    • 2018
  • Recently, there is an increasing number of universities in which SW education is operated as a liberal arts education regardless of major. In this paper, the survey is conducted to analysis the factors affecting the non-majors students' perception of the necessity of SW education through a case study of SW liberal arts by gender, college, and SW learning experience. As a result, men, students of social science college, and students with SW learning experience strongly agreed that SW education for non-majors is essential. 'SW education is very helpful in studying my major' was analyzed as a necessary condition of SW education for non-majors. Especially, the difficulty of SW learning did not affect the recognition of the necessity of non-majors SW education. If the SW liberal education is based on the SW technology that helps their major, it will be expected that the improved learning motivation due to majors-relevance will deepen a consensus on SW education.

A Research on Curriculum Design for Artificial Intelligence Liberal Arts Education by Major Category : Focusing on the Case of D University (전공계열별 인공지능 교양교육을 위한 교육과정 제언 : D대학 교양필수 교과목 사례를 중심으로)

  • Park, So Hyun;Suh, Eung Kyo
    • The Journal of Information Systems
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    • v.30 no.3
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    • pp.177-199
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    • 2021
  • Purpose This study explores the development direction of the artificial intelligence curriculum as a universal education that enhances the ability of college students to flexibly use artificial intelligence these days, where artificial intelligence education is spreading, and the educational components based on this are subdivided according to the characteristics of each major. Design/methodology/approach In order to develop the educational purpose of the subject and the detailed educational curriculum suitable for the subject of education, we first analyzed domestic and foreign prior research related to artificial intelligence liberal arts education. As the main components derived by experts, the basic concept of artificial intelligence converges to literacy to read and write for everyday problem solving, as well as problem-solving ability to manipulate real data and software. Findings The results showed that In the artificial intelligence literacy module, trends and prospects of artificial intelligence and necessary competencies were checked, and cases applied to major fields were examined. In the AI utilization and application part, basic data analysis items and content composition were composed through creative thinking, logical thinking, and intelligence. In order to design the curriculum, a software development language suitable for each major area was first selected, and AI education content areas, elements, and packages were defined and designed for each major area to meet the objectives of the subject.

A Study of U.S. Animation University Curriculum Focus on the Required Courses, Liberal Arts at AAU, CalArts, RCAD, RSID, SVA (미국 대학 애니메이션학과 교육과정에 관한 연구 AAU, CalArts, RCAD, RSID, SVA 전공, 교양 교육과정 중심으로)

  • Kim, Ho
    • The Journal of the Korea Contents Association
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    • v.16 no.11
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    • pp.614-622
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    • 2016
  • As media become diversified, animation fields are being expanded. Various types of animations which were not seen in the past have appeared and the fields which did not have a suffix of "animation" now use the words of animation like motion graphic-animation or interactive-animation. This thesis is a comparative analysis study of U.S. animation education. This study collected and reviewed respective curricula of total 5 universities such as Academy of Art University, California Art of Institute), Ringling College of Art and Design, Rhode Island School of Design, and School of Visual Arts which have led U.S. animation education since animation education was first introduced in 1961. Based on the result drawn from the analysis on the classification of animation curricula into a required subject, an elective subject, liberal arts, a theory subject and a practical subject, it intends to consider improvements of Korean animation curriculum.