• Title/Summary/Keyword: Learning Contents System

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Design of Cyber-Educational System for Self-directed Learning (자기주도형 학습을 위한 가상교육 시스템 설계)

  • 임승린
    • Journal of the Korea Society of Computer and Information
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    • v.6 no.3
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    • pp.17-22
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    • 2001
  • All of the students must trace to the predetermined course of curriculum in traditional education system. There are some absurdity that nearly the same subjects, which are different each other, are treating partially the same contents. Therefore This paper proposes the cyber-educational system which constructs curriculum divided to modular parts for efficient self-directed learning in performing internet-based remote education. The preliminary experiment for two subjects shows that the proposed system gives about 9.4% of time reduction than traditional system.

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The Structural Relationship among Cyber Home Learning System Circumstance, Student, Learning Satisfaction in Elementary School Students (초등학교 사이버가정학습 환경, 학습자 요인, 학습 만족도간의 구조적 관계분석)

  • Kim, Hyunwook
    • Informatization Policy
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    • v.22 no.2
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    • pp.75-92
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    • 2015
  • The purpose of this study was to analysis about the relationship among Cyber Home Learning System(CHLS) circumstance, learner construct, learning satisfaction in elementary school students. Base on the selected data which was gathered from Chungbuk & Deajeon elementary schools, Structural Equation Modeling was used to examine the relationship between factors. The main results of the research were as follow : First, CHLS circumstance factor was more effective on the CHLS satisfaction than CHLS learner construct. In CHLS circumstance factor, 'service' factor was more influential variable. Second, there is high correlation between CHLS circumstance factor and CHLS learner construct. In CHLS satisfaction, 'contents and design' factor was more influential variable. Third, the model fit, = 624.945 (p<.001), RMR .020, GFI .929, AGFI .878, NFI .927, CFI .930, RMSEA .102 was relatively satisfied with the standard using structural equation model. As based on this results, CHLS in elementary education needs elaborate circumstance for the effective achievement.

Cognitive strategies-based Speaking Training system for elementary English vocabulary (초등 영어 어휘 습득을 위한 인지전략 기반의 Speaking Training System 설계 및 구현)

  • Seo, Byeong-Tae;Yang, Hae-Sool
    • Journal of Digital Convergence
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    • v.13 no.4
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    • pp.191-203
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    • 2015
  • In foreign language, vocabulary is the most essential and fundamental elements. Traditional language learning methods that are to understand and to memorize the English contents can only be obvious limitations. In this paper, we proposed the speaking-centered learning methods based on cognitive strategies and speech recognition considering the learner characteristics. We have designed and implemented the cognitive strategy-based speaking training system for acquisition elementary English vocabulary. We were divided into control group and the experimental group and applied to the system to analyze the learning effect. The result of Analysis, the proposed system is increased motivation and achievement of learners. In addition, the proposed system is improved an academic learning participation, Project accomplish, self-interesting and leadership skills. Through this study, we expect that students improve the ability of practical skills in speaking English.

Multimedia Contents Design for Early Childhood Education to Traditional Education Theory (전통적 교육이론에 따른 유아교육용 멀티미디어 콘텐츠 설계 방안)

  • Lee, Bumsuk
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.1
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    • pp.107-117
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    • 2016
  • This study investigates design strategies for improving the educational quality of multimedia contents for early childhood education. It emphasizes both traditional education theory and developmental aspects in its exploration of interactive and educational qualitative multimedia contents for early children. Accordingly, for an effective early childhood education, it is necessary to experience of the playful learning for the conception of ideas and the understanding of the social life. Because this study 1) possibility of multimedia contents for early childhood education, 2) computer application method for early childhood education, 3) examines used in the designing of multimedia contents for early childhood education according to traditional education theory. Multimedia early childhood education system is possible to organize information such as test, image, sound and video based on hyperlink system. I use Microsoft's Ms-office and Asymetrix's ToolBook software that are useful for hyperlink and parameter. Multimedia contents and other pages are used by Dynamic Data Exchange(DDE). Therefore multimedia contents for early childhood education is a useful tool for students of early childhood education department, parents, and children.

Customizing Intelligent Recommendation System based on Compound Knowledge (복합지식 기반 개인 맞춤형 지능화 추천시스템)

  • Kim, Gui-Jung;Kim, Bong-Han;Han, Jung-Soo
    • The Journal of the Korea Contents Association
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    • v.10 no.8
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    • pp.26-31
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    • 2010
  • This research does focus on realization of customizing recommendation service that all of formal, or informal learning is accomplished at real time according to worker's current situation or business context corresponding with the individual ability and the learning progress at industry or education field. For this, we designed the customizing intelligent recommendation system based on compound knowledge that workers can listen to coaching advices at real time and to retrieve and recommend multidimensional relation easily. Also, we constructed the repository based on compound knowledge and process engine for efficient management of compound knowledge. In specific industry, expert solution or coaching service will be created using the knowledge which is accumulated in long-term.

Students' Online Fashion Studio Class Experience and Factors Affecting Their Class Satisfaction

  • Lee, Jungmin;Lee, MiYoung
    • Journal of Fashion Business
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    • v.24 no.6
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    • pp.135-147
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    • 2020
  • This study explored students' online fashion studio class experiences, and investigated the factors affecting their class satisfaction. An online survey of college students who were enrolled in online studio classes within apparel and fashion-related departments during the spring of 2020 was conducted in June 2020. Responses from a total of 213 participants were included in the final data. Respondents rated lecture clips as the most useful, followed by teacher demonstration and feedback, PowerPoint (PPT) supplements, and Q&As. Frequently mentioned areas of improvement were online platform stability and video quality. Many respondents also stated that more streamlined teacher-student communication channels, immediate and meticulous teacher feedback, the adoption of course contents developed specifically for an online environment, and provisions for equipment usage would be desirable. Student satisfaction of an online fashion design studio class was significantly affected by teaching presence, social presence, online learning system stability, perceived usefulness of teacher's demonstration, and affective response toward COVID-19. Students satisfaction of an online garment construction studio class was significantly affected by teaching and social presence, online learning system stability, and perceived usefulness of teacher's demonstration. Based on these findings, we recommend developing teaching contents and methods that allow students to feel included in class and establish an online system with various functions to enhance the sense of social connection that can enable two-way communication.

Moderating Effect of Learning styles on the relationship of quality and satisfaction of e-Learning context (이러닝의 품질특성과 만족도에 관한 학습유형의 조절효과)

  • Ahn, Tony Donghui
    • Journal of Digital Convergence
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    • v.15 no.12
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    • pp.35-45
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    • 2017
  • This study aims to explore the effect of quality factors and learning styles on users' satisfaction in e-Learning context. For this purpose, statistical methods such as reliability test, factor analysis, ANOVA, regression analysis were carried out using the survey data from university students. The quality factors of e-Learning were classified into contents, system, service, and interpersonal activities while learning styles were classified into positive-cooperative, self-directed, environmental-dependent, and passive styles. The results showed that each quality factors of e-Learning has a strong positive effect on user satisfaction, and self-directed group has higher satisfaction than other groups. Learning styles have moderating effects on the quality-satisfaction relationship, and especially, the group of passive learning style has a strong moderating effect on the interpersonal activities. Theoretical and practical implications and future research directions are drawn from these findings.

Web-based Self-directed Learning System for Multi-contents Service (멀티 콘텐츠 서비스를 위한 웹 기반 자기주도적 학습 시스템)

  • Kim, Ji-Seon;Park, Jin-Ah
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.1
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    • pp.115-119
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    • 2010
  • As the subjects of education has been changed from the instructors to learners, a web-based self-directed learning which can accelerate the initiative of learners and can be free from the restriction of time and space has been received attention. In this paper, the web-based self-directed learning system was designed. For the design, to make the learners build their own lecture plan, the service was designed to provide three kinds of lectures of video clip, slide lecture, and e-text lecture that were focused on various lecture contents. In addition, a learner and an assistant was man to man matched to enable the on-line mentoring for mutual communication between learners and assistants. Implementation was carried out by three sets of module - Manager, Learner and Assistant - that were applied to the real educational activities. The survey on satisfaction for the education, efficiency of ability improvement, and educational intelligibility for the attendants on the education showed more than 67.2% of satisfaction in satisfaction for the education. Furthermore, more than 86.9% of attendants replied that their ability were improved after the education of this system. The educational system realized in this paper shows effectiveness for the self-directed learning.

The Chinese Characters Learning Contents Based on Gesture Recognition Using HMM Algorithm (HMM을 이용한 제스처 인식 기반 한자 학습 콘텐츠)

  • Song, Dae-Hyeon;Kim, Dong-Min;Lee, Chil-Woo
    • Journal of Korea Multimedia Society
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    • v.15 no.8
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    • pp.1067-1074
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    • 2012
  • In this paper, we proposed a contents of Chinese characters learning based on gesture recognition using HMM(hidden markov model) algorithm. Input image of the system is obtained in 3-dimensional information from the TOF camera, and the method of gesture recognition is consisted of part of forecasting user's posture in two infrared images and part of recognizing gestures from continuous poses. In the communication between human and computer, this system provided convenience that user can manipulate it easily by not using any further equipment but action. Because this system raise immersion and interest by using two large display and various multimedia factor, it can maximize information transmission. The edutainment Chinese character contents proposed in this paper provide educational effect that use can master Chinese character naturally with interest, and it can be expected a synergy effect via content experience because it is based on gesture recognition.

On Teaching of Complex Numbers in 10-th Grade Mathematics (제 10-단계 수학에서 복소수 지도에 관한 연구)

  • Kim, Heung-Ki;Lee, Chong-Cheol
    • School Mathematics
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    • v.9 no.2
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    • pp.291-312
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    • 2007
  • As a result of observing the 10-th grade text books on mathematics now in use which show the way of introducing complex numbers for the first time, it is easy to see all the text books on mathematics use a quadratic equation $x^2+1=0$ for a new number i. However, Since using the new number i is artificial, this make students get confused in understanding the way of introducing complex numbers. And students who have problems with the quadratic equation can also have difficulty in understanding complex numbers. On the other hand, by using a coordinate plane with ordered pairs and arrows, students can understand complex numbers better because the number system can be extended systematically through intuitive methods. The problem is that how to bring and use ordered pairs and arrows to introduce complex numbers in highschool mathematics. To solve this problem, in this study, We developed a systematic and visible learning contents which make it possible to study the process of the step-by-step extension of number system that will be applied through elementary and middle school curriculum and all the way up to the introduction of complex numbers. After having applied the developed learning contents to the teaching and learning procedure, we can know that the developed learning contents are more efficient than the contents used in the text books on mathematics now in use.

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