• 제목/요약/키워드: Digital Social Innovation

검색결과 180건 처리시간 0.027초

공공분야 온라인 사회혁신 프로젝트를 통한 직무역량 강화 연구 (Research on job competency reinforcement through online social innovation project in the public sector)

  • 박정선;박상혁;박은혜;이명관
    • 디지털산업정보학회논문지
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    • 제18권2호
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    • pp.77-91
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    • 2022
  • Social innovation refers to activities that solve social problems by developing new ideas in cooperation with actors close to the field for the purpose of preserving the sustainability of society. In the field of social innovation, voices calling for a bottom-up method that starts with citizen participation are growing, and the need to improve public officials' awareness of social innovation and strengthen professionalism is being raised. In the era of Covid 19 and the 4th industrial revolution, digital literacy is being emphasized to us. In the field of social innovation, the need to strengthen social activities using digital media is growing. In this paper, an example of online social innovation project education based on the design thinking methodology was presented for public officials in Busan to improve their awareness of social innovation and secure expertise, and the effect of job competency reinforcement was statistically verified. As a result of statistical analysis, the average difference between the 'online communication' factor and the 'online empathy' factor was the largest, and it can be interpreted that digital literacy for social innovation has been strengthened.

디지털 사회혁신 창출 비즈니스 가치의 성격과 원천 (Nature and Sources of Business Values in Digital Social Innovation)

  • 임홍탁
    • 한국정보통신학회논문지
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    • 제23권8호
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    • pp.950-958
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    • 2019
  • 공유경제의 등장은 디지털 기술을 사회혁신에 활용하는, 디지털 사회혁신을 사회문제의 새로운 해결책으로 주목 받게 하고 있다. 그런데 또 한편으로는 부스러기 공유경제, 주문경제처럼 디지털 기술의 부정적 영향을 우려하는 목소리도 있다. 본 연구는 디지털 사회혁신에 의해 창출되는 가치의 성격과 원천 그리고 작동방식을 밝힘으로써 제기된 의문과 우려에 대한 답을 구해보고자 한다. 먼저 사회혁신이 창출하는 비즈니스 가치의 성격과 원천에 대해 논의하고 디지털 기술에 의해서 창출되는 비즈니스 가치의 성격과 원천을 검토한다. 기부, 연대, 공유라는 사회혁신 활동 창출 가치의 원천, 그리고 디지털 기술이 만들어내는 가치의 원천인 효율성과 효과성을 알아보고 소비자/사용자의 역할을 논의한다. 실제 디지털 사회혁신 성공사례인 행복주차골목 리빙랩의 비즈니스 모델 분석을 통해 창출되는 가치들이 실제 현장에서 어떤 방식으로 발생하고 구현되는지 알아본다.

디지털 사회 혁신에서 리빙랩 프로젝트의 성과지표에 대한 연구 (A Performance Indicators of Living Lab Project in the Digital Social Innovation)

  • 이재혁;이정훈;조경환
    • 한국IT서비스학회지
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    • 제18권5호
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    • pp.193-207
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    • 2019
  • In recent years, Digital Social Innovation has been emerging at home and abroad and new solutions are being proposed by the perspective of User using digital technology in order to solve social and economic problems of the city. In addition, Living Labs which is an innovative tools and space enable to solve problems doing activities with various participants led by users. Therefore, this study aims to systematically manage the activities of Living Lab in Digital Social Innovation and improves the Living Lab sustainability using the performance indicators which are going to be developed. Furthermore, construct the appropriate indicator of each project process and take test at real Living Labs. As a result, performance indicator was derived from each procedure in the Living Lab project, and proved validity and reliability of the indicators through qualitative and quantitative methods by interviews and the questionnaire from the participants of Living Labs.

벤처기업의 기업가정신과 혁신성과 관계 연구 : 사회자본의 매개효과를 중심으로 (An Empirical Study on the Relationship of entrepreneurship and innovation performance for venture business : focusing on the mediation social capital)

  • 송재길;하규수
    • 디지털산업정보학회논문지
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    • 제6권4호
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    • pp.267-278
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    • 2010
  • The study has following objectives: First, an objective of this studies proves relations between a entrepreneurship and an innovation performance. Second, in innovation performance relationships of social capital this studies proves a mediating effects of a social capitall through theory study, an empirical analysis. In accordance with results of a hypothesis verification, first, a entrepreneurship affects positively a innovation performanc. Second, in accordance with analysis results of a social capital, an entrepreneurship, a innovation performance verified a mediating effects of a social capital. This results mean that the more a social capital an organization has among members, the higher an innovation performance.

디지털 사회혁신의 정당성과 민주주의 발전: 온라인 청원과 공공문제 해결 사례를 중심으로 (Legitimacy of Digital Social Innovation and Democracy: Case of Online Petition and Public Problem Solution Project)

  • 조희정;이상돈;류석진
    • 정보화정책
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    • 제23권2호
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    • pp.54-72
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    • 2016
  • 이 글은 최근 주목받고 있는 온라인 청원과 공공문제 해결을 위한 크라우드 소싱 등 디지털 사회혁신(Digital Social Innovation) 사례를 분석하여 시민의 정책 관여가 민주주의에 기여하고 있음을 논증한다. 디지털 사회혁신은 크라우드 소싱이나 온라인 청원과 같은 디지털 기술을 활용하여 정책 수립과 집행 과정에 시민의 참여를 보장하기 위해 노력하는 것이다. 시민의 적극적인 정책 개입을 통해 정책 수립 과정은 물론 정책 자체의 민주성을 강화하는 일련의 과정은 개입 정당성(Throughput Legitimacy)이 강화되는 효과를 가진다. 시민의 동의와 협의 과정은 정책의 투명성, 효과성을 강화함으로써 정책 거버넌스의 질과 효능감을 향상시킬 수 있는 것이다. 이 글에서는 개입 정당성이 민주주의의 발전에 기여할 수 있다는 점을 경험 연구로 증명하기 위해 디지털 사회혁신의 다양한 사례들을 분석하였다. 이를 통해 그 동안 산발적이고 다양하게 시도되었던 디지털 사회혁신이 민주주의의 발전적 요소를 가지고 있고, 다양한 가치를 내재하고 있는 현대 사회의 시민의 참여 효능감을 높이는데 일조하고 있다고 평가하였다. 마지막으로 민주주의의 발전을 위한 개입정당성을 확보하기 위한 노력의 일환으로 디지털사회혁신이 가지는 함의에 대해 제시하였다.

IT를 활용한 기업-지역사회 혁신모델 사례연구 : Samasource의 Microwork를 중심으로 (A Case Study on Social Innovation Model of Samasourse Using IT Microworks)

  • 이중원;박철
    • 한국IT서비스학회지
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    • 제15권2호
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    • pp.219-233
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    • 2016
  • As social problems including aging, depopulation, healthcare, poverty, a lot of government, organizations is trying to solve the problems. Recently, social innovation is emerging as strategy for solving social problems around the world. Social innovation means more effective, sustainable and new solutions that increase total values of society. This study attempts to introduce microworks of the Samasource as a case of the business-community innovation model using IT. Samasource is one of three social ventures under the nonprofit organization Sama Group established in 2008. Its mission is to alleviate worldwide poverty by connecting unemployed people in impoverished countries to digital work. Based on the internet model "microwork", they split huge digital projects into small scales, and deliver them to BOP(Bottom Of Pyramid) groups through the internet. This case describes a business model, revenue model, and impact of Samasource's Microwork. Implications of the case were suggested in the conclusion. To this end, I would like to provide a meaningful implication to researchers and founders of the South Korea.

사회로부터의 기술혁신에 관한 연구: 재난영상전송시스템 사례를 중심으로 (Technological Innovation from Society: A Case Study on the Real-time Disaster Management System in Korea)

  • 윤진효;박상문
    • 기술혁신연구
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    • 제15권2호
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    • pp.103-122
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    • 2007
  • This paper examines the social development process of technological innovation for national emergency management. There are relatively few studies on how technological innovations are developed and deployed within social context. This paper investigates innovation processes within social contexts and the role of innovation actors such as citizens, government, and private sector. The the Real-time Disaster Management System (RDMS) is an innovation for citizens to transmit digital images and video clips on disaster toward professional organizations to respond to disasters. This case shows how an innovation in disaster management was developed by social interactions, how open innovation mechanism was deployed, and how end-users involved in innovation processes for disaster management. Finally this paper suggests implications to accelerate innovations for social welfare and social change.

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Impacts of the Digital Economy on Manufacturing in Emerging Asia

  • Kim, Jaewon;Abe, Masato;Valente, Fiona
    • Asian Journal of Innovation and Policy
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    • 제8권1호
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    • pp.1-30
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    • 2019
  • The advent of digitalisation has transformed economies into more integrated, but increasingly complex systems. This new trend has brought dynamic changes in the manufacturing sector through advanced ICT infrastructure, smart factories, digitally-controlled logistics, and skilled ICT-labour. The impacts of the digital economy on manufacturing could be best illustrated through "Industry 4.0." With this wave of technological advancement, countries aim to establish an industrial ecosystem where every manufacturing process and function is connected and interacts through digital networks. Industry 4.0 presents opportunities for Emerging Asia, as the region has emerged as a fast-growing manufacturing hub and particularly a production base for ICT goods. However, growing production capacity, increased exports, and increases in FDI in the field of ICT goods manufacturing have so far contributed little to the development and diffusion of ICT. A huge gap exists in the ICT uptake amongst countries and between small and large firms. This paper highlights the level of Industry 4.0 readiness of Emerging Asia and key factors that determine its enhancement.

소셜TV 비이용자의 혁신저항과 이용의도에 관한 연구: 혁신확산 이론과 혁신저항모델을 중심으로 (A Study on Factors Affecting Innovation Resistance and Intention of Use of Social TV Non-Users: Focused on Innovation Diffusion Theory and Innovation Resistance Model)

  • 이병혜
    • 인터넷정보학회논문지
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    • 제18권6호
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    • pp.101-112
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    • 2017
  • 본 연구는 혁신확산이론과 혁신저항모델을 적용하여 소셜TV 혁신저항과 이용의도에 영향을 미치는 요인을 탐색하였다. 주요 결과를 중심으로 살펴보면, 첫째, 소셜TV 비이용자의 지각된 혁신특성 중 적합성과 복잡성은 혁신저항에 통계적으로 유의한 영향을 미치는 것으로 나타났다. 둘째, 소셜TV 비이용자의 인지된 위험은 혁신저항에 통계적으로 유의한 정적 영향을 미치는 것으로 나타났다. 셋째, 소셜TV 비이용자의 지각된 혁신특성 중 적합성과 복잡성은 이용의도에 통계적으로 유의한 영향을 미치는 것으로 나타났다. 넷째, 소셜TV 비이용자의 인지된 위험은 소셜TV 이용의도에 통계적으로 유의한 영향을 미치지 못한 것으로 나타났다.

사회혁신 프로젝트 수행을 위한 디자인 씽킹과 비즈니스 모델 젠 연계 방법론 (Design thinking and Business Model Zen linkage methodology for social innovation project implementation)

  • 박상혁;오승희
    • 디지털산업정보학회논문지
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    • 제13권1호
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    • pp.185-196
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    • 2017
  • Today, companies and social actors at the beginning of the Fourth Industrial Revolution are focusing on active innovation and efforts to adapt to rapidly changing environmental changes. Design thinking refers to creative strategies designers utilize during the process of designing. Design thinking is also an approach that can be used to consider issues and resolve problems more broadly than within professional design practice, and has been applied in business and to social issues. However, there are some limitations in the design thinking methodology during the project in the field. This paper presents a novel design - thinking process that incorporates a lean start - up based business model into the design thinking process. We conducted a case study to verify the effectiveness of our new design thinking process in social innovation projects. In this paper, it is meaningful to suggest and verify a new process that combines business model Zen to complement the limit of design thinking. It will also provide guidelines for design thinking projects as tools for social innovation.