• Title/Summary/Keyword: Computer Science Unplugged

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A Case Study on Information Education for Pre-Service Teacher using Unplugged Computing (언플러그드 컴퓨팅을 이용한 예비교사의 정보교육 사례 연구)

  • Han, Hee-Seop;Han, Seon-Kwan
    • Journal of The Korean Association of Information Education
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    • v.13 no.1
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    • pp.23-30
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    • 2009
  • In this study, we proposed a pre-service teacher training program that assists efficiently the conceptual comprehension and teaching skill development of computer science education. The program is integrated with Protype Theory and Example Theory based on cognitive psychology. And also the real teaching activities based on Unplugged Learning are provided for conceptual comprehension of computer science education as well as for learning computer science. This program was applied to 31 pre-service teachers for one semester. The results show that this program is very effective for pre-service teacher training of computer science education.

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The Research of Unplugged Computing Method for Computational Thinking in Elementary Informatics Education (초등정보교육에서의 계산적사고 교육을 위한 언플러그드 컴퓨팅 방법에 관한 고찰)

  • Han, Byoungrae
    • Journal of The Korean Association of Information Education
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    • v.17 no.2
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    • pp.147-156
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    • 2013
  • Computer Science has been developed thru the study of information processing, the study of what can be automated, the study of computation, and the study of information processes both natural and artificial. As developing the computer science, the aspect of informatics education was changed. Recently we focus on computational thinking education. In this paper, I review the progress of informatics education and research the applying of unplugged computing as a method of computational thinking education. I also research the considerations about applying of unplugged computing in aspects of teacher preparation, educational content, and teaching resources. As result I found that teachers change their perceptions about computer education, understand the computer science contents, and understand the promotion of students thinking skills in point of view at teacher preparation, that teachers can set the levels of abstraction and can enrich and integrate of contents, and that teacher can manage class time and educational resources preparation in point of view at educational resources.

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An Unplugged Activity to Understand the PageRank Algorithm (PageRank 알고리즘을 이해하기 위한 언플러그드 활동)

  • Park, Youngki
    • Journal of The Korean Association of Information Education
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    • v.22 no.4
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    • pp.409-417
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    • 2018
  • There are unplugged computer science activities for elementary school students to learn the concept of the Internet. However, these activities are not enough to teach the concept of the Web because they focus on teaching how the Internet works. Since the Web is the core technology of the Third Industrial Revolution, it needs to be understood as a basic common sense. In this paper, we developed an unplugged activity to understand the PageRank algorithm which is closely related to the web. The experimental results show that our unplugged activities behave similarly to the PageRank algorithm.

Development and Application of Unplugged Activity-centered Robot for Improving Creative Problem Solving Ability (창의적 문제해결력 신장을 위한 언플러그드 활동 중심 로봇 개발 및 적용)

  • Hong, Jiyeon;Kim, Yungsik
    • Journal of The Korean Association of Information Education
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    • v.23 no.5
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    • pp.441-449
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    • 2019
  • With the introduction of the 2015 revised curriculum, software education became mandatory in elementary school. The practical subject in the content for the software education consists of information ethics, algorithms, programming, and computer science. Especially, elementary school encourages the unplugged activities. Unplugged activities are preferred among the teachers in the education field as a teaching-learning method. However, those teachers pointed out that the lack of suitable unplugged activity materials was the biggest challenge. In addition, it was pointed out that the existing materials were not suitable for achievement standards, and there are many simple playing-oriented educations that are not linked to computing activities. In this study, we developed an unplugged activity-oriented robot that can be used for the elementary students to learn the basic control structure suggested in the achievement criteria SW education and to develop creative problem solving ability through various activities using sensors. The effectiveness was verified through the software class using the developed robot in this study.

Comparison of Unplugged Activities at Home and Abroad using Semantic Network Analysis (시맨틱 네트워크 분석을 이용한 국내외 언플러그드 활동 관련 연구 비교)

  • Kang, Doo Bong
    • The Journal of Korean Association of Computer Education
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    • v.22 no.4
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    • pp.21-34
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    • 2019
  • SW education is being implemented in all the school due to the application of the 2015 Curriculum. The purpose of SW education is to improve Computational Thinking by using Unplugged Activities, Educational Programming Language, and Physical Computing. Among them, 73 domestic and 85 overseas researches related to 'Unplugged Activities' were compared and analyzed using semantic network analysis techniques. As a result, the research on 'Unplugged Activities' has been started from 1998, and the research has started in Korea since 2006. As the CT is recognized as a core competence for the future society in line with the 4th Industrial Revolution, researches have been rapidly increasing in both the domestic and overseas countries since 2016. In Korean studies, it was analyzed that many main words related to the elemental factors such as 'unplugged activity', 'robot utilization', 'educational programming language' were found. This suggests that future research should move toward research for the promotion of 'CT' which is the purpose of computer science.

A Study on Computer Education Curriculum in Middle School for Computer Science Education (컴퓨터과학교육을 위한 중학교 컴퓨터교육과정 연구)

  • Park, Jung-Ho;Lee, Jae-Woon;Lee, Tae-Wuk
    • The Journal of Korean Association of Computer Education
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    • v.9 no.2
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    • pp.37-45
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    • 2006
  • Computer education currently executed at middle schools showed problems of system of education curriculum, repetition, and lack of consistent system as a result of analyzing index for information and communication technology curriculum, and related literatures, and most of the education contents have difficulty to nurture logic thinking and problem-solving ability since they are composed mainly of software function learning. Concerning this issue, this study suggests an innovated computer education curriculum with reinforced information ethics field with computer principle, algorithm, and programming, in other words, a corrected and supplemented version of former content system based on computer science guidance cases of ACM computer science curriculum model of USA, computer science curriculum of Florida state, and Unplugged Project(http://www.unplugged.canterbury.ac.nz) judging that introduction of computer science factors are desperate to improve computer education curriculum in middle schools.

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The Effects of the Unplugged Class According to Learners' Attributes (언플러그드 수업의 학습자 특성별 효과 분석)

  • Seo, Bon-Won;Lee, Soojung
    • Journal of The Korean Association of Information Education
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    • v.16 no.3
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    • pp.291-298
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    • 2012
  • The use of Unplugged Classes to easily teach the contents of Computer Science has recently become increasingly widespread. However, there has been a lack of research to discover which learner groups would benefit most from this method. Therefore, the intention of this research is to analyze learner's traits by examining score levels of post-class assessments made after Unplugged Classes. For this research, the learner's trait data has been divided into two groups: students' propensity towards computer comprehension and students' natural disposition. In addition to the verification of the relation between a learner's accomplishment level and the aforementioned data groups, meaningful applications of the data will also be recognized for practical use in elementary school classrooms. The results of this research will be valuable for elementary school teachers who utilize the Unplugged Class.

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Interactive Learning Tool Based on HTML5 Using Unplugged Contents (언플러그드 콘텐츠를 이용한 HTML5 기반의 상호작용적 학습 도구)

  • Park, Myeong-Chul;Park, Seok-Gyu;Kang, Hyun-Syug
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.11
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    • pp.73-79
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    • 2014
  • In the period of rising the importance of software education, unplugged activities has drawn attention as one of the various educational approaches. It has a good reputation in educational effectiveness and usefulness in an aspect of learning the principle of computer science. This paper proposes the tool that allows unplugged learning contents to be used in the web based on HTML5 in order to enhance its merits and accessibilities. The proposed tool is easy to access because it is operated on the level of web browser with no plug in or extra application programs. In addition, as a learner focused contents aiming at interaction on the web environment, it is well organized for school class room.

Domestic Research Trend on Computer Science Education Using Unplugged Learning Method (언플러그드를 활용한 컴퓨터 과학 교육의 연구 동향)

  • Park, Youngsun;Se, Youngmin;Lee, Youngjun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.167-170
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    • 2012
  • 본 연구에서는 언플러그드를 활용한 컴퓨터 과학 교육의 연구 동향을 파악하고, 앞으로의 연구 방향을 제시하고자 한다. 이를 위해 2012년 5월까지 발행된 석사학위논문과 학술지 논문, 총 33편을 대상으로 연도별 논문 발행 수, 연구 대상, 연구 영역에 따라 분석을 실시하고, 연구주제에 따라 구체적인 연구 사례를 살펴보았다. 그 결과, 연도별 논문 발행 수는 증가 추세에 있으며, 초등학생을 대상으로 한 연구가 집중적으로 이루어졌다. 연구 영역에서 알고리즘에 대한 연구가 많았으며, 연구 주제로는 언플러그드 학습의 교육적 효과, 언플러그드 수업 설계 등이 있었다. 지금까지 연구 결과를 바탕으로, 향후 다양한 학교급과 학생유형을 대상으로 컴퓨터 과학의 여러 영역에서 그 교육적 목적을 효과적으로 반영할 수 있는 연구가 이루어져야 할 것이다.

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A study on systematic review of unplugged activity (언플러그드 활동의 체계적 문헌고찰에 관한 연구)

  • Kim, Jeongrang
    • Journal of The Korean Association of Information Education
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    • v.22 no.1
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    • pp.103-111
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    • 2018
  • In order to examine the educational effects and future directions of unplugged activities, we conducted a systematic review of Korean journals and theses from 2007 to 2016. Three kinds of database were used for systematic review: RISS, KISS, and E-article, and were performed searches using options such as 'unplugged' and 'play-centered'. Based on the protocol selected in the framework of the systematic review, 37 articles were selected analyzed in terms of research status, research subjects, research methods, research hubs, study mechanisms, educational methods, and research effects. Unplugged activities were the most popular among elementary school students. Educational effects were found to have significant effects on academic achievement, problem solving ability, and logical thinking ability. In the affirmative domain, there was a significant effect on interest, curiosity, and motivation. Based on the results of the analysis, the characteristics and implications of Unplugged activities and present the direction of future education were discussed.