• 제목/요약/키워드: Children with Internet addiction

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아동용 인터넷 게임 중독 척도 개발 (Developing Internet Game Addiction Scale for Children)

  • 김승옥;김혜수;이경옥
    • 아동학회지
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    • 제28권6호
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    • pp.37-52
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    • 2007
  • This study was planned to develop an Internet Game Addiction Scale for 9- to 12-year-old Korean children. Based on literature review and analysis of counseling cases, the concept of the internet game addiction was defined. Items of the scale were developed and then the content validity of the scale was examined by 20 professionals. Then a preliminary survey of 188 3rd to 6th grade students was made, and the main survey of 699 3rd to 6th grade students throughout Korea. The main results are as follows; [I] Internet Game Addiction Scale consists of 3 factors with 20 items : game-oriented life(6 items), tolerance & mastery loss(7 items), and withdrawal & emotional experience(7 items); [II] appropriateness of item mean and standard deviation was proved, a 3-factor structure confirmed through factorial analysis and cross validation; [III] appropriateness of the scale confirmed through criterion validity and reliability.

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일 중소도시 소아청소년의 인터넷 및 스마트폰중독 수준에 따른 심리사회적 취약요인의 차이 (Differences of Psychosocial Vulnerability Factors between Internet and Smartphone Addiction Groups Consisting of Children and Adolescents in a Small to Medium-Sized City)

  • 전영순;김태호;신용태;조성우
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • 제27권3호
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    • pp.188-195
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    • 2016
  • Objectives: The aim of this study was to investigate the relationship between internet addiction, smartphone addiction, and psychosocial factors. This study was designed to examine the vulnerability factors for internet and smartphone addiction. Methods: The participants were 1041 children and adolescents in a small and medium-sized cities. All of the participants were evaluated in terms of their demographic characteristics and present use of the internet and smartphone, as well as using internet and smartphone addiction and other psychological scales. Statistical analyses were performed to compare the psychosocial factors between the high risk, potential risk, and general user groups of internet and smartphone addiction. Results: The participants were classified into three groups, the high risk (N=33), potential risk (N=203), and general user (N=805) groups with regard to their internet and smartphone addiction level. There were statistical significantly differences between the groups in terms of the economic status of the family, academic performance, parents, use of internet and smartphone, loneliness, family cohesion, family adaptability, perceived social support, and peer relationship. Conclusion: These results suggest that the internet and smartphone addiction of children and adolescents is related to various psychosocial vulnerability factors.

대학생의 인터넷중독과 성인아이 성향, 정신건강과의 관계 (The Relationship between Internet addiction and Adult children Propensity & Mental health in College students)

  • 봉은주;하윤주
    • 한국산학기술학회논문지
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    • 제14권10호
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    • pp.5037-5047
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    • 2013
  • 본 연구는 대학생들의 인터넷중독과 성인아이 성향, 정신건강과의 관계를 파악하기 위해 시행하였다. 자료수집은 2012년 11월 5일부터 11월 30일까지 G시에 있는 502명의 대학생들에게 실시하였고, SPSS/WIN 18.0을 이용하여 자료를 분석하였다. 연구결과, 인터넷중독은 성인아이 성향(r=.395, p<.001)과 정신건강((r=.479, p<.001)에서 모두 유의한 양의 상관관계를 나타냈고, 성인아이 성향은 정신건강(r=.432, p<.001)과 유의한 양의 상관관계를 나타냈다. 또한 일반적 특성, 인터넷중독과 성인아이 성향은 대학생들의 정신건강에 대해 42%의 설명력이 있는 것으로 나타났다. 따라서 대학생들의 인터넷중독을 감소시키고 정신건강을 향상시키기 위해서는 성인아이 성향을 함께 고려한 간호중재 프로그램을 개발할 필요가 있다.

인터넷 중독과 주의력결핍 과잉행동장애 환아 어머니의 양육 스트레스 및 효능감 (Parenting Stress and Efficacy of the Mothers of Children with Internet Addiction and Attention-Deficit Hyperactivity Disorder)

  • 최범성;김봉석
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • 제21권2호
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    • pp.80-86
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    • 2010
  • Objectives : The purpose of this study was to compare levels of parenting stress and efficacy in mothers of children suffering from attention-deficit hyperactivity disorder (ADHD) and internet addiction disorder (IAD), mothers of children with ADHD alone only, and those with normal children. Methods : Participants were composed of 25 mothers of children with ADHD and IAD, 35 mothers of children with ADHD alone, and 50 mothers of normal children. They completed the Parenting Stress Index (PSI) and Parenting Sense of Competence (PSOC). Results : In comparison with the mothers of normal children, the mothers of children with ADHD and IAD and the mothers of children with ADHD alone showed significantly higher levels of parenting stress and lower parenting efficacy. However, a comparison of mothers of children with ADHD and IAD with those of children with ADHD alone did not show any significant differences in their levels of parenting stress or efficacy. Conclusion : Mothers of children with ADHD, regardless of the presence of IAD exhibited a higher level of parenting stress and a lower level of parenting efficacy than mothers of normal children.

개인적 변인과 환경적 변인이 아동의 게임중독경향에 미치는 영향 (The Individual and Environmental Variables that Affect Children’s Game Addiction Tendency)

  • 이경님
    • 대한가정학회지
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    • 제42권4호
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    • pp.99-118
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    • 2004
  • This study examined different individual and environmental factors that affect children's game addiction tendency. As individual variables, game user' motivation, self-control, and self-esteem were included in the analysis. As family variables, communications with mothers, parental control of children's computer use and parental internet use were examined, as school variables, school adjustment and teacher's supervision of children's computer use, and as peer variables, peer group's attitude toward computer games were used. The sample consisted of 994 fifth and sixth grade children. Statistics and methods used for the data analysis were Cronbach's alpha, frequency, percentage, two way ANOVA, Pearson's correlation and Hierarchical Regression. Several major results were found from the analysis. First, boys were addicted more than girls. No difference was found in the addiction tendency between the 5th graders and the 6th graders. Second, game users' motivation, that is, their interest-amusement motive, avoidance motive and aggressive motive, had a positive correlation with their game addiction tendency. However, self-control and self-esteem had a negative correlation with children's game addiction tendency. Third, problematic communications with mothers and parental control of children's computer use had a positive correlation with children's game addiction tendency. Open communications with mothers had a negative correlation with children's game addiction tendency. Fourth, school adjusaent had a negative correlation with children's game addiction tendency. And peer group's attitude towards computer games had a positive correlation with children's game addiction tendency. Fifth, low self-control, peer group's attitude towards computer games, children's interest-amusement motive, avoidance motive, aggressive motive, school lesson adjustment, parental control of children's computer use and school nile adjustment were important predicting variables of boy's game addiction tendency. Avoidance motive, low self-control, interest-amusement motive, peer group's attitude towards computer games, and parental control of children's computer use were important predicting variables of girl's game addiction tendency.

빈곤 가정 학령기 아동의 건강실태분석 (An Analysis Survey on Physical Development and Health Status of Elementary Children in Poverty in Incheon Area)

  • 조경미
    • 부모자녀건강학회지
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    • 제12권2호
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    • pp.147-159
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    • 2009
  • Purpose: This study was conducted to figure out the physical development and health status of elementary children in poverty. Method: 306 children in poverty registered in 3 regional children centers located in Incheon were selected. The results were compared with those of the physical status of students all over the country in 2008. Result: The children in poverty were relatively poor in the growth state such as height and weight, compared with those in non-disadvantage family children. In eyesight to be corrected, the children in poverty reached 26%. As a result of a blood laboratory test, the children with high T-cholesterol reached 5.84%; high SGOT/GPT 6.3%. In anemia, 41.4% of boys in poverty were suffering from it, compared to 7.5% of girls. In Internet addiction, children in poverty showed lower value than those in non-disadvantage children, but there are correlated between CDI and internet addiction test. Conclusions: These results implies the children in poverty have more physical and emotional problems, so they are in danger of related to health. These matters mean that the management by professional health care should be provided, and the plan and policy for promoting health for the children in vulnerable group should be established and provided.

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아동의 학업스트레스, 그릿, 집행기능 곤란 및 미디어기기 과의존 간의 구조적 관계 (Structural Relationship among Children's Academic Stress, Grit, Executive Function Difficulty, and Media Device Addiction)

  • 공영숙;임지영
    • Human Ecology Research
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    • 제59권3호
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    • pp.387-400
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    • 2021
  • This study examined the structural relationship between children's academic stress, grit, executive function difficulty, and media device addiction. Data on 1,132 children and their mothers from the 11th (2018)Panel Study on Korean Children were used for the study. Data were collected by Academic Stress Scale, Grit Scale-Children, Child-Adolescent Self-reported Executive Function Difficulty Screening Questionnaire, and K-Internet Addiction Scale. Data were analyzed using SPSS 25.0 and AMOS 23.0 program with Pearson correlation, structural equation model and bootstrapping. The main results were as follows. 1) Children's academic stress had a negative influence on their grit. 2) Children's grit had a negative influence on their executive function difficulty and media device addiction. 3) Children's executive function difficulty had a positive influence on their media device addiction. 4) The relationship between children's academic stress and media device addiction was mediated by their grit and executive function difficulty. This study is significant in the sense that it found protective factors and risk factors for children's addiction to media devices. We suggest that children's grit be improved, and their academic stress and executive function difficulty be reduced to prevent and mediate children's media device addiction.

초등학교 고학년 학생의 인터넷 중독 실태와 중독 요인 연구 (A Study on Actual state and Influencing Factors of Internet Addiction in Upper Class of Elementary School Children)

  • 임미란;고병오
    • 정보교육학회논문지
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    • 제10권1호
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    • pp.107-115
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    • 2006
  • 컴퓨터가 널리 보급되고 인터넷 사용이 보편화되면서 많은 아동들이 인터넷을 사용하고 있다. 초등학생의 일상생활 속에 인터넷이 빠르게 스며들면서 아동에게 많은 영향을 미치고 있다. 인터넷 사용이 학습과 의사소통, 스트레스 해소 등의 장점이 있지만 인터넷 게임으로 인한 공격성, 수면장애, 인터넷 중독 등의 문제점이 점점 부각되고 있다. 이에 본 논문은 초등학교 고학년 학생의 인터넷 활용실태를 알아보고 인터넷 중독이 어느 정도인지 파악하고자 한다. 또한 인터넷 중독에 영향을 미치는 요인을 개인, 가정, 학교의 측면으로 나누어 알아보고자 한다. 개인측면에서는 자아존중감, 자기통제력, 스트레스 인식, 우울, 감각추구성향을 알아보고 가정측면에서는 부모와의 의사소통, 부모의 양육태도, 가족기능, 가족 친밀감, 가족의 정서적 지지를 살펴보고 학교측면에서는 교사와의 관계, 교우관계, 학습활동, 규칙준수, 행사참여에 대해 알아보았다. 그 각각의 중독 요인에 대하여 분석하고 인터넷 중독을 미연에 방지해 초등학교 아동의 인터넷 중독에 대한 교육적 지도에 도움이 되고자 한다.

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고학년 초등학생의 컴퓨터 게임 중독 실태 및 영향요인 (Computer Game Addiction and it's Predictors of Korean Elementary School Children)

  • 오원옥
    • Child Health Nursing Research
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    • 제10권3호
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    • pp.282-290
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    • 2004
  • Purpose: The measure the degree of computer game addiction; to examine the relationship between computer game addiction and contributing factors; and to discover the predictors of computer game addiction of elementary school children of Korea. Method: Data were assembled from questionnaires distributed among 455 children from four elementary schools in Gyung-buk Province. Result: The level of computer game addiction of subjects was rather low, and correlated significantly with gender, academic performance, family economic status, playmates for leisure time, place of playing computer game, length of the habit of playing game, average playing time of game per day, frequency of PC-room(Internet Cafe for game) visits per week, game partners and reasons for playing game. Multiple regression analysis showed that 45% of the computer game addiction was significantly related to gender(21%), impulsiveness(10%), average playing time of game per day(9%), depression(2%) and other variables(3%) such as playmates for leisure time, academic performance and frequency of PC-room visits per week. Conclusion: We suggest these results be used to develop a computer game addiction prevention program.

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사이버 집단상담이 인터넷 중독 아동의 우울증에 미치는 효과 (The Effect of Cyber Group Counseling on the Depression of Internet Addiction Children)

  • 한은수
    • 초등상담연구
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    • 제4권1호
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    • pp.191-214
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    • 2005
  • This study aimed to examine the effect of Cyber Group Counseling on the depression of internet addiction children in elementary school. In this study, the following questions were posed: How effective is the Cyber Group Counseling on the depression of internet addiction children? In this study, subjects were 24 students who got 14 points over in KAIS and got 11 points over in CDI among 245 of 5th, 6th grade students in Daegu and Chongdo Kyungbuk who did Internet addiction scale for Korean Adolescent(KAIS) and Children's Depression Inventory(CDI). They were divided into experimental group and comparative group. Subjects in experimental group practiced Cyber Group Counseling for 12 sessions(60 minutes per session) for 6 weeks. But the control group had no treatment during the period. During the experiment, 2 of each groups were left out. The counseling schedule and hor· to join the Cyber Group Counseling clinic were notified by e-mail. The Cyber Group Counseling was on every Monday and Thursday. The Cyber Group Counseling progressed by internet chatting, bulletin board, e-mail and a slip paper counsel. The collected data were analyzed with SPSS/PC+ (statistical package for the social science/personal computer) program and t -test. The findings of this study were as follows: First, the depression of internet addiction children who joined in Cyber Group Counseling was significantly reduced than the others. So, Cyber Group Counseling was proved one of the useful psychotherapy approach. Second, the subordinate of depression including behavioral disturbance and anhedonia was significantly reduced. Third, the subordinate of depression including the dysphoric mood, the self-deprecation and physiological symptoms was reduced. But it was not statistically significant.

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