• Title/Summary/Keyword: 표현원리

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Comparative Study on Color Style between and (<뮬란>과 <라이온 킹>에 나타난 색채스타일 비교연구)

  • Kim, Kwang-Hwan
    • The Journal of the Korea Contents Association
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    • v.6 no.11
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    • pp.161-171
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    • 2006
  • As the very important artistic elements expressing a visual image, the color has been increasing the power of expression. But the relationship between the remarkable peculiarity of colors in accordance with other artistic elements inside the picture plane makes difficult to express an effective expression of color. In the adaptation of color as well as artistic style between & by W. Disney co. is very different each other in the manner of expression. By revealing the difference of the practical use of color and it's principle of those two works, I want to formulate a suitable use of color. In this paper, focus on how to active application of color in relationship between other artistic element and expressive peculiar of color. A right is not only the dominant component in color, but contrast also. A contrast is the most considerable element for modeling order. To emphasize expressive peculiar of color, an artist control artistic element properly and can make expressive energy of brightness & shape.

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자유곡선을 포함한 다중형상에서의 Exit Burr 판별 프로그램 개발

  • Lee Jang-Beom;Kim Young-Jin
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2003.05a
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    • pp.469-473
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    • 2003
  • Milling 가공시 공구와 피삭재의 접합명에서는 절삭가공의 잔유물인 burr가 생성되고, 이러한 Burr는 작업효율과 정밀도를 감소시키며 추처리과정 (Deburring)을 야기시키는 원인이 된다. 그러므로 정밀도와 작업효율을 극대화하기 위해서는 이러한 Burr의 생성원리를 파악함과 동시에 Exit Burr의 여부에 대한 판별을 하여 최적의 가공조건을 맞추어 주어야 하는데, 이러한 경우에 지금까지는 점, 선 및 원으로 피삭재의 형상을 재현하여 공구의 경로와의 Exit 각을 통해 결과를 예측하는 연구를 해왔었다. 본 논문에서 추구하고자 하는 핵심은 이러한 피삭재의 형상을 재현하기 위해 지금까지 사용해왔던 요소를 보다 다양화시키는 방안을 제시하여 프로그램의 적용 범위를 넓히려는 것이다. 예컨대 이제까지 실제 가공에서 사용되고 있는 임의형상에 대한 표현 방식 중에서 대다수 CAD 프로그램에서 곡선 및 곡면을 표현하는 경우, B-Spline Curve의 알고리즘은 패삭재의 불규칙적인 곡면을 가장 근사하게 표현하는 최적의 해결책으로 쓰여지고 있다. 그러므로 이러한 알고리즘을 통해 프로그램의 적용예를 넓히는 것은 보다 다양한 조건에서의 Burr생성에 대한 예측을 가능케 해주는 것이다. 본 논문에서는 앞에서 언급한 바와 같이 B-Spline Curve 알고리즘을 개발하고, 프로그램에 적용하는 일련의 과정을 통해 보다 다양한 형상의 피삭재에서 단일 혹은 복합경로의 공구가 지나갈 경우에 생길 수 있는 Burr를 얼마나 효율적으로 판별할 수 있는지를 소개하고자 한다.

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A Study on the Relationship between Physical Perception and Creative Thinking by Dance Imagery (무용심상을 통한 신체지각과 창의적 사고의 관계성 연구)

  • Ahn, Byoung-Soon
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.130-137
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    • 2013
  • This study tries to investigate the relationship between physical perception and creative thinking of dancers by dance imagery training programs. The inner imagery and the external expression of dancers are a divergent expression process of autosuggestion, and substantiate the relationship between physical perception and creative thinking. The key point consists in the active thinking process of problem recognition and problem solving by imagination, and means a new perceptivity and the communication capability. Dance imagery is a perception training based on the integration principle of body and soul, and so dancers should create a new approach of communication through the diversity of wide inner imagination and the active thinking of external expression.

The Implementation of an Assisitive Comunication System for the Mute and Language Disorder (언어장애인을 위한 통신보조기기의 구현)

  • 황인정;민홍기
    • Journal of Biomedical Engineering Research
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    • v.20 no.6
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    • pp.621-627
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    • 1999
  • 본 논문은 언어장애인을 위한 통신보조기기의 구현에 관한 연구이다. 통신보조기기에 적용되는 어휘는 사용자의 환경을 고려하여 선택되어야 하며 사용자의 환경에는 연령, 교육정도, 가족관계, 자주 이용하는 장소, 장애의 종류와 정도 등 사용자의 정신적, 육체적 능력을 모두 포함하여야 한다. 본 논문에서는 손의 사용이 가능하고, 어휘와 의미심볼의 관게를 이해할 수 있으면서, 음성표현이 부자유스러운 어린이를 사용자로 한정하였다. 사용자에 의해 발훼된 어휘는 중심어휘와 특정환경을 나타내는 장소 도메인에서의 사용어휘로 나눌 수 있다. 중심어휘는 장소에 구애받지 않고 일상생활에서 널리 쓰이는 어휘를 말하며, 장소 도메인에서의 사용어휘로 나눌 수 있다. 중심어휘는 장소에 구애받지 않고 일상생활에서 널리 쓰이는 어휘를 말하며, 장소 도메인에서의 사용어휘는 특정 장소에서 빈번히 사용하는 어휘를 말한다. 발췌된 어휘는 휴대용 통신보조기기로서의 공간적 제약을 극복하기 위하여 어휘를 명사, 동사, 조사로 나누어 좀더 많은 문장을 만들 수 있도록 하였으며, 동적 시스템과 정적시스템의 장점을 고려하여 장소 도메인 별 어휘로 나누면서 의미함축의 원리를 도입하였다. 또한 어휘의 인식이 쉽도록 의미심볼과 어휘를 대응하여 표현하였고, 시스템의 기능 혹은 어휘분류에 따른 화면의 배경색을 다르게 설정하여 쉽게 사용자가 선택할 수 있도록 하였으며 , 사용자의 선택에 의해 구성된 문장은 화면표시관에 보여진 후 음성으로 표현하였다.

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The Study on the Development of the Educational Contents for the Natural Number Binary System (자연수의 이진체계 교육자료 개발에 관한 연구)

  • Jang, Junghoon;Kim, Chongwoo
    • Journal of The Korean Association of Information Education
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    • v.19 no.4
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    • pp.525-532
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    • 2015
  • Unplugged has been widely used as an instrument for teaching the basic principles of Computer Science. This study presents the teaching contents developed for the children without any knowledge of binary numbers. which successfully guided them to understand the natural number binary system. The level of the pre-lesson for this learning requires counting numbers, matching numbers with cards, and arranging numbers. The activity-based learning is provided for describing natural numbers with the binary system and finding out them in everyday life. To check the adequacy of these materials on their organization and assessment they were tested at the classroom, which showed effective about the knowledge, the attitude and the generalization.

Preservice Teachers' Understanding about Elementary Mathematics: Focused on Multiplication with Fractions (초등수학에 대향 예비교사들의 이해: 분수의 곱셈을 중심으로)

  • 오영열
    • School Mathematics
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    • v.6 no.3
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    • pp.267-281
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    • 2004
  • The purpose of this study is to understand Preservice elementary teachers' knowledge about multiplication of fractions by focusing on their computation abilities, understanding of meanings, generating appropriate problem contexts and representations. A total of 115 preservice elementary teachers participated in the present study. The results of this study indicated that most of preservice elementary teachers have little difficulty in computing multiplication of fractions for right answers, but they have big difficulty in understanding meanings and generating appropriate problem contexts for multiplication of fractions when the multiplier is not an integer, called 'multiplier effect.' Likewise, the rate of appropriate representations surprisingly decreased for multiplication of fractions when the multiplier is not an integer. The findings also point out that an ability to make problem contexts is highly correlated with representations and meanings. This study implies that teacher education programs need to improve preservice elementary teachers' profound understanding of elementary mathematics in order to fundamentally improve the quality of teaching practices in classrooms.

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Analyzing evaluation factors of multimedia interface design - A study on the evaluation of multimedia interface design (2) (멀티미디어 인터페이스 디자인의 평가 요소 분석 - 멀티미디어 인터페이스 디자인의 평가에 관한 연구 (2))

  • 이지수;임창영;권은숙
    • Archives of design research
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    • v.11 no.1
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    • pp.153-160
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    • 1998
  • User, contents exchanged between user and computer system, and media are axes among the vanous factors related to multimedia interface. The points of contact resulted by three mam factors bring many design problems. User factor is most important among and its cognitive constraints become mam design principle for multi-modality features of multimedia. Because media could be understood differently depending on the level of information delivery, it is necessary that various characteristics and representation mode of media are clarified. This thesis develops design evaluation process that tells multimedia interface as a entity integrated with contents, media, and representation elements and assesses its sub elements whether they are correspond with design principal.

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On the Usage of the Multiplication and Parentheses signs (곱셈과 괄호 기호의 사용에 대한 연구)

  • Lee, Min Jung;Lee, Yang;Yang, Sung Pil;Park, Mi Suk
    • Journal of the Korean School Mathematics Society
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    • v.15 no.4
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    • pp.627-641
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    • 2012
  • We found a few students had an error in the function and equation units, because most of mathematicians omitted the multiplication signs. In the mathematical history, the multiplication and parentheses signs had various changes. Based on the Histogenetic Principle, high level students know that the letter in the functions and equations represents a number and the related principles, so they have no big problems. But since the low level students stay in the early days in the mathematical history, they have some problems in the modern function and equation. Therefore, while we study the function and equation units with the low level students, we present that we have to be cautious when we omit the multiplication and parentheses signs.

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A Boundary-layer Stress Analysis of Laminated Composite Beams via a Computational Asymptotic Method and Papkovich-Fadle Eigenvector (전산점근해석기법과 고유벡터를 이용한 복합재료 보의 경계층 응력 해석)

  • Sin-Ho Kim;Jun-Sik Kim
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.37 no.1
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    • pp.41-47
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    • 2024
  • This paper utilizes computational asymptotic analysis to compute the boundary layer solution for composite beams and validates the findings through a comparison with ANSYS results. The boundary layer solution, presented as a sum of the interior solution and pure boundary layer effects, necessitates a mathematically rigorous formalization for both interior and boundary layer aspects. Computational asymptotic analysis emerges as a robust technique for addressing such problems. However, the challenge lies in connecting the boundary layer and interior solutions. In this study, we systematically separate the principles of virtual work and the principles of Saint-Venant to tackle internal and boundary layer issues. The boundary layer solution is articulated by calculating the Papkovich-Fadle eigenfunctions, representing them as linear combinations of real and imaginary vectors. To address warping functions in the interior solutions, we employed a least squares method. The computed solutions exhibit excellent agreement with 2D finite element analysis results, both quantitatively and qualitatively. This validates the effectiveness and accuracy of the proposed approach in capturing the behavior of composite beams.

A Study on Synthetic Techniques Utilizing Map of 3D Animation - A Case of Occlusion Properties (오클루전 맵(Occlusion Map)을 활용한 3D애니메이션 합성 기법 연구)

  • Park, Sung-Won
    • Cartoon and Animation Studies
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    • s.40
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    • pp.157-176
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    • 2015
  • This research describes render pass synthetic techniques required to use for the effectiveness of them in 3D animation synthetic technology. As the render pass is divided by property and synthesized after rendering, elaborate, rapid synthesis can be achieved. In particular, occlusion pass creates a screen as if it had a soft, light shading, expressing a sense of depth and boundary softness. It is converted into 2D image through a process of pass rendering of animation projects created in 3D space, then completed in synthetic software. Namely, 3D animation realizes the completeness of work originally planned through compositing, a synthetic process in the last half. To complete in-depth image, a scene manufactured in 3D software can be sent as a synthetic program by rendering the scene by layer and property. As recently the occlusion pass can express depth notwithstanding conducting GI rendering of 3D graphic outputs, it is an important synthetic map not omitted in the post-production process. Nonetheless, for the importance of it, currently the occlusion pass leaves much to be desired for research support and books summarizing and analyzing the characteristics of properties, and the principles and usages of them. Hence, this research was aimed to summarize the principles and usages of occlusion map, and analyze differences in the results of synthesis. Furthermore, it also summarized a process designating renderers and the map utilizing the properties, and synthetic software usages. For the future, it is hoped that effective and diverse latter expression techniques will be studied beyond the limitation of graphic expression based on trends diversifying technique development.