• Title/Summary/Keyword: 수학적 상호작용

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A Study on the Development and Application of Teaching and Learning Model for the Improvement of Mathematical Communication Ability (수학적 의사소통 능력 신장을 위한 교수-학습 모형 개발 및 적용 연구)

  • Lee, Eun-Ju;Lee, Dae-Hyun
    • Education of Primary School Mathematics
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    • v.14 no.2
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    • pp.135-145
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    • 2011
  • When mathematicians solve the new problems, they present the solutions to their colleagues for getting the approval. If the solution is accepted, it will be theorems. This phenomenon also happens to classrooms in elementary and secondary school. That is main reason to emphasize mathematical communication activities in mathematics education. This study is aimed to develop teaching and learning model for the improvement of mathematical communication ability, applicate the teaching and learning model to two groups and analyze for mathematical thoughts. This study is a case study of 3rd grader's activities. Eight students, four are group applied the teaching and learning model and four are traditional group. The results have been drawn as follows: First, students in the teaching and learning model group induced richer interactions for student's understanding and investigation when we compare to those of traditional group. Second, students in the teaching and learning model group have the chance to explain their thoughts. And we can observe students to clear on their thought through speaking and discussing. This model makes students to enhance organizing, forming and clearing in their mathematical thoughts and is effective to estimate of students thought for teacher.

A communicational approach to mathematical process appeared in a peer mentoring teaching method (학생 중심 동료 멘토링 교수법에서 수학적 과정에 대한 의사소통학적 접근)

  • Choi, Sang-Ho;Ha, Jeong-Mi;Kim, Dong-Joong
    • Communications of Mathematical Education
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    • v.30 no.3
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    • pp.375-392
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    • 2016
  • The purpose of this study is to provide a philosophical reflection on mathematical process consistently emphasized in our curriculum and to stress the importance of sharing creativity and its applicability to the mathematical process with the value of sharing and participation. For this purpose, we describe five stages of changing process in a peer mentoring teaching method conducted by a teacher who taught this method for 17 years with the goal of sharing creativity and examine components of mathematical process and their impact on it in each stage based on learning environment, learning process, and assessment. Results suggest that six principles should be underlined and considered for students to be actively involved in mathematical process. After analyzing changes in the five stages of the peer mentoring teaching method, the five principles scrutinized in mathematical process are the principles of continuous interactivity, contextual dependence, bidirectional development, teacher capability, and student participation. On the basis of these five principles, the principle of cooperative creativity is extracted from effective changes of mathematical process as a guiding force.

Finding the Way of Unifying the Theory and the Practice in Mathematics Education: Focused on Cobb's Research (수학교육연구의 이론과 현장의 실제사이의 간격 개선을 위한 방향탐색: Cobb 연구를 중심으로)

  • Lee, Chang Yeon;Joo, Hongyun;Choi-Koh, Sang Sook
    • School Mathematics
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    • v.16 no.4
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    • pp.709-726
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    • 2014
  • The purpose of the study was to pay attention to the studies of P. Cobb which have actively been quoted in the international research of mathematics education for the last three decades and to look at the result and effect of his research. In particular, we in-depth studied theories and the methods of the study which he has tried to reduce the gap in the theory and practice and investigated effects of his research to the Korean societies of mathematics education. Cobb made special effort to integrate radical constructivism and social constructivism and used emergent theory and symbolic interactionism as theoretical background of the study. Also he analyzed the mathematics classroom in individual and social perspectives based on the interpretive frames of social norm, sociomathematical norm and classroom-mathematical practices then dealt with equity and identity of the students. Because Cobb contributed significantly to the development of practical theory using design experiment as the method of studies, we presented the definition, characteristics, principles, processes and practices of the design experiment. We anticipate that his ways of research would be used as means of unifying the theory and the practice in school.

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Design and Implementation of an Web-based Stepwise Learning System for Solving of Mathematical Problems oriented by the Learner (웹 기반 학습자 중심의 수학 문제풀이 단계학습 시스템 설계 및 구현)

  • 조우제;이중화;김태석
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.05d
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    • pp.786-791
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    • 2002
  • 본 논문은 웹 상에서 학습자 중심의 문제풀이 단계학습을 통하여 학습자가 자기 주도적으로 학습할 수학 교과의 학습목표 및 내용, 관련된 학습자료를 탐색하고, 교수자나 다른 학습자와 서로 상호작용을 하여 문제를 해결하기 위한 원격강의 프로그램을 개발하고자 일반적인 멀티미디어 체계적 교수설계 모형을 기초로 웹 기반 코스웨어 설계모형을 제시하고 학습자 중심의 실시간 수학 문제풀이 원격학습 시스템을 구현하였다. 이는 웹 기반의 수학 코스웨어 및 텍스트 모드로 제작 설계되었으며 웹 기반 학습자 중심의 수학 문제풀이 단계학습을 목적으로 한다.

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An Authoring Strategy of Educational Contents using Component Technology and Concept-Based Branch Method (컴포넌트 기술과 개념단위 분기방법을 이용한 교육을 콘텐츠의 저작지침)

  • 오용선;신운섭
    • The Journal of the Korea Contents Association
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    • v.3 no.1
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    • pp.1-8
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    • 2003
  • In this paper, we propose a novel model and effective authoring strategy of educational contents which improve the drilling effects in the cyber education through Internet. Especially we offer an authoring process of digital contents of engineering departs using JAVA component library technology and concept-based branch method, making the element of the library as unit-contents separated in accordance with their characteristics arid then accessing them at arbitrary instant in the replaying time. In proportion to the proposed model and strategy, the resultant contents shows advanced adaptabilities and interactions so that the contents can be user-oriented considerations. Combining and realizing the proposed authoring strategy for constitution of digital contents, we can get a more efficient scenario of making and drilling especially in the area of engineering or language courses.

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The Design of Instruction & Learning System to improve the ability to solve problems (문제해결 능력신장을 위한 교수-학습 시스템 설계 - 문제 푸는 방법 찾기 단원 중심 -)

  • Bak, So-Yeong;Goh, Byung-Oh
    • 한국정보교육학회:학술대회논문집
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    • 2007.01a
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    • pp.335-343
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    • 2007
  • 수학적 지식과 능력을 활용하여 생활 주변의 여러 가지 문제를 해결하는 능력의 신장이야말로 수학교육의 목표이자, 수학 학습의 근본적인 이유가 된다. 그러나 문제해결 능력이 가장 많이 필요한 문장제 문제해결과, 문제 푸는 방법 찾기 단원을 학생들은 해결하기 어려워한다. 다른 단원보다 명확하게 식을 찾을 수 있는 연산 문제들과 다르고, 책에 제시되어 있는 방법을 쉽게 사용을 하지 못하며. 그 문제의 의미를 이해하지 못한다. 그래서 문제를 푸는데 즐거움을 느끼지 못한다. 이에 본 연구는 문제 푸는 방법 찾기 단원을 중심으로 문제해결 능력 신장을 위한 교수 학습 시스템 설계를 목적으로 학습의 과정별, 특성별, 연계별 학습 내용을 고려하여 학년 통합, 내용 통합하여 재구성하였다. 그리고 교수-학습 모듈, 평가 모듈, 상호작용 모듈로 시스템을 구성하였다. 시공간의 제약을 극복하여 학습자들의 수준에 적합한 개별화 학습을 제공하고, 웹을 이용한 문제 만들기 활동을 통하여 학습에 자신감을 기르고, 또한, 자기주도적 학습 능력을 향상시키는 계기가 될 수 있을 것으로 기대된다.

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Fuzzy Cognitive Map Construction Support System based on User Interaction (사용자 상호작용에 의한 퍼지 인식도 구축 지원 시스템)

  • Shin, Hyoung-Wook;Jung, Jeong-Mun;Cheah, Wooi Ping;Yang, Hyung-Jeong;Kim, Kyoung-Yun
    • The Journal of the Korea Contents Association
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    • v.8 no.12
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    • pp.1-9
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    • 2008
  • Fuzzy Cognitive Map, one of ways to model, describe and infer reasoning relations, is widely used in the field of reasoning knowledge engineering. Despite of the natural and easy understanding of decision and smooth explanation of relation between front and rear, reasoning relation is organized with mathematical haziness and complex algorithm and rarely has an interactive user interface. This paper suggests an interactive Fuzzy Cognitive Map(FCM) construction support system. It builds a FCM increasingly concerning multiple experts' knowledge. Futhermore, it supports user-supportive environment by dynamically displaying the structure of Fuzzy Cognitive Map which is constructed by the interaction between experts and the system.

Design and Implementation of Graph Component for Mathmatics Education (수학교육을 위한 그래프 컴포넌트의 설계 및 구현)

  • Shin, Woo-Chang;Lee, Soon-Young;Kim, Kap-Su
    • 한국정보교육학회:학술대회논문집
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    • 2004.08a
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    • pp.730-737
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    • 2004
  • 오늘날 사회 전반에 걸쳐 컴퓨터가 활용되고 있으며, 이로 인하여 각 분야의 생산성이 향상되고 서비스가 더욱 편리하고 신속해졌다. 이러한 정보화 사회를 맞이하여 교육에 있어서도 컴퓨터를 이용한 수학교육이 많은 기대와 관심을 받고 있으나, 아직까지도 수학교육에 있어서 컴퓨터의 활용은 빈약한 수준이다. 이는 수학교육에 있어서 학생들의 컴퓨터와 상호작용을 통한 능동적인 수업참여를 지원해줄 다양하고 효과적인 수학교육 프로그램과 콘텐트들이 부족하기 때문이다. 다양하고 효과적인 수학교육 콘텐트를 작성하기 위해서는 각 교육내용에 적합한 형태의 콘텐트를 제작할 수 있도록 특화된 교육 프로그램들을 개발하는 것이 필요하며, 이를 지원하기 위한 전문기능의 개발 라이브러리가 요구된다. 본 논문에서는 대수계산 기능을 포함한 그래프 컴포넌트를 설계하고 구현한다 본 컴포넌트를 활용함으로써, 다양한 함수와 기하 도형을 화면에 표현하는 기능이 필요한 수학교육 프로그램과 교육 콘텐트를 손쉽게 제작할 수 있다.

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컴퓨터 대수체계(CAS) Module이 포함된 graphing Calculator를 활용한 교실 수업모형 -연립 일차방정식과 이차함수를 중심으로, Casio fx2.0-

  • Heo, Man-Seong
    • Communications of Mathematical Education
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    • v.10
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    • pp.505-517
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    • 2000
  • 수학 학습에서 컴퓨터와 계산기의 활용은 시각화의 강화로부터 직관력과 사고력의 향상을 가져왔다. 컴퓨터 대수체계(Computer Algebra System)가 탑재된 수학 학습용 컴퓨터 프로그램과 계산기가 활발히 사용되고 있으며, 교수매체로서의 활용은 지식 정보전달 체계와 학습자의 지식 구성방법에 새로운 패러다임을 형성하였다. 특히 수학학습용 그래픽 계산기(Graphing Calculator)는 휴대형(Hand-held Technology)으로 학습공간의 이동(Mobil Education)이 가능하며, 수학학습 전용기라는데 의미를 둘 수 있다. Symbolic Graphing Calculator를 활용한 수업에서 학습자는 계산기를 가지고, 기호연산 실행 조작을 통해 자신의 사고과정을 표현하고, Symbolic Graphing Calculator는 실행 조작에 즉각적으로 과정과 결과를 제공하며, 다른 표상과 상호작용을 함으로써 학습자 스스로의 규제가 강화된 과정을 통해 지식을 구성하게 된다. 이때 교사는 지식 정보전달 체계인 대화형 실행매체(IMTs)를 작성하여 학습자의 지식 형성에 안내자의 역할을 하게 된다. 이번 워크샵에서는 CASIO fx 2.0을 활용한 교실 수업모형을 그래프 표상과 연계한 방정식의 풀이과정을 통해 알아본다.

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An Analysis Prospective Mathematics Teachers' Perception on the Use of Artificial Intelligence(AI) in Mathematics Education (수학교육에서 인공지능(AI) 활용에 관한 예비수학교사의 인식 분석)

  • Shin, Dongjo
    • Communications of Mathematical Education
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    • v.34 no.3
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    • pp.215-234
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    • 2020
  • With the advent of the AI, the need to use AI in the field of education is widely recognized. The purpose of this study is to shed light on how prospective mathematics teachers perceive the need for AI and the role of teachers in future mathematics education. As a result, with regard to teaching, prospective teachers recognized that the use of AI in school mathematics is a demand of a new era, that various types of lesson can be implemented, and that accurate knowledge and information can be delivered. On the other hand, they recognized that AI has limitations in having cognitive and emotional interactions with students. As for mathematics learning, the prospective teachers recognized that AI can provide individualized learning, be used for supplementary learning outside of school, and stimulate students' interest in learning. However, they also said that learning through AI could undermine students' ability to think on their own. With regard to assessment, the prospective teachers recognized that AI is objective, fair and can reduce teachers' workload, but they also said that AI has limitations in evaluating students' abilities in constructed-response items and in process-focused assessment. The roles of teachers that the prospective teachers think were to conduct a lesson, emotional interaction, unstructured assessment, and counseling, and those of AI were individualized learning, rote learning, structured assessment, and administrative works.