• Title/Summary/Keyword: 글로컬

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A study on the effect of the extracurricular activity management system on user satisfaction (비교과통합관리시스템이 사용자 만족에 미치는 영향 분석)

  • Kwon, Youngae;Park, Hyejin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.17 no.4
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    • pp.121-132
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    • 2021
  • This study analyzed the effect of the extracurricular activity management system on user satisfaction. For this purpose, the effects of content, navigation, screen frame, design, interaction, and error handling factors on user satisfaction were analyzed. A survey was conducted on 321 students of K University located in Chungcheongbuk-do, and the research results based on the survey contents are as follows. First, content, navigation, screen frame, interactivity, and error handling, which are major elements of the extracurricular activity management system, showed statistically significant results. Second, interactivity and error handling were found to have the greatest influence on the factors affecting user satisfaction of the extracurricular activity management system. In this study, it was found that the interaction of the whole system including contents is important for continuous improvement of the extracurricular activity management system, and that it has a positive effect on user satisfaction when prompt error handling is possible.

A Study on the Learning Effectiveness Analysis of K-MOOC Learners (K-MOOC 참여자의 학습효과 분석 연구)

  • Park, Hyejin;Kwon, Youngae
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.18 no.3
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    • pp.43-53
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    • 2022
  • This study analyzed the learning effect on K-MOOC. It was confirmed how the ease and interaction of K-MOOC affects learning satisfaction and Learning Persistence. The results of the study are as follows. First, it was found that the interaction and ease of K-MOOC learners had a positive effect on learning satisfaction. Second, it was found that the ease and interaction of K-MOOC learners had a positive effect on the Learning Persistence. Third, the satisfaction and willingness of learners with prior course experience of K-MOOC learners were high, and there was a significant difference according to the course experience. This study is meaningful in that the effect of actual learning activities was verified for K-MOOC learners. Based on the results of this study, it is necessary to conduct a comparative study on the K-MOOC activation plan and the case of using K-MOOC at each university.

Perspectives of methodology for Cultural Contents of Dangsan Forest in Rural Village -Case of establishment of 'Conservation Area of Agricultural Landscape Ecology' at Sinwon-ri, Cheongdo-gun- (농촌마을 당산숲의 문화콘텐츠화를 위한 방법론 고찰 -청도군 신원리 '농업경관생태 보전지역' 설정을 사례로-)

  • Choi, Jai-Ung;Kim, Dong Yeob;Rhee, Sang-Young
    • The Journal of the Korea Contents Association
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    • v.14 no.5
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    • pp.444-457
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    • 2014
  • Dangsan forests are traditional village forests which have been established by local residents. They represent unique cultural landscape of Korea with a history of more than several hundred years. It is necessary for a cultural contents to have locality and globality so as to represent Korea. Cultural heritage can retain their value when they are fully sustained their authenticity and management scheme. Although many Dangsan forests have been on the verge of disappearance, the four villages in Sinwon-ri have retained Dangsan forests with Dangsan ritual. In this study, a designation of 'Conservation area of agricultural landscape ecology' including Dangsan forests, Bibo forests, rice paddy field, and stream in Sinwon-ri was suggested. This 'Conservation area of agricultural landscape ecology' can be developed to unique glocal cultural content of rural Korea, and will contribute to enhance the value of the Dangsan forest's, and revitalization of rural villages.

Clothing expenditure, and mediation effect of self-efficacy and moderating effect of disability acceptance in the association between dependency on others and happiness among visually impaired people - Moderated mediating model - (시각장애인의 의복비 지출 현황 조사 및 타인 의존도와 행복의 관계에 미치는 자기효능의 매개효과와 장애 수용의 조절효과 검증 - 조절된 매개모형 분석 -)

  • Minsun, Lee;Hae Rim, Park;Ho Jung, Yang
    • The Research Journal of the Costume Culture
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    • v.30 no.6
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    • pp.842-860
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    • 2022
  • There has been growing attention on the well-being of people with disabilities. The purpose of this study was twofold: (1) to investigate the associations between individuals' socio-demographic and psychological characteristics and clothing expenditure, and (2) to examine the moderated mediation effect of self-efficacy and acceptance of disability on the association between dependency on others and happiness among people with visual impairment. This study was based on secondary analysis of data from the second wave of the 6th Panel Survey of Employment for the Disabled collected by the Employment Development Institute. The results of this study showed that average monthly expenditure on clothing was positively associated with self-efficacy, happiness, and acceptance of disability, while being negatively associated with dependency on others. The results also confirmed that self-efficacy mediated the association between dependency on others and happiness. A conditional direct effect of dependency on others on happiness was found, in which negative associations were significant among people with visual impairment who had low and mean levels of acceptance of disability (but not high levels). In addition, there was a significant conditional indirect effect, in which the indirect and negative effect of dependency on others on happiness via self-efficacy was significant for those with low and average levels of acceptance of disability. These findings support the importance of enhancing the independence and acceptance of disability among people with visual impairment, which ultimately contributes to their happiness.

Master Franchising and Glocalization Strategy of CU in Mongolia (CU의 몽골 소매유통시장 진출 사례 연구: 마스터 프랜차이즈와 글로컬라이제이션 전략)

  • Kisoon Hyun;Jinyoung Hong
    • Journal of the Economic Geographical Society of Korea
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    • v.26 no.2
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    • pp.110-122
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    • 2023
  • This study examined the characteristics of the Mongolian retail market through the case of CU, a Korean retail company that successfully entered Mongolia. This study provides useful implications for Korean companies planning to enter Mongolia. Despite its proximity to Korea, Mongolia is a difficult environment for the retail market because of its small domestic market, landlocked location, inefficient logistics infrastructure, and lack of laws and regulations related to the retail industry. On the other hand, CU has successfully settled in the Mongolian market through master franchise agreements with a local company and by promoting a glocalization strategy. Mongolia CU is not just a convenience store but a place where Mongolians can enjoy global culture, and it is being reorganized as a new space where Mongolians can satisfy their consumption needs.

A Study on the Development of Double Care System for the Elderly Living Alone (독거노인 이중케어 시스템 개발 연구)

  • Lim, You-Bin;Chu, Eun-Jeong;Han, Ji-Min
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.05a
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    • pp.299-301
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    • 2020
  • 본 연구에서는 독거노인의 사회적 단절 문제 해결을 위해 방문후원자-독거노인, 독거노인-독거노인이라는 지속적인 방문 관계를 만들고 웹,모바일 어플리케이션과 방문 기록 리더기를 이용하여 관리하는 돌봄 솔루션을 제안한다.

Development of Smart Port Electrical/Electronic Equipment Maintenance Solution Using VR HMD and Artificial Intelligence (VR HMD와 인공지능을 이용한 스마트항만 전기/전자장비 유지보수 솔루션 개발)

  • Hwang, Kyo-sun;Park, Hae-mi;Kang, Seo-hyun;Park, Young-sup
    • Proceedings of the Korea Information Processing Society Conference
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    • 2021.11a
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    • pp.1380-1382
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    • 2021
  • 기존의 항만 유지보수 교육 및 훈련 시스템의 단점을 극복하기 위해 최근 주목받고 있는 unity3D 엔진 및 챗봇, 가상현실 기술, 실시간 서버, 사용자 분석 웹사이트, 멀티플레이 기능을 활용하여 작업자들이 시간과 장소의 제약 없이 더욱 현실감 있는 환경에서 효율적으로 교육받을 수 있는 환경을 제공하고자 한다.

A study on the improvement of non-face-to-face environment video lectures using IPA (IPA를 활용한 비대면 환경 화상강의 개선 방안 연구)

  • Kwon, Youngae;Park, Hyejin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.17 no.3
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    • pp.121-132
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    • 2021
  • The purpose of this study is to explore ways to improve the quality of real-time video lectures in a non-face-to-face environment using IPA (Importance-Performance Analysis). Recently, due to the impact of COVID-19 in universities, all remote classes are being implemented, so research is needed to raise learner awareness. Accordingly, factor analysis, mean analysis, correspondence analysis, and IPA analysis were performed based on the data of 632 students who responded from March 21 to June 30, 2021 for learners of K University in Chungbuk. First, overall satisfaction was low compared to importance, and the difference in system perception was the largest. Second, the difference in learner perception of real-time video lectures through the IPA matrix showed that the system error and screen cutoff were the largest. Third, the difficulty of lecture content, task and test feedback, etc. are classified. Accordingly, the satisfaction of real-time video lectures in non-face-to-face environments is low, suggesting that school-level support for quality improvement to improve learner satisfaction in non-face-to-face environments and the role of instructors are needed to improve learners' academic achievement.

Self-leadership, Communication, and Team Efficacy of Nursing Students Participated in Integrated Simulation Training (시뮬레이션 통합 실습을 경험한 간호대학생의 셀프리더십, 의사소통 및 팀효능감)

  • Ji, Eun Sun;Park, Soo Jin;Son, Mi Seon
    • Journal of East-West Nursing Research
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    • v.25 no.1
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    • pp.1-8
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    • 2019
  • Purpose: The purpose of the study was to investigate the relationships among self-leadership, communication and team efficacy of nursing students participating in integrated simulation training courses. Methods: Participants were 124 nursing students from the two different schools. Data were collected from December 2018 through January of 2019 and analyzed using t-test, ANOVA and Pearson's correlation coefficients. Results: Self-leadership, communication and team efficacy were significantly different according to satisfaction of major, satisfaction of simulation course and satisfaction of leadership. Also significant correlations were found among self-leadership, communication and team efficacy. Conclusion: The findings of this study indicate that education programs based on simulation courses should be developed to promote self-leadership, communication and team efficacy of nursing students. A diverse simulation curriculum to improve the practical skills of nursing students needs to be developed.

An exploration of relationship between mobile learning system quality and learning flow and satisfaction (모바일러닝 시스템 품질과 학습몰입 및 만족도 간의 관계 탐색)

  • Kwon, Youngae;Park, Hyejin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.16 no.4
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    • pp.111-121
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    • 2020
  • This study analyzed the effects on system quality, learning commitment, and satisfaction in a mobile environment. A survey was conducted on 192 students enrolled in K University, and the research results are as follows. first, it was found that usefulness had an effect on learning commitment, but connectivity and reliability did not affect learning commitment. second, it was found that the usefulness and connectivity of the system quality had a significant effect on the satisfaction of use. third, the intermediary effect of learning immersion was verified as the connectivity, reliability, and usefulness of the system quality influence the satisfaction of use. connectivity and reliability had no mediating effect of learning commitment, and usefulness was found to play a partial mediating role in affecting user satisfaction. This study is meaningful in that it can provide a plan for improving the quality management of mobile learning and improving the learning effect by analyzing the effects on mobile learning from multiple perspectives.