• Title/Summary/Keyword: young children's spatial ability

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Young Children's Ability to Use Spatial Coordinates and to Represent Spatial Locations (유아의 좌표지각능력과 위치표상능력과의 관계 연구)

  • Kim, Ji Hyun;Lee, Jeongwuk
    • Korean Journal of Child Studies
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    • v.25 no.6
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    • pp.1-13
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    • 2004
  • The purposes of this study were to investigate whether there were differences in the young children's abilities to use spatial coordinates and to represent spatial locations by children's age and sex, and to examine the relationship between these two abilities. It also explored whether the young children could use coordinates as the frames of reference for representing spatial locations. Seventy 5- and 6-year-old children from two kindergartens in Seoul and in Bucheon participated in this study. Results indicated that there were statistically significant differences between age groups on the children's ability to use spatial coordinates and to represent spatial locations. However, there were no significant differences between boys and girls on these two abilities. A positive correlation was found between theses two abilities of using spatial coordinates and representing spatial locations. Most of the young children used landmarks as the frames of reference to represent spatial locations while some of the children were partially able to use spatial coordinates. Twenty percent of 6-year-old children were fully able to use spatial coordinates as the frames of reference to represent spatial locations.

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The Effects of a Circle-based Early Childhood Science Education Program Using Physical Movement on Young Children's Scientific Inquiry Ability, Scientific Attitude, Object Manipulation Ability and Spatial Ability (신체움직임을 활용한 순환학습기반 유아과학교육 프로그램이 유아의 과학적 탐구능력, 과학적 태도, 물체조작능력 및 공간능력에 미치는 효과)

  • Chung, Gibun;Kim, Jihyun
    • Korean Journal of Childcare and Education
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    • v.15 no.6
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    • pp.139-167
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    • 2019
  • Objective: This study aims to investigate the effects of a learning cycle model-based early childhood education program using physical motion on young children's scientific inquiry ability, scientific attitude, object manipulation ability and spatial ability. Methods: The subjects of this study were 60 five-year-old children who were attending K-G City Childcare Center. The SPSS Window 21.0 program and content analysis method were used, and post-validation Tukey was conducted to examine the differences between the one-way ANOVA and the group. Results: Activities using body movement were practiced systematically based on the circle learning. Children could revise their pre-concept and concept of error by interacting with other children, teachers and the environment. Furthermore, children were attaining new knowledge while they were doing body movement activities, assessing and applying them to actual activities. Conclusion/Implications: This study is investigated a cyclic learning-based early childhood science education program using physical motion, which has significance in systematic and practical early childhood centered education for young children.

The Effects of Age and Information Processing Style on Abilities of Young Children to Understand Spatial Coordinates (유아의 정보처리양식과 연령이 공간좌표인식능력에 미치는 영향)

  • Oh, Mee-Hyeong
    • Journal of the Korean Home Economics Association
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    • v.46 no.9
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    • pp.125-135
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    • 2008
  • The purpose of this study was to examine the effects of young children's age and information processing style in understanding spatial coordinates. For sampling the subjects of this study, Korean version K-ABC Intelligence Test(Moon, Soo-Back, 1997)was conducted with 165 children aged 5-6 who were attending I and G kindergarten in D city. From this pool 30 children who possessed sequential processing style and 30 children who possessed simultaneous processing style were sampled. In order to analyze the understanding of spatial coordinates, a test tool was formulated according to methodology of Blades & Spencer(1989) which was modified. Acquired data was subjected to descriptive and comparative statistical analysis. The following conclusions were arrived at: Firstly, there was significant difference between 5-year-olds and 6-year-olds in understanding spatial coordinates. The 6-year-old group got statistically higher grades than the 5-year-old group in locating a point on the coordinate plane and reading the coordinate numbers. Secondly, there was significant difference between children's information processing style in understanding spatial coordinate. Children with high simultaneous-low sequential processing showed higher performance in locating a point on the coordinate plane and reading coordinate numbers than children with high sequential-low simultaneous processing. Thirdly, after verifying statistical significance of interactivity between young children's age and children's processing strength, there was significant interactive effects in both tasks.

A Comparison of Linguistic and Spatial Ability in Left- and Right-handed Young Children (왼손잡이 유아와 오른손잡이 유아의 언어능력 및 공간능력의 비교)

  • Lee, Jeong-Hwa;Han, Hee-Seung;Lee, Eun-Suk
    • Korean Journal of Human Ecology
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    • v.19 no.4
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    • pp.601-612
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    • 2010
  • It is widely known that language functions in our brains are lateralized to the left hemisphere and spatial recognition functions are lateralized to the right hemisphere. It is also known that handedness is closely related to the lateralization of brain functions. However, at what point in the brain‘s development the lateralization of brain functions takesplace is still disputed. This study sought to find differences in linguistic and spatial abilities between left-handed and right-handed children, and provide objective data on the relationship between the handedness and the brain lateralization. 19 left-handed children and 20 right-handed children aged 5 were chosen through questionnaire for this study and the K-WPPSI simple intelligence test was used to check the homogeneity of two groups. The results showed that the differences inlinguistic and spatial ability between left and right-handed children were not statistically significant.

A survey on awareness of children's woodworking activity among children and adults (유아 목공놀이활동에 대한 성인 및 유아의 인식도 조사)

  • Byun, Young-Man;Kang, Ho-Yang;Han, Gyu-Seong
    • Korean Journal of Agricultural Science
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    • v.39 no.2
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    • pp.189-194
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    • 2012
  • It is well-known fact that woodworking activity could contribute in enhancing creativity, scientific problem-solving ability, spatial perception ability and prosocial behavior of children. However, there is little chance that children experience woodworking at home or in kindergarten. This study was conducted to know how much children and adults have done woodworking in there daily life and how they perceived children's woodworking activity. Woodworking activities for children (N=207, 5 and 6 year old kids) with adults (N=271, only fathers) were carried out in 10 kindergartens of Cheongju. Actually, the survey result shows that very few children and adults experienced woodworking in their daily life. 62.8% of children and 34.3% of adults surveyed responded that they had never done woodworking. However, the greater part of children and adults evaluated the woodworking activity positively. Over 95% of children surveyed responded that their woodworking activity was fun and they want to play woodworking again. Over 73% of adults surveyed responded that children's woodworking activity was safe, and over 99% of adults surveyed responded that they can recommend children's woodworking activity to others. In conclusion, the development of safe tools and programs for children's woodworking activity helps its spread and activation.

The Relation between Perspective-taking Skills and Communication Abilities of Kindergarten Children (유아의 조망능력과 의사소통능력과의 관계)

  • Yu, Hui Chung
    • Korean Journal of Child Studies
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    • v.9 no.1
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    • pp.1-17
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    • 1988
  • This study was designed to investigate the relation between perspective-taking skills and communication abilities of young children. The major purposes of this study were to study the relation between perspective-taking skills and communication abilities, to investigate the relation perspective-taking skills and communication abilities with differing listeners, to investigate sex differences in communication abilities within the higher group the perspective-taking skills with differing listeners, and to determine differences between the sexes in communication abilities within the higher group of perspective-taking skills in different situational conditions. Sixty kindergarteners (30 boys and 30 girls) were tested on their perspective taking abilities and divided into two groups, the higher and the lower groups. Five instruments were used in this study: spatial, affective and cognitive perspective-taking tests, expression-ability test, and a communication ability test. The collected data were statistically analyzed by using Pearson's r, point biserial coefficient correlations (rpb), t-test, and three-way analyses of variance with one factor repeated measurement. There were significant relations between spatial, cognitive perspective-taking skills and kindergartener's communication abilities. There were no significant differences in communication abilities in differing listeners and situational conditions. In the group whose level of perspective taking-skills was high, differences between the sexes were found in spatial, and affective perspective-taking skills, only in case of differing listeners.

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Effects of Young Children's Social Development and Picture Representation Ability On Wordless Picture Books Activities (글 없는 그림책 활동이 유아의 그림 표상능력과 사회성 발달에 미치는 영향)

  • Kang, Kyoung-Hee;Choi, Gee-Youn;Min, Sun-Hee;Kim, Young-Sook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.8
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    • pp.441-448
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    • 2018
  • This study examined the effects of Children's Social Development and Picture Representation Ability on Wordless Picture Books Activities. The study subjects were 30 children aged 3 years in K kindergarten: 15 in the experimental group and 15 in the comparative group. The experimental group was exposed to Wordless Picture Books Activities for 8 weeks. Image representation ability and social development test were conducted in both groups before and after the study. The after Wordless Picture Books Activities were found to be effective in linking various colors, detailed descriptions, harmonious spatial representations, various shapes, subject-related representations, uniqueness of representations, completeness of figure representations, and language representations. These study results are expected to validate the educational value of the wordless picture books meaningfully as teaching-learning materials in the field of early childhood education.

A Case Study on the Spatial Characteristics of Classroom in Educational Institution for the Gifted Children (아동 영재교육시설 교육공간의 실내디자인 특성에 관한 사례조사 및 비교)

  • Kim, Young-Hoon
    • Journal of The Korean Digital Architecture Interior Association
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    • v.11 no.2
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    • pp.123-132
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    • 2011
  • In Korea, special education for the gifted is being activated in school systems, and many researches regarding this special education are being conducted. However, despite its rich research on the programs of this special education, there are almost no research on the institutions layout and spatial design that can utilize them. Considering the heat for education of the present and the researches on education for the gifted so far, this tendency is likely to continue. To study space composition and interior architectural design of children's institution for the gifted, we studied the cases of 5 institutions located in Seoul and the following are the results. The research results are as followed. Most institutions for the gifted used most common and technical paint, wallpaper, and PVC for finishing materials. The colors should be carefully selected, too, so that it will increase inquisitiveness and interest of the children, which will develop into creative ability. In the cases studied, color of most walls and furnitures were not very distinctive: they were in light pastel and bright tone. And there were set of desks in many shapes so it can be put in different ways for different purposes. However, there were also desks that are commonly used at schools, which were limited in arranging in various ways. Most cases studied were located in general building and therefore, natural light source was limited. On the part of appliances, supplements should be made so that classes can be carried out using multimedia materials.

A Study on the Development of Polycube Teaching-Learning Materials for Mathematically Gifted Elementary School Students (초등 수학 영재를 위한 폴리큐브 교수.학습 자료 개발 연구)

  • Park, Ji-Young;Song, Sang-Hun
    • School Mathematics
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    • v.12 no.3
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    • pp.353-370
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    • 2010
  • The purpose of this study was threefold: (1) to select the components of spatial ability that could be associated with the implementation of a polycube task, embody the selected components of spatial ability as learning elements and develop the prototype of polycube teaching-learning materials applicable to gifted education, (2) to make a close analysis of the development process of the teaching-learning materials to ensure the applicability of the prototype, (3) to give some suggestions on the development of teaching-learning materials geared toward mathematically gifted classes. The findings of the study were as follows: As for the first purpose of the study, relevant literature was reviewed to make an accurate definition of spatial ability, on which there wasn't yet any clear-cut explanation, and to find out what made up spatial ability. After 13 components of spatial ability that were linked to a polycube task were selected, the prototype of teaching-learning materials for gifted education in mathematics was developed by including nine components in consideration of children's grade and level. Concerning the second purpose of the study, materials for teachers and students were separately developed based on the prototype, and the materials were modified and finalized in light of when selected students exerted their spatial ability well or didn't in case of utilizing the developed materials in class. And then the materials were finalized after being finetuned two times by regulating the learning type, sequence and degree of learning difficulty. Regarding the third purpose of the study, the polycube task performed in this study might not be generalizable, but there are seven suggestions on the development process of teaching-learning materials.

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The Effects of Computerized Gaming Program on Cognition in Children with Mental Retardation: A Case Study

  • Kim, Seon Chil;Heo, Ju Young;Shin, Hwa Kyung;Kim, Byeong Il
    • The Journal of Korean Physical Therapy
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    • v.30 no.5
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    • pp.193-198
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    • 2018
  • Purpose: The purpose of this study was to analysis of effectiveness between cognitive function assessment scores and gaming cognitive rehabilitation system in children with intellectual impairment. Methods: Five children (male=5, $age=10.00{\pm}0.80$) with intellectual impairment participated in this study and were randomly assigned to the experiment that played (received) gaming cognitive rehabilitation system (Neuroworld). The children were applied 2 times a week for 30 minutes during 3 months. The children were assessed K-WSIC-VI (Korean-Wechsler intelligence scale for children-fourth edition) and recorded that gained score in gaming cognitive rehabilitation system before and after intervention. K-WSIC-VI contained five primary index scores: verbal comprehension index, visual spatial index, fluid reasoning index, working memory index, and processing speed index. Gaming cognitive rehabilitation system scoring was composed visual recall, target recall, sequence recall, selective attention, continuous attention, and exploration. Results: In the intelligence quotient (IQ) of K-WSIC-VI, there were significant increased in all children. The visual recall item was highest effective in all children. However, sequential recall showed the lowest improvement in all children. The performance speed of selective attention item was decreased, this means that children's skills have improved. Also, their ability to explore has improved significantly. Conclusion: In conclusion, gaming cognitive rehabilitation system was significant effectiveness in cognitive function in some categories for children with intellectual impairment. However, the visual recall and performance speed don't represent of all cognitive function. Therefore, further studies will need to verify by applying more subject and longer duration.