• Title/Summary/Keyword: redundant architecture

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A Simple Connection Pruning Algorithm and its Application to Simulated Random Signal Classification (연결자 제거를 위한 간단한 알고리즘과 모의 랜덤 신호 분류에의 응용)

  • Won, Yong-Gwan;Min, Byeong-Ui
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.2
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    • pp.381-389
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    • 1996
  • A simple modification of the standard back-propagation algorithm to eliminate redundant connections(weights and biases) is described. It was motivated by speculations from the distribution of the magnitudes of the weights and the biases, analysis of the classification boundary, and the nonlinearity of the sigmoid function. After initial training, this algorithm eliminates all connections of which magnitude is below a threshold by setting them to zero. The algorithm then conducts retraining in which all weights and biases are adjusted to allow important ones to recover. In studies with Boolean functions, the algorithm reconstructed the theoretical minimum architecture and eliminated the connections which are not necessary to solve the functions. For simulated random signal classification problems, the algorithm produced the result which is consistent with the idea that easier problems require simpler networks and yield lower misclassification rates. Furthermore, in comparison, our algorithm produced better generalization than the standard algorithm by reducing over fitting and pattern memorization problems.

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Low Power Architecture of FIR Filter for 2D Image Filter (2D Image Filter에 적합한 저전력 FIR Filter의 구현)

  • Han, Chang-Yeong;Park, Hyeong-Jun;Kim, Lee-Seop
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.38 no.9
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    • pp.663-670
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    • 2001
  • This paper proposes a new power reduction method for 2D FIR (Finite Impulse Response) filters. We exploited the spatial redundancy of image data in order to reduce power dissipation in multiplication of FIR filters. Since the higher bits of input pixels are hardly changed, the redundant multiplication of higher bits is avoided by separating multiplication into higher and lower parts. The calculated values of higher bits are stored in memory cells, cache such that they can be reused when a cache hit occurs. Therefore, we can reduce power in 2D FIR Filter modules about 15% by using the proposed separated multiplication Technique (SMT).

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An Efficient Flooding Scheme using Clusters in Mobile Ad-Hoc Networks (애드 혹 네트워크에서 클러스터를 이용한 효율적인 플러딩 방안)

  • Wang Gi-cheol;Kim Tae-yeon;Cho Gi-hwan
    • Journal of KIISE:Information Networking
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    • v.32 no.6
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    • pp.696-704
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    • 2005
  • Flooding is usually utilized to find a multi hop route toward the destination which is not within transmission range in Ad Hoc networks. However, existing flooding schemes deteriorate the network performance because of periodic message exchanges, frequent occurrence of collisions, and redundant packet transmission. To resolve this, a flooding scheme using on demand cluster formation is proposed in this paper. The scheme employs ongoing Packets for constructing a cluster architecture as the existing on demand clustering scheme. Unlike to the existing on demand clustering scheme, the scheme makes use of unicast packet transmission to reduce the number of collisions and to find the flooding candidates easily. As a result, the proposed scheme yields fewer flooding nodes than other schemes. Simulation results proved that the proposed scheme reduces the number of transmissions and collisions than those of two other schemes.

Combining multi-task autoencoder with Wasserstein generative adversarial networks for improving speech recognition performance (음성인식 성능 개선을 위한 다중작업 오토인코더와 와설스타인식 생성적 적대 신경망의 결합)

  • Kao, Chao Yuan;Ko, Hanseok
    • The Journal of the Acoustical Society of Korea
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    • v.38 no.6
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    • pp.670-677
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    • 2019
  • As the presence of background noise in acoustic signal degrades the performance of speech or acoustic event recognition, it is still challenging to extract noise-robust acoustic features from noisy signal. In this paper, we propose a combined structure of Wasserstein Generative Adversarial Network (WGAN) and MultiTask AutoEncoder (MTAE) as deep learning architecture that integrates the strength of MTAE and WGAN respectively such that it estimates not only noise but also speech features from noisy acoustic source. The proposed MTAE-WGAN structure is used to estimate speech signal and the residual noise by employing a gradient penalty and a weight initialization method for Leaky Rectified Linear Unit (LReLU) and Parametric ReLU (PReLU). The proposed MTAE-WGAN structure with the adopted gradient penalty loss function enhances the speech features and subsequently achieve substantial Phoneme Error Rate (PER) improvements over the stand-alone Deep Denoising Autoencoder (DDAE), MTAE, Redundant Convolutional Encoder-Decoder (R-CED) and Recurrent MTAE (RMTAE) models for robust speech recognition.

Differential CORDIC-based High-speed Phase Calculator for 3D Depth Image Extraction from TOF Sensor (TOF 센서용 3차원 깊이 영상 추출을 위한 차동 CORDIC 기반 고속 위상 연산기)

  • Koo, Jung-Youn;Shin, Kyung-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.643-650
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    • 2014
  • A hardware implementation of phase calculator for extracting 3D depth image from TOF(Time-Of-Flight) sensor is described. The designed phase calculator adopts redundant binary number systems and a pipelined architecture to improve throughput and speed. It performs arctangent operation using vectoring mode of DCORDIC(Differential COordinate Rotation DIgital Computer) algorithm. Fixed-point MATLAB simulations are carried out to determine the optimal bit-widths and number of iteration. The phase calculator has ben verified by FPGA-in-the-loop verification using MATLAB/Simulink. A test chip has been fabricated using a TSMC $0.18-{\mu}m$ CMOS process, and test results show that the chip functions correctly. It has 82,000 gates and the estimated throughput is 400 MS/s at 400Mhz@1.8V.

Design of Network-Based Induction Motors Fault Diagnosis System Using Redundant DSP Microcontroller with Integrated CAN Module (DSP 마이크로컨트롤러를 사용한 CAN 네트워크 기반 유도전동기고장진단 시스템 설계)

  • Yoon, Chung-Sup;Hong, Won-Pyo
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.19 no.5
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    • pp.80-86
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    • 2005
  • Induction motors are a critical component of many industrial processes and are frequently integrated in commercially available equipment. Safety, reliability, efficiency, and performance are some of the major concerns of induction motor applications. Fault tolerant control (FTC) strives to make the system stable and retain acceptable performance under the system faults. All present FTC method can be classified into two groups. The first group is based on fault detection and diagnostics (FDD). The second group is includes of FDD and includes methods such as integrity control, reliable stabilization and simultaneous stabilization. This paper presents the fundamental FDD-based FTC methods, which are capable of on-line detection and diagnose of the induction motors. Therefore, our group has developed the embedded distributed fault tolerant and fault diagnosis system for industrial motor. This paper presents its architecture. These mechanisms are based on two 32-bit DSPs and each TMS320F2407 DSP module processes the stator current, voltage, temperatures, vibration signal of the motor.

SNP: A New On-Chip Communication Protocol for SoC (SNP : 시스템 온 칩을 위한 새로운 통신 프로토콜)

  • Lee Jaesung;Lee Hyuk-Jae;Lee Chanho
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.9
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    • pp.465-474
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    • 2005
  • For high density SoC design, on-chip communication based on bus interconnection encounters bandwidth limitation while an NoC(Network-on-Chip) approach suffers from unacceptable complexity in its Implementation. This paper introduces a new on-chip communication protocol, SNP (SoC Network Protocol) to overcome these problems. In SNP, conventional on-chip bus signals are categorized into three groups, control, address, and data and only one set of wires is used to transmit all three groups of signals, resulting in the dramatic decrease of the number of wires. SNP efficiently supports master-master communication as well as master-slave communication with symmetric channels. A sequencing rule of signal groups is defined as a part of SNP specification and a phase-restoration feature is proposed to avoid redundant signals transmitted repeatedly over back-to-back transactions. Simulation results show that SNP provides about the same bandwidth with only $54\%$ of wires when compared with AMBA AHB.

Visual Model of Pattern Design Based on Deep Convolutional Neural Network

  • Jingjing Ye;Jun Wang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.2
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    • pp.311-326
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    • 2024
  • The rapid development of neural network technology promotes the neural network model driven by big data to overcome the texture effect of complex objects. Due to the limitations in complex scenes, it is necessary to establish custom template matching and apply it to the research of many fields of computational vision technology. The dependence on high-quality small label sample database data is not very strong, and the machine learning system of deep feature connection to complete the task of texture effect inference and speculation is relatively poor. The style transfer algorithm based on neural network collects and preserves the data of patterns, extracts and modernizes their features. Through the algorithm model, it is easier to present the texture color of patterns and display them digitally. In this paper, according to the texture effect reasoning of custom template matching, the 3D visualization of the target is transformed into a 3D model. The high similarity between the scene to be inferred and the user-defined template is calculated by the user-defined template of the multi-dimensional external feature label. The convolutional neural network is adopted to optimize the external area of the object to improve the sampling quality and computational performance of the sample pyramid structure. The results indicate that the proposed algorithm can accurately capture the significant target, achieve more ablation noise, and improve the visualization results. The proposed deep convolutional neural network optimization algorithm has good rapidity, data accuracy and robustness. The proposed algorithm can adapt to the calculation of more task scenes, display the redundant vision-related information of image conversion, enhance the powerful computing power, and further improve the computational efficiency and accuracy of convolutional networks, which has a high research significance for the study of image information conversion.

A Design of Fractional Motion Estimation Engine with 4×4 Block Unit of Interpolator & SAD Tree for 8K UHD H.264/AVC Encoder (8K UHD(7680×4320) H.264/AVC 부호화기를 위한 4×4블럭단위 보간 필터 및 SAD트리 기반 부화소 움직임 추정 엔진 설계)

  • Lee, Kyung-Ho;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.145-155
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    • 2013
  • In this paper, we proposed a $4{\times}4$ block parallel architecture of interpolation for high-performance H.264/AVC Fractional Motion Estimation in 8K UHD($7680{\times}4320$) video real time processing. To improve throughput, we design $4{\times}4$ block parallel interpolation. For supplying the $10{\times}10$ reference data for interpolation, we design 2D cache buffer which consists of the $10{\times}10$ memory arrays. We minimize redundant storage of the reference pixel by applying the Search Area Stripe Reuse scheme(SASR), and implement high-speed plane interpolator with 3-stage pipeline(Horizontal Vertical 1/2 interpolation, Diagonal 1/2 interpolation, 1/4 interpolation). The proposed architecture was simulated in 0.13um standard cell library. The gate count is 436.5Kgates. The proposed H.264/AVC Fractional Motion Estimation can support 8K UHD at 30 frames per second by running at 187MHz.

Design and Implementation of Security System Based on Intrusion Tolerance Technology : Focus on Wargame System (침입감내기술 기반의 보안시스템 설계 및 구현 : 워게임체계를 중심으로)

  • Lee, Gang-Tack;Lee, Dong-Hwi;J. Kim, Kui-Nam
    • Convergence Security Journal
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    • v.5 no.4
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    • pp.41-48
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    • 2005
  • Objective of this study is to design and implement security system based on intrusion tolerance technology for the improvement of dependability in defense system. In order to do so, I identify and extract core technologies through the research and analysis into characteristics, structures, main functions, and technologies of intrusion tolerance architecture. And I accomplish a design of security system through the redundant system based on these core technologies. To implement and verify intrusion tolerance system, I chose 'wargame system' as a subjected system, and accomplished 'Wargame Intrusion Tolerance System' and verified security required functions through a performance test. By applying showed security system into the development of application software based on intrusion tolerance, systematic and efficient system could be developed. Also applying 'WITDS' can solve the current security problems, and this will be basic model for design of security architecture in the federation system after.

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