• Title/Summary/Keyword: project Learning method

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How do learners discover the topic in team project-based learning?: Analysis of Learners' Creative Activity in the process of selecting the topic

  • Kim, Hyekyung;Kim, Insu
    • Educational Technology International
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    • v.14 no.2
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    • pp.167-187
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    • 2013
  • Team project learning is a type of Project-Based Learning, which is an effective learning method for developing collaborative competency and interpersonal communication skills, as well as for developing cognitive competency such as critical thinking, creative thinking, and analytical skills. This research, conducted to analyze learning activities, focuses on students' creative thinking and activities in TPBL(Team Project-Based Learning). A qualitative approach including a reflective journal based on the 6 stages of TPBL, was adopted for this purpose. In this study, 69 reflective journals on the three stages (developing a theme, researching, theme-making) of 23 undergraduate students were categorized on the basis of three criteria: divergent thinking factors, convergent thinking factors and affective factors. The results show that the participants' journals demonstrated twenty-eight activities from nine cognitive factors and nine activities from three affective factors were derived from reflect journal. This finding indicates that more appropriate instructional strategies are needed for students to enhance their creative thinking skills and activities

Teaching-Learning Method and Evaluating Method on Free Inquiry (자유탐구에서 교수.학습 방법 및 평가 방안)

  • Kim, Yong-Gwon
    • Journal of the Korean Society of Earth Science Education
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    • v.3 no.3
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    • pp.163-174
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    • 2010
  • The purpose of this study is to device the teaching-learning method and the evaluating method on 'free inquiry' which is newly introduced in 2007 revised curriculum. The teaching-learning models which apply 'free inquiry' are 'group investigation', 'PBL', 'project investigation' and 'IIM'. And the unit which apply 'free inquiry' on the fourth grade and the second semester in the elementary science. The results of this study are as follows: First, The person leading the lesson is not a teacher but learners. The focus of teaching-learning is not a unit but topic, problem or project on the science textbook. A teacher's role is not the deliverer of knowledge but the guide of learning. Second, the outcome of applying group investigation, PBL project investigation and IIM to 'free inquiry' is improvements of the problem-solving ability and the self-directed learning ability as well as building scientific attitude and social skills as educational effect in commonly. Third, to apply 'free inquiry' efficiently, teachers should understand each subject very well, teach a class with a thorough and concrete plan, and try to evaluate objectively.

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A Case Study on Design Classes using Blended Learning -Focused on Team Project and Smart Device App-based Learning- (혼합학습(Blended Learning)을 적용한 디자인 수업 실증사례 연구 -팀 프로젝트와 스마트디바이스 앱 기반 학습을 중심으로-)

  • Kim, Jin Hee;Kim, Hye Kyun
    • Journal of the Korean Society of Clothing and Textiles
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    • v.45 no.2
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    • pp.271-284
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    • 2021
  • This study presents the educational utility of blended learning by analyzing the effectiveness of learning after class by blending team project learning and smart device app-based learning methods. Qualitative analysis and survey analysis were conducted and the results were as follows. First, team project activities based on task resolution were conducted freely through detailed activities such as sharing roles, planning meetings, and coordinating opinions. Team activities were carried out with respect and consideration, team member bonding, and a sense of responsibility. Second, the smart device app is recognized as a medium for work and communication, and fast feedback has been made, making it highly impactful on classroom activities. Third, in terms of learning satisfaction, most learners showed an interest in the course and were satisfied with the project results. The smart device app was used as a learning and communication medium for personal and team activities and was analyzed as a blended method applicable to classes that conduct practical activities as an efficient tool to further activate project activities.

Effects of Project Learning on Information Skills among Key-Competencies in 'Homepage Development' Lesson ('홈페이지 제작' 단원의 프로젝트 학습이 직업기초능력 중의 정보능력에 미치는 영향)

  • Kim, Minbeom;Kim, Yongbeom;Kim, Yungsik
    • The Journal of Korean Association of Computer Education
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    • v.10 no.1
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    • pp.31-40
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    • 2007
  • The qualities that are commonly necessary in the occupation life and the abilities to cope with the changing job-world are getting more important. This study proposed the project-learning model and applied it to the homepage-developing learning of the computer course in the commercial high school. Then, this study conducted the nonrandomized controlgroup pretest - posttest design in order to verify how the model influence Information-skills of Key-competencies. At the posttest, the difference between the traditional learning group and project-learning was meaningful. Therefore, It can be confirmed that project-learning was more affirmative in enhancing information-skills of the students. Through this study, it can be concluded that the instructional method is very important and we propose there be a lot of studies about the instructional methods enhancing the various Key-competencies.

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Integrating Deep Learning with Web-Based Price Analysis to Support Cost Estimation

  • Musa, Musa Ayuba;Akanbi, Temitope
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.253-260
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    • 2022
  • Existing web-based cost databases have proved invaluable for construction cost estimating. These databases have been utilized to compute approximate cost estimates using assembly rates, unit rates, and etc. These web-based databases can be used independently with traditional cost estimation methods (manual methods) or used to support BIM-based cost estimating platforms. However, these databases are rigid, costly, and require a lot of manual inputs to reflect recent trends in prices or prices relative to a construction project's location. To address this gap, this study integrated deep learning techniques with web-based price analysis to develop a database that incorporates a project's location cost estimating standards and current cost trends in generating a cost estimate. The proposed method was tested in a case study project in Lagos, Nigeria. A cost estimate was successfully generated. Comparison of the experimental results with results using current industry standards showed that the proposed method achieved a 98.16% accuracy. The results showed that the proposed method was successful in generating approximate cost estimates irrespective of project's location.

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The Effect of the Project Learning Method on the Learning Flow and AI Efficacy in the Contactless Artificial Intelligence Based Liberal Arts Class

  • Lee, Ae-ri
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.8
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    • pp.253-261
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    • 2022
  • In this study, the educational effect were sought to be identified after developing and applying project learning for the artificial intelligence based liberal arts education for the non-computer majors. A paired-sample t-test was performed within each group to determine the extent of improvement in the learning flow and artificial intelligence efficacy in the experimental and control groups. After class, an independent sample t-test was performed to examine the statistical effects of pre-test and post-test on the learning flow and artificial intelligence efficacy in the experimental and control groups. The experimental group and control group demonstrated significant improvements in the learning flow and artificial intelligence efficacy before and after class, each respectively. There was no statistically significant difference in the learning flow between the experimental group for which the project learning method was applied and the control group for which only theory and practice were conducted in the artificial intelligence class. It was also confirmed that the experimental group for which the project learning method was applied improved the efficacy of artificial intelligence to a significant level compared to the control group which only proceeded with theory and practice.

Effects of Online Project-Based Learning Application: A Case of Engineering Accounting Course (온라인 프로젝트기반 학습모형 적용과 효과: 공학회계 사례)

  • Kim, Moon-Soo
    • Journal of Engineering Education Research
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    • v.25 no.2
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    • pp.13-21
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    • 2022
  • In many existing studies, the analyses on the application and effect of the project-based learning model (PBL), a student-centered teaching and learning strategy, have been emphasized and carried out in various majors and courses. This case study analyzes the effects of applying a project-based learning model to the engineering accounting course for engineering students in 2021 in the context of the COVID-19 pandemic, compared with the offline course in 2019 and the simple online course in 2020. Project team consisting of 2-3 students carried out online collaborative learning activities for solving open-ended problems through the 5-step PBL procedure including presenting the final result. Except for this online PBL application in 2021, textbooks, lecture contents, assignments, and tests were implemented the same for each semester for three years. Through lecture evaluation and survey by students, the online PBL application semester showed higher effects in inducing student-centered learning, lecture satisfaction, and student competency improvement compared to the non-applying semesters, further, it was evaluated that the online PBL application to the course and evaluation method were more appropriate than other semesters. It is expected that the online PBL method and operation procedure applied in this study can be utilized as a best practice for the design and operation of various online courses for student-centered collaborative learning activities and educational effects.

The Effects of Project-Based Flipped Learning Model on Self-Directed Learning Ability, Self-Leadership and Learning Competency (프로젝트기반 학습의 플립러닝 수업 모형이 자기주도적 학습능력과 셀프리더십 및 학습역량에 미치는 영향)

  • KAN, Jin-Sook;SHIN, Mee-Sook;KWON, Myung-Soon
    • Journal of Fisheries and Marine Sciences Education
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    • v.28 no.5
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    • pp.1478-1491
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    • 2016
  • This study has designed to find out the effects of a project-based flipped learning model at universities on the self-directed learning ability, the self-leadership, and the learning competency. For the study, two procedures were performed. First, a flipped learning model for a project-based learning was developed on the basis of the literature reviews. The flipped learning model has three different steps: the pre-class, the in-class, and the post-class. In the pre-class, instructors provide mini-core courses using various technologies for learners outside the class. The in-class is the step to check whether learners prepare their learning or not. Also, in this step, the in-death learning and the teaching-learning process by interaction between instructors and learners would be performed. In the post-class, learners would be able to sustain the extended learning to develop the learning tasks and activities after flipped learning class. Through this step, the learners could be experienced integrated thinking and application, documentation and management, as well as sharing and spread of their learning. Second, the effectiveness of the developed flipped learning model on the self-direction, the self-leadership, and the learning competency was examined. The quantitative research method and the qualitative research method were used for this study. The results indicated that the flipped learning model showed improvement on the self-direction, the self-leadership, and the learning competency.

Performing and Effects Team-Based Learning Program for improving of Teaching Competencies of Pre-service Elementary School Teachers (초등예비교사의 교수역량 증진을 위한 팀 기반 프로젝트 학습 실행 및 효과)

  • Ryu, Hyunah
    • East Asian mathematical journal
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    • v.33 no.2
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    • pp.217-233
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    • 2017
  • This study expects that Team Based Project Learning can act positive role to improve pre-service elementary teachers' teaching competence from previous studies. So designing and executing Team Based Project Learning program, I can provide some suggestions to the teaching method for teacher training education. In this study, Team Based Project Learning focuses on the use of history of mathematics in school mathematics. Also from organizing the team to evaluation, I conduct team activity systematically both inside and outside the classroom. The result of this study shows that pre-service elementary teachers' teaching competence has improved and I could identify the positive response about the value of using the history of mathematics and effect of Team Based Project Learning in mathematics learning.

Designing of STEAM Education in the Marine Field Applied with the Thematic Project Model and an Analysis of its Effect (주제중심 프로젝트 모형을 적용한 해양분야의 STEAM 교육 설계 및 효과 분석)

  • Choi, Sung-Bong
    • Journal of Fisheries and Marine Sciences Education
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    • v.25 no.4
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    • pp.915-927
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    • 2013
  • This study aimed to discover the affective ability of students by applying a thematic project model concerning the marine field unit of science for third grade middle school students from among diverse methods of realizing STEAM education. Also, based on this, STEAM education is a new type of learning including the process of exploring by oneself, presenting, discussing and mutually evaluating by becoming an independent person in learning As the results of the study are as follows: First, the STEAM class applied with a thematic project model was discovered to promote a learning attitude toward science by learners. Second, the STEAM class applied with a thematic project model was shown to be effective in improving the self-directed learning characteristics of learners. Third, STEAM education applied with a thematic project model was found to promote learners' motivation for learning science. This may be an effective method for learners who have felt difficulty in the science curriculum or have not been interested in the curriculum by triggering voluntary motivation.