• Title/Summary/Keyword: distance science learning

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The Effect of Character Strength and Self-Efficacy on Subjective Happiness of Adult Learners of Distance Nursing Education (원격간호교육 성인학습자의 성격강점, 자기효능감이 주관적 행복감에 미치는 영향)

  • Kim, Jeong-Hee;Park, Young Suk
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.353-362
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    • 2018
  • The purpose of this study was to investigate the effect of character strength and self-efficacy on subjective happiness of adult learners of distance nursing education. The subjects were 261 adult learners of Bachelor Science in nursing course for Registered Nurse of a national open university. The mean score of subjective happiness of subjects was a little lower. 'Transcendence and Humanity' among Character Strength was the highest and 'Justice' was the lowest. Multiple regressions showed that positive integrity, hardiness, and perceived health status explained 38.0% of subjective happiness and positive integrity was the main influencing factor. The learning supporting strategies focusing on reinforcing these factors are needed to improve the subjective happiness of nurses who are continuing their learning through distance education.

Proposal of Optimized Neural Network-Based Wireless Sensor Node Location Algorithm (최적화된 신경망 기반 무선 센서 노드위치 알고리즘 제안)

  • Guan, Bo;Qu, Hongxiang;Yang, Fengjian;Li, Hongliang;Yang-Kwon, Jeong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.6
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    • pp.1129-1136
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    • 2022
  • This study leads to the shortcoming that the RSSI distance measurement method is easily affected by the external environment and the position error is large, leading to the problem of optimizing the distance values measured by the RSSI distance measurement nodes in this three-dimensional configuration environment. We proposed the CA-PSO-BP algorithm, which is an improved version of the CA-PSO algorithm. The proposed algorithm allows setting unknown nodes in WSN 3D space. In addition, since CA-PSO was applied to the BP neural network, it was possible to shorten the learning time of the BP network and improve the convergence speed of the algorithm through learning. Through the algorithm proposed in this study, it was proved that the precision of the network location can be increased significantly (15%), and significant results were obtained.

The Effects of the Online Learning Using Virtual Reality (VR) Geological Data: Focused on the Geo-Big Data Open Platform (가상현실(VR) 지질자료 개발을 통한 원격수업의 효과 분석: 지오빅데이터 오픈플랫폼 활용을 중심으로)

  • Yoon, Han Do;Kim, Hyoungbum;Kim, Heoungtae
    • Journal of the Korean Society of Earth Science Education
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    • v.15 no.1
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    • pp.47-61
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    • 2022
  • In this study, We developed VR (Virtual Reality) geological resources based on the Geo Big Data of the Big Data platform that provided by the Korea Institute of Geoscience and Mineral Material (KIGAM). So students selected the theme of lessons by using these resources and we operated Remote classes using the materials that developed as to Virtual Reality. Therefore, the geological theme maps provided by the Geo Big Data Open Platform were reconstructed and produced materials were created for Study about Real Korean geological outcrops grounded in Virtual Reality. And Topographic information data was used to produce class materials for Remote classes. Twenty students were selected by Random sampling, and data were collected by conducting a survey including interviews to confirm the change in students' perception of remote classes in virtual reality geological data development and the effect of the classes, so data were analyzed through inductive categorization. The results of this study are as follows. First, students showed positive responses in terms of interest, utilization, and knowledge utilization as taking remote classes for developing geological data in virtual reality geological data. This is the result of showing the adaptability of diverse and flexible learning getting away from a fixed framework by motivating and encouraging students and inducing cooperation for communication. Second, students recognized distance education in the development of Virtual Reality geological data as 'Realistic hands-on learning process', 'Immersive learning process by motivation', and 'Learning process of acquiring knowledge in the field of earth science'.

Intention Recognition Using Case-base Learning in Human Vehicle

  • Yamaguchi, Toru;Dayaong, Chen;Takeda, Yasuhiro;Jing, Jianping
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.110-113
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    • 2003
  • Most traffic accidents are caused by drivers' carelessness and lack of information on the surrounding objects. In this paper we proposed a model of human intention recognition through case-base learning and to build up an experiment system. The system can help us recognize object's intention (e.g. turn left, turn right or straight) by using detected data about human's motion, speed of the car and the distance between the car and the intersection. Furthermore, we included an example using case-base learning in this paper to improve the precision of recognition as well as an example to explain the use of the system. PC can be used to predict the driving reaction beforehand and send a warning signal to the driver in time if there is any danger.

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의사결정자 교육, 의사결정, 업무 지원 기능을 통합한 지식기저 의사결정자 자원시스템 구축

  • 권오병;정민하;권도윤
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1998.10a
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    • pp.133-136
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    • 1998
  • Supporting decision-makers involves not only functions of conventional DSS such as problem identification, alternative generation and selection but also education and business processing. The purpose of this paper is to propose Decision-Maker Support System (DMSS) that comprehensively supports decision-makers who should enhance their decision quality. The DMSS consists of three core subsystem: distance learning system, conventional DSS and ERP system.

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Education in Cyberspace: University as Universality

  • Shapoval, Oksana;Kotlyaria, Svitlana;Medvedieva, Alla;Lishafai, Oleksandr;Barabash, Oleh;Oleksyuk, Oksana
    • International Journal of Computer Science & Network Security
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    • v.21 no.11
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    • pp.333-337
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    • 2021
  • The article reveals the essence of cyber socialization influencing the process of education and development. The general and potential possibilities of cyber socialization in the process of using the cyberspace of the Internet environment are presented. The sudden transition to distance learning in the spring of 2020 put the pedagogical community in the face of problems related to the content, organizational and methodological basis of the educational process. During the training in distance mode, a rich experience was gained in the use of information and communication technologies. The article discusses the techniques and methods of teaching using the capabilities of information and communication and digital technologies.

The Use of Digital Distance Technologies in Higher Education Institutions in the Context of the Development of a System for Assessing the Quality of Education

  • Sadova, Iryna;Klochek, Lilia;Grodz, Natalia;Baranovska, Valentyna;Voroshchuk, Oksana;Lemko, Halyna
    • International Journal of Computer Science & Network Security
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    • v.22 no.8
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    • pp.61-66
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    • 2022
  • Digital education has emerged all over the world with a new wave of learning innovations and opportunities. Higher education institutions need to develop the digital competence of future specialists and train teachers who are creative individuals, have the skills to use digital technologies, and are able to solve problems, make important decisions, effectively manage their own lives, and realize their potential. In this aspect, the strategy for evaluating the results of the educational achievements of future specialists is important. The purpose of the article is to analyze the use of distance technologies in higher education institutions in the context of the development of a system for assessing the quality of education. Methodology implies the application of theoretical methods of analysis.

Stress Affect Detection At Wearable Devices Via Clustered Federated Learning Based On Number of Samples Mahalanobis Distance (웨어러블 기기에서 데이터수 기반 마하라노비스 군집화 연합학습을 통한 스트레스 및 감정탐지)

  • Tae-Hwan Yoon;Bong-Jun Choi
    • Proceedings of the Korea Information Processing Society Conference
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    • 2024.05a
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    • pp.764-767
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    • 2024
  • 웨어러블 디바이스에서는 사용자의 다양한 메타데이터를 수집할 수 있다. 그러나 이런 개인정보를 함유하고 있는 데이터를 수집하는 것은 사용자에게 개인정보침해 위협을 야기한다. 때문에 본 논문에서는 개인정보보호를 통한 웨어러블 디바이스 데이터활용방안으로 연합학습을 채택하였다. 다만 기존 연합학습에서도 해결해야할 문제점들이 있다. 우리는 그중에서도 데이터이질성(Data Heterogeneity) 문제해결을 위해 군집화(Clustering) 방법을 활용하였다. 또한 기존의 코사인유사도 기반 군집화에서 파라미터중요도가 반영되지 않는다는 문제점을 해결하고자 데이터수 기반 마하라노비스거리(Number of Samples Mahalanobis Distance) 군집화 방법을 제시하였다. 이를 통해 WESAD(Werable Stress Affect Detection)데이터에서 피실험자의 데이터 이질성이 존재하는 상황에서 기존 연합학습보다 학습 안정성 측면에서 좋음을 보여주었다.

Role of e-Learning Environments in Training Applicants for Higher Education in the Realities of Large-Scale Military Aggression

  • Nataliia Bakhmat;Maryna Burenko;Volodymyr Krasnov;Larysa Olianych;Dmytro Balashov;Svitlana Liulchak
    • International Journal of Computer Science & Network Security
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    • v.23 no.12
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    • pp.167-174
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    • 2023
  • Electronic educational environments in the conditions of quarantine restrictions of COVID-19 have become a common phenomenon for the organization of distance educational activities. Under the conditions of Russian aggression, Ukrainian proof of their use is unique. The purpose of the article is to analyze the role of electronic educational environments in the process of training applicants for higher education in Ukraine in the realities of a large-scale war. General scientific methods (analysis, synthesis, deduction, and induction) and special pedagogical prognostic methods, modeling, and SWOT analysis methods were used. In the results, the general properties of the Internet educational platforms common in Ukraine, the peculiarities of using the Moodle and Prometheus platforms, and an approximate model of the electronic learning environment were discussed. The reasons for the popularity of Moodle among Ukrainian universities are analyzed, but vulnerable elements related to security are emphasized. It was also determined that the high cost of Prometheus software and less functionality made this learning environment less relevant. The conclusions state that the military actions drew the attention of universities in Ukraine to the formation of their own educational platforms. This is especially relevant for technical and military institutions of higher education.

Remote Distance Measurement from a Single Image by Automatic Detection and Perspective Correction

  • Layek, Md Abu;Chung, TaeChoong;Huh, Eui-Nam
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.8
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    • pp.3981-4004
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    • 2019
  • This paper proposes a novel method for locating objects in real space from a single remote image and measuring actual distances between them by automatic detection and perspective transformation. The dimensions of the real space are known in advance. First, the corner points of the interested region are detected from an image using deep learning. Then, based on the corner points, the region of interest (ROI) is extracted and made proportional to real space by applying warp-perspective transformation. Finally, the objects are detected and mapped to the real-world location. Removing distortion from the image using camera calibration improves the accuracy in most of the cases. The deep learning framework Darknet is used for detection, and necessary modifications are made to integrate perspective transformation, camera calibration, un-distortion, etc. Experiments are performed with two types of cameras, one with barrel and the other with pincushion distortions. The results show that the difference between calculated distances and measured on real space with measurement tapes are very small; approximately 1 cm on an average. Furthermore, automatic corner detection allows the system to be used with any type of camera that has a fixed pose or in motion; using more points significantly enhances the accuracy of real-world mapping even without camera calibration. Perspective transformation also increases the object detection efficiency by making unified sizes of all objects.