• Title/Summary/Keyword: cloud video service

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Real-time Video Playback Method for N-Screen Service Based on Windows Azure (Windows Azure 기반의 N-스크린 서비스를 위한 실시간 동영상 재생 기법)

  • Lee, Won-Joo;Lim, Heon-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.6
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    • pp.1-10
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    • 2014
  • In this paper, we propose a real-time video playback scheme for the N-Screen service based on Windows Azure. This scheme creates several playback blocks based on the performance of each node by non-uniform splitting of the original video. To reduce transcoding-time, it allocates the playback blocks to a corresponding node by transcoding the playback blocks. Through the simulation, we show that it is more effective to use real-time video playback for the N-screen service than the previous method. The proposed scheme splits an AVI format 300MB source video with non-uniform playback blocks. It allocates the playback blocks to the heterogeneous node of Windows Azure, the commercial cloud system and measures of transcoding-time by transcoding non-uniform playback blocks to mp4 and Flv format. As a result, the proposed scheme improves the performance of the N-screen service based on Windows Azure compared to the previous uniform split strategy.

A Hadoop-based Multimedia Transcoding System for Processing Social Media in the PaaS Platform of SMCCSE

  • Kim, Myoungjin;Han, Seungho;Cui, Yun;Lee, Hanku;Jeong, Changsung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.11
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    • pp.2827-2848
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    • 2012
  • Previously, we described a social media cloud computing service environment (SMCCSE). This SMCCSE supports the development of social networking services (SNSs) that include audio, image, and video formats. A social media cloud computing PaaS platform, a core component in a SMCCSE, processes large amounts of social media in a parallel and distributed manner for supporting a reliable SNS. Here, we propose a Hadoop-based multimedia system for image and video transcoding processing, necessary functions of our PaaS platform. Our system consists of two modules, including an image transcoding module and a video transcoding module. We also design and implement the system by using a MapReduce framework running on a Hadoop Distributed File System (HDFS) and the media processing libraries Xuggler and JAI. In this way, our system exponentially reduces the encoding time for transcoding large amounts of image and video files into specific formats depending on user-requested options (such as resolution, bit rate, and frame rate). In order to evaluate system performance, we measure the total image and video transcoding time for image and video data sets, respectively, under various experimental conditions. In addition, we compare the video transcoding performance of our cloud-based approach with that of the traditional frame-level parallel processing-based approach. Based on experiments performed on a 28-node cluster, the proposed Hadoop-based multimedia transcoding system delivers excellent speed and quality.

Understanding Watching Patterns of Live TV Programs on Mobile Devices: A Content Centric Perspective

  • Li, Yuheng;Zhao, Qianchuan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.9
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    • pp.3635-3654
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    • 2015
  • With the rapid development of smart devices and mobile Internet, the video application plays an increasingly important role on mobile devices. Understanding user behavior patterns is critical for optimized operation of mobile live streaming systems. On the other hand, volume based billing models on cloud services make it easier for video service providers to scale their services as well as to reduce the waste from oversized service capacities. In this paper, the watching behaviors of a commercial mobile live streaming system are studied in a content-centric manner. Our analysis captures the intrinsic correlation existing between popularity and watching intensity of programs due to the synchronized watching behaviors with program schedule. The watching pattern is further used to estimate traffic volume generated by the program, which is useful on data volume capacity reservation and billing strategy selection in cloud services. The traffic range of programs is estimated based on a naive popularity prediction. In cross validation, the traffic ranges of around 94% of programs are successfully estimated. In high popularity programs (>20000 viewers), the overestimated traffic is less than 15% of real happened traffic when using upper bound to estimate program traffic.

Home Screen Adaptive Next Generation Broadcasting Service using MSA-ABR (MSA-ABR을 이용한 홈 스크린 적응형 차세대 방송 서비스 연구)

  • Mariappan, Vinayagam;Lee, Minwoo;Lee, Seungyoun;Lee, Junghoon;Lee, Juyoung;Lim, Yunsik;Cha, Jaesang
    • Journal of Satellite, Information and Communications
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    • v.11 no.3
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    • pp.37-42
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    • 2016
  • In this paper, in today's highly complex video and broadcast operations, broadcasters are constantly challenged to reliably deliver low-latency, high-quality video to multiscreen audiences on-air and online. The Adaptive Bit Rate (ABR) protocols enable internet video to a wide range of multiscreen devices. However, video quality is often marginal and would prove unacceptable for valued linear broadcast content delivered to the Big Screen today. The Media information processing technology advances in ABR enables service providers to take control and offer quality managed linear video services to ALL screens in the home, including the Big Screen, with a single unified IP Video infrastructure. The New Multiscreen-Assisted ABR (MSA-ABR) delivery management system proposed using Cloud based multicast-assisted ABR for a broadcast facility that performs routing of contribution content and online publishing services within a virtual, centralized cloud infrastructure.

Mobile Cloud Service Platform for Supporting Business Tasks (기업 업무 지원을 위한 모바일 클라우드 서비스 플랫폼)

  • You, Dae-Sang;Ko, Kwang-Il;Maeng, Seung-Ryol;Jin, Go-Whan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.9
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    • pp.2113-2120
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    • 2013
  • As a smart mobile device is gaining popularity as a tool to utilize internet services, the demand on the cloud service (which eliminates the spatial and/or temporal restrictions in enjoying the services) is increasing. This trend also has an effect on the style of performing business tasks so that the concept of 'smart-work' (e.g. doing business tasks in anywhere and anytime) is being spread over the industries. The facilities for the smart-work is, however, focused on providing the tools designed to supporting business tasks such as co-working in writing documents, video conference, searching data via smart (mobile) devices neglecting the industries' needs for the infrastructure by which they can create their own business applications and mobile cloud services at a low (or moderate) price. The paper proposes a mobile cloud service platform, which provides an SDK for developing business applications and offers the applications to smart mobile devices as a PaaS (Platform as a Service).

Client Technology on a Server for Mobile Cloud

  • Nguyen, Tien-Dung;Biao, Song;Wei, Tang;Lee, Jun-Hyung;Huh, Eui-Nam
    • Information and Communications Magazine
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    • v.28 no.10
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    • pp.3-10
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    • 2011
  • The increasing ubiquity of wireless networks and decreasing cost of hardware is fueling a proliferation of mobile devices. These devices are enabling a new revolution in mobile technology, not only running locally on them, but running on cloud as a service as well. From web browsing, email, or video conferencing, presentations to movie and music entertainment or games, multimedia applications, mobile cloud enables providing such diverse applications. Many technologies have been designed to address the limited hardware and performance in thin client PC. However, with the assorted network and graphic condition, those proposed technologies is obligated to alter aim to adapt mobile cloud. In this paper, we provide a survey of client technology on a Server that can be sufficed the requirements of Mobile Cloud. We also analyze each technology and classify with its individual difficulties and challenges.

VDI Performance Optimization with Hybrid Parallel Processing in Thick Client System under Heterogeneous Multi-Core Environment (Heterogeneous 멀티 코어 환경의 Thick Client에서 VDI 성능 최적화를 위한 혼합 병렬 처리 기법 연구)

  • Kim, Myeong-Seob;Huh, Eui-Nam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.3
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    • pp.163-171
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    • 2013
  • Recently, the requirement of processing High Definition (HD) video or 3D application on low, mobile devices has been expanded and content data has been increased as well. It is becoming a major issue in Cloud computing where a Virtual Desktop Infrastructure (VDI) Service needs efficient data processing ability to provide Quality of Experience (QoE) in Cloud computing. In this paper, we propose three kind of Thick-Thin VDI Service which can share and delegate VDI service based on Thick Client using CPU and GPU. Furthermore, we propose and discuss the VDI Service Optimization Method in mixed CPU and GPU Heterogeneous Environment using CPU Parallel Processing OpenMP and GPU Parallel Processing CUDA.

A Video Encryption Based Approach for Privacy Protection of Video Surveillance Service (개인정보보호를 위한 영상 암호화 아키텍처 연구)

  • Kim, Jeongseok;Lee, Jaeho
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.12
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    • pp.307-314
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    • 2020
  • The video surveillance service is being widely deployed around our lives and the service stores sensitive data such as video streams in the cloud over the Internet or the centralized data store in an on-premise environment. The main concerning of these services is that the user should trust the service provider how secure the video or data is stored and handled without any concrete evidence. In this paper, we proposed the approach to protecting video by PKI (public key infrastructure) with a blockchain network. The video is encrypted by a symmetric key, then the key is shared through a blockchain network with taking advantage of the PKI mechanism. Therefore, the user can ensure the sensitive data is always kept secure and traceable in its lifecycle.

Data hiding in partially encrypted HEVC video

  • Xu, Dawen
    • ETRI Journal
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    • v.42 no.3
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    • pp.446-458
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    • 2020
  • In this study, an efficient scheme for hiding data directly in partially encrypted versions of high efficiency video coding (HEVC) videos is proposed. The content owner uses stream cipher to selectively encrypt some HEVC-CABAC bin strings in a format-compliant manner. Then, the data hider embeds the secret message into the encrypted HEVC videos using the specific coefficient modification technique. Consequently, it can be used in third-party computing environments (more generally, cloud computing). For security and privacy purposes, service providers cannot access the visual content of the host video. As the coefficient is only slightly modified, the quality of the decrypted video is satisfactory. The encrypted and marked bitstreams meet the requirements of format compatibility, and have the same bit rate. At the receiving end, data extraction can be performed in the encrypted domain or decrypted domain that can be adapted to different application scenarios. Several standard video sequences with different resolutions and contents have been used for experimental evaluation.

Real-time Video Playback Method for N-Screen Service on Cloud Computing (클라우드 컴퓨팅에서 N-스크린 서비스를 위한 실시간 동영상 재생 기법)

  • Lee, Won Joo;Kim, Chang Hyeon;Lim, Heon Yong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.01a
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    • pp.7-8
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    • 2013
  • 본 논문에서는 클라우드 컴퓨팅에서 N-스크린 서비스를 위한 실시간 재생 기법을 제안한다. 이 기법은 동영상을 분할하여 블록을 생성하고, 해당 블록을 변환하여 실시간으로 재생한다. 또한, 요청된 포맷에 따라 변환하는 방식으로 여러 디바이스에 최적화하여 실시간으로 재생 서비스를 제공할 수 있기 때문에 스토리지 사용량도 기존 동영상 서비스 방식에 비해 유리하다.

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