• Title/Summary/Keyword: Value Creative Engineering

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A Study on the Creative Value Innovation Strategy and Creative Value Design (기업 경쟁력 강화를 위한 창의 가치 혁신 전략과 창의 가치 설계에 관한 연구)

  • Lee, Kang-Koon
    • Proceedings of the Korean Society for Quality Management Conference
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    • 2006.11a
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    • pp.396-403
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    • 2006
  • 글로벌경쟁 시대에 지속가능한 성장(sustainable growth)을 달성하기 위해서는 경영환경 변화에 대한 신속하고도 유연한 전략적 대응이 요구된다. 이를 위해서는 고객과 시장의 요구에 대한 적극적 대응을 토대로 경쟁자가 쉽게 모방할 수 없는 차별적인 경쟁우위의 확보와 함께 조직의 핵심역량을 강화해 나가야 한다. 본 연구에서는 기업경쟁력 향상을 위한 창의가치혁신 전략과 이에 따른 창의가치설계(Creative Value Design) 방법론을 제안한다

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The Necessity of Visual Communication for Creative Thinking in the field of IT (IT분야의 창의적 발상을 위한 비주얼 커뮤니케이션의 필요성)

  • Kwon, Hyo-Jeong
    • Journal of Korea Multimedia Society
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    • v.17 no.11
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    • pp.1345-1353
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    • 2014
  • In a situation where the demand for creative talent creating new values and ideas is increasing day by day in the 21st century, students dealing with technology in the IT field have quite insufficient communication skills of materializing ideas and logically visualizing them. Therefore, the importance of systematic means of expression and methodology that can convey ideas more effectively and sensitively in the IT field is increasing. In this study, we recognized the importance of idea visualization education in the IT field by reviewing the relevant theory and examining creative thinking system cases and sought a more systematic visual communication method by investigating the awareness on creative thinking and expression. The results obtained in this study are considered to not only provide academic value as basic research in building new education programs in the IT sector in the future but be an opportunity for further research associated with creative talent training.

An Efficient Idea Creation Method of Design Value Engineering for Construction Projects (건설 프로젝트 설계VE의 효율적인 아이디어 창출 방법)

  • Kim, Soo-Yong;Yang, Jin-Kook
    • Korean Journal of Construction Engineering and Management
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    • v.7 no.1 s.29
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    • pp.55-63
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    • 2006
  • As value engineering in design phase is big in the effect of application, analysis by systematic procedures is required. The most important part is the stage of creation for making of idea. It takes much time for us to make good idea involving the brainstorming and delphi in recent making idea. It is expected because most experts in participating in design value engineering is to approach with less effective method. In this study we suggest that application of ASIT(Advanced Systematic Inventive Thinking) is the method as way of creative idea making. ASIT is expected to perform Idea making with systematic procedure and to create effective idea in short time.

Characteristics of Cost Reduction Strategies at Pre-Construction Stages - Focused on Best Practice Cases - (시공이전단계 원가절감 전략의 특징에 관한 연구 - 모범적 성공사례를 중심으로 -)

  • Jung Hui-Ok;Kim Han-Soo
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2004.11a
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    • pp.616-619
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    • 2004
  • The term 'cost reduction' often carries a negative image in a sense of sacrifice of other management elements such as qualify, safety, client satisfaction, etc. However creative cost reduction approaches can achieve not only cost reduction itself but also value for money. The objective of this paper is to identify and discuss major characteristics of creative cost reduction strategies from best practice cases of Constructing Excellence.

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Explosive History applied to plan in Storytelling and Construction Management(Value Creative Engineering) (화약의 역사를 스토리텔링으로 한 건설사업(가치창조공학)에 적용 방안)

  • Park, Ju-Han;Ahn, Myung-Seog;Ryu, Hyun-Min
    • Explosives and Blasting
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    • v.31 no.1
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    • pp.87-92
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    • 2013
  • Although precision blasting constructions are increased by explosive industry, the studies on the history of explosive are small in number. In this study, we tried to find the origin of explosive and make it, which we found, be storization to develop the technology of modern explosive and blasting. Also, we presented the methods that apply storytelling about the explosive technology to construction project.

The Development of Competency-Based Extracurricular and its Operating System for developing creative-convergent talent (창의융합인재양성을 위한 역량중심 비교과과정 개발 및 운영체계에 관한 연구)

  • Kim, Young-mi
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.10
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    • pp.1987-1993
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    • 2016
  • The core value of the college of Interdisciplinary & Creative Studies is rely on the supporting system which can develop the learners' practical 'performing' competency. For aiming this, educational process of university constitutes the competencies which can be expected at the local field and develop the competency-oriented extracurricular & its operating system. Defining the creative convergent talent, as 'collaborative creative convergent one, bricoleur' and categorizes core competency named as TX competency. T competency contains humanities and the professionals of each major field needed. X competency consists of creative problem solving, convergent thinking ability, self-oriented learning ability and cooperative leadership. Developing extracurriculum & its operating system learners can be exposured the systemic learning and managing process. They can develop their potential abilities and can accumulate a proper mileage at their learning achievement. This research can be expected as a model of competency-based extracurriculum and its operating system which can develop learners' multiple competency overcoming the limit scope of curriculum.

Education Equipment and Its Application for Indoor Position Recognition Using Inertial Measurement Unit Sensor (IMU센서를 이용한 실내 위치 인식 교육용 장비 및 응용)

  • Seo, Bo-In;Yu, YunSeop
    • Journal of Practical Engineering Education
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    • v.10 no.2
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    • pp.119-124
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    • 2018
  • Educational equipment that enables the user or device to recognize the indoor position by using the acceleration and angular velocity of the IMU (Inertial Measurement Unit) sensor is introduced. With this educational equipment, various position recognition and tracking algorithms can be learned and creative engineering design works can be realized. The data value of the IMU sensor is transmitted to the MCU (microcontroller unit) through $I^2C$ (Inter-Integrated Circuit), and the indoor position recognition algorithm is applied by processing the data value through the filter and numerical method. It is then designed to use wireless communication to send and receive processed values and to be recognized by the user. As an example using this equipament, the case of "Implementation and recognition of virtual position using computation of moving direction and distance using IMU sensor" is introduced, and various creative engineering design application is discussed.

A Novel on Auto Imputation and Analysis Prediction Model of Data Missing Scope based on Machine Learning (머신러닝기반의 데이터 결측 구간의 자동 보정 및 분석 예측 모델에 대한 연구)

  • Jung, Se-Hoon;Lee, Han-Sung;Kim, Jun-Yeong;Sim, Chun-Bo
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.257-268
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    • 2022
  • When there is a missing value in the raw data, if ignore the missing values and proceed with the analysis, the accuracy decrease due to the decrease in the number of sample. The method of imputation and analyzing patterns and significant values can compensate for the problem of lower analysis quality and analysis accuracy as a result of bias rather than simply removing missing values. In this study, we proposed to study irregular data patterns and missing processing methods of data using machine learning techniques for the study of correction of missing values. we would like to propose a plan to replace the missing with data from a similar past point in time by finding the situation at the time when the missing data occurred. Unlike previous studies, data correction techniques present new algorithms using DNN and KNN-MLE techniques. As a result of the performance evaluation, the ANAE measurement value compared to the existing missing section correction algorithm confirmed a performance improvement of about 0.041 to 0.321.

The Right Understanding Of Value Engineering(VE) (VE에 대한 올바른 이해)

  • Kim, Tae-Joon
    • Journal of the Korean Professional Engineers Association
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    • v.39 no.4 s.187
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    • pp.38-41
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    • 2006
  • Value Engineering(VE) is the systematic activity to make a Alternatives for user's needs with an access by function analysis, creative thoughts, and the lowest life cycle cost. However, the current activity called VE is to make a Alternatives by experience and to make a report in similar to VE format. The right understanding of the concept and the process of VE is required for more effective Alternatives and VE activity with reliability.

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A Study on role of Science Museum for STEAM Education (융합교육에 있어서 과학관의 역할 연구)

  • Yoon, Young-doo;Choi, Hun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.6
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    • pp.1353-1358
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    • 2015
  • The creative economy is the industrialization era, the information age, knowledge-based economy, linking the new economic paradigm. The core words of the creative economy are stand for creativity, innovation, consumer protection and utilization of intellectual property. Creative ideas are combined with software technology will make innovative ecosystem-based structured market such as Apple, Google, Facebook. Intangible assets attributable to creativity than ever before in human history that is important as the economic value. In addition, innovative ideas, creativity and economic growth beyond the knowledge and information society is required. Because the core has a fusion of science and technology, industry, culture and industry convergence, various genres of creative activity support, and cultural and high-tech fusion industries, such as content creation and job creation through economic traction is needed. In this study, we analyze the case of the US Smithsonian Institution proposes the direction of Science Museum in creative workforce.