• Title/Summary/Keyword: Space Convergence

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APPROXIMATION THEOREM FOR CONTRACTION C-SEMIGROUPS

  • Lee, Young S.
    • Korean Journal of Mathematics
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    • v.18 no.3
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    • pp.253-259
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    • 2010
  • In this paper we establish approximation of contraction C-semigroups on the extrapolation space $X^C$, by showing the equicontinuity of contraction C-semigroups on $X^C$.

A Numerical Modeling of Smoke Behavior and Detection for Fire Developed in International Space Station (국제우주정거장 내부 화재시 연기거동 및 감지특성에 관한 수치 모델링)

  • Park, Seul-Hyun;Lee, Joo-Hee;Kim, Youn-Kyu;Hwang, Cheol-Hong
    • Fire Science and Engineering
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    • v.26 no.6
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    • pp.51-56
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    • 2012
  • The onset of fire on the International Space Station (ISS) is a critical problem that can threaten the life of crew members onboard and thus instantaneous fire detection and extinguishment technology has been considered as one of the most important aspects in the ISS operation. In the present study, a numerical analysis was performed to better understanding of the characteristics of smoke behaviors and detection in a pressurized module of the ISS using the NIST Fire Dynamic Simulator (FDS). Numerical results indicate that the smoke flow patterns under zero-gravity condition are clearly different from those under normal gravity condition. In addition, the results obtained from numerical simulations coupled with the PM internal flows are expected to provide basic and useful information in designing the microgravity fire detection devices and establishing in fire response protocol for astronauts or the crew members.

Design and Performance of an Automated Bioreactor for Cell Culture Experiments in a Microgravity Environment

  • Kim, Youn-Kyu;Park, Seul-Hyun;Lee, Joo-Hee;Choi, Gi-Hyuk
    • Journal of Astronomy and Space Sciences
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    • v.32 no.1
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    • pp.81-89
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    • 2015
  • In this paper, we describe the development of a bioreactor for a cell-culture experiment on the International Space Station (ISS). The bioreactor is an experimental device for culturing mouse muscle cells in a microgravity environment. The purpose of the experiment was to assess the impact of microgravity on the muscles to address the possibility of long-term human residence in space. After investigation of previously developed bioreactors, and analysis of the requirements for microgravity cell culture experiments, a bioreactor design is herein proposed that is able to automatically culture 32 samples simultaneously. This reactor design is capable of automatic control of temperature, humidity, and culture-medium injection rate; and satisfies the interface requirements of the ISS. Since bioreactors are vulnerable to cell contamination, the medium-circulation modules were designed to be a completely replaceable, in order to reuse the bioreactor after each experiment. The bioreactor control system is designed to circulate culture media to 32 culture chambers at a maximum speed of 1 ml/min, to maintain the temperature of the reactor at $36{\pm}1^{\circ}C$, and to keep the relative humidity of the reactor above 70%. Because bubbles in the culture media negatively affect cell culture, a de-bubbler unit was provided to eliminate such bubbles. A working model of the reactor was built according to the new design, to verify its performance, and was used to perform a cell culture experiment that confirmed the feasibility of this device.

Medial Axis Detection of Stripes Using LoG Scale-Space (LoG Scale-Space를 이용한 라인의 중심축 검출)

  • Byun, Ki-Won;Nam, Ki-Gon;Joo, Jae-Heum
    • Journal of the Institute of Convergence Signal Processing
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    • v.11 no.3
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    • pp.183-188
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    • 2010
  • In this paper we propose a detection method of the medial axis of the continuous stripes on the LoG scale-space. Our method detects the medial axis of continuous stripes iteratively by varying the scale of LoG operator. Small-scale LoG operator detects two +/- pole pairs centered on the edge positions of stripe by the zero-crossing detection. The more increase the scale of LoG scale-space, the more close two poles to the medial axis of stripe. The medial axis of continuous stripe is the position where two poles is overlapped. The proposed method detected robustly the medial axis of continuous stripes stronger than the thinning methods used to binary image.

An Essay on the Future of Metaverse as the Harmony Space Both of Homo Ludens and Homo Fabre (호모 루덴스와 호모 파베르의 융화 공간으로서 메타버스의 미래)

  • Oh, Min Jung;Kim, Jonggyu
    • Journal of the Korea Convergence Society
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    • v.12 no.9
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    • pp.127-136
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    • 2021
  • Using the perspective of cultural philosophy, this paper aims to consider the possibility that the future metaverse will be developed into a cultural space for human beings. The redirection of the approach to understanding the metaverse space is necessary. And, this paper critically reviews the dangers of understanding the dichotomous space of reality and virtuality, and mobilized humanistic imagination through the film Ready Player One. Ultimately, the space the future metaverse grows into will be a cultural space run by both homo fabre and homo ludens.

A STRONG LAW OF LARGE NUMBERS FOR AANA RANDOM VARIABLES IN A HILBERT SPACE AND ITS APPLICATION

  • Ko, Mi-Hwa
    • Honam Mathematical Journal
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    • v.32 no.1
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    • pp.91-99
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    • 2010
  • In this paper we introduce the concept of asymptotically almost negatively associated random variables in a Hilbert space and obtain the strong law of large numbers for a strictly stationary asymptotically almost negatively associated sequence of H-valued random variables with zero means and finite second moments. As an application we prove a strong law of large numbers for a linear process generated by asymptotically almost negatively random variables in a Hilbert space with this result.

THE PROXIMAL POINT ALGORITHM IN UNIFORMLY CONVEX METRIC SPACES

  • Choi, Byoung Jin;Ji, Un Cig
    • Communications of the Korean Mathematical Society
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    • v.31 no.4
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    • pp.845-855
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    • 2016
  • We introduce the proximal point algorithm in a p-uniformly convex metric space. We first introduce the notion of p-resolvent map in a p-uniformly convex metric space as a generalization of the Moreau-Yosida resolvent in a CAT(0)-space, and then we secondly prove the convergence of the proximal point algorithm by the p-resolvent map in a p-uniformly convex metric space.

A Study on the Expansion of Fully Autonomous Vehicles into Residential Space (완전 자율주행 자동차의 주거공간으로의 확장에 대한 연구)

  • Lee, Hyun-Wook;Pan, Young-Hwan
    • Journal of the Korea Convergence Society
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    • v.11 no.10
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    • pp.71-79
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    • 2020
  • Due to the recent changes in residential value, user needs for various spaces in residential space are increasing. However, it is not easy to change and reconstruct the first residential form according to the needs of the user due to the characteristics of the residential space where movement and deformation are difficult. Therefore, this study aims to derive a plan to meet user needs according to changing residential value by using fully autonomous vehicles with a concept of space that can be moved. First, the existing residential space was classified through literature research, and based on this, the space type of the fully autonomous vehicle for the residential was derived through user research. Then, through the survey method and statistical analysis, user needs analysis for residential space, usefulness analysis of derived space type and type specification were carried out. Finally, based on the results of the study, the design direction of the fully autonomous vehicle for residential purpose was presented. Based on the user's perception, it is meaningful that it categorizes the space of the fully autonomous vehicle for residential purposes and suggests the design direction.

A Study on the Aesthetic Experience in the Playful Space using Art and Technology (예술과 테크놀러지를 활용한 유희적 공간에서의 미적 경험에 관한 연구)

  • Kim, Seyoung
    • Korean Institute of Interior Design Journal
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    • v.22 no.3
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    • pp.61-69
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    • 2013
  • The conventional boundaries between art and technology are being torn down by the development of science in the 21st century. It is fulfilling the convergence to emphasize two-way communication. This research is to study the aesthetic experience of the space design which appeared in the playful space of art and technology. The purpose of this study is to analyze the expression and characteristics of the art and technology applied for the playful space, to present the intrinsic value of aesthetic experience, and finally to focus on the necessity of aesthetic experience in modern society. In the Playful space of art and technology, research methods and settings of the range to study the aesthetic experience are as follows: First, establish a theoretical consideration about the concept and characteristics of the aesthetic experience, based on Philosophical theories. Second, analyze the meaning of art and the expression elements and characteristics by using technology. Third, discuss the concept of play and features of aesthetic experience in the playful space. Fourth, investigate analysis of the case studies, focused on the architecture and space design announced through the media recently. Finally, proposes the value for the applicability of aesthetic experience that appears playful space works affect us. I saw the aesthetic experience that appears playful space independent reaction and lead to behavioral changes and physical experience to maximize the effectiveness of participation. and it is to maximize a pleasurable experience, while increasing the commitment to participate in the space. Expressions using art and technology are activated by stimulation of the emotional experience, creating a new aesthetic experience. In the modern, the new environment is being created by the convergence of art and technology and it stimulates the imagination of art. Also, it has been newly regulated the meaning of human emotions and consciousness in the new space, surrounded by technology.

A study on the Development of School Space Design by User Participation Design (사용자 참여 설계에 의한 학교 공간디자인 개발에 대한 연구)

  • Choi, Jin Sik
    • Journal of Convergence for Information Technology
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    • v.11 no.10
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    • pp.27-35
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    • 2021
  • The purpose of this study is to perform spatial restructuring by user participation design as one of the school space innovation projects. The contents of this study were conducted through the process of deriving and applying various requirements and specific ideas while communicating through the user participation process targeting Y Elementary School in Busan. As a result of the study, the space design was pursued in various ways, away from the uniform educational space of grades 1-6. This study focuses on the development of various space designs that reflect the characteristics of each grade level, and it is characterized by a built-in cabinet for each person to secure a personal space. For a space created by innovation, It can be seen that for a space created by innovation, it is essential to design based on the user participation of various people who use the space.