• Title/Summary/Keyword: Real-time Middleware

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Real-Time Bandwidth Management Service for Effective Multiple Isochronous Streaming Transmission in IEEE1394 based Home Network (IEEE1394 기반 홈네트워크에서 효율적인 다중 등시성 스트리밍 전송을 위한 실시간 대역폭 관리 서비스)

  • Chae Hwa-Young;Jung Gi-Hoon;Kang Soon-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.9B
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    • pp.838-847
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    • 2006
  • In order to support multiple multimedia streaming services in home networks, many critical issues must be considered. In addition, handling the shortage of network bandwidth is one of the most significant and complicated issues. In this paper, real-time bandwidth management service is suggested as a solution to the problem regarding the IEEE1394-based home network. In order to handle the shortage of network bandwidth and to enhance the bus utilization rate, the proposed service combines two methods. First, the bus bandwidth management function determines the state of the network bandwidth and restores the residual bandwidth, which is excessively occupied by a streaming service, to the available free bandwidth. Second, the Isochronous Streaming (IS) Scheduler manages all streaming services according to priority. In order to test the proposed service, we implemented a prototype steaming management middleware and evaluated it by using the IEEE1394 network test-bed.

Processing of Sensor Data Stream for OSGi Frameworks (OSGi를 위한 실시간 센서 데이터스트림 처리 방법)

  • Cha, Ji-Yun;Byun, Yung-Cheol;Lee, Dong-Cheal
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.5
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    • pp.1014-1021
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    • 2009
  • In an environment of home network where a number of technologies including heterogeneous hardware platforms, networking and protocols, middleware systems, and etc, exist, OSGi provides a platform for deployment and sharing of services managed in hardware and guarantees compatibility among applications. However, only simple control and processing of event data are considered in a home network using OSGi, and the consideration about real time processing of data stream generated by sensors is not enough. Therefore, researches allowing users to effectively develop OSGi applications by using various kinds of sensors generating data streams in the home network environment using OSGi are needed. In this paper, we propose an effective method of processing various types of real time data streams supplied to OSGi applications, including filtering, grouping, and counting, etc.

Message Encryption Methods for DDS Security Performance Improvement (DDS Security 성능 향상을 위한 메시지 암호화 기법 연구)

  • Han, Jae-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.11
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    • pp.1554-1561
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    • 2018
  • This paper surveys the DDS, a real - time communication middleware, and proposes ways to improve the DDS secure communication performance. DDS is a communication middleware standard by the OMG. The OMG has released the DDS Security standard to resolve the security issues. The security performance of DDS can be considered into transmission speed and confidentiality. In terms of confidentiality, AES-GCM, currently the encryption algorithm specified by DDS Security, is a very strong encryption algorithm, but there are well known weaknesses associated with authentication. In terms of speed, The computational load for the security function is a restriction to use DDS in systems which requires real-time performance. Therefore, in order to improve the DDS security, algorithms that are faster than AES-GCM and strong in encryption strength are needed. In this paper, we propose a DDS message encryption method applying AES-OCB algorithm to meet these requirements and Compared with the existing DDS, the transmission performance is improved by up to 12%.

Queuing Time Computation Algorithm for Sensor Data Processing in Real-time Ubiquitous Environment (실시간 유비쿼터스 환경에서 센서 데이터 처리를 위한 대기시간 산출 알고리즘)

  • Kang, Kyung-Woo;Kwon, Oh-Byung
    • Journal of Intelligence and Information Systems
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    • v.17 no.1
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    • pp.1-16
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    • 2011
  • The real-time ubiquitous environment is required to be able to process a series of sensor data within limited time. The whole sensor data processing consists of several phases : getting data out of sensor, acquiring context and responding to users. The ubiquitous computing middleware is aware of the context using the input sensor data and a series of data from database or knowledge-base, makes a decision suitable for the context and shows a response according to the decision. When the real-time ubiquitous environment gets a set of sensor data as its input, it needs to be able to estimate the delay-time of the sensor data considering the available resource and the priority of it for scheduling a series of sensor data. Also the sensor data of higher priority can stop the processing of proceeding sensor data. The research field for such a decision making is not yet vibrant. In this paper, we propose a queuing time computation algorithm for sensor data processing in real-time ubiquitous environment.

Development of real-time monitoring system using wired and wireless networks ina full-scale ship

  • Paik, Bu-Geun;Cho, Seong-Rak;Park, Beom-Jin;Lee, Dong-Kon;Bae, Byung-Dueg
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.2 no.3
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    • pp.132-138
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    • 2010
  • In the present study, the real-time monitoring system is developed based on the wireless sensor network (WSN) and power line communication (PLC) employed in the 3,000-ton-class training ship. The WSN consists of sensor nodes, router, gateway and middleware. The PLC is composed of power lines, modems, Ethernet gateway and phase-coupler. The basic tests show that the ship has rather good environments for the wired and wireless communications. The developed real-time monitoring system is applied to recognize the thermal environments of main-engine room and one cabin in the ship. The main-engine room has lots of heat sources and needs careful monitoring to satisfy safe operation condition or detect any human errors beforehand. The monitoring is performed in two regions near the turbocharger and cascade tank, considered as heat sources. The cabin on the second deck is selected to monitor the thermal environments because it is close to the heat source of main engine. The monitoring results of the cabin show the thermal environment is varied by the human activity. The real-time monitoring for the thermal environment would be useful for the planning of the ventilation strategy based on the traces of the human activity against inconvenient thermal environments as well as the recognizing the temperature itself in each cabin.

Design of Web-Based Simulation Framework for Real-Time Infographics (실시간 인포그래픽을 위한 웹 기반의 시뮬레이션 프레임워크 설계)

  • Shin, Seung-Hyeok
    • Journal of Advanced Navigation Technology
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    • v.19 no.5
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    • pp.411-416
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    • 2015
  • The service size of an IoT environment is determined by the various types of sensors. A gateway for relaying sensor information from various sensors is a representative middleware system, and an infographics showing the information with a graphical presentation of data and information is a client system for representing real-time information efficiently, it is necessary a similar test bed with IoT environment to develop a real-time infographics displaying a large amount of information effectively. The testing tools used in developing the existing network systems are mostly made to be suitable for functional testing and performance testing of the driven unit. In this paper, we proposed a mean which is web-based simulation framework to create a variety of information required for real-time infographics development, and evaluate the function of the system proposed by the test function of the comparison with the previous network test tool.

Design of Real time Vital Signal Streaming Service Based on Self-Organizing Internet of Things Platform (자율군집 IoT 플랫폼기반 실시간 생체신호 스트리밍 서비스 설계)

  • Kim, Hyunho;Son, Taeyoung;Kang, Soonju
    • KIISE Transactions on Computing Practices
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    • v.23 no.7
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    • pp.434-439
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    • 2017
  • More and more people are suffering from sleep disturbance, which can have many different causes. The healthcare industry, which can help people with this disability, is one technology that is currently in the spotlight. However, current services are vulnerable to data concentration, because they are simple telemedicine services that transmit all data to a remote server and process the data on the server. They have a disadvantage in that the data cannot be streamed in real time by synchronizing the biometric data of remotely protected persons. In order to solve this problem, we propose a service structure for streaming biometric data of protected persons to a hospital or guardian in real time, using a self-organizing distributed middleware platform without a central server. We prove that it is possible to provide an effective streaming service by evaluating the service start time and average delay time.

Optimizing the Design of M2M Device and Methodology for Integrating 4M Manufacturing Resources (M2M Device최적화 설계와 4M 생산자원 정보통합)

  • Yoon, Jai-Young;Kim, Han-Gyu;Lee, Sung-Geun;Heo, Young-Sook;Cha, Suk-Keun
    • Journal of the Korean Society for Precision Engineering
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    • v.29 no.4
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    • pp.380-385
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    • 2012
  • This paper contains the optimized M2M technology, and the information of production resource of 4M, which understanding the roles and functions of M2M Device, and the explanation of its effectiveness, and the information of optimized M2M Device in IT convergence point of view. In addition, this content also points out the optimized M2M Device, analyzes and collects various type of management information which emphasizes the need for a common platform's were Middleware, and Auto-Configuration, WebLine Monitoring, WebService through the functionality of an integrated management information supports the productions by digitizing the information with standardized data for management efficiency.

Development of Scene Graph Library for Mobile Platforms (모바일 플랫폼을 위한 장면그래프 라이브러리 개발)

  • Kim, Jun-Ho;Seo, Jin-Seok;Park, Chang-Hoon;Hwang, Jane;Ko, Hee-Dong
    • Journal of Korea Multimedia Society
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    • v.13 no.5
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    • pp.792-801
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    • 2010
  • In this paper, we introduce a novel scene graph library for mobile platforms, called the 'Mobile OpenSceneGraph (Mobile OSG)', as a mobile graphics middleware. Our mobile scene graph library supports several nice properties, including platform-independence, extensibility, touch-based UI supports, and compatibility, by carefully adapting the OpenSceneGraph library, one of the most widely used graphics middlewares for desktop platforms, to mobile platforms. We validate the usefulness of the proposed library for mobiles with the several experimental results including real-time rendering, camera manipulations with a touch-based UI, and animations with switching geometric nodes.

Big Data Refining System for Environmental Sensor of Continuous Manufacturing Process using IIoT Middleware Platform (IIoT 미들웨어 플랫폼을 활용한 연속 제조공정의 환경센서 빅데이터 정제시스템)

  • Yoon, Yeo-Jin;Kim, Tea-Hyung;Lee, Jun-Hee;Kim, Young-Gon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.4
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    • pp.219-226
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    • 2018
  • IIoT(Industrial Internet of Thing) means that all manufacturing processes are informed beyond the conventional automation of process automation. The objective of the system is to build an information system based on the data collected from the sensors installed in each process and to maintain optimal productivity by managing and automating each process in real time. Data collected from sensors in each process is unstructured and many studies have been conducted to collect and process such unstructured data effectively. In this paper, we propose a system using Node-RED as middleware for effective big data collection and processing.