• Title/Summary/Keyword: Public art

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Structural health monitoring of a cable-stayed bridge using smart sensor technology: deployment and evaluation

  • Jang, Shinae;Jo, Hongki;Cho, Soojin;Mechitov, Kirill;Rice, Jennifer A.;Sim, Sung-Han;Jung, Hyung-Jo;Yun, Chung-Bangm;Spencer, Billie F. Jr.;Agha, Gul
    • Smart Structures and Systems
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    • v.6 no.5_6
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    • pp.439-459
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    • 2010
  • Structural health monitoring (SHM) of civil infrastructure using wireless smart sensor networks (WSSNs) has received significant public attention in recent years. The benefits of WSSNs are that they are low-cost, easy to install, and provide effective data management via on-board computation. This paper reports on the deployment and evaluation of a state-of-the-art WSSN on the new Jindo Bridge, a cable-stayed bridge in South Korea with a 344-m main span and two 70-m side spans. The central components of the WSSN deployment are the Imote2 smart sensor platforms, a custom-designed multimetric sensor boards, base stations, and software provided by the Illinois Structural Health Monitoring Project (ISHMP) Services Toolsuite. In total, 70 sensor nodes and two base stations have been deployed to monitor the bridge using an autonomous SHM application with excessive wind and vibration triggering the system to initiate monitoring. Additionally, the performance of the system is evaluated in terms of hardware durability, software stability, power consumption and energy harvesting capabilities. The Jindo Bridge SHM system constitutes the largest deployment of wireless smart sensors for civil infrastructure monitoring to date. This deployment demonstrates the strong potential of WSSNs for monitoring of large scale civil infrastructure.

Alzheimer's Disease Classification with Automated MRI Biomarker Detection Using Faster R-CNN for Alzheimer's Disease Diagnosis (치매 진단을 위한 Faster R-CNN 활용 MRI 바이오마커 자동 검출 연동 분류 기술 개발)

  • Son, Joo Hyung;Kim, Kyeong Tae;Choi, Jae Young
    • Journal of Korea Multimedia Society
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    • v.22 no.10
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    • pp.1168-1177
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    • 2019
  • In order to diagnose and prevent Alzheimer's Disease (AD), it is becoming increasingly important to develop a CAD(Computer-aided Diagnosis) system for AD diagnosis, which provides effective treatment for patients by analyzing 3D MRI images. It is essential to apply powerful deep learning algorithms in order to automatically classify stages of Alzheimer's Disease and to develop a Alzheimer's Disease support diagnosis system that has the function of detecting hippocampus and CSF(Cerebrospinal fluid) which are important biomarkers in diagnosis of Alzheimer's Disease. In this paper, for AD diagnosis, we classify a given MRI data into three categories of AD, mild cognitive impairment, and normal control according by applying 3D brain MRI image to the Faster R-CNN model and detect hippocampus and CSF in MRI image. To do this, we use the 2D MRI slice images extracted from the 3D MRI data of the Faster R-CNN, and perform the widely used majority voting algorithm on the resulting bounding box labels for classification. To verify the proposed method, we used the public ADNI data set, which is the standard brain MRI database. Experimental results show that the proposed method achieves impressive classification performance compared with other state-of-the-art methods.

A Study for properties of Subdivision to 3D game character education (3D 게임 캐릭터 교육을 위한 Subdivision 특성 연구 (3ds Max의 Open subdivision을 중심으로))

  • Cho, Hyung-ik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.210-212
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    • 2016
  • Today, video games created via 3D softwares become a core part of the essential the video game contents field because their properties that can produce more easier than 2D games and can save budget of contents makings. It is very important that reducing polygon counts of 3D characters and environments for Gaming optimization. We can formulate elaborate 3D game models with low polygon counting in virtue of technological advancements, and these technologies continue to evolve. In 2012, Pixar made public Open subdivision which is the new technology to make high quality 3D models with low polygons and distributed that via Open source verification. This paper will compare and analyze the characteristics, and merits and demerits of these various kinds of these skills(Mesh smooth, Turbo Smooth, Open subdivision) and will inquire which method is the most efficient one to make 3D video games.

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Analysis of terminology by year according to the change of beauty department department names - Focused on vocational colleges and university (미용 계열 학과명 변천에 따른 연도별 용어 분석 - 전문대학과 4년제 종합대학교를 중심으로)

  • Park, Jang-Soon
    • Journal of Digital Convergence
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    • v.19 no.5
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    • pp.443-448
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    • 2021
  • The name of the department is not only a means of notifying the existence of the department, but also acts as an important indicator that includes the overall curriculum, specialization strategy, student management, and employment of the department. The importance of the department name, which is a collection of internal and external public relations, has emerged greatly, but the existing research related to this is insufficient. Therefore, in this study, the terminology used in the names of beauty departments at two-year colleges and four-year colleges nationwide is surveyed year by year to contribute to the establishment of developmental goals that the department should aim for and a systematic analysis for curriculum reform. As a result of the study, in 1994, 7 schools (41.18%) had the most skin care departments, and in 2005, 2013 and 2020, 'Beauty' was 50 cases (21.55%), 67 cases (28.03%), and 92 cases (34.20%), respectively. Through this study, it is possible to analyze the overall trend of the beauty industry, and it is expected that it will be used as basic data when promoting a department name change or opening a department in the future.

Reversible Sub-Feature Retrieval: Toward Robust Coverless Image Steganography for Geometric Attacks Resistance

  • Liu, Qiang;Xiang, Xuyu;Qin, Jiaohua;Tan, Yun;Zhang, Qin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.3
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    • pp.1078-1099
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    • 2021
  • Traditional image steganography hides secret information by embedding, which inevitably leaves modification traces and is easy to be detected by steganography analysis tools. Since coverless steganography can effectively resist steganalysis, it has become a hotspot in information hiding research recently. Most coverless image steganography (CIS) methods are based on mapping rules, which not only exposes the vulnerability to geometric attacks, but also are less secure due to the revelation of mapping rules. To address the above issues, we introduced camouflage images for steganography instead of directly sending stego-image, which further improves the security performance and information hiding ability of steganography scheme. In particular, based on the different sub-features of stego-image and potential camouflage images, we try to find a larger similarity between them so as to achieve the reversible steganography. Specifically, based on the existing CIS mapping algorithm, we first can establish the correlation between stego-image and secret information and then transmit the camouflage images, which are obtained by reversible sub-feature retrieval algorithm. The received camouflage image can be used to reverse retrieve the stego-image in a public image database. Finally, we can use the same mapping rules to restore secret information. Extensive experimental results demonstrate the better robustness and security of the proposed approach in comparison to state-of-art CIS methods, especially in the robustness of geometric attacks.

An Analytic Framework for the Political and Aesthetic Possibility of Interactive Documentary and Its Practice (인터랙티브 다큐멘터리의 정치적·미학적 가능성과 그 실천에 관한 분석틀 제안)

  • Kwon, Hochang
    • The Journal of the Korea Contents Association
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    • v.21 no.10
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    • pp.184-193
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    • 2021
  • Interactive documentary refers to a new style of documentary that is created and accepted through active interaction. It is attracting attention as a platform that forms a public sphere and mediates audiences to participate in social change. However, the possibilities was not systematically explored, and there was insufficient consideration on how to realize them. In this paper, discussions on the political aesthetics of Walter Benjamin are examined, and the media characteristics of interactive documentary are analyzed through text mining. Then, by connecting the two to each other, we draw a map of the political and aesthetic possibilities, and based on the map, we analyze the actual works. This study has the value of establishing a theoretical framework for the possibilities of interactive documentaries. In the follow-up study, we will consider the practical strategy of interactive documentary as a transmedia activism and develop a practical analysis and planning methodology.

Orientation of Makeup Education in Consideration of Characteristics of Makeup Sector (메이크업 분야별 특성을 반영한 교육 방향성 연구)

  • Oh, Seo-Hyun
    • Journal of the Korea Convergence Society
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    • v.12 no.3
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    • pp.341-350
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    • 2021
  • This study focused on the orientation of makeup education, considering the characteristics of the makeup sector. For this, the academic categories and properties of makeup in the theoretical areas of makeup education were analyzed. The practical fields of makeup techniques were divided into five different areas, and their characteristics and core competencies were analyzed. Then, the study results were verified through an in-depth interview. The results found the following: The academic categories of makeup are correlated with various fields such as art, technique, design, public health, science, medicine, and humanities. Analysis on the five different fields was mostly matched in practices. However, core competencies revealed a big difference in stage performances and fashion shows. Overall, basic beauty makeup, basic stage makeup, and basic media makeup techniques were found in terms of the core competencies. In particular, there was a high demand for hairstyling skills.

Model of Future Teacher's Professional Labor Training (Art & Craft Teacher)

  • Tytarenko, Valentyna;Tsyna, Andriy;Tytarenko, Valerii;Blyzniuk, Mykola;Kudria, Oksana
    • International Journal of Computer Science & Network Security
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    • v.21 no.3
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    • pp.21-30
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    • 2021
  • Economic transformations have led to an increase in the role of creative assets and their central role in public life. Changes in creative activity have led to a change in the organization of the work of institutes engaged in the training of specialists, in particular teachers of labor education. Methods and approaches to training determine the development of creative industries, being the basis for models of professional training of future teachers of labor training. The purpose of an article was to develop a modern model of professional training of future teachers of labor training based on the concept of creative economy. The methodology is based on the concepts of holistic craft and creative economy. Based on the integration of pedagogical learning models "Craft as design and problem-solving", "Craft as skill and knowledge building", "Craft as product-making" and "Craft as self-expression" developed and experimentally confirmed the conceptual model of professional training of future teachers of labor training. The proposed model forms a practitioner with professional, technical, digital and creative skills who is able to transfer the experience to students. The training course "Creativity and creative thinking" has been developed. The model provided for the development of a course based on the strategy of developing professional creativity, flexibility, improvisation, openness, student activity, joint practice, student-oriented approach. The practical value implies the adaptation of the developed model of professional training of future teachers of labor education during the training of teachers in higher education, which is confirmed in the experiment.

A Study on the Expression of Interior Lighting by Memphis Design -Focused on the works of Ettore Sottsass- (멤피스 디자인을 응용한 실내조명등 표현 연구 -에토레 소트사스 작품 중심으로-)

  • Choi, Jung-Hwa;Ro, Hea-Sin
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.415-423
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    • 2021
  • This study is to analyze works of Memphis design in the 1980s, which captured the appearance of a diversified society since the 20th century, and to present practical designs that can communicate with the public through the formulation of indoor lighting. As a research method, the background of the occurrence of Memphis groups, the theoretical background and the formative features of Memphis designs are considered around literature and prior research. The research applied Memphis's formative characteristics, colors and patterns to incorporate newly formulated designs into lighting. Lighting lamps in the forms that have made small changes to basic shapes show not only its functionality and decorability, but also its scalability as a formative language that conveys the emotions contained within humans. In addition, the choice of materials according to the changes in sculpture in the production of the work will suggest the possibility of creating a new formative art.

A Study on the Protection of Creators' Rights Using Social Media for Non-fungible Token Marketplaces (대체 불가능 토큰 마켓플레이스를 위한 소셜미디어를 활용한 창작자 권리 보호 방법에 대한 연구)

  • Lee, Eun Mi
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.667-673
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    • 2021
  • Unauthorized generations and sales of non-funable tokens (NFTs) without the consent of the creator is one of the biggest problems that arise in NFT Marketplaces. This study proposes a method to practically reduce the problem of NFT sales without the consent of the creator by means of authentication with social media accounts. Through the proposed method, creators who are already using social media as a means of communication and marketing for creative activities can authenticate with their own accounts. Creators who have difficulty authenticating with their own accounts will be provided with alternatives to authenticate using human networks. In addition, the proposed method of protecting creator rights was designed using a flowchart to enable development using only the public API (Application Programming Interface) provided by social media. The proposed method can protect creators' rights and reduce damage caused by NFT fraud by inducing buyers to trade NFTs of authorized sellers through social media.