• Title/Summary/Keyword: Principle learning

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An Instruction Model Design for School Community of Learning Utilizing Appreciative Inquiry (긍정탐색 모형을 활용한 배움의 학교공동체 수업모형 설계)

  • Kim, Hyo-Jeong;Park, Su-Hong;Heo, Seong-Cheol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.2
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    • pp.334-342
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    • 2016
  • This study performed an appreciative inquiry into models of instruction for the community learning. For this purpose, this study examined the principle of learning, instruction models for community learning, and appreciative inquiry. Next, draft appreciative inquiry models were built based on the principle of instruction models for the community learning. The previously designed appreciative inquiry models were revised and complemented through expert investigation by a focus group interview. This paper proposes a process of seven steps core learning activities. The seven steps were selecting a theme, interviewing for finding success story, analyzing an organization's success stories and deriving the core values, deriving future of the organization, sharing future of the organization, designing the ideal future of the organization consist of a practice, implement, and reflect. Because the proposed seven steps process is based on the literature and focus group interview, a follow-up study will be needed to verify the result.

A study on the Application of Teaching and Learning Theory to Military School Education (교수·학습이론의 군 학교교육 적용에 관한 연구)

  • Lee, Deug-Woon
    • Journal of National Security and Military Science
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    • s.15
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    • pp.87-116
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    • 2018
  • This study is a study on applying the teaching-learning theory of education to military school education. For the purpose, the theories of constructivist, cognitive, and behavioral theories of teaching-learning theory are reviewed and applied to military school education. The application of teaching-learning theory to military school education suggested the application of constructivist, cognitive, and behavioral education methods to each core curriculum and OBC curriculum. In addition, Gagne's 9th instructional design model of teaching and learning theory was applied in school education design. Applying the teaching-learning theory of education to military, discussion of situation education is constructivist education method, L&T education is cognitive education method, mastery education is behavioral education method, teaching principle, applicable education method. Based on the teaching-learning theory presented in this study, it is expected that the design of military school education and the application of education method will achieve the goal of more effective military school education.

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Students' Conceptual Development of Eigenvalue and Eigenvector in Reformed Differential Equation Course (개혁 미분 방정식 수업에 기반한 학습자의 고유치 고유벡터 개념 발생 및 이해)

  • Shin Kyunghee
    • Journal for History of Mathematics
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    • v.17 no.4
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    • pp.133-152
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    • 2004
  • In this paper, we discuss students' conceptual development of eigen value and eigen vector in differential equation course based on reformed differential equation using the mathematical model of mass spring according to historico-generic principle. Moreover, in setting of small group interactive learning, we investigate the students' development of mathematical attitude.

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Empirical and Mathematical Study on the Brachistochrone Problem (최소시간 강하선 문제의 실증적·수학적 고찰)

  • Lee, Dong Won;Lee, Yang;Chung, Young Woo
    • East Asian mathematical journal
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    • v.30 no.4
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    • pp.475-491
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    • 2014
  • We can easily see the 'cycloid slide' in the many mathematics and science museums. The educational materials, however, do not give us any mathematical principle. For this reason, we, in this thesis, first study the brachistochrone problem in the history of mathematics, and suggest a method of how to teach the principle using 'the dynamic geometry software GSP5' in order to help students understand the idea that the cycloid is the brachistochrone. Secondly, we examine the origin of the calculus of variations and apply it to prove the brachistochrone problem in order to build up the teachers' background knowledge. This allows us to increase the worth of history of mathematics and recognize how useful the learning is which uses technological tools or materials, and we can expect that the learning which makes use of cycloid slide will be meaningful.

Finding Ways to Improve the Bilingual Teaching and Learning Method of Children of Multicultural Families Applying Waldorf Education

  • Kim, Jae-Nam;Moon, Kyung-Im
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.10
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    • pp.233-242
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    • 2019
  • At present, our society is reducing the birth rate, and the school population is decreasing, but multicultural students are facing the increasing social phenomenon. We all need to make sure that bilingual teaching and learning is effective for children of multicultural families who need to live in the days of Phono Sapiens so that they can live confidently as members of our society. To this end, there is a great need for a bilingual teaching and learning method that enables children from multicultural families to be free from language and cultural prejudice and to actively communicate and interact. In this paper, we propose a customized bilingual education method that applies various teaching and learning methods according to the development cycle, school age, and Korean language ability of children of multicultural families. The proposed bilingual teaching method for children of multicultural families is a teaching and learning method that applies the Waldorf teaching principle.

A Training Case Study of Deep Learning Artificial Neural Networks for Teacher Educations (교사교육을 위한 딥러닝 인공신경망 교육 사례 연구)

  • Hur, Kyeong
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.385-391
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    • 2021
  • In this paper, a case of deep learning artificial neural network education was studied for artificial intelligence literacy education for preservice teachers and incumbent teachers. In addition, through the proposed educational case, we tried to explore the contents of artificial neural network principle education that elementary, middle and high school students can experience. To this end, first, an example of training on the principle of operation of an artificial neural network that recognizes two types of images is presented. And as an artificial neural network extension application education case, an artificial neural network education case for recognizing three types of images was presented. The number of output layers was changed according to the number of images to be recognized by the artificial neural network, and the cases implemented in a spreadsheet were divided and explained. In addition, in order to experience the operation results of the artificial neural network, we presented the educational contents to directly write the learning data necessary for the artificial neural network of the supervised learning method. In this paper, the implementation of the artificial neural network and the recognition test results are visually presented using a spreadsheet.

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Design of a Computer Curriculum based on Principle Learning (원리학습 중심의 컴퓨터 교육과정설계)

  • Bae, Young-Kwon;Choi, Hae-Won;Moon, Gyo-Sik
    • Journal of The Korean Association of Information Education
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    • v.14 no.4
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    • pp.505-516
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    • 2010
  • Recently, the Ministry of education science and technology announced a revised information and communication technology curriculum, emphasizing aspects of computer science education rather than application of computer softwares. This change would benefit students to stimulate their thinking ability and facilitate creativity learning through in-depth understanding of principles of computer science, compared to the previous curriculum of computer education mainly focused on the skills of utilizing application softwares. Thus, the paper presents the design of a computer education curriculum based on the principles of computer science education, which would lead to trigger constructive ideas for improvements on the subject so that students may experience better education in the area.

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Research on Developing Instructional Design Models for Enhancing Smart Learning (스마트 러닝 교수학습 설계모형 탐구)

  • Lim, Keol
    • The Journal of Korean Association of Computer Education
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    • v.14 no.2
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    • pp.33-45
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    • 2011
  • According to recent needs for 'smart learning', the concept of smart learning was reviewed by device, environmental, and theoretical approaches. The principle of smart learning includes three elements: First, rich instructional resources as learning contents. Second, participatory learning environments with interactions among teachers and learners as learning methods. Third, practical and realistic contexts as learning environments. Based on those characteristics, instructional designs for smart learning can be summed up as learning objectives, learning resources, instructional environments, instruction process design, instruction method development, implementation, and evaluation. As a conclusion, it is required to systematically develop instructional designs addressing specific learning settings to facilitate smart learning.

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Designing and Evaluating Convergence Education by Applying Crayon Physics to Strength and Motion (크레용 피직스를 힘과 운동에 적용한 융합교육 설계 및 평가)

  • Kim, Mi-yeon;Jeon, Mi-yeon;Kim, Eui-jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.417-420
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    • 2013
  • Teaching and learning through games which arouses interest in learning not only lessens a burden of a learner but also labors for Academic Achievement. and for the sake of enhancing convergence of thinking and problem solving abilities as well as raising interest and understanding in science and technology, Steam teaching which is mainly made of research and experimental activities is emphasized on. This paper which makes use of crayon physics has developed Steam program it was mainly applied to science for the first year of junior high school [strength and motion] which for learners of each team is made of four steps eight time in total. At each step learners can understand principle of strength and motion, especially at the step of finding principle of science through games can personally solve the game in cooperation with the leaners of a team and find principle of strength and motion which is to be applied to solving the game. By personally designing and making new games learners can enhance the ability of convergence of thinking. It is expected that the program developed in this paper can enhance imaginativeness of thinking and interest in science which lead to affirmative changes.

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A Study on the Exploratory Learning in Groups Method in Mathematics Education (수학 교과에서의 집단탐구식 수업 방법에 관한 고찰)

  • Hwang, Hye-Jeong
    • Journal of Educational Research in Mathematics
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    • v.12 no.1
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    • pp.1-16
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    • 2002
  • The 7th Curriculum emphasizes that in mathematics classes, mathematical concepts be understood and mathematical problems be solved through student's own exploratory activities including the use of data, manipulatives, andtechnological devices. Following the main idea of the Seventh Mathematics Curriculum, this paper dealt with instructional methods applied suitably and effectively in mathematics classes, and focused on the 'exploratory learning in groups' method in mathematics education. For this purpose, this paper reviewed and summarized theories related to general pedagogy and of mathematics education. Based on the results, it investigated appropriate instructional methods in mathematics education. In particular, this paper focused on studying the exploratory learning method while investigating its properties and understand- ing the relationship between the 'exploratory learning in groups' method and the discussion-centered method. Finally, in order to show the usefulness of the exploratory learning method, this paper developed an example of a teaching module using the exploratory learning method in addition to discussion and lecture-centered methods by the use of manipulatives. The main goal of the module was to make students understand the principle of multiplication of integers.

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