• Title/Summary/Keyword: Interest in mathematics

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Many-sided Analysis on Korean Students' Affective Characteristics in Mathematical Learning (수학 학습에서 초.중.고 학생들의 정의적 특성에 대한 다각적 분석)

  • Kim, Sun Hee
    • School Mathematics
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    • v.15 no.1
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    • pp.61-75
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    • 2013
  • This study analyzed Korean students' affective characteristics in mathematical learning according to school and sex by Factor Analysis and Cognitive Diagnosis Theory. In numerical affective achievements by Factor Analysis, there are mean differences between schools, i.e. elementary school and secondary school. And there are sexual differences within schools and boys show more positive achievement than girls. By Cognitive Diagnosis Theory, I investigated 6 affective attributes' proportions that students achieved according to school and sex. Middle school students' proportion is highest in self-control and anxiety and the attribute that students achieved most in all school is cognizing mathematical value. Boys show higher proportion in self directivity, interest and confidence than girls, but girls show higher proportion in anxiety than boys. In personal profiles, the proportion of students who achieved 5 attributes except anxiety is highest.

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Development and Application of Elementary Information Security Education STEAM Program through Simulation Hacking Play Activities (모의해킹 놀이 활동을 통한 초등 정보보호교육 STEAM 프로그램 개발 및 적용)

  • Park, Namje
    • Journal of The Korean Association of Information Education
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    • v.20 no.3
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    • pp.273-282
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    • 2016
  • The new STEAM program suggested in this paper aims at helping students to have interest in information security engineering experts and to design their career creatively through the project on future promising career. The program was designed to help teachers and students understand the jobs and capabilities required for information security experts through direction and execution of the information security expert project. Teaching tools of information security through simulation hacking play activities based on hexagon cell is designed to provide students with the chance to indirectly experience the job of a computer security expert through an unplugged education. Because the content of cyber security is unfamiliar and difficult to understand, the program is designed to allow students to access the key principle of the job, rather than to describe the technical part. Using this program, students will be able to communicate with each other to solve the problems, to have interest in computer security experts, and to design their careers in a creative manner.

A Study on Development of WBI Program and Application for Learning Probability and Statistics in the Middle School (웹 기반의 중학교 확률과 통계를 중심으로 한 WBI 프로그램 개발 및 적용에 관한 연구)

  • 강청귀
    • Journal of the Korean School Mathematics Society
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    • v.4 no.2
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    • pp.49-60
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    • 2001
  • This paper is dedicated to the enhancement of the second-grade students of middle school students' understanding of the basic principles and concepts of probability with the help of Web-browser-used WBI programs relating to probability and statistics in teaching them the unit of probability. I have come up with the following research problems with a view to applying and analyzing the findings. (1) A web sites in relation to the learning of probability and statistics is to be developed with the second graders of middle school in mind. (2) Is there any difference between the experiment group exposed to web-sites-aided classes and the control group going through the conventional ways of math classes when the sites is made trial use of \ulcorner (3) What response do the learners show in regard to classes which makes use of the web sites when the sites is applied\ulcorner After making an experiment with the aid of the web sites and teaching plans, I made a measurement and an analysis of the academic achievement of the subjects, their understanding of classes based on the web sites, the concentration of the learners, and their responses relating to the contents of web sites concentrating on probability and statistics. I have come to the following conclusions based on the findings. First there was a significant difference between the classes of honor students and the classes of backward pupils when T-Test was made with regard to the achievement of the subjects who divided into the experiment group and the control group. The former made use of the web sites whereas the latter stuck to the conventional way of teaching math. The former scored higher than the latter. Second, the research based on questionnaire findings shows that the web-site-aided experiment classes proved to be more effective than the traditional control classes. All in all, I think that web-aided classes will have a more positive influence on the students' interest in math and on the scholastic achievement of math than conventional classes.

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Case Study of Individualized Teaching for an ADHD Student's Learning of Fraction (ADHD 학생의 분수학습을 위한 개별지도 사례연구)

  • Cheon, Jin-Seung;Chang, Hye-Won
    • Journal of Elementary Mathematics Education in Korea
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    • v.14 no.3
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    • pp.807-825
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    • 2010
  • Educational interest has been paid to ADHD students. Because of being easily distracted, lacking concentration, and committing hyperactive acts, they lag much behind other students in academic grades and their teachers have many difficulties in teaching them. This study aims to provide a case of enhancing an ADHD student's fraction-related achievement. To do this, we investigated his mathematical abilities in a preliminary study, devised an individualized teaching for the fractions unit, and applied them to him. And analyzing the results from observations and interviews of the student we can induce the following results: First, the ADHD student showed such types of errors in relation to fraction as lack of the concept of dividing into equal parts, lack of the concept of numerator and denominator, and errors in adding or subtracting fractions anc mixed fractions whose denominators were the same. And secondly, the fraction-related achievements of the ADHD student have improved thanks to the systematic teaching plan based on the accurate understanding of his academic gap relative to other students, his learning attitude, and his time difference. In addition, this study suggests several implications for ADHD students' learning of fractions.

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The syntax of Linear logic (선형논리의 통사론)

  • Cheong, Kye-Seop
    • Journal for History of Mathematics
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    • v.25 no.3
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    • pp.29-39
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    • 2012
  • As a product of modern proof theory, linear logic is a new form of logic developed for the purpose of enhancing programming language by Professor Jean-Yves Girard of Marseille University (France) in 1987 by supplementing intuitionist logic in a sophisticated manner. Thus, linear logic' s connectives can be explained using information processing terms such as sequentiality and parallel computation. For instance, A${\otimes}$B shows two processes, A and B, carried out one after another. A&B is linked to an internal indeterminate, allowing an observer to select either A or B. A${\oplus}$B is an external indeterminate, and as such, an observer knows that either A or B holds true, but does not know which process will be true. A ${\wp}$ B signifies parallel computation of process A and process B; linear negative exhibits synchronization, that is, in order for the process A to be carried out, both A and $A^{\bot}$ have to be accomplished simultaneously. Since the field of linear logic is not very active in Korea at present, this paper deals only with syntax aspect of linear logic in order to arouse interest in the subject, leaving semantics and proof nets for future studies.

Development of Adventure-Game style Program for Figure Learning (도형 학습을 위한 어드벤처 게임형 학습 프로그램 개발)

  • Lee, Jae-Mu;Kim, Min-Hee
    • Journal of Korea Game Society
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    • v.6 no.3
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    • pp.33-42
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    • 2006
  • This study is aimed to develop adventure-game style learning program for offering different levels curriculum in mathematics and figure areas in elementary schools. The 7th mathematics curriculum introduced different levels curriculum considering learners' ability, aptitude, requirement, interest so that it could improve learners' growth potential and educational efficiency. But in reality, it is quite difficult to increase educational efficiency by conducting individual learning classes according to students' ability due to the big differences among students' levels in addition to high population in each classroom. The purpose of this study is to offer different levels curriculum based on van Hiele theory and develop adventure-game style learning program to increase interests of the learners. This program can improve students' academic achievement by offering differentiated curriculums to learners who need advanced or supplementary learning materials. And it also enhances leaners' spatial-perceptual ability by offering various operating activities in figures learning.

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How Dense Are Rational Numbers?: An Inclusive Materialist Case Study to Digital Technology (초등학생의 디지털 테크놀로지를 이용한 유리수 조밀성 탐구 사례 분석: 포괄적 유물론에서의 접근)

  • Kim, Doyen;Kwon, Oh Nam
    • Education of Primary School Mathematics
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    • v.21 no.4
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    • pp.375-395
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    • 2018
  • This study examines the influence of the bodily interaction with digital technology on meaning-making process in a mathematical activity. Increasing interest in the use of multi-touch dynamic digital technology has brought the movement of the body to the center of research focus in recent mathematics education literature. Thereby, we investigate the process in which the meaning of the density of rational numbers emerges around the bodily interaction on the multi-touch dynamic digital technology. We analyze a case of a small group of primary school students with microethnography. In the result, the students formed the higher level of meaning of the density, where the finger movement of zooming in-and-out played a crucial role throughout the meaning-maknig process.

Augmented Reality based Learning System for Solid Shapes (증강현실 기반 입체도형 학습도구 시스템)

  • Yeji Mun;Daehwan Kim;Dongsik Jo
    • Smart Media Journal
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    • v.13 no.5
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    • pp.45-51
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    • 2024
  • Recently, realistic contents such as virtual reality(VR) and augmented reality (AR) are widely used for education to provide beneficial learning environments with thee-dimensional(3D) information and interactive technology. Specially, AR technology will be helpful to intuitively understand by adding virtual objects registered in the real learning environment with effective ways. In this paper, we developed an AR learning system using 3D spatial information in the 2D based textbook for studying math related to geometry. In order to increase spatial learning effect, we applied to solid shapes such as prisms and pyramids in mathematics education process. Also, it allows participants to use various shapes and expression methods (e.g., wireframe mode) with interaction. We conducted the experiment with our AR system, evaluated achievement and interest. Our experimental study showed positive results, our results are expected to provide effective learning methods in various classes through realistic visualization and interaction methods.

Development of Web based Diagnosis Evaluation System for Slow-learning Students in Elementary School Mathematics (수학과 학습 부진아를 위한 웹기반 진단평가 시스템의 개발 및 적용)

  • Lee, Jong-Bae;Han, Kyu-Jung
    • Journal of The Korean Association of Information Education
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    • v.12 no.3
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    • pp.275-282
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    • 2008
  • If a learner should fail to complete previous courses before moving on to the next level will face difficulty keeping up with it. Such personal tuition for those having trouble coping with their class is an issue that needs urgent addressing, which cannot be a burden only to teachers, this study has been conducted to sought for a solution. This study has developed and put into application a web based analyzing system to assess the area of deficit in students followed by obliterating accumulated learning deficits to impart assistance for their study. The subject of the study comprised of ten students from a school where the researcher is on duty and the field of assessment with the analyzing system were numbers and calculations. As a result, we could find out its efficiency in elevating their capability and interest in learning, which was proven to be statistically significant using ANOVA.

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A Study on Development of Instructional Materials Using Geometric Properties of Tangram (칠교판(七巧板)의 기하학적 특징을 이용한 교육자료 개발에 대한 연구)

  • Shim, Sang-Kil;Jo, Jeong-Gil
    • Journal for History of Mathematics
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    • v.21 no.4
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    • pp.169-182
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    • 2008
  • This study has been searching for reasoning process solving the problem effectively in activities related to meaningful classification of pieces and geometric properties with tangram. In activities using some pieces of tangram, we systematically came up with every solution in classifying properties of pieces and combining selected pieces. It is very difficult for regular students to do this tangram. In order to solve this problem effectively, we need to show that there are activities using the idea acquired in reasoning process. Through this process, we do not simply use tangram to understand he concept and play for interest but to use it more meaningfully. And the best solution an not be found by a process of trial and error but must be given by experience to look or it systematically and methods to reason it logically.

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