• 제목/요약/키워드: Information device

검색결과 9,041건 처리시간 0.03초

PLD 소자의 LASAR 부품 모델링을 통한 고장 검출 (Fault Detection through the LASAR Component modeling of PLD Devices)

  • 표대인;홍승범
    • 한국항행학회논문지
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    • 제24권4호
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    • pp.314-321
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    • 2020
  • LASAR (logic automated stimulus and response) 소프트웨어는 디지털 전자 회로 카드에 대한 로직 기능시험 및 고장검출을 위한 자동점검프로그램 개발도구이다. LASAR 소프트웨어는 소자의 논리회로 기능 및 입·출력 정의된 정보가 필요하다. 소자 정보가 없으면 정상적인 부품 모델링이 불가능하다. 따라서 본 논문에서는 소자 정보가 없는 PLD (programmable logic device) 소자를 역설계 방법을 통하여 부품 모델링을 수행한다. 개발된 LASAR 프로그램은 고장 시뮬레이션 결과와 단일 고착 고장삽입 방법을 통해 고장 검출율을 확인하였다. 고장 검출율은 기존의 제한적인 모델링은 91%, 역설계를 통한 모델링은 94%로 3% 상승하였다. 또한, EP 310 PLD 소자에 대한 입·출력핀에 대한 22가지 고착결함의 경우 100% 검출하여 양호한 성능을 확인하였다.

뇌파데이터 기반의 디바이스 제어 시스템 (Device Control System based on Brain Wave Data)

  • 이소현;이예정;이석철;서정욱
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2016년도 추계학술대회
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    • pp.813-815
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    • 2016
  • 본 논문에서는 뇌파데이터를 기반으로 한 디바이스 제어 시스템을 구현한다. Brain-Computer Interface(BCI) 기술은 언어나 신체의 동작을 거치지 않고 직접 시스템에 전달할 수 있다. 상태의 변화에 따른 뇌파를 실시간으로 감지하여 디바이스를 제어함으로써 움직임이 불편한 장애인이나 수험생, 멀티태스킹이 필요한 사람 등 다양한 서비스 대상자에게 편리한 생활을 할 수 있도록 도와준다. 또한, 홈 디바이스 제어 시스템 등 응용서비스를 개발할 수 있다. 이를 위해 논문에서 구현한 디바이스 제어 시스템은 뇌파 측정 헤드셋으로부터 수집된 데이터를 기반으로 사용자의 스마트폰과 연동하여 전원 및 오디오를 제어한다. 집중도에 의해 전원 ON/OFF 동작을 제어하고, 명상도와 눈 깜빡임에 의해 오디오를 제어하는 서비스 기능을 지원한다. 실험실 테스트를 통해 뇌파데이터를 이용한 디바이스 제어가 성공적으로 동작되는 것을 확인하였다.

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Interface Development for the Point-of-care device based on SOPC

  • Son, Hong-Bum;Song, Sung-Gun;Jung, Jae-Wook;Lee, Chang-Su;Park, Seong-Mo
    • Journal of Information Processing Systems
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    • 제3권1호
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    • pp.16-20
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    • 2007
  • This paper describes the development of the sensor interface and driver program for a point of care (POC) device. The proposed pac device comprises an ARM9 embedded processor and eight-channel sensor input to measure various bio-signals. It features a user-friendly interface using a full-color TFT-LCD and touch-screen, and a bluetooth wireless communication module. The proposed device is based on the system on a programmable chip (SOPC). We use Altera's Excalibur device, which has an ARM9 and FPGA area on a chip, as a test bed for the development of interface hardware and driver software.

Improving Device Efficiency for n-i-p Type Solar Cells with Various Optimized Active Layers

  • Iftiquar, Sk Md;Yi, Junsin
    • Transactions on Electrical and Electronic Materials
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    • 제18권2호
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    • pp.70-73
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    • 2017
  • We investigated n-i-p type single junction hydrogenated amorphous silicon oxide solar cells. These cells were without front surface texture or back reflector. Maximum power point efficiency of these cells showed that an optimized device structure is needed to get the best device output. This depends on the thickness and defect density ($N_d$) of the active layer. A typical 10% photovoltaic device conversion efficiency was obtained with a $N_d=8.86{\times}10^{15}cm^{-3}$ defect density and 630 nm active layer thickness. Our investigation suggests a correlation between defect density and active layer thickness to device efficiency. We found that amorphous silicon solar cell efficiency can be improved to well above 10%.

Zoomable User Interface를 이용한 햅틱 기술 기반 소형장비 사용자 인터페이스 설계 및 구현 (A Design and Implementation of Haptics Small Device User Interface using Zoomable User Interface)

  • 염세훈
    • 디지털산업정보학회논문지
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    • 제5권3호
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    • pp.47-57
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    • 2009
  • Computing environments are being more and more various due to the development of technologies. While existing computing environments used for fixed locations or particular purposes by requesting big scale monitors or complicate calculation performance, recent computing environments are used for a variety of locations and for a diversity of purposes by using various devices. Because of the needs, digital device convergence, which emphases portability and mobility, came out. However, almost researches for user interface are performed for big scale monitors or complicate calculation performance until now. By the reason, user interface on each small device is different from others, or is not appropriate for the purpose of small device. Therefore, this research is to design Zoomable User Interface (ZUI) that adapts for small devices by adding the existing user interface on small devices and haptic technologies, and to implement a user interface for PDA devices.

Augmenting Interactivity of Touch Pad by Adding Isometric Rate Control

  • Heo, Seong-Kook;Hahn, Min-Soo
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.240-244
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    • 2009
  • In this paper, we present FloatingPad, a touch pad based device with better scrolling feature and more interaction styles than a traditional touch pad. When we interact with a real object like a picture or a book, we manipulate on the object, and we also move, rotate, and flip the object. We applied this idea into a touch pad. In FloatingPad, the touch pad is not fixed to the device. It is floating on the device; it can be slid on the device. Therefore a user can have additional degree of freedom of input by shifting and rotating the touch pad while having the traditional touch pad input. By using this technique, the interactivity of the touch pad can be augmented, and better scrolling feature can be provided by reducing clutching occurs on the position scrolling devices by using the movement of the touch pad as rate control. We implemented the prototype device and conducted a user study with three applications developed for FloatingPad.

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기중기의 모터속도 측정장치 개발 (Development of the speed-measurement device of motor in a crane)

  • 김강철
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2000년도 추계종합학술대회
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    • pp.638-641
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    • 2000
  • The conventional motor in a crane has a tan generator to feed back the number of turns. The tan generator is contacted to a motor shaft through the coupling. Don has been often generated because the coupling has worn out while the motor is turning. In this paper, we design the speed-measurement device of motor in a un. The device is composed of PIC16F84 controller, photo-sensor, and analog-to digital converter. The photo sensor measures the turn of a motor without contact so the device decreases the probability of errors. And The device can acknowledge the turn direction of the motor with a gin81e senor and two color reflectors.

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유한요소법에 의한 GaAs MESFET소자의 해석 (The Analysis of GaAs NESFET Device by Finite Element Method)

  • Song, Nag-Un
    • 대한전자공학회논문지
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    • 제25권1호
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    • pp.33-41
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    • 1988
  • In this work, two-dimensional finite element method code is developed to characterize GaAs MESFET devices. Here, two coupled equations, i.e., Poisson equation and current continuity equation, are solved iteratively by Gummel's scheme. The energy transport equation is incorporated with these to include the temperature information. By this method, the GaAs MESFET device is analyzed by calculating the potential and electron concentration distribution. from these the I-V characteristics and other device parametersare obtained and discussed. It is comfirmed that this method can be effectively used in the device level simulation and characterization and can be extended to the small and large signal analysis of the device.

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웨어러블 디바이스 기반의 게임콘텐츠 전망 연구 (A Prospective Study of Game Content based on Wearable Device)

  • 백재용;장효진;김영재
    • 디지털산업정보학회논문지
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    • 제11권1호
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    • pp.145-155
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    • 2015
  • The game industry has changed along with the advancement of device technology. The wearable, a recently appeared device will create new demand in this saturated age of the smart devices. The game industry's content targeted towards the wearable devices will play an important role as main driving source. For this reason, this research studies the development aspect and the current technical capabilities of games' platforms and contents by analyzing the contrast between the results of features and current situations of the wearable market. Consequently, we define the prospects of game content for wearable device. We also expect that the new style of the game content, combined with cloud game, augmented reality game and virtual reality game will appear in the next generation platforms gearing towards the wearable devices.

형상 기억 유연 소자의 내구성 평가에 관한 연구 (Durability of the Flexible Shape Memory Device)

  • 양희경;김해진;김대은
    • 정보저장시스템학회논문집
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    • 제11권2호
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    • pp.36-40
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    • 2015
  • The demand for flexible devices including solar cells, memories and batteries has increased rapidly over the past decades. In most flexible devices, polymer-based materials are used to enable the mechanical deformations such as bending or folding. Shape Memory Polymers (SMPs) is a high molecular compound polymer with flexibility and shape recovery characteristics. In this work, flexible shape memory device was fabricated by simply coating the conducting material, carbon nano-tube (CNT), on a shape memory polymer. Furthermore, durability of the device under various type of mechanical deformations was assessed. It is believed that the result of this work will aid in realization of a stretchable and wearable electronic device for practical applications.