• Title/Summary/Keyword: Improving Creativity

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The role of positive emotion in education (교육에서의 긍정적 감성의 역할)

  • Kim, Eun-Joo;Park, Hae-Jeong;Kim, Joo-Han
    • Science of Emotion and Sensibility
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    • v.13 no.1
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    • pp.225-234
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    • 2010
  • To investigate the role of positive emotion in education, we have reviewed the previous studies on positive emotion, learning and motivation. In the present study, we examined the definition of positive emotion, and influences of positive emotion on cognition, creativity, social relationship, psychological resource such as life satisfaction, and interactive relationship among positive emotion, motivation and learning. To investigate the role of positive emotion on motivation and learning more scientifically, we examined the recent results of neuroscience. In other words, we have reviewed diverse research on positive emotion, learning and motivation based on brain-based learning. We also examined the research of autonomy-supportive environment as the specific example of improving positive emotion. As one of the most effective methods for emotional education, we discussed brain-based learning, the new research field. As the future prospects, we discussed the implications, possibilities and limitations of brain-based learning.

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Analysis on Ego State Types of Public Librarians by Ego-gram in Korea (이고그램을 이용한 공공도서관 사서의 자아 상태 유형 분석)

  • Song, Gi-Ho
    • Journal of Korean Library and Information Science Society
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    • v.46 no.2
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    • pp.29-48
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    • 2015
  • The aim of this study is to analyze the functional ego state of public librarians who should take a role of an information intermediary for children and young adults through the ego-gram which is suggested in transactional analysis theory and review their limit and feasibility as instructors. As a result of analysis, the whole ego state type of public librarians is founded to be N-type(Nightingale type) like NP-AC-A-CP-FC. The characteristics of this type can be interpreted as 'to show the tendency of self-denial in spite of their dedication.' So, the public librarians have to do their best to develop A(Adult), CP(Critical Parent) and FC(Free Child) ego state to take the requirements and behaviors of children and young adults in nurturing attitudes and enhance their autonomy and creativity through active mutual interaction. Improving A and FC is also very helpful to decrease their stress and raise their job satisfaction.

A study on Improvement in evaluation method of practical skill test of national technique qualification of Master Craftsman Welding based on NCS (NCS기반 국가기술자격 용접기능장 실기평가 방법 개선에 관한 연구)

  • Jeong, Sang-Cheol;Chol, Sung-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.2
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    • pp.596-600
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    • 2016
  • This paper describes the research aimed at improving the evaluation method of practical exams in a field of welding on a national technical qualification examination based on national competency standards (NCS). In this study, new evaluation methods of practical exams on master craftsman welding reflect the latest welding technique trends and are applied to the ability unit and the fulfillment criteria of the national competency standards. The effects are then verified through an advisory conference and demonstration evaluation. The practical exams on the master craftsman welding in the current welding field were analyzed systematically. In the future, the national technical qualification examination of master crafts welding will be applied after completing the revision of the question standards through an expert group in its duty fields based on this research.

Design and Implementation of Web Based PBL System for Physical Education Science (체육교과용 웹 기반 프로젝트학습 시스템의 설계 및 구현)

  • Jang, Jong-Chul;Choi, Suk-Young;Ahn, Seong-Hun
    • The Journal of the Korea Contents Association
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    • v.6 no.12
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    • pp.216-225
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    • 2006
  • Teaching methods should focus on enabling the students to adopt an open mind towards new experiences and to be flexible to change. Moreover, their purpose lies in encouraging the students to build their ability to discern values so that they can make the right decisions when they are at a crossroad. However, traditional teaching methods were centered on textbooks and on the teachers. This type of teaching method needs to change so that the new teaching method will focus on the students themselves, taking levels of individual students into consideration to enable development of their creativity in line with the demands made during the 21st century, an era of information and globalization. Projected learning method is appropriate for the Physical Education (PE) classes where various activities aim to increase the level of cooperation among students and their investigative skills. Moreover, PE classes pay special attention to the practical aspect. Accordingly, this research makes recommendations for the class execution methods based on projected learning by improving the curriculum for the PE classes, and the effect of these methods are subject to verification.

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Role of the Cultural Contents Industry in the National Economy Analysis (문화콘텐츠산업의 파급효과 분석)

  • Min, Yong-Sik;Jung, Kun-Oh;Lim, Eung-Soon
    • The Journal of the Korea Contents Association
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    • v.9 no.3
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    • pp.175-184
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    • 2009
  • Korea shared 2.4% of world culture contents market in 2006 and ranked 9th. Therefore Korean government classified culture contents industry as a new growth-driving industries and started fixing the total contents policy promote system, exterminating illegal copying, protect copyright,improving contents creativity power, and supporting foreign market pioneering. Thus the importance of culture contents industry is increasing day by day. This study analyze the amount changes about production-inducing effect, value-added-inducing effects, employ-inducing effect, supply shortage effect and sectoral price effect, using inter-industry analysis according to time series. Especially, the sectoral price effect of culture contents industry increased by time pass. Thus, the influence of price changes in the culture contents industry to the other industries are increasing.

Exploring the Improvement of Mathematics Curriculum Achievement Standards for Elementary School in Competency-Based: Focused on comparing 'Number and Arithmetic' in Korean and Australian Curriculum (초등학교 수학과 교육과정 성취기준의 역량 기반 개선 방안 탐색 : 한국과 호주 '수와 연산' 영역 비교를 중심으로)

  • Lee, Hwa Young
    • Education of Primary School Mathematics
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    • v.23 no.4
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    • pp.229-255
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    • 2020
  • In this study, considering the OECD's DeSeCo and 2030 projects, the curriculum to develop competency was expected to be more emphasized, and the evaluation standards of the 2015 revised mathematics curriculum for elementary school in Korea and the Australian curriculum were analyzed in depth. To this end, the capabilities newly emphasized in the OECD 2030 Project were examined in detail and examined how the Australian elementary school mathematics curriculum included capabilities in achievement standards and content descriptions. The achievement standards of elementary school mathematics curriculum in Korea and Australia were matched, and the contents of number and arithmetic domain were compared and analyzed, and the skill verbs included in the achievement standards were analyzed and compared to see how their competencies were reflected in the achievement standards. Based on the results of the analysis, implications for improving math achievement standards were derived to faithfully reflect the capabilities into the mathematics curriculum.

A Study on Strategies for Corporate Advertisements in Concept Cases (기업광고 전략에 관한 연구 -컨셉사례를 중심으로-)

  • 조용수;용영무
    • Archives of design research
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    • v.15 no.1
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    • pp.37-48
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    • 2002
  • In the face of rapidly changing society and consumer cognition, eyer-increasing importance of strategies for creating good images for a company among critical factors inf1uencing management in terms of its survive is prevalent. Today, many companies strive for getting or improving their images with advertisements for corporate identity as well as public advertisements, which is considered as a requirement of this society and age for good images of companies rather for only good products and services. In this study, we analyzed and compared the largest companies in Korea, mainly in their printed materials for advertisements over the last 10 years from 1990. Corporate advertisements performed by domestic companies could be classified into several types based on their theoretical backgrounds and creative concepts. Basic theoretical backgrounds of corporate advertisements induced in the study are recognitive-psychological model and associative learning model. And, six areas of cases were classified and analysed in terms of their such creative concepts as random difference, competitive advantage and specific creativity. We analyzed and compared cases of strategies for domestic corporate advertisements with reference to these six each area in their effects and problems in terms of theoretical and practical aspects and thereby purpose to provide companies with reference in developing strategies for corporate advertisements of companies.

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The Effects of Activity-Based STEAM Education program on Middle School Students' Interest in Science Learning (활동 중심 STEAM 프로그램이 중학생들의 과학 학습 흥미도에 미치는 효과)

  • Kang, changik;Kang, Kyunghee;Lee, Sangchil
    • Journal of Science Education
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    • v.37 no.2
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    • pp.338-347
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    • 2013
  • The purposes of this study were to develop the activity based STEAM education program and to investigate the effects of the developed program on students' interest in science learning. The program was applied to 7th grade science club. This study was planned to single group pre-post test design. Test tool was the questionnaire of interest on science learning. In the results of t-test, there was statistically significant difference on the pretest and posttest of interest in science learning. Also there was significant difference on attitude toward science, recognition and strategy on science learning that were subdomains of interest on science learning. The results indicated that activity-based STEAM education program was effective in improving students' interest in science learning. In future, studies should be conducted that examine the effect of STEAM program on creativity and problem-solving activity. Therefore studies on the effectiveness of activity-based STEAM education programs should be made continuously.

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A Comparative analysis on learning tendency & social characteristics and science camp participation attitude of the global science talented and the science gifted children (다문화 과학인재와 과학영재의 학습 경향성 및 사회적 특성과 과학캠프 참여 태도 비교)

  • Lee, Suk-Young;Kwon, Chi-Soon
    • Journal of the Korean Society of Earth Science Education
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    • v.5 no.3
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    • pp.235-244
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    • 2012
  • This study examined the learning tendency & social characteristics and the science camp participation attitude of the global science talented and the science gifted c. The survey was carried out on children who are taking part in Global Bridge project group and in Science Education Institute for the gifted S National University of education. The results of this study were as follows. First, the science gifted children was more superior to the global science talented, when it comes to task commitment and fluency, creativity, enthusiasm for learning on the learning tendency. Second, the science gifted children have much more sociality than the global science talented in the sense of social characteristics. The global science talented showed lack of interpersonal relationship & confidence for human relationship. Third, both parties were positive in terms of attitude which participating science camp. It was proved that science camp made a positive affect on both groups in several senses such as improving awareness & attitude of science activity and enhancing sociality. As a result, unlike ordinary program for the science gifted children, one for the global science talented in global bridge project is highly demanded that it should be considered the characteristics of the multi-cultural students. Moreover, it might be considered that educational circumstance would be needed, under which it is able to stimulates students' scientific curiosity throughout launching science hands-on program, such as systemized science camp etc.

A Study on the Weight of Assessment Domains in Science Education Focused on the Teacher's View Points (과학과 평가 영역간의 중요도에 관한 교사들의 인식에 관한 연구)

  • Kim, Kyoung-Mi;Kim, Sung-Won
    • Journal of The Korean Association For Science Education
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    • v.22 no.3
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    • pp.540-549
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    • 2002
  • The 7th national curriculum is focused on breeding an independent and creative Korean who will lead the age of globalism and information in the 21st century. It is necessary to improve the existing assessment methods in order to develop higher thinking abilities such as creativity and problem-solving skill. Although teachers have been aware of this necessity, they have realized that it is difficult to improve the current assessment methods. In this study, we selected some assessment domains on science learning with literature reviews and case analysis. In addition, we calculated the degree of its importance by the use of Analytic Hierarchy Process(AHP). We suggest a direction for improving the present assessment domains on science learning on the basis of the research. Inquiry, cognitive, creative, and affective domain among assessment domains seemed to be listed in order of importance. Moreover, problem-identifying, hypothesizing, and inquiry-planning appeared to be the highest in the degree of importance among sub categories. Considering the results of this study, the current school assessment system which is focused on cognitive domain should be improved.