• 제목/요약/키워드: Hardware based

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Efficient hardware implementation and analysis of true random-number generator based on beta source

  • Park, Seongmo;Choi, Byoung Gun;Kang, Taewook;Park, Kyunghwan;Kwon, Youngsu;Kim, Jongbum
    • ETRI Journal
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    • 제42권4호
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    • pp.518-526
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    • 2020
  • This paper presents an efficient hardware random-number generator based on a beta source. The proposed generator counts the values of "0" and "1" and provides a method to distinguish between pseudo-random and true random numbers by comparing them using simple cumulative operations. The random-number generator produces labeled data indicating whether the count value is a pseudo- or true random number according to its bit value based on the generated labeling data. The proposed method is verified using a system based on Verilog RTL coding and LabVIEW for hardware implementation. The generated random numbers were tested according to the NIST SP 800-22 and SP 800-90B standards, and they satisfied the test items specified in the standard. Furthermore, the hardware is efficient and can be used for security, artificial intelligence, and Internet of Things applications in real time.

NIDS를 위한 다중바이트 기반 정규표현식 패턴매칭 하드웨어 구조 (A Hardware Architecture of Multibyte-based Regular Expression Pattern Matching for NIDS)

  • 윤상균;이규희
    • 한국통신학회논문지
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    • 제34권1B호
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    • pp.47-55
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    • 2009
  • 최근의 네트워크 침입탐지 시스템에서는 침입이 의심되는 패킷을 나타내는 데 정규표현식이 사용되고 있다. 고속 네트워크를 통해서 입력되는 패킷을 실시간으로 검사하기 위해서는 하드웨어 기반 패턴 매칭이 필수적이며 변화되는 패턴 규칙을 다루기 위해서는 FPGA와 같은 재구성 가능한 디바이스를 사용하는 것이 바람직하다. FPGA의 동작 속도 제한으로 바이트 단위의 패킷 검사로는 실시간 검사를 할 수 없는 경우에 이를 해결하기 위해서 여러 바이트 단위로 검사하는 것이 필요하다. 본 논문에서는 정규표현식 패턴 매칭을 n바이트 단위로 처리하는 하드웨어의 구조와 설계 방법을 제시하고 이에 대한 패턴 매칭 회로 생성기를 구현한다. Snort 규칙에 대해 FPGA로 합성된 하드웨어는 n=4일 때에 규칙에 따라서 $2.62{\sim}3.4$배의 처리 속도 향상을 보였다.

임베디드 시스템 교육을 위한 가상 실습 키트 (Virtual Experimental Kit for Embedded System Education)

  • 조상영
    • 한국콘텐츠학회논문지
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    • 제10권1호
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    • pp.59-67
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    • 2010
  • 임베디드 시스템 과목을 위한 실습 과제는 주로 임베디드 보드와 소프트웨어 개발 도구를 사용한 하드웨어 실습 키트로 진행된다. 하드웨어 실습 키트는 높은 초기 설치비용, 유지보수의 어려움, 산업계 발전에 비적응적 대처, 교육적 성과의 한계와 같은 단점을 가지고 있다. 본 논문은 임베디드 시스템 하드웨어 실습 키트의 단점을 극복할 수 있는 시뮬레이션 기반의 가상 실습 환경의 사용을 제안하고 가상 실습 키트의 설계 및 구축에 대하여 기술한다. 구축된 가상 실습 키트는 ARM 사의 ARMulator 환경에 기반을 두어 마이크로프로세서 시스템의 주요 하드웨어 IP들을 추가하고 주변장치들을 위한 사용자 인터페이스 모듈을 개발하여 구축되었다. 검증용 예제 프로그램을 이용하여 동작의 정확성을 확인하였으며 실시간 운영체제 실습도 가능하도록 MicroC/OS-II를 이식하였다.

Experimental Study of Spacecraft Pose Estimation Algorithm Using Vision-based Sensor

  • Hyun, Jeonghoon;Eun, Youngho;Park, Sang-Young
    • Journal of Astronomy and Space Sciences
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    • 제35권4호
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    • pp.263-277
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    • 2018
  • This paper presents a vision-based relative pose estimation algorithm and its validation through both numerical and hardware experiments. The algorithm and the hardware system were simultaneously designed considering actual experimental conditions. Two estimation techniques were utilized to estimate relative pose; one was a nonlinear least square method for initial estimation, and the other was an extended Kalman Filter for subsequent on-line estimation. A measurement model of the vision sensor and equations of motion including nonlinear perturbations were utilized in the estimation process. Numerical simulations were performed and analyzed for both the autonomous docking and formation flying scenarios. A configuration of LED-based beacons was designed to avoid measurement singularity, and its structural information was implemented in the estimation algorithm. The proposed algorithm was verified again in the experimental environment by using the Autonomous Spacecraft Test Environment for Rendezvous In proXimity (ASTERIX) facility. Additionally, a laser distance meter was added to the estimation algorithm to improve the relative position estimation accuracy. Throughout this study, the performance required for autonomous docking could be presented by confirming the change in estimation accuracy with respect to the level of measurement error. In addition, hardware experiments confirmed the effectiveness of the suggested algorithm and its applicability to actual tasks in the real world.

Softwarization of Cloud-based Real-Time Broadcast Channel System

  • Kwon, Myung-Kyu
    • 한국컴퓨터정보학회논문지
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    • 제22권9호
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    • pp.25-32
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    • 2017
  • In this paper, we propose the softwareization of broadcasting system. Recently, the topic of industry is the fourth industrial revolution. The fourth industrial revolution is evolving from physical to virtualization. The Industrial Revolution is based on IT technology. Artificial Intelligence (AI), Big Data, and the Internet of Things, which are famous for Alpha Go, are based on software. Among IT, software is the main driver of industrial terrain change. The systemization of software on the basis of cloud environment is proceeding rapidly. System development through softwarization can reduce time to market lead time, hardware cost reduction and manual operation compared to existing hardware system. By developing and implementing broadcasting system such as IPTV based on cloud, lead time for opening service compared to existing hardware system can be shortened by more than 90% and investment cost can be saved by about 40%. In addition, the area of the system can be reduced by 50%. In addition, efficiency can be improved between infrastructures, shortening of trouble handling and ease of maintenance. Finally, we can improve customer experience through rapid service opening.

Analysis of Verification Methodologies Based on a SoC Platform Design

  • Lee, Je-Hoon;Kim, Sang-Choon
    • International Journal of Contents
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    • 제7권1호
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    • pp.23-28
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    • 2011
  • In a SoC (system-on-chip) design, a design complexity is a big bottleneck. In order to overcome the design complexity, platform based design method is widely adopted for designers. Most complex SoCs need a heterogeneous design development environment for hardware and software co-design. In this paper, we discuss about some kinds of verification approaches with platform based design methodology at various abstraction levels of SoC design. We separate the verification process to two steps according to the different levels of verification. We employ a flexible SoC design environment to support simultaneous hardware and software development. We demonstrate the verification strategy of a target SoC design, IEEE 802.11a WLAN SoC.

멤리스터 브리지 시냅스 기반 신경망 회로 설계 및 하드웨어적으로 구현된 인공뉴런 시뮬레이션 (Memristor Bridge Synapse-based Neural Network Circuit Design and Simulation of the Hardware-Implemented Artificial Neuron)

  • 양창주;김형석
    • 제어로봇시스템학회논문지
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    • 제21권5호
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    • pp.477-481
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    • 2015
  • Implementation of memristor-based multilayer neural networks and their hardware-based learning architecture is investigated in this paper. Two major functions of neural networks which should be embedded in synapses are programmable memory and analog multiplication. "Memristor", which is a newly developed device, has two such major functions in it. In this paper, multilayer neural networks are implemented with memristors. A Random Weight Change algorithm is adopted and implemented in circuits for its learning. Its hardware-based learning on neural networks is two orders faster than its software counterpart.

FPGA 기반 네트워크 침입탐지 시스템 하드웨어 설계 및 구현 (The Design and Implementation of Network Intrusion Detection System Hardware on FPGA)

  • 김택훈;윤상균
    • 한국컴퓨터정보학회논문지
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    • 제17권4호
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    • pp.11-18
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    • 2012
  • 침입 탐지에 가장 시간이 많이 소요되는 작업은 패킷 데이터에 침입 패턴이 있는지를 검사하는 심층 패킷검사이다. 고속 네트워크에서 이 작업을 실시간으로 처리하기 위해서는 하드웨어 기반 패턴매칭이 필요하다. 본 논문에서는 침입탐지 시스템 구현에 하드웨어 기반 패턴매칭을 사용할 수 있도록 네트워크의 패킷을 수집하여 Snort 패턴규칙에 따라서 패턴매칭을 수행하고 결과를 소프트웨어에게 제공할 수 있도록 하는 하드웨어를 Virtex-6 FPGA를 사용하여 Microblaze 기반의 SoC 형태로 설계하여 구현하였다. 구현된 시스템은 인위적인 트래픽 생성과 실제 트래픽을 사용하여 동작을 검증하였고 패킷이 네트워크 인터페이스에서 메모리로 복사되는 동안 패턴매칭 동작을 정확하게 수행하여 소프트웨어에게 결과를 제공하였다. 본 연구 결과는 실시간 처리가 가능하도록 침입탐지 시스템을 고속화 하기위한 하드웨어로 사용될 수 있다.

행렬구조 메모리 참조표를 사용한 페트리네트 제어기의 하드웨어 구현 (Hardware implementation of Petri net-based controller with matrix-based look-up tables)

  • 장래혁;정승권;권욱현
    • 제어로봇시스템학회논문지
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    • 제4권2호
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    • pp.194-202
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    • 1998
  • This paper describes a hardware implementation method of a Petri Net-based controller. A flexible and systematic implementation method, based on look-up tables, is suggested, which enables to build high speed Petri net-based controllers. The suggested method overcomes the inherent speed limit that arises from the microprocessors by using of matrix-based look-up tables. Based on the matrix framework, this paper suggests various specific data path structures as well as a basic data path structure, accompanied by evolution algorithms, for sub-class Petri nets. A new sub-class Petri net, named Biarced Petri Net, resolves memory explosion problem that usually comes with matrix-based look-up tables. The suggested matrix-based method based on the Biarced Petri net has as good efficiency and expendability as the list-based methods. This paper shows the usefulness of the suggested method, evaluating the size of the look-up tables and introducing an architecture of the signal processing unit of a programmable controller. The suggested implementation method is supported by an automatic design support program.

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IoT 애플리케이션을 위한 AES 기반 보안 칩 설계 (A Design of an AES-based Security Chip for IoT Applications using Verilog HDL)

  • 박현근;이광재
    • 전기학회논문지P
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    • 제67권1호
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    • pp.9-14
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    • 2018
  • In this paper, we introduce an AES-based security chip for the embedded system of Internet of Things(IoT). We used Verilog HDL to implement the AES algorithm in FPGA. The designed AES module creates 128-bit cipher by encrypting 128-bit plain text and vice versa. RTL simulations are performed to verify the AES function and the theory is compared to the results. An FPGA emulation was also performed with 40 types of test sequences using two Altera DE0-Nano-SoC boards. To evaluate the performance of security algorithms, we compared them with AES implemented by software. The processing cycle per data unit of hardware implementation is 3.9 to 7.7 times faster than software implementation. However, there is a possibility that the processing speed grow slower due to the feature of the hardware design. This can be solved by using a pipelined scheme that divides the propagation delay time or by using an ASIC design method. In addition to the AES algorithm designed in this paper, various algorithms such as IPSec can be implemented in hardware. If hardware IP design is set in advance, future IoT applications will be able to improve security strength without time difficulties.