• 제목/요약/키워드: Future ICT

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Trends and Future Prospects of AI Technologies for Building Energy Management (건물 에너지 관리를 위한 인공지능 기술 동향과 미래 전망)

  • J. Jeong;W.K. Park
    • Electronics and Telecommunications Trends
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    • v.39 no.4
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    • pp.32-41
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    • 2024
  • Building energy management plays a crucial role in improving energy efficiency and optimizing energy usage. To achieve this, it is important to monitor and analyze energy-related data from buildings in real time using sensors to understand energy consumption patterns and establish optimal operational strategies. Because of the uncertainties in building energy-related data, there are challenges in analyzing these data and formulating operational strategies based on them. Artificial intelligence (AI) technology can help overcome these challenges. This paper investigates past and current research trends in AI technology and examines its future prospects for building energy management. By performing prediction and analysis based on energy consumption or supply data, the future energy demands of buildings can be forecasted and energy consumption can be optimized. Additionally, data related to the surrounding environment, occupancy, and other building energy-related factors can be collected and analyzed using sensors to establish operational strategies aimed at further reducing energy consumption and increasing efficiency. These technologies will contribute to cost savings and help minimize environmental impacts for building owners and operators, ultimately facilitating sustainable building operations.

A study on the direction of the interaction of furniture (인터랙티브 가구의 방향에 관한 연구)

  • Lim, Jae Chul;Kim, Min Ji;Pan, Young Hwan
    • Design Convergence Study
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    • v.14 no.5
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    • pp.145-155
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    • 2015
  • With the recent development of ICT, diverse ICT-related fields are being developed and undergoing changes. Numerous researches are being actively conducted on the interactions between users, devices, and computers. Such interaction is now being applied to furniture; interactive furniture are on the rise with which humans can interact with their furniture. This study focused on such interactive furniture and purported to give some pointers to future research on the interaction between users and furniture. This study implemented a user diary on furniture use to analyze user tasks. By using affinity diagram analysis ideation workshop, user tasks were identified and analyzed. The analysis revealed that the future direction for interactive furniture should be automation an complexation. This study is significant in the following two aspects: 1) having suggested future directions for interactive furniture, and 2) serving as foundational data for future research on interactive furniture.

Instructional Strategy Utilizing Information Communication & Technology (ICT) in Home Economics Education - Centering on the development of Instructional Model and Lesson Plan - (가정과교육에서 정보통신기술 활용 교수.학습전략 - 교수.학습 모형 및 교수.학습지도안 개발을 중심으로 -)

  • 왕석순
    • Journal of Korean Home Economics Education Association
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    • v.13 no.1
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    • pp.25-37
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    • 2001
  • This study is based on education reforms related to strengthening information education in curriculums. This study develops and presents ' General Economics'Model Utilizing ICT(Information Communication & Technology) in Home Economics'which could be used as a concrete guidance and direction in teaching and learning Economics education in schools. To do so, this study reviews the necessity of adopting ICT in Home Economics instructional activities and it also reviews and analyzes previous studies of how ICT contribute to instructional activities. Such analysis was used as a theoretical basis for the Instructional Model. The Tool of ICT is a useful instructional strategy because it allows the learners'self-lead learning and Performance Assessment. Therefore the 'General Instructional Model Utilizing ICT'interprets the role of ICT tools to adequate class activities in each step of instruction which includes the conventional steps of introduction. development review and evaluation. It also develops and presents Lesson Plan that can be adopted in school education and thereby shows the possibility of practical application of the theory. This study has limits in that the Instructional Model and Lesson Plan are theoretical in nature. Therefore, in future studies it is desirable to critically review the Instructional Model an Lesson Plan and prove their applicability in real classes and the real learning effects.

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Evolution of ICT Ecosystem and Mobile Telcos' Counterstrategies (ICT 생태계 변화에 따른 국내 이동통신 사업자의 대응 전략에 대한 연구)

  • Kim, Dong Ju;Kang, Mincheol
    • Journal of Information Technology and Architecture
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    • v.10 no.2
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    • pp.197-209
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    • 2013
  • This study analyzes the nature of consumers and smart phones as well as its limitations that domestic mobile communication companies confront. According to the analysis results, emerging technologies such as 5G communication, pervasive computing, augmented reality, and big data seem to have significant effect on the ICT ecosystem in the near future. Based on the results, this study suggests four counterstrategies for domestic mobile communication companies: big data strategy, preparation of things acting as a main communication agent, new service platform development, and 'total life care service provider' strategy.

Estimation of the Demand Function of the Information and Communication Construction Business

  • Kwak, Jeong Ho;Lee, Jemin Justin;Lee, Han-Joo;Lee, Bong Gyou
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.8
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    • pp.3249-3257
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    • 2015
  • The smart convergence environment, in which all industries are converged around ICT infrastructure -- with the eventual inclusion of both industry and culture -- looms. With the emergence of new convergence industries such as smart medicine, smart cities, and smart automobiles, the ICT infrastructure is recognized as the foundation of the overall economy. As such, the importance of the next generation of information and communication construction businesses, which constructs the ICT infrastructure, is highlighted under the smart convergence paradigm environment; various multilateral policies to foster the information and communication construction business -- led by the Ministry of Science, ICT, and Future Planning -- are being implemented. Like other infrastructure industries, however, the estimation of the demand function of the information and communication construction business overall is essential for effectively establishing promotional policies for information and communication construction businesses. However, there has been no study which theoretically estimates the market demand function in the information and communication construction business thus far. The pursuit of a creative economy is a national agenda, as the significance of accelerating the ICT infrastructure is emphasized. Therefore, this paper seeks to estimate quantitatively the demand function in the information and communication construction business using empirical data and a statistical model and then to present policy implications which will aid the development of the information and communication construction business.

Conceptions Toward ICT in Students of Giftedness in Invention Classes (발명영재들의 ICT 관련 인식에 대한 조사 연구)

  • Lee, Jaeho;Park, Kyungbin
    • Journal of Gifted/Talented Education
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    • v.24 no.3
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    • pp.463-477
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    • 2014
  • The purpose of this study was to investigate the conceptions toward ICT in students who are currently enrolled in giftedness in invention classes. A total of 147 students at the junior and high school level responded to a 33 item questionnaire. Results show that these students consider ICT as very important and that it will become more important in the future. They also indicated that they frequently use ICT in their studies and also in their work. But a majority of the students considered their level of expertise in the ICT area as 'moderate', and their application of the programs as 'elementary'. Thus it can be assumed that these students did not have enough opportunity to learn ICT related skills. These students also expressed the desire to receive systematic instructions in the ICT area beginning from simple application to program development. The students thought that ICT skills need to be incorporated into the invention education to lead to better inventions. Considering the fact that the ICT area is becoming increasingly important and that Korea is considered a representative country in ICT, the reality of ICT education does not stand up to expectations, and the creative software development capacity is relatively low. Therefore, there is a need to incorporate ICT contents into the education for the giftedness in invention classes, and also to form connections with software development and invention education.

Development and Effects of Instruction Module Using ICT on Earth Field at Elementary School Science (초등학교 과학과 '지구'분야의 ICT 활용 수업모듈 개발 및 효과)

  • Lee, Yong-Seob
    • Journal of the Korean earth science society
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    • v.25 no.6
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    • pp.409-417
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    • 2004
  • This study investigated the effects and development of instruction module using ICT on earth field at elementary school science. The effects by 5th graders appeared as follows; First. ICT-applied teaching method proved to enhance the science teaming achievement regardless of their grades compared to the ordinary one. Second, Instruction module using ICT devoted to improve 'self-directed learning characteristics' at all grades by comparition of the ordinary teaching method. The 5th graders showed the improvements in the fields of' openness', 'self-conception', 'initiative', 'future inclination', 'creativity', 'self-assessment ability' all of which belong to self-directed teaming characteristics. They did not, however, show meaningful effect on improving 'learning eagerness' and 'responsibility' improvement. Thirdly, ICT-applied teaching method proved that it is more effective for developing 'creativity' than the ordinary one at all sample grades. The effectiveness was presented highly at 'fluency', 'originality' all of which belong to creativity. They did not, however, show meaningful effect on improving 'flexibility'.

A Study on Factors Influencing on Companies' ICT-Convergence Cluster Participation (기업의 ICT융합 클러스터 참여 촉진 요인에 관한 연구)

  • Kim, Yong-Young;Kim, Mi-Hye
    • Journal of Digital Convergence
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    • v.14 no.8
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    • pp.151-161
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    • 2016
  • ICT-convergence cluster is considered as critical policy means because it can create higher value-added products and services in the era of creative economy. Previous research has focused on comprehensive ICT-convergence cluster strategy based on Porter's diamond model. This paper adopted AIDA(Attention, Interest, Desire, Action) model and investigated a specific domain of government supporting policies related to non-R&D support. For two weeks, we gathered and analyzed 181 data from companies located in Chungbuk province. The results showed that support for technology, commercialization, and participation conditions positively leads to companies' interest in ICT-convergence cluster, which, in turn, makes positive impact on their intention to participate in it. It is significant that this paper verified AIDA model in the Government-to-Business(G2B) context. Future research will need to adapt AIDA model to national projects.

Status and Tasks of ICT-based Welfare Services for the Elderly Living Alone (ICT기반 독거노인복지서비스의 현황 및 과제)

  • Kang, Jong-Kwan;Lee, Jun-Young
    • Journal of Digital Convergence
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    • v.13 no.1
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    • pp.67-76
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    • 2015
  • The Objective of this study was to establish the role of ICT based Welfare services to support the needs of the elderly living alone. For this, 85 current services for the elderly from 6 central governments was arranged, and also, 114 possible welfare services based on ICT in future were surveyed from the research articles. These services were categorized by Maslow's hierarchy of needs, and rearranged into online, offline and combined services. It was observed that most of the services were focused on Safety needs(medical health) and Self-actualization(leisure culture), and services for Esteem were lack. It would be possible to improve the services for the environmental improvement, employment expansion, independent Activities of daily living with the ICT based elderly welfare services. And also, it was needed to develop the additional services for the psychological and emotional support. It was concluded that ICT based consumer oriented services could improve the quality of life of the elderly living alone with the well balanced strategies.

Achieving the improvement of efficiency and vitalization of ARD-based ICT experiential education contents (ARD기반의 ICT체험 교육콘텐츠 효용성 개선 및 활성화 구현)

  • Chung, Hee Hyoung;Kim, Kyung Hoon
    • Korea Science and Art Forum
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    • v.19
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    • pp.623-633
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    • 2015
  • Use of technology through utilization of ICT (Information Communication Technology) in field study area is rapidly increasing. Thus, when applying ICT to experiential education, apart from experiential education contents in simple form, the demand for new high quality contents is increasing considering change in education paradigm focusing on creativity. As a result, high quality interactive experiential education content for developing self-directed future talents is required. As a result of this, the development of ARD-based ICT experiential education content system that enhances learning effect of students by integrating ARD-based (Augmented Reality Display) ICT and experiential education to promote existence and immersion is being tested. This paper aims to improve efficacy and achieve vitalization through case analysis of AR-based ICT experiential education content. As a result of case analysis, the composition of content for improving education content included 1) constant securing and strengthening of experiential education content, 2) necessity for development of participating education content by diverse age groups, 3) development of differentiated ICT experiential education content, and 4) securing professional manpower and development of content in connection with education process. Therefore, with the efficacy of ARD-based ICT experiential education content, this study can first, enhance bond between students, second, enable self-directed learning, third, increase practical understanding in contents that were difficult to control by textbook contents, and fourth, increase interest and immersion in learning. Therefore, the contents on new converging technology that can maximize the development of constant content and cooperation between ICT technology and pedagogy for educating creativity and autonomy of ICT experiential education content.