• 제목/요약/키워드: Educational Effectiveness

검색결과 1,205건 처리시간 0.028초

The College Students' Satisfaction related to Expectation and Interaction in the Online Counseling Courses

  • HEO, JeongChul;HAN, Su-Mi
    • Educational Technology International
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    • 제12권2호
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    • pp.117-134
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    • 2011
  • Online education is moving forward with more interactive environments due to the availability of new technologies. In addition, many researches have represented that interaction and high motivation are very critical factors in order to improve students' motivation and teaching effectiveness in online learning and education. Therefore, it is very meaningful for students and educators that motivation and effectiveness are observed by positive expectation and interaction satisfaction in their online counseling courses. For this study, two important instruments are used: Modified Short Forms of Instructional Materials Motivation Survey and Student Evaluation of Online Teaching Effectiveness. Results show that high expected students who are satisfied with interaction indicate higher motivation and evaluation on the online teaching effectiveness than low expected students who are not satisfied with interaction.

공학교육인증에서의 프로그램 교육목표 달성도 평가모형 개발 (A Study on the Development of Evaluation Model for Achieving Program Education Objectives in Accreditation of Engineering Education)

  • 이영태;박진석
    • 공학교육연구
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    • 제17권1호
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    • pp.42-49
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    • 2014
  • The main purposes of this study was to develop evaluation model, which provides program educational objectives(PEO) evaluation research with guidances on how to evaluate the program educational objectives and procedures in order to enhance the quality of engineering education. Educational objective evaluation is reciprocal processes that depend on and affect one another. Thus, the evaluation component deals with how to identify members' strengths, weakness, and needs, how to assess and improve the effectiveness of curriculum programs, and how to provide data that assist in decision making. After literature reviews about the case studies on the program educational objectives evaluation, this study, to understand the meaning of education evaluation and the engineering accreditation, and then, examined the evaluation model for program educational objectives. This study suggested evaluation components of program educational objectives. In particular, the distinctions between diagnostic, formative, and summative evaluation are discussed. The result of this study is significant in terms of guiding the future evaluation model development for program educational objectives.

흡연예방을 위한 청소년 교육방향 -교육용 비디오 효과분석율 중심으로- (Development of a Smoking Prevention Video for Youth)

  • 최은진
    • 보건교육건강증진학회지
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    • 제17권2호
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    • pp.75-85
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    • 2000
  • The National Health Promotion Law passed in 1995 was a milestone for initiating a national health promotion program in Korea, and local governments and health related organizations are developing and providing health promotion programs for the public. The purpose of this study was to explore the effectiveness of a smoking prevention video for adolescents. There was no educational video on smoking prevention for school students in Korea. Based on funding from the National Health Promotion Fund, an educational video on smoking prevention has been developed and tested for the effectiveness. The primary subject of the video was middle school students. The result of the study has shown that there was a statistically significant difference between pre-and post test among middle school students and elementary school students. Students' knowledge on the harm of smoking has been increased after the video education. In addition, more than half of the students responded that the educational video was interesting and helpful. To reduce initiation of smoking among adolescents, both policies and school health education programs should be reinforced. Policies on tobacco should focus on demand of smokers and potential smokers. So government officials should keep monitor obedience of the law on prohibition of smoking for those under age 19. School teachers should focus on social influence of smoking for adolescents.

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마인드맵 온라인 교육 콘텐츠가 대학생의 고등사고능력 및 자기주도적 학습태도에 미치는 영향 (The effect of mindmap online educational contents on college students' higher thinking ability and self-directed learning attitude)

  • 차승봉;박혜진
    • 디지털산업정보학회논문지
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    • 제18권4호
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    • pp.55-65
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    • 2022
  • The purpose of this study is to develop online educational contents and verify its effectiveness in order to strengthen the learning capabilities of college students. The theme of mind map online education contents is a mind map series for effective learning arrangement, and has been developed into a total of six contents. Each contents consisted of 20-30 minutes, and the details consisted of the concept, principle, learning case, how to write a mind map, and how to use a digital mind map. The results of the study are as follows. First, it was confirmed that the higher thinking ability of college students who took the mind map online education contents was improved. Second, it was confirmed that the self-directed learning attitude of college students improved after taking the mind map online education contents. Third, the reason why students' higher thinking ability and self-directed learning attitudes improved in this study is that they were developed in consideration of the composition of contents and appropriate video time. Therefore, in order to increase the effectiveness of online educational contents, it is necessary to examine specific cases using concepts from conceptual approaches to specific topics, and to faithfully reflect the procedure in which each learner can actually use the concept.

인공지능 리터러시 신장을 위한 인공지능 사고 기반 교육 프로그램 개발 및 효과 (Development and Effectiveness of an AI Thinking-based Education Program for Enhancing AI Literacy)

  • 이주영;원용호;신윤희
    • 공학교육연구
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    • 제26권3호
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    • pp.12-19
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    • 2023
  • The purpose of this study is to develop the Artificial Intelligence thinking-based education program for improving AI literacy and verify its effectiveness for beginner. This program consists of 17 sessions, was designed according to the "ABCDE" model and is a project-based program. This program was conducted on 51 first-year middle school students and 36 respondents excluding missing values were analyzed in R language. The effect of this program on ethics, understanding, social competency, execution plan, data literacy, and problem solving of AI literacy is statistically significant and has very large practical significance. According to the result of this study, this program provided learners experiencing Artificial Intelligence education for the first time with Artificial Intelligence concepts and principles, collection and analysis of information, and problem-solving processes through application in real life, and served as an opportunity to enhance AI literacy. In addition, education program to enhance AI literacy should be designed based on AI thinking.

유교 심성론에 근거한 체화방법이 유아의 기본생활습관 및 자율성에 미치는 효과 (The Effectiveness of the Embodiment Method Based on Confucian Mind Theory on the Children's Basic Life Habits and Autonomy)

  • 강혜원;유권종;박충식
    • 아동학회지
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    • 제22권4호
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    • pp.315-330
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    • 2001
  • The purpose of this study is to research for the educational method developing morality of the preschool children. For this purpose, the embodiment method based on Confucianism was conceptualized and compared with the existing methods of instruction. The research was conducted by dividing into 3 groups such as embodiment group, discussion group and usual group with 161 subjects of 4~5 years old preschool children. Six week program was composed from "Yangjungpyon(養正篇)" and was compared to the curriculum of kindergarten and primary school as the educational content. To measure the effectiveness of the Confucian method, the Test of Basic Life Habituation and Autonomy Rating Scale were used. The result showed that the embodiment group which followed the present method was more effective than the other two groups of existing usual methods in both ages.

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인터넷 원격교육의 문제점에 관한 조사연구 (Problems of Internet-based Distance Learning)

  • 남상조
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2005년도 추계 종합학술대회 논문집
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    • pp.284-288
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    • 2005
  • 인터넷 원격교육이 보편화되어 가고 있는 현시점에서 인터넷 원격교육의 교육적 효과에 대한 검증은 매우 필요한 연구 대상이라고 할 수 있다. 면대면 교육이 아닌 인터넷원격교육의 문제점에 대한 분석은 교육적 효과에 대한 검증에서 반드시 거쳐야하는 중요성을 내포하고 있다. 본 연구는 인터넷 원격교육에 참가한 학생들을 대상으로 한 설문을 바탕으로 문제점에 대한 분석을 실시하였다. 문제점을 환경적문제, 학생자신의 문제, 교수설계문제, 운영상의문제의 4가지 카타고리로 구분하고 카타고리별 문제점들을 도출하여 설문을 통해 문제의 심각도를 분석하였다. 또한 각 문제들의 성별, 직업유무, 나이에 따른 차이 유무를 통계적 방법론을 통하여 검증하였다.

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건강증진학교가 학교풍토에 미치는 영향 (Effects of Health Promoting School on School Climate)

  • 박윤주
    • 한국학교보건학회지
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    • 제28권2호
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    • pp.47-55
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    • 2015
  • Purpose: This study aims to explore whether health promoting schools (HPS) affect school climate. The study is the first research that investigates the effects of Korean HPS on school climate. Methods: The study examined 2,791 students who participated in a study on HPS effectiveness conducted by MOE (The Ministry of Education) in 2014. Data were analyzed through descriptive statistics, factor analysis, and ttest using SPSS/WINdow 22.0. Results: There was a significant difference between the HPS and the comparison schools in terms of three school climate criteria ' School atmosphere', 'Teacherstudent relationship', and 'Peer relationship'. Conclusion: The study's result that Korean HPS has positive effects on school climate indicates a need to expand HPS in Korea's education sector.

디자인과 로봇공학 융·복합 체험교육의 교육적 효용성에 관한 연구 - 제2회 어린이 미래환경 디자인대회에 참가한 멘티와 멘토를 대상으로 - (A Study on Educational Effectiveness of Convergence Education Between Design and Robotics - Focus on Mentee and Mentor of 2013 Future Environmental Design Competition for Children -)

  • 장연화;반자연;이윤희;한혜련;이주형
    • 한국실내디자인학회논문집
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    • 제23권2호
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    • pp.62-70
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    • 2014
  • In the knowledge and information society of 21st century, 'Creativity' which is the core of national competitiveness and an important foundation for the development of the country has been emphasized on the importance of it. As a result, the convergence educational programs, as known as STEAM (science, technology, engineering, arts, mathematics) became more and more needed to children for cultivating creativity. As a follow-up study on STEAM program combining robotics and design for children developed by Design Promotion Committee of KIID, this study intends to modify and reanalyze the program and to seize the educational effectiveness of the groups of university students as mentors and children as mentees, The results are as follows; First, although the importance of STEAM education is highlighted, short-term educational programs tend to consist of only the contents of each field: design or science. Second, pre-training and mentoring were helpful to both mentors and children. Third, Children expanded the perception of STEAM concept and increased their interests in career. Mentors recognized the importance and the necessity of STEAM education, and were very satisfied with team activities which gave a new experience of working with other field of people. Therefore, this program provide to children an experience of logical thinking, having interests on uninterested field, and encouraging teamwork. Also, it provides to mentors a chance to develop their potential and experience, and set up a new vision for future.

교육용로봇기반 SW융합교육이 초등학생의 컴퓨팅 사고력, 협업능력 및 의사소통능력에 미치는 효과 (The Effects of Educational Robot-based SW Convergence Education on Primary Students' Computational Thinking, Collaborative and Communication Skills)

  • 최형신;이정민
    • 정보교육학회논문지
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    • 제24권2호
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    • pp.131-138
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    • 2020
  • 소프트웨어교육은 학습자로 하여금 문제의 해결책을 정보처리 체계에 의해 효과적으로 처리되도록 문제를 구성하고 자신의 사고를 제시할 수 있는 컴퓨팅 사고력 증진을 목표로 하고 있다. 더욱이 이 컴퓨팅 사고력이 발현되는 문제해결의 장이 실제적인 사회적 맥락 속에서 의미 있는 문제해결의 경험을 제공해 줄 때 더 바람직한 소프트웨어교육이 될 수 있을 것이다. 본 연구에서는 소프트웨어교육에서 구체적인 결과물을 볼 수 있다는 장점을 가지고 있는 교육용 로봇을 활용하여 학습자가 몰입하여 해결할 수 있는 사회적 문제 상황 속에서 로봇과 프로그래밍을 결합하여 동료들과 함께 문제를 해결할 수 있는 기회를 제공하는 로봇기반 SW융합수업을 초등학교 4학년 학생을 대상으로 운영하고 그 효과를 컴퓨팅 사고력과 사회적 역량(협업능력과 의사소통능력) 측면에서 살펴보았다. 본 연구는 초등교육 현장에서 사회적 맥락을 가진 문제해결상황에서 컴퓨팅 사고력을 배양할 수 있는 교육용로봇기반 SW융합수업 사례를 제공하고, 이 수업의 효과성을 컴퓨팅 사고력과 사회적 역량의 관점에서 제시하였다는 점에서 의의가 있다.