• 제목/요약/키워드: Decoding algorithm

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Reduction of Presentation Latency in Thin-Client of Cloud System (클라우드 시스템의 씬 클라이언트에서의 표시 지연 절감)

  • Kang, Seung Soo;Ko, Hyun;Yoon, Hee Yong
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.4
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    • pp.163-176
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    • 2013
  • Cloud-based streaming game service has numerous merits, but it may suffer from presentation latency in a thin-client. It is an important issue especially for game service which needs instantaneous response to user inputs. This research proposes the methods for reducing the presentation latency between the server unit and the thin-client unit. The approaches proposed to be employed with server unit include the source/sync video format equalization, encoding format configuration according to the media type, and the S/W implementation for transmitting clock periodically. The methods for the thin-client unit include the decreasing the number of instructions, use of light encryption algorithm, and improvement on H/W decoding. The proposed schemes are tested with a commercialized streaming service platform, which reveals the reduction of presentation latency as large as a few hundred milliseconds and reaches the acceptable level (about 100 milliseconds).

MPEG-DASH based 3D Point Cloud Content Configuration Method (MPEG-DASH 기반 3차원 포인트 클라우드 콘텐츠 구성 방안)

  • Kim, Doohwan;Im, Jiheon;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.24 no.4
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    • pp.660-669
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    • 2019
  • Recently, with the development of three-dimensional scanning devices and multi-dimensional array cameras, research is continuously conducted on techniques for handling three-dimensional data in application fields such as AR (Augmented Reality) / VR (Virtual Reality) and autonomous traveling. In particular, in the AR / VR field, content that expresses 3D video as point data has appeared, but this requires a larger amount of data than conventional 2D images. Therefore, in order to serve 3D point cloud content to users, various technological developments such as highly efficient encoding / decoding and storage, transfer, etc. are required. In this paper, V-PCC bit stream created using V-PCC encoder proposed in MPEG-I (MPEG-Immersive) V-PCC (Video based Point Cloud Compression) group, It is defined by the MPEG-DASH (Dynamic Adaptive Streaming over HTTP) standard, and provides to be composed of segments. Also, in order to provide the user with the information of the 3D coordinate system, the depth information parameter of the signaling message is additionally defined. Then, we design a verification platform to verify the technology proposed in this paper, and confirm it in terms of the algorithm of the proposed technology.

Recognition of Special Vehicles Using Roof Marks (루프 마크를 이용한 특수차량 인식)

  • Kim, Seok-Young;Lee, Jaesung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.293-296
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    • 2016
  • In case of an emergency on a busy road of a city, drivers should make way for special vehicles such as police cars, fire engines, or ambulance as soon as possible. If road infrastructures recognize the movements of special vehicles, and transfer alert message to traffic signal controllers and normal cars through wireless network such as WAVE or TPEG, normal cars can prepare to make way in advance. As a result, it help special vehicles move faster. In this paper, we install a roof mark on the roof of a special vehicle, detect the mark through a mark recognition algorithm which includes perspective transformation, and get the inner information by decoding the digital pattern on it. The experiment results show that mark can be recognized 100% and 93.3% of inner digital data of the mark can be recognized, when the size of a mark is larger than $88cm{\times}88cm$ and the mark moves at a speed of 50km/s.

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A Progressive Rendering Method to Enhance the Resolution of Point Cloud Contents (포인트 클라우드 콘텐츠 해상도 향상을 위한 점진적 렌더링 방법)

  • Lee, Heejea;Yun, Junyoung;Kim, Jongwook;Kim, Chanhee;Park, Jong-Il
    • Journal of Broadcast Engineering
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    • v.26 no.3
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    • pp.258-268
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    • 2021
  • Point cloud content is immersive content that represents real-world objects with three-dimensional (3D) points. In the process of acquiring point cloud data or encoding and decoding point cloud data, the resolution of point cloud content could be degraded. In this paper, we propose a method of progressively enhancing the resolution of sequential point cloud contents through inter-frame registration. To register a point cloud, the iterative closest point (ICP) algorithm is commonly used. Existing ICP algorithms can transform rigid bodies, but there is a disadvantage that transformation is not possible for non-rigid bodies having motion vectors in different directions locally, such as point cloud content. We overcome the limitations of the existing ICP-based method by registering regions with motion vectors in different directions locally between the point cloud content of the current frame and the previous frame. In this manner, the resolution of the point cloud content with geometric movement is enhanced through the process of registering points between frames. We provide four different point cloud content that has been enhanced with our method in the experiment.

Comparison of Recognition Performance of Color QR Codes for Inserted Pattern Information (칼라 QR코드의 패턴 종류에 따른 인식 성능 비교)

  • Kim, Jin-soo
    • Journal of Korea Society of Industrial Information Systems
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    • v.27 no.3
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    • pp.11-20
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    • 2022
  • Currently, the black-white QR (Quick Response) codes have been used widely in consumer advertising fields and the study of color QR codes have received a growing demand because of much higher data encoding capacity. Color QR codes can be reproduced by the printing and scanning processes, however, these encounter colors distortion caused by insufficient lighting, low resolution of camera and geometric deformation during the capturing processes. In order to overcome these problems, this paper proposes an efficient decoding algorithm for color QR codes with inserted patterns, which are dealt with conventional studies. These are evaluated in view of the recognition rate under different noise conditions, for example, Gaussian noises/blurring and geometric deformation. Experimental results demonstrate that the color QR codes with simple pattern can resist the distortion of Gaussian noises/blurrings.

A study on channel reliability estimation of turbo decoder for underwater acoustic channel (수중 음향 채널에서 터보 복호기의 채널 신뢰도 추정에 관한 연구)

  • Jeong, Hyun-Woo;Jung, Ji-Won;Kim, In-Soo
    • The Journal of the Acoustical Society of Korea
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    • v.41 no.4
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    • pp.410-418
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    • 2022
  • Channel reliability estimation for iterative codes such as turbo codes is very important factor in time varying underwater acoustic channel, an incorrect estimation of channel reliability induced performance degradation. Therefore, this paper presents an optimal channel reliability estimation method for turbo coded FSK signal with rate of 1/3. The estimated BER algorithm is a method that can estimate the reliability of received data by comparing received data and decoded data, and we determine optimal channel reliability by using the method. In order to analyze the performance, the experiment was conducted on a lake in Munkyeong city by moving in the range of 300 m to 500 m. At the result of applying presented method to failed decoding packets, we confirm all packets are decoded successfully.

High Quality Multi-Channel Audio System for Karaoke Using DSP (DSP를 이용한 가라오케용 고음질 멀티채널 오디오 시스템)

  • Kim, Tae-Hoon;Park, Yang-Su;Shin, Kyung-Chul;Park, Jong-In;Moon, Tae-Jung
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.1
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    • pp.1-9
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    • 2009
  • This paper deals with the realization of multi-channel live karaoke. In this study, 6-channel MP3 decoding and tempo/key scaling was operated in real time by using the TMS320C6713 DSP, which is 32 bit floating-point DSP made by TI Co. The 6 channel consists of front L/R instrument, rear L/R instrument, melody, and woofer. In case of the 4 channel, rear L/R instrument can be replaced with drum L/R channel. And the final output data is generated as adjusted to a 5.1 channel speaker. The SOLA algorithm was applied for tempo scaling, and key scaling was done with interpolation and decimation in the time domain. Drum channel was excluded in key scaling by separating instruments into drums and non-drums, and in processing SOLA, high-quality tempo scaling was made possible by differentiating SOLA frame size, which was optimized for real-time process. The use of 6 channels allows the composition of various channels, and the multi-channel audio system of this study can be effectively applied at any place where live music is needed.

Secure Certificates Duplication Method Among Multiple Devices Based on BLE and TCP (BLE 및 TCP 기반 다중 디바이스 간 안전한 인증서 복사 방법)

  • Jo, Sung-Hwan;Han, Gi-Tae
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.2
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    • pp.49-58
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    • 2018
  • A certificate is a means to certify users by conducting the identification of the users, the prevention of forgery and alteration, and non-repudiation. Most people use an accredited certificate when they perform a task using online banking, and it is often used for the purpose of proving one's identity in issuing various certificates and making electronic payments in addition to online banking. At this time, the issued certificate exists in a file form on the disk, and it is possible to use the certificate issued in an existing device in a new device only if one copies it from the existing device. However, most certificate duplication methods are a method of duplication, entering an 8-16 digit verification code. This is inconvenient because one should enter the verification code and has a weakness that it is vulnerable to security issues. To solve this weakness, this study proposes a method for enhancing security certificate duplication in a multi-channel using TCP and BLE. The proposed method: 1) shares data can be mutually authenticated, using BLE Advertising data; and 2) encrypts the certificate with a symmetric key algorithm and delivers it after the certification of the device through an ECC-based electronic signature algorithm. As a result of the implementation of the proposed method in a mobile environment, it could defend against sniffing attacks, the area of security vulnerabilities in the existing methods and it was proven that it could increase security strength about $10^{41}$ times in an attempt of decoding through the method of substitution of brute force attack existing method.

Adaptive OFDM System Employing a New SNR Estimation Method (새로운 SNR 추정방법을 이용한 적응 OFDM 시스템)

  • Kim Myung-Ik;Ahn Sang-Sik
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.3 s.345
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    • pp.59-67
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    • 2006
  • OFDM (Orthogonal frequency Division Multiplexing) systems convert serial data stream to N parallel data streams and modulate them to N orthogonal subcarriers. Thus spectrum utilization efficiency of the OFDM systems are high and high-speed data transmission is possible. However, with the OFDM systems using the same modulation method at all subcarriers, the error probability is dominated by the subcarriers which experience deep fades. Therefore, in order to enhance the performance of the system adaptive modulation is required, with which the modulation methods of the subcarriers are determined according to the estimated SNRs. The IEEE 802.11a system selects various transmission speed between 6 and 54 Mbps according to the modulation mode. There are three typical methods for SNR estimation: Direct estimation method uses the frequency domain symbols to estimate SNR directly by minimizing MSE (Mean Square Error), EVM method utilizes the distance between the demodulated constellation points and received complex values, and the method utilizing the Viterbi algorithm uses the cumulative minimum distance in decoding process to estimate the SNR indirectly. Through comparison analyses of three methods we propose a new SNR estimation method, which employs both the EVM method and the Viterbi algorithm. Finally, we perform extensive computer simulations to confirm the performance improvement of the proposed adaptive OFDM systems on the basis of IEEE 802.11a.

An analysis of optimal design conditions of LDPC decoder for IEEE 802.11n Wireless LAN Standard (IEEE 802.11n 무선랜 표준용 LDPC 복호기의 최적 설계조건 분석)

  • Jung, Sang-Hyeok;Na, Young-Heon;Shin, Kyung-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.4
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    • pp.939-947
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    • 2010
  • The LDPC(Low-Density Parity-Check) code, which is one of the channel encoding methods in IEEE 802.11n wireless LAN standard, has superior error-correcting capabilities. Since the hardware complexity of LDPC decoder is high, it is very important to take into account the trade-offs between hardware complexity and decoding performance. In this paper, the effects of LLR(Log-Likelihood Ratio) approximation on the performance of MSA(Min-Sum Algorithm)-based LDPC decoder are analyzed, and some optimal design conditions are derived. The parity check matrix with block length of 1,944 bits and code rate of 1/2 in IEEE 802.11n WLAN standard is used. In the case of $BER=10^{-3}$, the $E_b/N_o$ difference between LLR bit-widths (6,4) and (7,5) is 0.62 dB, and $E_b/N_o$ difference for iteration cycles 6 and 7 is 0.3 dB. The simulation results show that optimal BER performance can be achieved by LLR bit-width of (7,5) and iteration cycle of 7.