• Title/Summary/Keyword: DISTRIBUTED SYSTEM

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Middleware Architecture for Open Control Systems in the Distributed Computing Environment

  • Lee, Wongoo;Park, Jaehyun
    • Transactions on Control, Automation and Systems Engineering
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    • 제3권3호
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    • pp.190-195
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    • 2001
  • The advance of computer, network, and Internet technology enables the control systems to process the massive data in the distributed computing environments. To implement and maintain the software in distributed environment, the component-based methodology is widely used. This paper proposes the middleware architecture for the distributed computer control system. With the proposed middleware services, it is relatively easy to maintain compatibility between products and to implement a portable control application. To achieve the compatibility between heterogeneous systems, the proposed architecture provides the communication protocols based on the XML with lightweight event-based service.

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IP 방식의 종합감시 시스템을 위한 분산 소프트웨어 연구 (Study of Distributed Software for IP-Based Integrated Surveillance System)

  • 송규연;류희문;안태기;이우동
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2008년도 춘계학술대회 논문집
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    • pp.363-370
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    • 2008
  • The surveillance system for urban transit now adapt the newest IT technology. The Surveillance system analyzes the video information from various cameras intelligently and determines the critical status automatically. Other sensors, for example fire sensor and audio sensor are used in the surveillance system for increasing the correctness of surveillance. The surveillance system tries to increase the performance of surveillance by gathering lots of information for the current situation and analyzing them intelligently. IP-Based Integrated system needs the distributed computer system with location and functions. For correctly running this system, a distributed software is needed. In this paper, we study the distributed software for IP-based integrated surveillance system. The required functions, safety and extendability are suggested.

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Optimal Design Considerations of a Bus Converter for On-Board Distributed Power Systems

  • Abe, Seiya;Hirokawa, Masahiko;Shoyama, Masahito;Ninomiya, Tamotsu
    • Journal of Power Electronics
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    • 제9권3호
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    • pp.447-455
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    • 2009
  • The power supply systems, which require low-voltage / high-current output has been changing from the conventional centralized power system to a distributed power system. The distributed power system consists of a bus converter and POL. The most important factor is the system stability in bus architecture design. The overlap between the output impedance of a bus converter input impedance of POL causes system instability and has been an actual problem. By increasing the bus capacitor, the system stability can be easily improved. However, due to limited space on the system board, the increasing of bus capacitors is impractical. An urgent solution of this issue is strongly desired. This paper presents the output impedance design for on-board distributed power system by means of three control schemes of a bus converter. The output impedance peak of the bus converter and the input impedance of the POL are analyzed and then conformed experimentally for stability criterion. Furthermore, the design process of each control schemes for system stability is proposed.

인터넷과 CAN을 이용한 원격 분산 Embedded System 설계 (Design of a Remote Distributed Embedded System Using the Internet and CAN)

  • 이현석;임재남;박진우;이장명
    • 제어로봇시스템학회논문지
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    • 제8권5호
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    • pp.434-437
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    • 2002
  • A small size and light-weight DSP board is newly designed for a real time multi-distributed control system that overcomes constraints on time and space. There are a variety of protocols for a real-time distributed control system. In this research, we selected CAN for the multi distributed control, which was developed by the BOSCH in the early 1980's. If CAN and Internet are connected together, the system attains the characteristics of a distributed control system and a remote control system simultaneously. To build such a system. The TCP/IP-CAN Gateway which converts a CAN protocol to TCP/IP protocol and vice verse, was designed. Moreover, the system is required to be small and light-weighted for the high mobility and cost effectiveness. The equipment in remote place has a TCP/IP-CAN Gateway on itself to be able to communicate with another systems. The received commands in the remote site are converted from TCP/IP protocol to CAN protocol by the TCP/IP-CAN Gateway in real time. A simulation system consists of a TCP/IP-CAN Gateway in remote place and a command PC to be connected to Ethernet.

분산 시스템의 성능 모니터링과 레포팅 툴의 아키텍처 모델링 (Distributed System Architecture Modeling of a Performance Monitoring and Reporting Tool)

  • 김기;최은미
    • 한국시뮬레이션학회논문지
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    • 제12권3호
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    • pp.69-81
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    • 2003
  • To manage a cluster of distributed server systems, a number of management aspects should be considered in terms of configuration management, fault management, performance management, and user management. System performance monitoring and reporting take an important role for performance and fault management. In this paper, we present distributed system architecture modeling of a performance monitoring and reporting tool. Modeling architecture of four subsystems are introduced: node agent, data collection, performance management & report, and DB schema. The performance-related information collected from distributed servers are categorized into performance counters, event data for system status changes, service quality, and system configuration data. In order to analyze those performance information, we use a number of ways to evaluate data corelation. By using some results from a real site of a company and from simulation of artificial workload, we show the example of performance collection and analysis. Since our report tool detects system fault or node component failure and analyzes performances through resource usage and service quality, we are able to provide information for server load balancing, in short term view, and the cause of system faults and decision for system scale-out and scale-up, in long term view.

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중복 통신 채널을 가진 CAN 시스템에서 분산 메시지 할당 방법에 관한 연구 (A Study on Distributed Message Allocation Method of CAN System with Dual Communication Channels)

  • 김만호;이종갑;이석;이경창
    • 제어로봇시스템학회논문지
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    • 제16권10호
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    • pp.1018-1023
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    • 2010
  • The CAN (Controller Area Network) system is the most dominant protocol for in-vehicle networking system because it provides bounded transmission delay among ECUs (Electronic Control Units) at data rates between 125Kbps and 1Mbps. And, many automotive companies have chosen the CAN protocol for their in-vehicle networking system such as chassis network system because of its excellent communication characteristics. However, the increasing number of ECUs and the need for more intelligent functions such as ADASs (Advanced Driver Assistance Systems) or IVISs (In-Vehicle Information Systems) require a network with more network capacity and the real-time QoS (Quality-of-Service). As one approach to enhancing the network capacity of a CAN system, this paper introduces a CAN system with dual communication channel. And, this paper presents a distributed message allocation method that allocates messages to the more appropriate channel using forecast traffic of each channel. Finally, an experimental testbed using commercial off-the-shelf microcontrollers with two CAN protocol controllers was used to demonstrate the feasibility of the CAN system with dual communication channel using the distributed message allocation method.

객체 활성화를 이용한 분산 영상처리 (Distributed Image Preprocessing using Object Activation)

  • 허진경
    • 한국인터넷방송통신학회논문지
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    • 제11권1호
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    • pp.87-92
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    • 2011
  • 영상처리시 처리 요구 되는 영상데이터의 크기에 비례하여 시스템의 부담은 더욱 더 증가하게 된다. 특히 클라이언트로부터 전송되는 영상 데이터를 실시간으로 서버에서 분석하여 처리하는 원격 영상처리 시스템에서는 처리해야 할 데이터가 집중되는 서버 측에는 데이터의 병목현상이 발생하게 되고, 데이터의 병목현상은 시스템의 성능을 저하시킬 수 있다. 이를 해결하기 위해 여러 대의 서버를 두어 처리하는 단순 분산처리를 사용하여 해결 할 수 있으나, 이는 그만큼의 비용 부담을 가져올 수 있다. 본 논문에서는 영상 데이터 처리의 병목현상을 해결하기 위한 분산 시스템에 객체 활성화 기술을 접목시킨 새로운 형태의 분산 영상 처리를 제안하고자 한다. 제안한 방법은 영상 전처리 작업을 최적화 된 시스템에 의해 처리하게 하여 더 높은 성능을 가져올 수 있다. 또한 최적화된 서버의 오류로 인해 정상적으로 동작하지 않을 경우를 대비하여, 네트워크 내의 유휴서버를 활용하여 서비스를 제공할 수 있다.

Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • 한국통신학회논문지
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    • 제29권1C호
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    • pp.157-165
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    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.

High Level Approach Programming in Real Time Distributed Network System

  • Jeong, Chan-Joo;Kim, Gwang-Jun;Lee, Joon;Nam, Ki-Hwan;Bae, Chul-Soo
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -2
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    • pp.1105-1108
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    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time tiggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

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Deadline Handling in Real-Time Distributed Object Oriented Programming of TMO

  • Kim, Hee-Chul;Na, Sang-Dong
    • 한국정보통신학회논문지
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    • 제6권6호
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    • pp.863-872
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    • 2002
  • Real-time(RT) object-oriented(00) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established 00 programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.