• Title/Summary/Keyword: Contents Based Services

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Development of Infotainment Contents Generation System (Infotainment Contents 생성 시스템 개발)

  • 김건희;최진우;김태수;하성도;박면웅
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.1034-1037
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    • 2004
  • The goal of this paper is to develop a system which provides infotainment services for the healthy life of the elderly. First, we define the infotainment services for the elderly, and then determine the infotainment contents and categories related to the infotainment service. In order to provide the infotainment service, we define several modules as follow: user representation, contents generation, contents personalization, provision and learning manager. Finally we develop a pilot system which is based on the proposed framework.

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ECC based Authentication Scheme for Securing Data Contents over Open Wireless Network Systems

  • Caytiles, Ronnie D.;Park, Byungjoo
    • Journal of Advanced Information Technology and Convergence
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    • v.8 no.2
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    • pp.1-11
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    • 2018
  • Multimedia contents have been increasingly available over the Internet as wireless networks systems are continuously growing popular. Unlimited access from various users has led to unauthorized access of third parties or adversaries. This paper deals with the implementation of elliptic curve cryptography (ECC) based user authentication for securing multimedia contents over the Internet. The ECC technique has been incorporated with the advanced encryption standard (AES) algorithm to ensure the complexity of the proposed authentication scheme and to guarantee authenticity of multimedia services.

Implementation of Personalized Advertisement and Information Application Services Using RFID Virtual Tag (RFID 가상 태그를 활용한 개인화된 광고 및 정보 응용 서비스 개발)

  • Park, Nam-Je
    • Journal of Information Technology Services
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    • v.8 no.4
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    • pp.151-163
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    • 2009
  • In this paper, we design and develop a personalized advertisement and information services system based on mobile RFID using RFID virtual tag. It is a system to perform the use of the contents information or the commercial transaction on the contents products through internet server connection by using RFID tag information with a mobile according as transmitting immediately to a cell phone after a tag generator derived RFID tag information to be substituted for the contents information being output at present, after being transmitted from a cell phone the information request signal on the contents information being output from video media. This service system provides a mechanism for gathering advertisement information left behind by many clients visiting advertisement sites for analysis of customers property, service model for selecting personalized services, and mechanism for providing them to customers who visited in a advertisement mall joined to the shopping site.

A Study on the Service Provision Direction of the National Library for Children and Young Adults in the 5G Era

  • Noh, Younghee;Ro, Ji Yoon
    • International Journal of Knowledge Content Development & Technology
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    • v.11 no.2
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    • pp.77-105
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    • 2021
  • In order to establish a digital-based use environment for the provision of new information services suitable for the 5G era, it is necessary to discuss the direction of service provision by the National Library of Children and Young Adults in the 5G era. Based on utilization services in other fields, library services in the 5G era, including the development and provision of employee education and training services, ultra-high-definition and 360-degree realistic contents and education on library use, provision of multi-dimensional realistic media streaming broadcasting services, provision of telepresence education programs, activation of virtual communities, implementation of hologram performance halls/exhibit centers, and provision of unmanned book delivery services, environment monitoring, safety monitoring, and customized services, were proposed. In addition, based on 5G service, 5G technology, and library application direction, advancing into a producing and supporting base for ultra-realistic and immersive contents in the 5G era, strengthening online and mobile services in the non-contact era, and establishing a smart library environment were proposed as the service provision direction for the National Library of Children and Young Adults in the 5G era.

Consumption Attribute Value Estimation of Digital Music Contents Service by Conjoint Analysis (컨조인트 분석을 통한 디지털 음악콘텐츠 서비스의 소비 속성별 가치 추정)

  • Shin, Dong-Myoung;Kim, Bo-Young
    • The Journal of the Korea Contents Association
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    • v.14 no.12
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    • pp.924-934
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    • 2014
  • In the last 10 years the digital music contents market has grown rapidly. However digital music contents product and services are not managed with product planning and price policy considered customer attitude and digital music contents values. This study is to define the value properties of digital music contents services based on streaming and download as genre, price, sound quality, and usage appliance, and suggest the strategic market price and service composition of digital music contents service by customer attitudes about the value properties. The research used the conjoint analysis methodology based on the hedonic price model and collected 405 questionaries by users of Korean digital music contents services to the analysis. Hence 'sound quality' in download platform, and 'appliance' in streaming platform were the elements to evaluate the customer attitude. The results present the music contents productions and companies have to provide the differentiated services and price by the value properties of user preference in the market.

A study on the exploration of domestic cases about the life-cycle policy related to educational digital contents (교육용 디지털 콘텐츠 수명주기 정책에 대한 국내 사례 탐색 연구)

  • Cha, Hyunjin
    • Journal of Digital Convergence
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    • v.17 no.5
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    • pp.11-21
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    • 2019
  • In rapidly changing educational technology and trends, services providing educational digital contents have been focused on offering new contents customized on the state-of-the-art technology and trends, rather than re-evaluating or eliminating the contents on service based on the changed topics and video quality. This study explores domestic cases about educational digital contents in order to draw implications on proper life-cycle models and effective re-evaluation periods for the quality assurance of the contents. To achieve this objective, representative services in primary-secondary, higher, and lifelong education sectors were selected, and experts in the services were participated in focused group interview. Based on the interview results, the re-evaluation process and life-cycle issues in the management of contents were analyzed according to the educational levels and the implications on the life-cycle models were drawn. This study contributes to establishing a basis for the systematic life-cycle policy of the services in order to make more sustainable management of the digital contents.

A Design and Implementation of Multimedia Contents Delivery System Using the ZigBee (ZigBee를 활용한 멀티미디어 Contents Delivery 시스템 설계 및 구현*)

  • Kim, Min-Sung;Chung, Yeong-Jee
    • Journal of Information Technology Services
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    • v.9 no.2
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    • pp.151-161
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    • 2010
  • Recently, as the era of ubiquitous has arrived, an infrastructure for the short-distance wireless communication has been extended socially, and thus a variety of services are being proposed. The Multimedia Contents Delivery System using the ZigBee, in particular, has an important stance in enlargement of a variety of services in the aspect of individual-oriented service support though Wireless Personal Area Network (WPAN). Nonetheless, the ZigBee, or the IEEE 802.15.4 Standard, has many restrictions on the Multimedia Contents Delivery System due to the low data transport rate. In order to improve the ZigBee which presents a limit on the transport rate at the IEEE 802.15.4 Standard, this thesis has designed the burst mode which is a method of transmitting a certain amount of data in block units at a high speed without any stoppage until the completion of the transmission. Also, to provide a Multimedia Contents Delivery Service with an application of the normal data transmission mode, it improved the transmission performance of the ZigBee. In addition, for the Multimedia Contents Delivery Service under the ubiquitous environment, it designed and implemented a broadcasting Multimedia Contents Delivery System based on the ZigBee to conduct a comparative analysis on the data transmission performance according to the transmission method.

Analysis of Factors Affecting on Mobile Video Services' Satisfaction (모바일 동영상 서비스 만족도 결정요인 분석)

  • Kim, Min-Jeong
    • The Journal of the Korea Contents Association
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    • v.16 no.5
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    • pp.35-45
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    • 2016
  • The purpose of this study is to examine factors that influence mobile video services' satisfaction. 362 users who use both DMB and mobile video services complete the questionnaires measuring 6 attribute level satisfactions and total satisfaction of mobile video services, TV contents broadcasting status in mobile video services. The data are analyzed by using frequency analysis, Chi-square test, t-test/F-test, multiple regression and moderated multiple regression. The results of the study are as follows: First, diverse contents, image quality, video streaming quality, user convenience, and data consumption volume affect total satisfaction of mobile video services. Second, TV contents broadcasting status in mobile video services doesn't show positive moderation effect on the relationship between attribute level satisfaction and total satisfaction. Based on the results, the implications and limitations of this study are discussed.

The Application of the Culture Contents Based on Mobile Web Services: Focusing on the Case of The Encyclopedia of Korean Local Culture (모바일 웹 서비스에 기반한 문화 콘텐츠의 활용: 『한국향토문화전자대전』의 사례를 중심으로)

  • Kim, Su-Young
    • Journal of the Korean Society for information Management
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    • v.29 no.3
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    • pp.31-59
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    • 2012
  • The proliferation of mobile and tablet PC has been collapsing down geographic boundaries. Accordingly, the global cultural and artistic activities and public cultural content exchange have been enlarged. With the spread of Web 2.0, users can easily access a variety of cultural contents. However, each local government develops applicable technical and cultural content service on their own without consulting any best practices or standards. In addition, unlike traditional contents services mobile content services should take into account the characteristics of the environment. It is also necessary to provide personalized contents in a timely manner. In order to accelerate the future mobile environment, this study presents a mobile web service practice that was developed based on the current state for mobile services and a cultural contents derived from standards and effective deployment of the service plan focusing on the case of "The Encyclopedia of Korean Local Culture".

Implementation of an Indoor Location Based Contents Displaying System Using Web Services (웹 서비스 이용 옥내위치기반 콘텐츠 디스플레이 시스템 구현)

  • Yim, Jae-Geol;Kim, Min-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.8
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    • pp.147-155
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    • 2011
  • Map rendering, positioning, database managements are key elements of location based services. Google map and GPS (Global Positioning System) have become a very popular solution for map rendering and positioning, respectively. They are very effective and yet free of charge. However, they cannot be used for an indoor location based service system. We cannot render a building drawing with Google map, we cannot determine a moving object's position when it is indoor. This paper introduces our web services of rendering drawings, indoor positioning, and multimedia contents up-loading and playing so that any programmers can use them in developing indoor location based service systems. In order to experimentally show the efficiency of our web services, we have built a location based contents displaying system for museum visitors with them.