• Title/Summary/Keyword: 2-D interpolation

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An 8b Two-stage Folding A/D Converter with Low DNL (낮은 DNL 특성을 가진 8b 2단 Folding A/D 변환기)

  • Cui, Zhi-Yuan;Cuong, Do-Danh;Yeom, Chang-Yoon;Lee, Hyung-Gyoo;Kim, Kyoung-Won;Kim, Nam-Soo
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.21 no.5
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    • pp.421-425
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    • 2008
  • In this research, a 8-bit CMOS 2 stage folding A/D converter is designed, For low power consumption and small chip size, the A/D converter is designed by using folding and interpolation circuit. Folding circuit is composed of the transistor differential pairs which are connected in parallel. It reduces the number of comparator drastically. The analog block composed of folding block, current interpolation circuit, and three stage current comparator is designed with differential-mode for high speed operation. The simulation in a $0.35\;{\mu}m$ CMOS process. shows DNL and SNDR of 0.5LSB and 47 dB at 250 MHz/s sampling frequency.

3-D interpolation technique and compressive sensing for 3-D conformal array (3차원 interpolation technoque과 compressive sensing을 이용한 비 균일한 3차원 array의 beam pattern 복구)

  • Kang, K;Seol, K;Cesar, W;Jeong, S;Koh, J
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.106-108
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    • 2017
  • 본 논문에서는 휘어지거나 굴곡진 array인 3차원 conformal array의 beam pattern을 보정하고자 기존의 2차원에서 3차원으로 확장한 interpolation technique과 compressive sensing을 이용하여 3-D uniform rectangular array(3-D URA)에 적용하는 방법을 연구하였다. 시뮬레이션 결과는 compressive sensing이 interpolation technique보다 우수한 특성을 보여준다.

An Interpolation Filter Design for the Full Digital Audio Amplifier (완전 디지털 오디오 증폭기를 위한 보간 필터 설계)

  • Heo, Seo-Weon;Sung, Hyuk-Kee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.2
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    • pp.253-258
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    • 2012
  • A computationally efficient interpolation filter with a low-distortion performance is a key component to utilize the naturally-sampled pulse width modulation (NPWM) in a digital domain. To realize the efficient interpolation filter, we propose a novel design based on the recently-proposed modified Farrow filter. The proposed filter shows a better pass-band distortion performance maintaining similar degree of complexity compared with the conventional Lagrange interpolation filter. We achieve the maximum distortion deviation of 10-3 dB to 20-kHz audible frequency range and distortion reduction of 1/6 times compared with the Lagrange interpolation filter.

A Study on Lightweight CNN-based Interpolation Method for Satellite Images (위성 영상을 위한 경량화된 CNN 기반의 보간 기술 연구)

  • Kim, Hyun-ho;Seo, Doochun;Jung, JaeHeon;Kim, Yongwoo
    • Korean Journal of Remote Sensing
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    • v.38 no.2
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    • pp.167-177
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    • 2022
  • In order to obtain satellite image products using the image transmitted to the ground station after capturing the satellite images, many image pre/post-processing steps are involved. During the pre/post-processing, when converting from level 1R images to level 1G images, geometric correction is essential. An interpolation method necessary for geometric correction is inevitably used, and the quality of the level 1G images is determined according to the accuracy of the interpolation method. Also, it is crucial to speed up the interpolation algorithm by the level processor. In this paper, we proposed a lightweight CNN-based interpolation method required for geometric correction when converting from level 1R to level 1G. The proposed method doubles the resolution of satellite images and constructs a deep learning network with a lightweight deep convolutional neural network for fast processing speed. In addition, a feature map fusion method capable of improving the image quality of multispectral (MS) bands using panchromatic (PAN) band information was proposed. The images obtained through the proposed interpolation method improved by about 0.4 dB for the PAN image and about 4.9 dB for the MS image in the quantitative peak signal-to-noise ratio (PSNR) index compared to the existing deep learning-based interpolation methods. In addition, it was confirmed that the time required to acquire an image that is twice the resolution of the 36,500×36,500 input image based on the PAN image size is improved by about 1.6 times compared to the existing deep learning-based interpolation method.

An unified rough and finish cut algorithm for NC machining of free form pockets with general polygon - Part 2. Experiment (일반적인 내벽을 가진 자유바닥 곡면 파켓의 NC 가공을 위한 단일화된 황삭과 정삭 알고리즘 - Part 2. Experiment)

  • Choi, Yong-Hoon;Kim, Sang-Jin
    • Journal of Korea Society of Industrial Information Systems
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    • v.12 no.1
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    • pp.46-53
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    • 2007
  • NC (Numerical Control) code for the tool path needs to be generated efficiently for machining of free form pockets with arbitrary wall geometry on a three axis CNC machine. The unified rough and finish cut algorithm and the tool motion is graphically simulated in Part 1. In this paper, a grid based 3D navigation algorithm simulated in Part 1 for generating NC tool path data for both linear interpolation and a combination of linear and circular interpolation for three-axis CNC milling of general pockets with sculptured bottom surfaces is experimentally performed and verified.

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Design of an 1.8V 6-bit 100MS/s 5mW CMOS A/D Converter with Low Power Folding-Interpolation Techniques (저 전력 Folding-Interpolation기법을 적용한 1.8V 6-bit 100MS/s 5mW CMOS A/D 변환기의 설계)

  • Moon Jun-Ho;Hwang Sang-Hoon;Song Min-Kyu
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.43 no.8 s.350
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    • pp.19-26
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    • 2006
  • In this paper, CMOS analog-to-digital converter (ADC) with a 6-bit 100MSPS at 1.8V is described. The architecture of the proposed ADC is based on a folding type ADC using resistive interpolation technique for low power consumption. Further, the number of folding blocks (NFB) is decreased by half of them compared to the conventional ones. A moebius-band averaging technique is adopted at the proposed ADC to improve performance. With the clock speed of 100MSPS, the ADC achieves an effective resolution bandwidth (ERBW) of 50MHz, while consuming only 4.5mW of power. The measured result of figure-of-merit (FoM) is 0.93pJ/convstep. The INL and DNL are within ${\pm}0.5 LSB$, respectively. The active chip occupies an area of $0.28mm^2$ in 0.18um CMOS technology.

A Design of 4×4 Block Parallel Interpolation Motion Compensation Architecture for 4K UHD H.264/AVC Decoder (4K UHD급 H.264/AVC 복호화기를 위한 4×4 블록 병렬 보간 움직임보상기 아키텍처 설계)

  • Lee, Kyung-Ho;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.5
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    • pp.102-111
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    • 2013
  • In this paper, we proposed a $4{\times}4$ block parallel architecture of interpolation for high-performance H.264/AVC Motion Compensation in 4K UHD($3840{\times}2160$) video real time processing. To improve throughput, we design $4{\times}4$ block parallel interpolation. For supplying the $9{\times}9$ reference data for interpolation, we design 2D cache buffer which consists of the $9{\times}9$ memory arrays. We minimize redundant storage of the reference pixel by applying the Search Area Stripe Reuse scheme(SASR), and implement high-speed plane interpolator with 3-stage pipeline(Horizontal Vertical 1/2 interpolation, Diagonal 1/2 interpolation, 1/4 interpolation). The proposed architecture was simulated in 0.13um standard cell library. The maximum operation frequency is 150MHz. The gate count is 161Kgates. The proposed H.264/AVC Motion Compensation can support 4K UHD at 72 frames per second by running at 150MHz.

Improved Sampling Method For Volume Rendering (Volume Rendering를 위한 향상된 Sampling 방법)

  • 박재영;이병일;최흥국
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2000.08a
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    • pp.213-216
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    • 2000
  • 본 논문에서는 volume rendering 기법을 이용하여 2차원 MRI 영상들을 합성하여 3차원 영상 만들 때 보다 해상도를 높이기 위한 개선된 sampling방법을 소개한다 2차원 슬라이스 영상들이 3차원으로 재구성할 때 voxel 기반으로 렌더링을 하기 때문에 오브젝트의 내부 영역까지도 볼 수 있는 것이 volume rendering의 가장 큰 장점이다. 따라서 영상을 재구성하는 과정에서 보다 향상된 interpolation을 적용시켜서 공간 해상도를 향상시키면 보다 명확하게 오브젝트 내부 정보를 살펴 볼 수 있다. 본 논문에서는 nearest neighbor 이나 linear 같은 interpolation으로 sampling한 방법보다 cubic interpolation을 3차원 공간에서 적용 시켜서 보다 resampling이 잘 되도록 하여 해상도를 향상시켜 보았다. 이렇게 향상된 Interpolation 적용시켜서 렌더링할 때 얼마나 오브젝트 내부 영역이 잘 가시화가 되었는지 transfer function을 적용시켜서 오브젝트 내부 정보를 렌더링 해보았고, 임의의 축으로 오브젝트을 잘라서 2D 단면 영상으로 출력해 보았다. 보다 향상된 interpolation을 적용시켜서 resampling을 하면 영상 해상도가 개선되었음을 볼 수 있었다.

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Visualization of 4-Dimensional Scattered Data Linear Interpolation Based on Data Dependent Tetrahedrization (4차원 산포된 자료 선형 보간의 가시화 -자료 값을 고려한 사면체 분할법에 의한-)

  • Lee, Kun
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.6
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    • pp.1553-1567
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    • 1996
  • The numerous applications surface interpolation include the modeling and visualization phenomena. A tetrahedrization is one of pre-processing steps for 4-D space interpolation. The quality of a piecewise linear interpolation 4-D space depends not only on the distribution of the data points in $R^2$, but also on the data values. We show that the quality of approximation can be improved by data dependent tetraheadrization through visualization of 4-D space. This paper discusses Delaunary tetrahedrization method(sphere criterion) and one of the data dependent tetrahedrization methods(least squares fitting criterion). This paper also discusses new data dependent criteria:1) gradient difference, and 2) jump in normal direction derivative.

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3D Reconstruction Method for 3D Engraving Systems (3D 조각가공 시스템을 위한 3 차원 복원 방법)

  • Lee, Won-Seck;Chung, Sung-Chong
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.1204-1209
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    • 2008
  • Design is important in the IT, digital appliance, and auto industries. Aesthetic and art images are being applied for better design satisfaction of the products. Various artistic image patterns are used to satisfy demand of design, but it takes much lead-time and effort to implement them for making dies and molds. In this paper, a hybrid reverse engineering method generating accurate 3D engraving models from 2D art images is proposed through image processing, 3D reconstruction, and NURBS interpolation methods. In order to generate the 3D model from the 2D artistic image, cloud points with z-depth are extracted according to intensity values of the image. An adaptive median filter and harmonic filter are used to obtain the intensity values accurately. NURBS surfaces are generated through the interpolation of the cloud points. Performance of the developed system is to be confirmed through the realization of Mona Lisa and Golden Gate Bridge.

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