• Title/Summary/Keyword: 창의.융합 역량

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Analysis of relationship between K-CESA and creativity confluence competency and coaching skill of undergraduate students (대학생 핵심역량(K-CESA)이 창의융합역량에 미치는 영향과 코칭역량의 매개효과)

  • Park, Ji-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.5
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    • pp.206-215
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    • 2020
  • This study analyzes the relationship between K-CESA of undergraduate students, and their coaching skill and creativity confluence competences. Totally, 344 students attending private colleges in G province were evaluated for their competence. The data collected were analyzed by descriptive statistics, Pearson's correlation analysis, multiple regression analysis and Sobel test, using the SPSS/PC 22.0 computer program. Our results indicate that K-CESA, coaching skill, and creative convergence fulfill the assumption of normality. Moreover, significant positive relationships were determined between K-CESA and creativity confluence, as well as between coaching skill and creativity confluence. Furthermore, K-CESA was an important factor that predicts the creativity confluence competency, and coaching skill had mediating effects on the relationship between K-CESA and creativity confluence competency. In conclusion, our results indicate that K-CESA and coaching skills are important factors that will help strengthen creativity confluence competences.

Analysis of Relationship between Big-five Personality Factors and Creativity Convergence Competency of Undergraduate Students (대학생 성격 5요인과 창의융합역량 간의 관계 분석)

  • Park, Ji-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.8
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    • pp.371-380
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    • 2019
  • This study was undertaken to analyze the relationship between the Big-five personality factors of undergraduate students and Creativity Convergence Competency. Totally, 511 students attending private colleges in G province were surveyed for their competences. Using the SPSS 22.0 program, all collected data were analyzed by one-way ANOVA, Pearson's correlation analysis, and regression analysis. The following results were obtained. First, personality extraversion and Creativity Convergence Competency differed in all the major factors examined. Second, higher the interpersonal abilities, higher was the ability of core convergence. Third, extraversion and sincerity among the Big-five personality factors were significant predictors of Creativity Convergence Competency. In conclusion, we found that the Big-five personality factors are important to be considered for strengthening the competence of students.

The Development of Competency-Based Extracurricular and its Operating System for developing creative-convergent talent (창의융합인재양성을 위한 역량중심 비교과과정 개발 및 운영체계에 관한 연구)

  • Kim, Young-mi
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.10
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    • pp.1987-1993
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    • 2016
  • The core value of the college of Interdisciplinary & Creative Studies is rely on the supporting system which can develop the learners' practical 'performing' competency. For aiming this, educational process of university constitutes the competencies which can be expected at the local field and develop the competency-oriented extracurricular & its operating system. Defining the creative convergent talent, as 'collaborative creative convergent one, bricoleur' and categorizes core competency named as TX competency. T competency contains humanities and the professionals of each major field needed. X competency consists of creative problem solving, convergent thinking ability, self-oriented learning ability and cooperative leadership. Developing extracurriculum & its operating system learners can be exposured the systemic learning and managing process. They can develop their potential abilities and can accumulate a proper mileage at their learning achievement. This research can be expected as a model of competency-based extracurriculum and its operating system which can develop learners' multiple competency overcoming the limit scope of curriculum.

A Study on the Creativity and Convergence Competency Represented in the New Seventh Grade Mathematics Textbook (2015 개정 수학 교과서에 반영된 창의·융합 역량 요소 탐색 - 중학교 1학년 그래프 단원을 중심으로 -)

  • Hwang, Hye Jeang
    • Communications of Mathematical Education
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    • v.32 no.4
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    • pp.477-493
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    • 2018
  • The six core competencies included in the mathematics curriculum Revised in 2015 are problem solving, reasoning, communication, attitude and practice, creativity and convergence, information processing. In particular, the creativity and convergence competency is very important for students' enhancing much higher mathematical thinking. Based on the creativity and convergence competency, this study selected the five elements of the creativity and convergence competency such as productive thinking element, creative thinking element, the element of solving problems in diverse ways, and mathematical connection element, non-mathematical connection element. And also this study selected the content(chapter) of the graph in the seventh grade mathematics textbook. By the subject of the ten kinds of textbook, this study examined how the five elements of the creativity and convergence competency were shown in each textbook.

Model Development of Convergence Curriculum by Specialization Area Linkage between Local Universities (지역대학 간 특화영역을 연계한 대학연합-융합전공 모형개발)

  • Kyung, Jong-soo;Kim, Jonghae
    • Journal of the Korea Convergence Society
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    • v.9 no.12
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    • pp.251-258
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    • 2018
  • The university bachelor's system is based on autonomy, but due to the rigid academic structure, it is not appropriate to respond to changes in social demand. Recently, universities are pursuing diversification of their bachelor's system. With the introduction of various majors (linkage major, convergence major, autonomic major, and self-design major), efforts are being made to nurture convergence talent based on mutual linkages between major and departments. This study introduces the design and operation process of 'Global Creative Convergence Major' which the four universities of Chungcheong region promoted as a union. In particular, it derives the key elements of each step and presents the operating model and implications based on the main features. Convergence major operation model constitutes educational system (talent award, educational goal, competency factor, curriculum) through linkage between specialization areas of universities. The competency elements contain creative competence, convergence competency, problem solving competency, and global competency.

A Study on Creativity·Integrated Thinking and Problem Solving of Elementary School Students in ill-Structured Mathematics Problems (초등학생의 창의·융합적 사고 및 문제해결력에 관한 연구 -초등 수학 비(非)구조화된 문제를 중심으로)

  • Kim, Donghee;Kim, Min Kyeong
    • School Mathematics
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    • v.18 no.3
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    • pp.541-569
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    • 2016
  • The purpose of the study is to investigate elementary school students' creativity-integrated thinking ability and problem solving ability of core ability in 2015 revision curriculum of mathematics department. In addition, the relation between students' creativity-integrated thinking ability and problem solving ability was analyzed on problem solving process. As result, students' both abilities showed moderate level. Furthermore, students' creativity-integrated thinking ability and problem solving ability showed positive correlation.

The Effect of Team Efficacy on Individual Creativity and Product Development Performance through Communication Competence in Technology Development Projects (기술개발 프로젝트에서 팀효능감이 커뮤니케이션 역량을 통해 개인창의성과 제품개발성과에 미치는 영향)

  • Lee, Myoung-Gi;Seo, Young-Wook
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.375-386
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    • 2019
  • Improving performance needs Creativity and Improving Creativity needs clear communication of work orders in technology development projects. This study empirically analyzed the effects of team efficacy and knowledge sharing on communication competence and the effects of communication competence on individual creativity and product development performance. The purpose of this study is to verify the importance of communication and personal creativity in technology development projects and to suggest ways to improve communication capabilities. A survey was conducted of participants in technology development and the relationship between variables was confirmed by the structural equation model. The results show that team efficacy and knowledge sharing had a positive effect on communication competence, and that the clear delivery and understanding of team orders were the main factors in improving individual creativity. The results of this study will contribute to improving the communication competence of participants who are required for improving individual creativity in technology development projects in which high technology is converged. In the future, we will study the effects of Communication Competence on Organizational Creativity.

A Study on Creativity Convergence Competency for Developing Creativity Human Resources (창의융합인재 양성을 위한 일부 대학생의 창의융합역량 수준 분석)

  • Choi, Yong Keum;Oh, Tae-Jin;Lee, Hyun;Lim, Kunok;Hong, Ji-Heon;Jeong, Su Ra
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.1
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    • pp.656-664
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    • 2020
  • This study obtained basic data for developing human resources with creativity convergence competency by surveying and analyzing the level of creativity convergence competency of university students. The study was conducted from October 1, 2019 to November 10, 2019 on university students attending the departments of computer science, pharmaceutical engineering, physical therapy and dental hygiene. The data from 296 students was finally used for this study, and IBM SPSS/Win statics 23.0 programs were used to analyze the data. Students who graduated from Seoul/Gyeonggi High School or those students with high undergraduate satisfaction were found to have high creativity convergence ability, and these results were statistically significant. Further, the group of students who had experience with Campus/Suburban competition, Global Competency training/ International exchange programs or the Capstone Design/Team Based Project showed high creativity convergence competency, and these results were statistically significant. Thus, this study identified the necessity of developing and operating various extra-curricular programs at education institutes in order to enhance students' creativity convergence capability.

Analysis of Undergraduates' Creative Problem Solving with or without IT Convergence Education (IT 융합 교육 유무에 따른 대학생의 창의적 문제 해결 역량 분석)

  • Kim, Sungae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.372-374
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    • 2019
  • Recent college education in the face of the Fourth Industrial Revolution highlights problem-solving skills or creativity over the passing of professional knowledge. In addition, the need for convergence education is growing further as high-tech information and communication technologies are converging to create innovative changes. In this study, after IT convergence education was conducted and after general convergence education was conducted, the difference in creative problem solving capabilities was compared and analyzed. The study found that students who received IT convergence education had higher creative problem solving capabilities than general convergence education, and showed a statistically significant difference. In order to foster creative problem-solving skills, universities will need to promote IT convergence education in various courses.

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Competence Level Analysis Through Maker Program Education (메이커 프로그램 교육을 통한 역량 수준 분석)

  • Hyon-Chol, Jang;Mi-Ra, Roh;Byung-Duk, Jeon
    • Journal of the Korean Society of Radiology
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    • v.16 no.6
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    • pp.807-813
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    • 2022
  • In order to foster creative convergence talents in the era of the 4th industrial revolution, universities are changing from knowledge-oriented education to competency-oriented education, and the maker education program is attracting attention as a new educational method. Through maker program education, we tried to find out the level of convergence, creativity, caring, and communication competencies. A survey was conducted from May 2nd to May 13th, 2022 for 2nd and 3rd grade students in the Department of Radiology and Sports and Leisure who participated in the Maker Education Program at S University in Daegu City. Research results Convergence competency is 3.35 ± 0.78 points before maker program education, 4.37 ± 0.61 points after education, creative competency is 3.28 ± 0.78 points before maker program education, 4.07 ± 0.69 points after education, and caring competency is 3.71 ± 0.80 points before maker program education Points, 4.25 ± 0.64 points after training, and communication competency were 3.61 ± 0.70 points before maker program training and 4.16 ± 0.63 points after training. There was a statistically significant level difference in all four competencies compared with before training, and the level after training was improved (p<0.05). Through the operation of the maker education program, it was possible to see the effect of cultivating convergence, creativity, caring, and communication competencies. The maker education program can be seen as education for nurturing creative convergence talents in the era of the 4th industrial revolution, and I think that various maker education programs should be operated for more university students.