• Title/Summary/Keyword: 상호작용적 교류

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The Effect of Social Function and Telepresence on Intention to Offer Support Through Trust of Metaverse Participants (메타버스의 사회적 기능과 원격실재감이 메타버스 참여 주체의 신뢰를 통해 요청지원 의도에 미치는 영향)

  • Hwang, Inho
    • Journal of Korea Society of Industrial Information Systems
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    • v.27 no.3
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    • pp.29-46
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    • 2022
  • COVID-19 has radically changed the behavior of members of society for exchange. In particular, the strong contagiousness of the virus is increasing networking on online platforms while reducing people's networking in the real world. Recently, the metaverse, which strengthened the presence based on 3D technology, is attracting attention from members of society such as individuals and companies. We present a method to improve metaverse utilization from the perspective of organizations and employees who have introduced metaverse for work. In other words, we check the effect of metaverse social function and telepresence on the employee's intention to offer support by improving the trust of the metaverse participants. We obtained samples through questionnaires targeting employees of organizations that introduced metaverse to their work, and verified the research hypothesis by applying the structural equation model. As a result, social interactivity, reciprocal favor, and telepresence of metaverse partially affected metaverse trust (platform, peer, organization), and metaverse trust increased the intention to offer support. Our study suggests a strategic direction to improve the metaverse utilization and exchange level of employees of organizations who want to use the metaverse for business.

The Effects of the Decrease in Inter-organizational Risks through IRCM on the Supply-chain Performance of a Firm (파트너 선택과 계약 체결을 통한 조직간 위험 감소가 공급망 성과에 미치는 영향)

  • Choe, Jong-Min
    • Management & Information Systems Review
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    • v.36 no.2
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    • pp.187-206
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    • 2017
  • This study empirically investigated the direct and indirect effects of inter-organizational relationships control mechanisms (IRCM; prudent partner selection and complex contract) on the decrease of inter-organizational risks (i.e., relational risk and performance risk). The empirical results showed that prudent partner selection has a positive impact on the degrees of inter-organizational cooperation and the levels of inter-organizational information flow. The effects of complex contract on the inter-organizational cooperation and information flow were not significant. In the results of the decrease of inter-organizational risks, it was observed that inter-organizational cooperation has significant positive effects on the decrease of both relational risk and performance risk. It was found that partner selection only influences the decrease of performance risk. The impact of inter-organizational information flow on the decrease of inter-organizational risks was not statistically significant. The indirect effects of IRCM on the decrease of performance risk through inter-organizational cooperation were also empirically demonstrated. The significant impact of inter-organizational cooperation on the decrease of risks implies that high levels of collaborations among employees decrease the risk of opportunistic behavior as well as the possibility of low degrees of performance through cooperative efforts. According to the results of the effects of risks on supply-chain performance, only the impact of performance risk was negatively significant. This result points out that the low levels of performance cause delays in delivery and product launch, deterred production and delayed market response, and these deteriorated managerial activities necessarily decrease the degrees of supply-chain performance.

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A Study on the Effect of Intention of Usage on Internet Brand Community Site by the Extended Technology Acceptance Model (확장된 TAM을 이용한 인터넷 브랜드 커뮤니티 사이트 품질 특성과 이용의도에 관한 연구)

  • An, Un-Suk;Jang, Hyung-Sub;Oh, Jong-Chul
    • Management & Information Systems Review
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    • v.28 no.2
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    • pp.69-94
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    • 2009
  • As the internet environment develops, internet has already been being established as important tool of business marketing and branding. The goal of this study is in search for internet brand community quality characteristics, testing an effect of internet brand community quality on usage intention of community user. Data has been collected from 294 respondents during september of 2006. The questionnaire method was adopted to collect the data for this study. The research was conducted by using SPSS 12.0 and AMOS 5.0. It was found that as follows; First, Internet brand communities are characterized by system quality, service quality, and information quality which are also the traits of free contents in ordinary websites and on-line community site. Second, Traits of Internet brand community were related positively to perceived ease of use, usefulness, flow and social interaction of internet brand community user. Third, the factor that affects internet brand community usage intention was perceived ease of use, usefulness, flow, enjoyment and social interaction. Based on the results, the study offers marketing strategic implications for internet brand community site provider.

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A Basic Study of the Interdisciplinary Education System Based on Digital Technology in Spatial Design -Focused on Sensor Interface Technology and The Third Place- (공간디자인 분야에서 디지털 기술기반 연계교육 시스템에 대한 기초연구 -센서 인터페이스 기술과 제 3의 공간을 중심으로-)

  • Chun Se-Geun
    • The Journal of the Korea Contents Association
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    • v.6 no.8
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    • pp.114-123
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    • 2006
  • The practical value of the third place using ubiquitous digital technology has been increasing rapidly, therefore it is inevitable to educate students of spatial design in the interdisciplinary education system based on the unified technology of digital in order to cultivate leading designers to adapt new era of spatial design. After a research for the unified form of spatial planning and case studies of foreign educations, this study addresses the issues to classify the interdisciplinary teaching form into three educational categories digital interactive education, digital unified education and digital creative education. Finally, the study proposes the basic form of the ideal and futuristic education of spatial design with the distinguished results after conducting the model curriculum by the above categories.

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중기 청소년의 자기 통제력에 부모-자녀 간 개방적 의사소통이 영향을 미치는가?

  • 김진화;변상해
    • 한국벤처창업학회:학술대회논문집
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    • 2023.04a
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    • pp.67-71
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    • 2023
  • 인간은 출생부터 필연적으로 부모와 관계 속에서 다양한 경험을 통해 성장하고 발전하게 된다. 자녀가 세상에 태어나면서 부모와 언어적, 비언어적 의사소통을 통해 다양한 관계를 경험하면서 성장하고 발전하면서, 본인의 가치관 정립과 대인관계 형성을 위한 기초가 된다. 부모-자녀 간 원활하지 못한 의사소통이 자녀에게 정신건강 문제와 이탈, 비행과 범죄로 연결된다는 것을 많은 연구 사례가 볼 수가 있다. 이러한 선행연구를 살펴보면서 부모와 자녀 간의 원활한 개방적 의사소통이 자녀의 성장과 대인관계 형성을 하는 데 중요한 역할을 하지만, 원활하지 못한 의사소통이 이루어지면은 발전과 성장에 많은 문제를 가지고 청소년기를 보내고, 성인이 되어서도 건강하지 못 할 수가 있다. 본 연구의 목적은 중기 청소년의 성장 과정에서 자기 통제력 향상에 부모와 자녀의 개방적 의사소통이 원활할 때 중기 청소년의 발달과 성장에 영향을 줄 수 있는 자기 통제력에 대해 부모-자녀 간 개방적 의사소통의 매개 역할을 하는지를 검증하는 데 있다. 부모-자녀 간 메시지 전달이 감정교류 및 정보전달 등을 모두 포함하는 상호작용을 통해 성장과 발전을 할 수 있다는 것을 알 수 있다. 중기 청소년의 부모-자녀 간 원활한 의사소통에 영향을 미칠 수 있는 자기 통제력을 종속변수로 설정하여 본 연구를 검증하기 위해 진행하였다.

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Analysis of the Problem of College Entrance System in Webtoon : in , (웹툰에서 재현하는 입시문제 : <공부하기 좋은 날>, <입시명문사립 정글고등학교>를 중심으로)

A Study on Team Collaboration Affecting Team Performance: Mediating Effect of Team Shared Cognition, Team Transactive Memory, Team Knowledge Integration, and Team Efficacy with Focus on Consulting Projects (팀성과에 영향을 미치는 팀협업에 관한 연구: 컨설팅 프로젝트를 중심으로 팀공유인지, 팀정보교류, 팀지식통합, 팀효능감의 매개효과)

  • Chae-Sang Shin;Jung-Wan Hong
    • Journal of Industrial Convergence
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    • v.21 no.1
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    • pp.9-31
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    • 2023
  • This study is a study on the different cognitive systems and different knowledge systems of members participating in complex and diverse consulting projects, and it is a study on team collaboration that affects the team performance of the project. The purpose of this study is to analyze the mediating effects of team shared cognition, team transactive memory, team knowledge integration, and team efficacy in the cognitive interaction process of a consulting project. This study established a research model and research hypothesis based on previous studies. Data were collected from consultants who actually participated in the consulting project. To empirically analyze the research hypothesis, demographic analysis, validity and reliability analysis, structural model analysis for hypothesis verification, and mediating effect analysis using phantom variables were performed. As a result of the study, in order to increase team performance, it is necessary to improve team shared cognition and team transactive memory, which are cognitive systems, and team knowledge integration, which is a knowledge system, must also be improved. Therefore, there is a need for a sense of team efficacy that integrates disparate cognitive and knowledge systems, trusts each other's expertise, and enables successful team work. In addition, future studies on sub-factors of cognitive processes are needed.

The Effects of Cooperative Group Investigation Method in Social Studies Classes on the Middle School Students' Academic Attitude (사회과 수업에서 집단탐구 협동학습 방법이 중학생의 학습태도에 미치는 영향)

  • Lee, Sang-Seok;Jang, Guk-Eon
    • Journal of the Korean association of regional geographers
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    • v.13 no.5
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    • pp.595-607
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    • 2007
  • The purpose of this paper is to investigate if any effects of GI cooperative learning method, which is compared to the effects of traditional competitive teaching-learning method on the students' academic attitude in middle school social studies classes. Conclusively, it is asserted to be a much more effective teaching-learning method. Some statistical evidences were gathered by questionnaire method just after the experimental classes being applied for a semester to the 241 first year middle school students in a small city. Using the t-test procedure, it is conformed that GI cooperative learning method can draw much more positive changes in the academic attitude of the students. In short, such positive changes in student's academic learning attitude can be related with the increase of self-trust in learning processes, the change in the conception of the subject, and the spontaneous interaction and verbal communication among the group members.

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Classification of fun elements in metaverse content (메타버스 콘텐츠의 재미 요소 분류)

  • Lee, Jun-Suk;Rhee, Dea-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.8
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    • pp.1148-1157
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    • 2022
  • In 2019, COVID-19 changed many people's lives. Among them, metaverse supports non-face-to-face services through various methods, replacing daily tasks. This phenomenon was created and formed like a culture due to the prolonged COVID-19. In this paper, the fun elements used in the existing game were organized to find out the fun factors of the metaverse, and the items and contents were reclassified according to the metaverse with five experts. Classification was classified using reproducibility, sensory fun [graphic, auditory, text, manipulation, empathy, play, perspective], challenging fun [absorbedness, challenging, discovery, thrill, reward, problem-solving], imaginative fun [new story, love, freedom, agency, expectation, change], social fun[rules, competition, social behavior, status, cooperation, participation, exchange, belonging, currency transaction], interactive fun[decision making, communication sharing, hardware, empathy, nurturing, autonomy], realistic fun[sense of unity in reality, easy of learning, adaptation, intellectual problems solving, pattern recognition, sense of reality, community], and creative fun[application, creation, customizing, virtual world].

An Study on the Role of Organizational Learning in the Technology Planning: An Empirical Study of Technology Planning on National R&D Program (기술기획 과정에 있어 조직학습을 통한 지식창출에 관한 연구: 국가연구개발사업 에너지R&D 과제기획에 대한 실증분석)

  • Kim, Bonggyun
    • Journal of Technology Innovation
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    • v.21 no.1
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    • pp.303-330
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    • 2013
  • Korea has started new value creation which is the post catch-up innovation system from the catch-up innovation. Post catch-up innovation system is becoming the main R&D issue for Korea and is needed for the new concept of R&D management and planning frame. This study posed questionnaires : how to promote the knowledge creation in technology planning and what the role of organizational learning in the technology planning is. This paper suggests the relationship of success factors of knowledge creation in technology planning which is organized and operated by experts with different background. Based on the prior research on organizational learning, communications and collaborative interactions, four hypotheses that factors of knowledge creation in technology planning have positive relationship with organizational learning are extracted. This study adopts Structural Equation Modeling(SEM) to analyze the relationship between organizational learning and successful technology planning. The approach based on organizational learning and interaction will be useful for constructing the planning framework in the era of post catch-up innovation. This paper, therefore, suggests the possibility of new theoretical development and new research agenda.

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