• Title/Summary/Keyword: 미래인재

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Development of CT-STEAM Education Program Enhancing Integrated Thinking Skills for Elementary School (융합적사고력 신장을 위한 초등학생용 CT 기반 융합인재교육(CT-STEAM) 프로그램 개발)

  • Ham, Seong-Jin;Kim, Soonhwa;Park, Se young;Song, Ki-Sang
    • The Journal of Korean Association of Computer Education
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    • v.17 no.6
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    • pp.81-91
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    • 2014
  • STEAM education has been introduced to resolve the existing problems of science education since 2011. However, as ICT develops rapidly, the future of the schools with various educational technologies is demanding for a new type of STEAM education. Therefore, the current research suggests CT-STEAM (Computational Thinking & STEAM) education, the new approach to provide integrated thinking based education with all sorts of computing devices. Firstly, the instruction model was developed as a fundamental step to introduce CT-STEAM in the real education scene. Then, lesson plan was developed as a implementation strategy, and it was tested for validity by computer education experts. It is hoped that the results of this study can enhance the understanding of CT and STEAM Education, also to provide baseline information to develop various teaching methods for integrated CT education.

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The Analysis of Experts' Perceptions Toward the Talented in Intelligence and Information Society (지능정보 핵심인재상에 대한 전문가 인식 조사)

  • Lee, Jaeho;Shin, Hyunkyung
    • Journal of The Korean Association of Information Education
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    • v.22 no.6
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    • pp.629-638
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    • 2018
  • The purpose of this study is to examine experts' conceptions of the competencies of future talent to live in the fourth industrial revolution. To this end, 144 experts in the education sector conducted conceptions survey on the talented for intelligence and information society. The main findings of the survey by experts are summarized as follows. First, the level of agreement on the competencies of the talented in the intelligence and information society was found in the order of 'creative convergence competencies', 'making competencies', 'character competencies' and 'specialization competencies'. Second, the highest level of agreement on the characteristic factors were found to be 'problem-solving ability' belonging to 'creative convergence competencies'. Finally the highest level of agreement on the characteristic components were found to be 'problem-solving ability' belonging to 'creative convergence competencies'.

Operation of a 3-Year Training Program for Elementary and Secondary Administrators to Foster Creative Convergence Talent (창의융합 인재 양성을 위한 3년간의 초·중등 관리자 연수 프로그램 운영)

  • Jung, Yujin;Park, Namje
    • Journal of the Korea Convergence Society
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    • v.12 no.3
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    • pp.177-186
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    • 2021
  • The 2015 revised curriculum is structured around the core competencies of the 21st century, this is in line with the world's flow of education, such as OECD Education 2030. A future practical leading model was studied to provide a variety of creative teaching and learning experiences to elementary and Secondary students using intelligent information technology to cultivate core competencies such as ICT and computing thinking. In order for this practical model to stably settle the school field, the training was planned and operated to strengthen the creative convergence education capacity required by the teachers at the unit school through various types of the training. In particular, a nationwide administrators training program was operated for three years, reflecting the new curriculum, teaching and learning methods, and evaluation that can lead to future convergence talent training. In this paper, the perception of creative convergence education was investigated and analyzed considering the influence that administrators may have on the school field. Based on this, through the three-year operation results of the training, it was intended to establish a new training method for stable access to future creative convergence education under the post-corona era's social issues.

Multi-Level Analysis on the Influence of Core Employment Policies on the Team Leader's the Perceived Internal Process Organizational Competency and Job Satisfaction - Moderation Effect of Corporate Entrepreneurship - (인재우대 정책이 팀장의 인지된 조직 내부프로세스 역량과 직무만족도에 미치는 영향에 관한 다수준 분석 - 사내기업가 정신의 조절효과 중심으로 -)

  • Oh, Se-Ho;Nam, Jung-Min
    • The Journal of the Korea Contents Association
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    • v.21 no.8
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    • pp.150-162
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    • 2021
  • Companies have recently become increasingly interested in corporate entrepreneurship to establish a core employment policy in order to secure and maintain core employees and to foster an innovation-oriented organizational culture. Therefore, The purpose of this study is to empirically analyze the causal relationship between core employment policies and the team leader's the perceived internal process organizational competency and job satisfaction, and to investigate whether corporate entrepreneurship has a moderation effect. Non-financial service industries including ICT companies were subject of the study and human capital corporate panel(HCCP) was utilized. The samples were 367 team leaders from 79 domestic companies. This study also applied Multi-Level Analysis(HLM), which simultaneously analyzes variables at both the individual level and the organizational level in order to improve the accuracy of the study. According to the result of the study analysis, core employment policies have a positive(+) impact on the perceived internal process organizational competency and job satisfaction. In addition, the moderation effect of corporate entrepreneurship was verified during the process when core employment policies influence the two outcome variables. corporate entrepreneurship was found to have a moderation effect that strengthens the influence on job satisfaction, but the moderation effect on the perceived internal process organizational competency was not statistically significant. These results confirm that organizational cultural factors such as corporate entrepreneurship are important influence variables in the process of influencing individual-level variables such as core employment policies. Academically, It suggests that in order to enhance the effectiveness of company strategies in respect of human resource management such as core employment policies, it is important to foster a cultural environment that suits the industry and characteristics of the organization. In addition, it suggested that companies in need of new innovation need to utilize corporate entrepreneurship.

종합건설업체 탐방 ⑨-「인간존중, 사회기여, 미래도전」이념으로 기반산업 중추 이룬 한라건설(주)

  • Korea Mechanical Construction Contractors Association
    • 월간 기계설비
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    • no.1 s.198
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    • pp.65-71
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    • 2007
  • 한라건설(주)은 1980년 창립한 이래 국내외 토목, 건축, 주택, 플랜트, 환경 사업 등 각 분야에서 눈부신 발전을 거듭하여왔다. 특히 최고의 품질과 경쟁력으로 각종 도로, 철도, 항만, 공항 등 토목공사와 사회기반시설(SOC) 건설사업에 참여함으로써 국가기반시설을 조성하였다. 2006년 1조3500억원 수주, 8300억원 매출 이라는 성과를 거뒀고 2007년 1조6000억원 수주, 9200억원 매출을 목표로 하고 있다. 또한 자연 친화적인 사계절 아름다운 아파트‘한라비발디’를 통하여 소비자의 다양한 요구를 반영, 쾌적하고 편안한 주거환경 조성에 심혈을 기울이고 있다. 「 인간존중, 사회기여, 미래도전」이라는 경영이념을 바탕으로 급변하는 환경에 적극적으로 대처하고, 새로운 기술개발, 우수인재 육성, 핵심경쟁력 강화를 통해 미래를 대비하는 한라건설(주)의 행보는 오늘도 계속되고 있다.

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Development and Analysis of Creativity·Personality-integrated Programming Education Model for Nurturing Holistic IT Human Resources (전인적 IT인재 육성을 위한 창의성·인성 통합 프로그래밍 교육 모형 개발 및 효과 분석)

  • Seo, Jeong Hyun;Kim, Yoon Young;Kim, Ji Sun;Jeong, Bok Moon;Kim, Young Sik
    • The Journal of Korean Association of Computer Education
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    • v.18 no.3
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    • pp.79-91
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    • 2015
  • Future society demands a personal who is equipped with personality as well as creativity. In this study is developed an creativity personality-integrated programing education model combining CPS(Creative Problem Solving) method for creativity and narrative approach for personality. The developed model was applied to the 5th, 6th grade students in elementary school. As a result, there were effects of improvement in cultivating both personality as well as creativity. The result may offer implications in developing a creativity personality-integrated education model and curriculums in computer science education.

Development of a Future Realtime SICS(Spatial Information Control System) (미래형 실시간 SICS(Spatial Information Control System) 개발)

  • Ahn, Byung-Ju;Kim, Kyung-Hwan;Kim, Ju-Hyung;Lee, Yoon-Sung;Yoon, Ja-Young;Kim, Jae-Jun
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2007.11a
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    • pp.103-109
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    • 2007
  • A controller who is responsible for visitor's safety makes a decision about measures for visitor safety in human-based decision making process. Many potential accidents that are caused by human error lurk in results of the process. The accidents can be decreased by changing the decision making process from human-based into technology-based. Technology-based decision making process can catch a controller's attention through data filtering, alarm filtering, and so on. So, the controller can get information on occurrence of an unforeseen accident pro-actively. Development of 3D SICS is caused of this needs. This paper shows a methodology of this research, results of up to now, study plan of next year, and contribution of 3D SICS development.

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SW Education Program using Pair Programming Collaboration Tools (짝프로그래밍 협업도구를 활용한 SW교육프로그램)

  • Kim, Yong-Ok;Chun, Seok-Ju
    • Journal of The Korean Association of Information Education
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    • v.23 no.4
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    • pp.375-384
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    • 2019
  • In a rapidly changing society with the Fourth Industrial Revolution, future students should have the skills to utilize and organize high-quality knowledge, not the amount of knowledge. With the launch of the revised curriculum in 2015, the curriculum has been reorganized based on competency and the software education has been seeking capabilities such as 'Cultural computing knowledge', 'Computational thinking', and 'Collaborative problem solving skills'. Therefore, practical collaboration tools and education programs that can be used in the field of education are developed based on Pair Programming, which is a specific collaborative learning strategy to develop cooperative problem solving skill. The educational program using this collaboration tool was developed with a focus on developing computational thinking and collaborative problem solving skills through Pair Programming rather than focusing on learning grammar of programming language and programming techniques. In a educational program, students will be able to use collaborative tools for pair programming and foster collaborative problem-solving skills.

Perception Difference on the Accounting Officer Competence among Accounting Educators, Accounting Officers and CEOs (회계교육자, 회계담당자 및 경영자의 회계담당자 역량에 대한 인식차이)

  • Lee, Seong-Hyo;Kim, Kyung-Ihl;Lee, Ji-Young
    • Journal of Convergence for Information Technology
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    • v.9 no.6
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    • pp.75-82
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    • 2019
  • In the era of the 4th Industrial Revolution when ICT and convergence are emphasized, companies want talented people with a wide range of complex problem solving competencies, system competencies as well as major knowledge. This study examined the difference in perceived competency needed for future accounting officers using 166 valid questionaries prepared with 4 factors based on previous researches. The result shows that the workers, who majored in accounting and have more than 5 years of company experience, and the CEOs think the social competence is the most important while the accounting professors think the major competence is the most important qualification. These results indicate that, in order to reflect the industrial needs, the colleges should change their accounting major curriculums to provide various competences such as the social competence in addition to the basic major competence.

The Perception of Pre-service Teachers on Software Education (소프트웨어교육 교과에 관한 예비교원들의 인식 실태조사)

  • Park, Phanwoo
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.101-105
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    • 2021
  • With the advent of the 4th industrial revolution era, many countries around the world are making efforts to prepare for a new future. In addition to changes in the industrial structure, efforts are being made to reflect new changes in the education system to cultivate human resources. As one of the important parts of change, software education is reflected as a core area of the curriculum and introduced as a future competency in order to cultivate human resources who can prepare for and lead the change into a computer-oriented intelligent information society. In this study, the purpose of this study was to examine the perceptions of pre-service teachers on software education, analyze the direction and thoughts they have about elementary school information education, and examine the necessity and direction of the subject. Based on the responses of preliminary teachers, it was suggested that project-based learning is necessary for how SW education is carried out in the school field, and they answered that the evaluation should be performed through observational evaluation. In addition, as a result of examining the perception of prospective teachers, it was possible to see the result that SW education is recognized as an important competency for preparing for the future society.

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