• Title/Summary/Keyword: 동아리

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A Study on Effect of the Entrepreneurship on Entrepreneurial Self-Efficacy and Entrepreneurial Intention -Focusing on Mediating Effect of Career Decision-Making Self-Efficacy- (기업가정신이 창업효능감 및 창업의도에 미치는 영향에 관한 연구 -진로결정 자기효능감의 매개효과를 중심으로-)

  • Youn, Ji-Su;Hyun, Byung-Hwan
    • Management & Information Systems Review
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    • v.38 no.3
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    • pp.171-186
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    • 2019
  • The purpose of this study is to identify the effects of entrepreneurship on entrepreneurial efficacy and entrepreneurial intention, and to provide implications for analyzing mediating effects of career decision self-efficacy in bilateral relations. The data were collected from entrepreneurship, entrepreneurship students, and, and 220 students were surveyed. For the empirical analysis, frequency analysis, factor analysis, reliability verification, correlation analysis, and multiple regression analysis were performed using SPSSWIN 21.0. The specific analysis results are as follows. First, in the relationship between entrepreneurship and career decision-making self-efficacy, entrepreneurship has a significant effect on career decision-making self-efficacy. Second, in the relationship between entrepreneurship, entrepreneurship efficacy, and intention of entrepreneurship, entrepreneurship has significant influence on entrepreneurship efficacy and entrepreneurship intention. Third, the mediating effect analysis of career decision self-efficacy in the relationship between entrepreneurship, entrepreneurial efficacy, and entrepreneurship intention showed that all mediated effects were significant. The results of this study should be achieved through a convergence curriculum in which entrepreneurship education and career education can be considered at the entrepreneurial education stage in order to enhance entrepreneurship and intention to influence entrepreneurship and career choice. Practical implications were suggested for more effective education.

A Study on Development of Teaching & Learning Materials related to Coding for Convergence Education Integrating Mathematics and Information (수학·정보 융합교육을 위한 코딩과 연계한 교수학습 자료 개발 연구)

  • Shin, Gicheol;Suh, Boeuk
    • Journal of Science Education
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    • v.43 no.1
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    • pp.17-42
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    • 2019
  • This study, as an attempt to integrate mathematics and information for convergence education, was conducted to develop teaching-learning materials on mathematics education combined with coding education, which has recently been emphasized. We chose the subject of digital signature for coding education, and used SageMath as a coding program. In this study, we overview mathematics used in the elliptic curve digital signature algorithm, one of the many methods for digital signature, and developed the teaching-learning materials on the algorithm for mathematics education integrated with information education based on coding. The elliptic curve digital signature algorithm utilized in transactions of Bitcoin, which many people recently are interested in, is a good example, showing students that mathematics is applied to problem-solving in the real world and provides an optimal environment for implementation by coding. Accordingly, we expect that a class on algorithm will provide a specific teaching-learning program to achieve the goal of integrated mathematics education. By comprehensively considering the opinions of mathematicians, mathematics teachers and mathematics education experts, we expect that the teaching-learning program will be realized as a meaningful class in science high schools, high school's math clubs, and 'number theory' class in colleges.

A Case Study on the Game Behavior of Medical School Students (의과대학생들의 게임행위에 관한 사례연구)

  • Cha, Myeong-Hee;Sang, Chong-Ryel
    • Journal of the Korea Convergence Society
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    • v.10 no.5
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    • pp.279-286
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    • 2019
  • The purpose of this study is to explore what causes medical college students to play games they will play and use them as academic foundation material. And lay a complex foundation for game addicts. To achieve this objective, an approach was taken as a method of exploratory case study. The participants in the study were recruited by their consent at the R meeting of the College of Medicine. Data collection was collected through a one-on-one interview with FGI. The data analysis was read repeatedly and classified into semantic units to derive the essential meaning. The study produced two essential topics and seven revealed topics. It is 'my job to play games' and 'know the importance of discrimination.'According to the analysis, the game behavior played by medical students was able to quit due to the self-efficacy experienced during the course of growth. When one's expectations were met and self-strengthened, one could see that self-control was possible through self-efficacy. It suggested that measures for sound game culture and complex strategy should be explored and measures to improve self-efficacy should be explored.

An Empirical Study on Moderating Effects of Corporate Mentoring between Entrepreneurship and Start-Up Satisfaction (창업가정신이 창업만족도에 미치는 영향에 대한 기업 멘토링의 조절효과에 관한 연구: 부산·경남지역의 창업기업을 대상으로)

  • Jung, Sang Chul;Kim, Young Jin
    • International Area Studies Review
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    • v.21 no.1
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    • pp.119-136
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    • 2017
  • This study investigates the moderating effects of corporate mentoring on the relationship between entrepreneurship and start-up satisfaction. The research was designed to examine a direct relationship between the entrepreneurship on the start-up satisfaction. In addition, indirect impacts of corporate mentoring on the relationship between entrepreneurship and start-up satisfaction. Data was collected by distributing questionnaires through e-mail or direct visit to the participating companies in the Start-up Leading University Project, college start-up clubs, companies in university business incubating centers, and general entrepreneurs in Busan and Gyeongnam areas. Empirical data was then analyzed using the SPSS 18.0 statistical program. The results reveal that such categories as innovation and autonomy in entrepreneurship have a direct positive effect on entrepreneurial satisfaction and the corporate mentoring has a moderating effect only when autonomy has a direct positive effect on start-up satisfaction. It is implied that an improvement of start-up satisfaction may be attained only when mentoring programs are well accepted by entrepreneurs and their workers while working in a free and autonomous environment with a flexible corporate culture. This study may provide the theoretical and practical implications for start-up support organizations such as start-up support groups of Start-Up Leading University Project.

A Study on Subjective Happiness, Self-esteem, and Clinical Practice Stress of Nursing Students (간호대학생의 주관적 행복감, 자아존중감, 임상실습 스트레스에 관한 연구)

  • Baek, Myung-Wha;Ahn, Seong-Ah;Lee, Hae-Rang;Park, Chan-Gyeong;Kong, Jeong-Hyeon
    • Journal of the Health Care and Life Science
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    • v.8 no.2
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    • pp.165-172
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    • 2020
  • This study was conducted to identify the subjective happiness and self-esteem of nursing students and how these variables affect clinical practice stress. Participants consisted of 199 nursing students who were in the third and fourth years who had experienced clinical practice at two nursing universities located in Gyeongnam, and agreed to the survey. Data were collected using questionnaires from June 15 to August 29, 2020. Collected data were analyzed using the SPSS 22.0 statistics program with descriptive statistics, an independent t-test, ANOVA, Scheffe's test, and multiple regression. The mean score for subjective happiness was 4.87 (out of 7), the mean for self-esteem was 3.84 (out of 5), and clinical practice stress was 2.77 (out of 5). The significant predictors of the clinical practice stress were gender, major satisfaction and self-esteem, and the explanatory power of variance was 14.1%. Therefore, we need differentiated clinical practice stress reduction programs according to gender and various strategies that can enhance major satisfaction in order to reduce the clinical practice stress of nursing students.

Health Risk Behavior and Oral Symptoms in Adolescents in Multicultural Families (다문화 가정 청소년의 건강 위험 행동과 구강 증상에 관한 연구)

  • Sim, Seon-Ju;Hong, Min-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.12
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    • pp.246-252
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    • 2020
  • This study used the raw data of the 15th (2019) Korean Youth Health Risk Behavior Survey to investigate the risk factors of the health-risk behaviors of Korean multicultural adolescents on the subjective oral symptoms. The scope of the multicultural family was limited to children of immigrant women's families married to Korean men and immigrant male families married to Korean women, and 572 were selected as the final study subjects. The sociodemographic variables were surveyed as gender, grade, economic level, and school performance. The health risk behaviors included drinking, smoking, medication, stress, sleep satisfaction, suicidal thoughts, depression, and brushing before bedtime. The oral symptoms examined were toothache, gum pain, and halitosis. As a result, toothache was related to drinking, toothbrushing before sleep, stress, sleep satisfaction, suicidal thoughts, and depression. Gum pain was associated with drug use, sleep satisfaction, suicidal thoughts, and depression. Halitosis was associated with medication, brushing before sleep, stress, suicidal thoughts, and depression. In terms of health risk factors, drinking, stress, and sleep satisfaction were risk factors for toothache. Smoking, sleep satisfaction, and suicidal thoughts were risk factors for gum pain. The presence of toothbrushing and stress were risk factors for halitosis. In conclusion, a policy system is needed to support oral health education programs nationally at times, such as after-school activities or club activities, to promote oral health for teenagers.

Nursing students' experience of visiting the National Institute for Scientific Investigation (간호대학생의 국립과학수사연구소 탐방 경험)

  • Kim, Mi-Hwa
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.35-41
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    • 2021
  • The purpose is a qualitative study on the search for career paths of nursing students after visiting the National Institute of Science and Investigation. Participants in this study were 13 people who participated in the National Institute of Science and Investigation visit program during a club event for 3rd graders at a university in M city, Gyeongsangbuk-do. Data collection was made through a self-report within 48 hours of visiting the National Institute of Science and Investigation. The collected data were analyzed using Krippendorff's phenomenological method. As a result of analyzing the experiences of nursing students' visits to the National Institute of Forensic Science, 3 categories, 6 themes, and 20 meaningful statements were identified. The three categories were derived from "Beyond the boundaries of the nursing profession," "The difference between drama and reality", and "Challenge in a new field". As a result of this study, it was confirmed that the experience of visiting the National Institute of Forensic Science provided an understanding of forensic nurses and had opportunities for various social participation attitudes as nurses. In addition, it is expected to be used as basic data useful for career guidance and student counseling in the future, and it is expected to be used as basic data for educational demand structure and educational development for forensic nurses.

Non-face-to-face online home training application study using deep learning-based image processing technique and standard exercise program (딥러닝 기반 영상처리 기법 및 표준 운동 프로그램을 활용한 비대면 온라인 홈트레이닝 어플리케이션 연구)

  • Shin, Youn-ji;Lee, Hyun-ju;Kim, Jun-hee;Kwon, Da-young;Lee, Seon-ae;Choo, Yun-jin;Park, Ji-hye;Jung, Ja-hyun;Lee, Hyoung-suk;Kim, Joon-ho
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.577-582
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    • 2021
  • Recently, with the development of AR, VR, and smart device technologies, the demand for services based on non-face-to-face environments is also increasing in the fitness industry. The non-face-to-face online home training service has the advantage of not being limited by time and place compared to the existing offline service. However, there are disadvantages including the absence of exercise equipment, difficulty in measuring the amount of exercise and chekcing whether the user maintains an accurate exercise posture or not. In this study, we develop a standard exercise program that can compensate for these shortcomings and propose a new non-face-to-face home training application by using a deep learning-based body posture estimation image processing algorithm. This application allows the user to directly watch and follow the trainer of the standard exercise program video, correct the user's own posture, and perform an accurate exercise. Furthermore, if the results of this study are customized according to their purpose, it will be possible to apply them to performances, films, club activities, and conferences

A Study on the Space Innovation of Public Libraries Belonging to Chungcheongnam-do Office of Education (충남교육청 소속 공공도서관의 공간혁신에 관한 연구)

  • Lim, Jeong-Hoon;Oh, Hyoung-Seok;Lee, Byeong-Ki
    • Journal of Korean Library and Information Science Society
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    • v.52 no.4
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    • pp.103-126
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    • 2021
  • This study aims to propose a plan to restructure libraries as a complex space for education and culture for 19 public libraries belonging to the Chungcheongnam-do Office of Education. For the purpose of this, case surveys and user surveys of complex facilities of domestic and foreign public institutions were conducted. Based on the findings, a space restructuring strategy was suggested by dividing the library space into the following ways: a space to learn (a comprehensive data room, a theme data inquiry room, a future classroom, a blended learning center, a STEAM training room, and an online lecture learning room), a space to express (a foyer, a maker room, a digital media creation room and an online lecture production room), a space to share (a club room, a group study room, a well-being complex culture space, a convenient living space, rest area, and a browsing area), and a space to enjoy (a performance-thought playground, infant and child archives, a digital virtual experience room, a specialized alcove room, and an outdoor reading room). In addition, a restructuring model of public libraries belonging to the Office of Education was proposed, such as a leading model, a basic model, a joint model, and a minimum model, in consideration of the size of the building, the size of the library, and the level of service and space.

Exploring Learning Effects of Elementary Students in a Geological Field Trip Activity concerning 'Minerals and Rocks' - Focus on Novelty Space - ('광물과 암석' 관련 야외지질학습에서 초등학생들의 학습 효과에 대한 탐색 - 생소한 경험 공간을 중심으로 -)

  • Choi, Yoon-Sung;Kim, Jong-Uk
    • Journal of the Korean earth science society
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    • v.43 no.3
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    • pp.430-445
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    • 2022
  • The purpose of this study was to explore the learning effects in elementary school students who participated in a geological field trip conducted under the theme 'minerals and rocks', focusing on novelty space. A total of 10 sixth-grade students participated in this program held at a public elementary school in Seoul as part of after-school club activities. Students observed mineral and rock samples in a classroom and outdoor learning environment. The authors collected activity papers (texts, drawing), researchers' participation notes, video and audio recordings containing the study participants' activities, and post-interview data To analyze the learning effects in the cognitive domain of students, the observation analysis framework for rock classification of Remmen and Frøyland (2020) and the rock description analysis framework of Oh (2020) were used. Additionally, to explore the learning effects of psychological and geographic areas, students' drawings, texts, discourses, and interview data were inductively analyzed. The results showed that the students demonstrated 'everyday' and 'transitional' observations in the classroom learning environment, while in the outdoor learning environment (school playground, community-based activities), they demonstrated 'transitional' and 'scientific' observations. Moreover, as the scientific observation stage progressed, more types of descriptive words for rocks were used. In terms of psychological and geographic aspects, students showed their selection of places to explore familiar outdoor learning environments, positive perceptions of outdoor learning, and aesthetic appreciation. Finally, this study not only discussed novelty space as a tool for analyzing students' learning effects but also suggested the need for an academic approach considering new learning environments, such as learning through virtual field trips.