• Title/Summary/Keyword: 관광 경험

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A Study on the Space Structure and Feature of Interior in the Passenger's Residential Place of a Cruise Ship in Chronological Order (시기별 크루즈 선박 승객거주구역의 공간구성 및 실내디자인 특성에 관한 연구)

  • 진달래;이규백
    • Archives of design research
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    • v.16 no.4
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    • pp.215-224
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    • 2003
  • The cruiser trip which can have various experiences in a short time is growing as the best tourism package because there is less leisure time in contrast of the increased income in 21C. in other words, as the demand of the tourist goes up, the number of ships built newly is increasing. The order of the ship keeping first and second rank in Korea has arranged a long-term strategy in order to get into the global market with the cruiser with the high value added. They also set the objective related to the cruiser design and skillful construction work. We need to observe the change and trend of the cruiser with a care at this time when the cruiser industry is launched out. In this study, the cruiser industry is divided by four periods: the spring time, the depressed time, the developing time and the peak time, on the basis of the trend of the development and the change of space structure. In addition, it was analyzed in this study that there were the various trends such as the ratio, the structure and the type of the space as well as the interior plan in the passenger's residential place The aim of this study is to present the fundamental material about the interior plan to prepare for building the domestic cruisers in a foreseeable future.

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An Exploratory Study on the Demand & Supply to Senior friendly industry to Culture Contents Technology(CT) R&D (문화콘텐츠기술(CT) R&D 연계 고령친화산업의 수요와 공급에 관한 탐색적 연구)

  • Kim, Yeon-Jeong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.12
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    • pp.3848-3855
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    • 2009
  • Many social and environmental changes emerged by the increasing of the number of the aged to entrance the aged society. This study explored the current supply status on Contents Technology R&D(research and development) of CT ministries and market policies(senior friendly industry) targeting to elderly consumers and the needs and demand of elderly generation to knowledge information technology. In, 2008, Ministries announced the sixth category of CT R&D's fundamental planning. The 'public culture service' to elderly and handicapped person is one of CT R&D category. This study investigated the information technology participation(internet participation rate, blog and internet cafe commitment) and contents technology to the elderly. The research indicated the desired needs of elderly consumers are creativity contents, emotional & experience and communication needs. These three factors of CT R&D to elderly consumers meets the needs non-game factors such as health, economic stability and information seeking in entertainment game.

A Study on Subjective Recognition of Food-truck Customers Using Q Methodology (Q방법론을 활용한 푸드 트럭 이용고객의 주관적 인식 연구)

  • Kim, Chan-Woo;Jung, In-Yeong
    • The Journal of the Korea Contents Association
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    • v.18 no.8
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    • pp.514-524
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    • 2018
  • This study applied Q methodology to consumers who have experience using food trucks to understand subjective perception of food truck customers. The purpose of this study is to characterize the perceptual structure of food truck customers, to describe characteristics of the types and to suggest some implications. The results of the type analysis are as follows. The first type (N = 10): Food truck zone accessibility preferred type, the second type (N = 8): Complex entertainment experience type, the third type (N = 9) = 3): Fast food preference type. Future research on food trucks, restaurants, and tourism will be based on a variety of literature and empirical studies, and will be revised and supplemented with more detailed Q methodological questions and analytical techniques to analyze the various opinions of respondents in a more concrete and objective manner.

The Effect of Event Program Image of Theme Park on the Visitors' Satisfaction & Revisit Intention (테마파크 이벤트프로그램 이미지가 방문객 만족과 재방문의사에 미치는 영향)

  • Kim, Si-Joong
    • Journal of the Korean association of regional geographers
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    • v.16 no.2
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    • pp.154-166
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    • 2010
  • This research examines the effect on how the recognizing and emotional image influence on the visitors satisfaction and revisit intention. For this study, actual proofs analysis was conducted on the O-World visitors in Daejeon. The analysis results are as following. First, according to the analysis results about the influence on the whole image of recognizing image factor of event program, three factors have an effect on the whole image of the theme park: 'Atmosphere-service' factor, 'convenience facility - circumstance' factor, and 'event content' factor. Second, three of emotional image factors of event program have an impact on the whole image of the theme park: 'Interest' factor, 'experience' factor, and 'psychology' factor. In conclusion, the whole image of the theme park has an influence on the whole satisfaction and the whole satisfaction affects the revisit intention positively.

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Reexamination of Failure Type in Medical Service: Recoverable and Irrecoverable Service (의료서비스 실패유형 재조명: 복구 가능과 복구 불가능 서비스)

  • Yoon, Sung-Wook;Seo, Mi-Ok
    • The Journal of the Korea Contents Association
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    • v.16 no.11
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    • pp.72-82
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    • 2016
  • Various studies have been done in medical service area but they have just focused on the examination of the relationships between cause and effect variables. This study, thus, empirically analyzed qualitative data regarding medical service problems using word cloud technique. The major results of the paper are as follows. The data reveal ten sources in medical service - forced treatment, excess inspection, misdiagnosis, carelessness, inexperienced service, waiting for emergency, reservation problem, unkindness, process problem, and inconvenience. Major words in the category of irrecoverable service failure are misdiagnosis, careless treatment, and inexperienced service whereas those in recoverable service failure are unkind attitude and negative experience in reservation system. Those who experienced a medical service problem are usually engaged in a public act and they make public protests and legal action against very severe problems. The conclusion of this study also suggests a summary, implication, and agenda of the research.

A Study on the Influence of Family Affection Interaction Behavior on Experience Value in Family Tourism (가족여행에서 가족 간의 상호작용 행동이 체험 가치에 미치는 영향에 관한연구)

  • Wang, Yue;Sim, Jae-yeon;Kim, Hyung-Ho
    • Journal of the Korea Convergence Society
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    • v.10 no.12
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    • pp.101-108
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    • 2019
  • Family tourism has become the mainstream demand of the tourism market, and it is also an effective way to obtain happiness. This paper takes family tourists as the research object, takes the family tourism family affection interaction behavior and the experience value relationship as the link, Empirically tests the family tourism "interaction behavior-social support-experience value" conceptual model and the relationship hypothesis. The results showed that interaction of family affection had a positive and significant effect on the functional, cognitive and emotional experience value of family tourists. Family interaction in family tourism has a significant positive impact on social support. Social support has significant positive effects on functional, cognitive, emotional and overall experiential values. This conclusion expands the theoretical and empirical research on the relationship between interaction behavior and experience value, and provides a basis for understanding the interaction behavior and experience value of family love from the perspective of tourism experience essence.

Neoliberalizing Water: Commodification Debate and their Making in Korea (물의 신자유주의화 - 상품화 논쟁과 한국에서의 발전 -)

  • Kwon, Sang-Cheol
    • Journal of the Economic Geographical Society of Korea
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    • v.15 no.3
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    • pp.358-375
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    • 2012
  • Neoliberalizing nature spreads widely across diverse fields and areas. Commodifying water is the most frequent case conflicting with the stance, water as commons. This paper reviews the commodity versus commons debate in other countries leading to the importance of wider perspective considering regional contexts, and then examines the case of Jeju with that regard entirely depending freshwater on underground acquifer. In Jeju, the sale of bottled water by private corporation has been in confrontation with the declaration of water as commons by Jeju government. But, the commodity versus commons conflict over water hinders more important concerns such as the abundant use by tourism related hotels and golf courses, the free largest agricultural use, and the production and sale of bottled water by Jeju government itself. The real focus of concern should be given to the constraints on increasing water rate for tourism businesses, charging fees on agriculture, and the local development imperatives. The dual stance of Jeju government in promoting water as commodity as well as promulgating water as commons seems to be a case adding diversity to the geography of neoliberalizing nature.

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Study on the public interest type of the senior's job programme, Efficiency measures in the market-type (노인일자리사업의 사회공헌형, 시장진입형 효율화 방안에 관한 연구)

  • Cho, Woo-Hong
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.12
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    • pp.349-357
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    • 2014
  • Korea is going to the structure of low fertility and aging population, which is so difficult to find a precedent in the world. Furthermore, since population structure is changing to the upside down pyramid type, it acts as a factor that makes the production population matters worse. In this situation, senior's job programme has fixed those problems to a certain extent, but more effective support system should be provided in the respect of economic and social integration. Also efforts should be made for a view to a wide range of job creation and dissemination. Decent jobs can be created in the area of culture, welfare, health care, tourism, by utilizing skills and experience that senior had before they retired. In conclusion, this study provides a theoretical basis for an efficient measure of senior's job programme.

The Educational Needs Analysis on Migration to Mountains Area by City Dwellers (도시민 대상 귀산촌 교육 요구도 분석)

  • Chang, Chu-youn;Kim, Jae-hyun
    • Journal of Korean Society of Forest Science
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    • v.104 no.3
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    • pp.466-475
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    • 2015
  • The purpose of this study was to investigate the educational needs targeted at city dwellers with hope of migration to mountain areas. 80 city dwellers participating in the education program operated by Korea Forestry Promotion Institute were selected. Results showed that city dwellers had higher preference for the education including medium scale(20-40 persons)and the type of camp with field experience. Real experiences and knowledge and understanding of migration to rural area are the most important element of the qualifications of the program teachers. In the contents of education, city dwellers wanted the teaching programs about 'how to have forest land', 'how to produce the forest products', 'field experience' and 'forest tourism' and so on. In other words, city dwellers who wanted to move to mountain areas were interested in basic things for living. In addition, it will need to investigate people who have real experiences migrating to mountain areas and then it is necessary to discuss educational needs and supporting system helping people can settle in mountain areas.

A Study on Content Classification for Developing Virtual Reality-based Attraction Contents (가상현실 기반의 어트랙션 콘텐츠 개발을 위한 콘텐츠 분류법 연구)

  • Eom, Ire
    • The Journal of the Korea Contents Association
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    • v.19 no.11
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    • pp.499-506
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    • 2019
  • Virtual reality, which is attracting attention due to the 4th Industrial Revolution and commercialization of 5G technology, is expanding its scope from gaming to tourism, leisure, and education, and the VR market is expected to expand continuously. As the VR market scales up in Korea, theme parks combining virtual reality contents are spreading around the city center. Unlike the existing theme parks, VR Theme Park is a small amusement culture space that is organized indoors, and you can enjoy attractions (ride) that can be enjoyed in an amusement park with virtual reality contents. Virtual reality content, which has the same characteristics as a theme park whose purpose is to experience extraordinary experiences, provides high immersion and presence in combination with the physical stimulus of attraction. The virtual reality content combined with the attraction cannot be classified accurately with the existing classification method, so a new classification method is proposed according to the experience type and the installation type. The contents were categorized through the case of the domestic VR theme park, and the planning direction for the creation of the virtual reality attraction contents that was going on was sought.