• Title/Summary/Keyword: time-reuse

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Inter-cell DCA Algorithm for Downlink Wireless Communication Systems (하향링크 무선 통신 시스템에서의 Inter-cell DCA 알고리즘)

  • Kim, Hyo-Su;Kim, Dong-Hoi;Park, Seung-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.7A
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    • pp.693-701
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    • 2008
  • In OFDMA (Orthogonal Frequency Division Multiple Access) system that frequency reuse factor is 1, as the same channels in the neighborhood cells creates inter-cell co-channel interference which provides a resource underutilization problem, channel allocation schemes to minimize inter-cell interference have been studied. This paper proposes a new CNIR (Carrier to Noise and Interference Ratio)-based distributed Inter-cell DCA (Dynamic Channel Allocation) algorithm in the OFDMA environment with frequency reuse factor of 1. When a channel allocation is requested, if there is not a free channel in home cell or the available free channels in home cell do not satisfy a required threshold value, the proposed Inter-cell DCA algorithm finds CNIR values of available free channels in the neighborhood cells and then allocates a free channel with maximum CNIR value. Through the simulation results, we find that the proposed scheme decreases both new call block rate and forced termination rate due to new call generation at the same time because it increases channel allocation probability.

Design of Prediction Unit for H.264 decoder (H.264 복호기를 위한 효율적인 예측 연산기 설계)

  • Lee, Chan-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.7
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    • pp.47-52
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    • 2009
  • H.264 video coding standard is widely used due to the high compression rate and quality. The motion compensation is the most time-consuming and complex unit in the H.264 decoder. The performance of the motion compensation is determined by the calculation of pixel interpolation and management of the reference pixels. The reference pixels read from external memory using efficient memory management for data reuse is necessary along with the high performance interpolators. We propose the architecture of a motion compensation unit for H.264 decoders. It is composed of 2-dimensional circular register files, a motion vector predictor and high performance interpolators with low complexity. The 2-dimensional circular register files reuse reference pixel data as much as possible, and feed reference pixel data to interpolators without any latency and complex logic circuits. We design a motion compensation unit and a intra-prediction unit and integrate them into a prediction unit and verify the operation and the performance.

Construction of a Toolkit for Customizing a PDM Framework (PDM 프레임워크 재 정의 도구 구축)

  • Kim, Jeong-Ah
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.1
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    • pp.38-47
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    • 2001
  • PDM is an integrated solution for managing various kinds of document and information for a whole life~cycle of product management. PDM system spans a huge and complex area and requires so many efforts and budgets for development. A framework has been considered a promising way to improve productivity by reusing the software architecture, not just one part of the design or just source code. This was the reaSon why we developed PDM (Product Data Management) framework. Framework can reduce the time and efforts to develop a new PDM application. However, it also requires supporting environment since a framework is a big set of classes where their interactions are so complex. With this supporting environment, it is easy to understand the framework at a glance and easy to identify what hot spots to be refined to meet new requirements. In this paper, a new framework-supporting reuse environment based on the meta-repository was constructed for easy and convenient reuse.

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Permeation Property of Each Stage in Three Stage Reverse Osmosis System for Cold-mill Wastewater Reuse (냉연공장 폐수재이용을 위한 3단 역삼투시스템에서 각 단별 투과특성 연구)

  • 박영규
    • Membrane Journal
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    • v.9 no.4
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    • pp.209-214
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    • 1999
  • The purpose of this research was to investigate the permeation properties of each stage in three stage reverse osmosis system for cold-mill wastewater reuse. After construction of the three staged pilot plant which had 75% recovery and equipped with seven plate-and-frame modules, the change of each stage's penneate flow and quality were investigated in the process of membrane fouling. The order of average permeate flow was first, second, and third stage at the beginning. As the operation time passed, the permeate flow of first stage was decreased, the second stage was maintained steadily, and the third stage was increased. Accordingly, the fouling was initiated at the first stage and then progressed to the second and third stage. The first stage's permeate quality showed the best and the second and third stage was the next in that order. And the order of quality was maintained during the test periods. Therefore, the permeate quality was not affected by membrane fouling.

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Incremental Processing Scheme for Graph Streams Considering Data Reuse (데이터 재사용을 고려한 그래프 스트림의 점진적 처리 기법)

  • Cho, Jungkweon;Han, Jinsu;Kim, Minsoo;Choi, Dojin;Bok, Kyoungsoo;Yoo, Jaesoo
    • The Journal of the Korea Contents Association
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    • v.18 no.1
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    • pp.465-475
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    • 2018
  • Recently, as the use of social media and IoT has increased, large graph streams has been generating and studies on real-time processing for them have been actively carrying out. In this paper we propose a incremental graph stream processing scheme that reuses previous result data when the graph changes continuously. We also propose a cost model to selectively perform incremental processing and static processing. The proposed cost model computes the predicted value of the detection cost and the processing cost of the recalculation area based on the actually processed history and performs the incremental processing when the incremental processing is more profit than the static processing. The proposed incremental processing increases the efficiency by processing only the part that changes when the graph update occurs. Also, by collecting only the previous result data of the changed part and performing the incremental processing, the disk I/O costs are reduced. It is shown through various performance evaluations that the proposed scheme outperforms the existing schemes.

Design of HEVC Motion Estimation Engine with Search Window Data Reuse and Early Termination (탐색 영역 데이터의 재사용 및 조기중단이 가능한 HEVC 움직임 추정 엔진 설계)

  • Hur, Ahrum;Park, Taewook;Lee, Seongsoo
    • Journal of IKEEE
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    • v.20 no.3
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    • pp.273-278
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    • 2016
  • In HEVC variable block size motion estimation, same search window data are duplicatedly used in each block size. It increases memory bandwidth, and it is difficult to exploit early termination. In this paper, largest block size and its corresponding smaller block sizes with same positions are performed at the same time. It reduces memory bandwidth and computation by reusing search window data and computation results. In the early termination, image quality can be degraded when it determines early termination by observing largest block size only, since smaller block sizes cannot be equally terminated due to their relative positions. So, in this paper, processing order of early termination is changed to perform smaller block sizes in turns. The designed motion estimation engine was described in Verilog HDL and it was synthesized and verified in 0.18um process technology. Its gate count and maximum operating frequency are 36,101 gates and 263.15 MHz, respectively.

Investigation of Reclamation for Waste $CO_2$ Mold Sand of Steel Foundries in Busan and Gyeong Area (부산 ${\cdot}$ 경남지역 주강 공장의 $CO_2$ 주형 고사의 발생실태와 재생에 관한 연구)

  • Choi, Jun-Oh;Kim, Min-Seop;Choi, In-Seok;Cheon, Byung-Wook;Choi, Chang-Ock
    • Journal of Korea Foundry Society
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    • v.22 no.3
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    • pp.121-129
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    • 2002
  • According to the investigation of waste $CO_2$ molding sand in the 15 steel foundries in Busan and Gyeong area, about 1 ton of waste $CO_2$ molding sand per ton of steel castings production was produced In order to reduce amount of $Na_2O$, Loss of Boiling (L.O.B), Loss of Ignition (L.O.I), Conductivity and PH which are present in the waste $CO_2$ molding sand below the reclamation effect, more than 50% of elimination for reclamation was required. It was found that the waste $CO_2$ molding sand does not contain a harmful component designated by industrial waste materials. Reclamation of the waste $CO_2$ molding sand was practically achieved by an abrasive-dry reclamation process. According to bench time of the sodium silicate-bonded $CO_2$ molding sand, reduction of compressive strength and surface stability index(S.S.I) become slowdown. Therefore, the reclaimed sand could be allowed the reuse of molding sand in $CO_2$ molding process including core sand.

A Wrapper Design Methodology Based On IPCs (IPC에 근거한 래퍼 설계 방법론)

  • Yun, Chang-Ryul;Jhang, Kyoung-Son
    • The KIPS Transactions:PartA
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    • v.9A no.4
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    • pp.573-580
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    • 2002
  • Reusing IPs requires interface protocol related tasks such as writing test benches and designing interface protocol conversion circuits, e.g. wrappers for IPs. The results of those tasks usually include IPC(interface protocol component)s for the corresponding IPs, similar to bus protocol components of the bus functional models. This paper proposes a methodology for the interface circuit design using synthesizable In that can be re-used. IPC recognizes or executes transactions over the given interface ports. So we present a transaction-oriented interface protocol description language, and a method to convert the description into an IPC in synthesizable VHDL code. With experiments, we show that the interface design using IPC does not cause significant area overhead compared with the interface design without IPC. The proposed IPC-based approach can be employed to reduce the interface design time since the designers can reuse IPCs without understanding the detailed interface protocols.

A Study on Use Intention and Satisfaction of Mobile Transportation Information Applications (모바일 교통정보 애플리케이션의 사용의도와 만족도에 관한 연구)

  • Lee, Chang Hee;Kim, Myung Soo;Kum, Ki Jung
    • International Journal of Highway Engineering
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    • v.15 no.5
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    • pp.167-176
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    • 2013
  • PURPOSES : Lately, a traffic information market has been developed with a rapid speed owing to information and communications. In this situation, a study on the use intention and the satisfaction of mobile transportation information applications of users will be diverse implications and a strategic foundation to local governments and transportation information related enterprises that should provide satisfactory info as public goods to much more users. METHODS : Going along with the flow, this study establishes features of the mobile transportation information applications aiming to the users and analyzes empirical causality for effects of the use intension and the satisfaction. Through this study's analysis, targeting users having experienced transportation information applications among smart phone users, a survey was conducted and characteristics of the transportation information applications were lighted and the effects of the use intention and the satisfaction were analyzed using a technology acceptance model. RESULTS : The analysis result was that Accuracy, Riskiness, Ubiquity and Interactivity as all attributes of transportation information applications have a significant effect on Perceived usefulness and Perceived Ease of Use respectively. The Perceived usefulness and Perceived Ease of Use have affected significantly users' satisfaction respectively, so consequentially this shows effect relationship leading to reuse intention. CONCLUSIONS : The Perceived usefulness and Perceived Ease of Use all for the transportation information applications were shown to influence significantly on the satisfaction. With this kind of result, if users obtain positive outcomes such as travel time reduction or effective roles on their tasks through the transportation information applications, they feel the satisfaction for using and eventually these affect positively to the reuse intention of those transportation information applications.

Object-Oriented based Refactoring Process (객체지향 기반의 Refactoring 프로세스)

  • Lee, Jong-Ho;Park, Jin-Ho;Rhew, Sung-Yul
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.4
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    • pp.299-308
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    • 2001
  • The company invests its time and money for temporary maintenance to satisfy the fast change of the computer use environment and the user's demands. Therefore, various problems occur including low performance because of duplication of codes and unstable structures from the restructuring and redevelopment. Furthermore, if a developer, who did not participate in initial process of development, wrote additional program codes to upgrade or restructure, it would cause many problems such as lack or lose of development documentation, understanding of documentation and reuse of existing program language. This study, Object-oriented Refactoring Process, suggests that the developers can reuse object unit to overcome the limit of the reusing code. In addition, this paper shows case study to verify our process by adjusting the project called "D2D", which is a case tool for developing windows system from Company D. Our works get positive results such as improvement of system pelfonnance, decreased cost of development and maintenance and optimizing structure and class.

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