• 제목/요약/키워드: surface development pattern

검색결과 419건 처리시간 0.028초

정립시 및 동작시 팔의 체표면 전개도와 소매원형의 관계 (The Relationship of the Body Surface Development Figure with the Sleeve Basic Pattern in the Standing and Arm-Movement Positions)

  • 조경희
    • 패션비즈니스
    • /
    • 제17권1호
    • /
    • pp.170-185
    • /
    • 2013
  • The suitability of the pattern manufactured with the development figure was considered by reviewing the development conditions that can be directly connected to the basic pattern in the human body surface development figure with the cast bandage method. The method to prepare the sleeve basic pattern was based on the cylindrical surface development method, and the sleeve basic pattern covering the 45 and 90 degrees momentum of the arm-movement was made by using the cast-type body surface development figure prepared with the horizontal line of the sleeve hem placed horizontally in the plan and by combining the cast-type body surface development figure in the standing position with the figure in the moving position. The test clothing was prepared with the sleeve pattern adding the bodice pattern in the standing position and the momentum and was worn on the FRP replica. The relationship theory of the body surface development figure with the pattern was derived by reviewing the suitability from the wearing state. The sleeve-cap height of the sleeve basic pattern resulted in about 80% in the standing position when the needs for a physical activity are 45 degrees and the about 50% when the needs for a physical activity are 90 degrees. The additional size of the diagonal length of the sleeve-cap could be set as "0" if the sleeve-cap height is low by 50% and as 50% of the additional size in the standing position if the sleeve-cap height is 80%.

상반신 체표면전개도에 의한 길원형 설계의 기초 연구 (A Basic Study on the Construction of Bodice Pattern for Development Figure of Trunk Surface)

  • 문명옥
    • 복식
    • /
    • 제45권
    • /
    • pp.17-28
    • /
    • 1999
  • This study was to analyze factors of the body form and factors of bodice pattern through a surface developement figure for the tight bodice pattern design. Fifty replicas of the trunk surface were made by applying a surgical tape method of female subjects between 18 and 24 years old. The result was as follows: 1. The gaps between direct measurements and measurements of the surface development figure were regarded as allowances for the tight bodice pattern. 2. There are four factors of body form selected by factor analysis. The 1st factor signifies th degree of fatness in the upper body. The 2nd factor signifies the length of the upper body. The 3rd factor signifies the part of the front shoulder. The 4th factor signifies the part of the neck. 3. There are high correlations between center back line of the surface development figure and back length line side line front length line back neck depth back upper chest depth. There are high correlations between back bust line of the surface development figure and back interscye breadth line back upper chest line back armhole line. There are high correlations between front bust line of the surface development figure and front upper chest line front interscye breadth line front armhole line front neck breadth 4. The regression expressions of measurements of the surface development figure of the upper body were analyzed as(Fig. 3).

  • PDF

체표면분할법에 의한 성인 남성용 피티드 토르소형 원형 설계 (Development of Male Fitted Torso Type Basic Patterns According to the Body Surface Segment Method)

  • 서추연
    • 한국의류학회지
    • /
    • 제33권7호
    • /
    • pp.1109-1120
    • /
    • 2009
  • This study develops a fitted torso type basic pattern for men by utilizing 3D body scan data. Recent fashion trends are reflected in the development of the pattern. The subjects were 15 men in their 20's, who wear size 95 (M size). Body scan data was obtained through a 3D whole body scanner (WB4, Cyberware, USA), and a body surface development figure for developing male fitted torso type basic pattern was attained through the use of Rapid Form 2006 as well as Auto CAD 2006 programs. The results are as follows: A body surface development figure through body surface segment method showed high exactitude in an error range of 100$\pm$1%. In addition, it occurred in an error range of 100:1:3% because of the hard scanning conditions in the incline of the shoulder and armpit areas. However, the body surface development figure as well as the direct measurement results can be used as basic data for the given patternmaking since the error range falls into 100$\pm$3%. Dart amounts obtained from the average cross section were center back 2.2cm (24.3%), back armpit point 3.8cm (41.8%), front armpit point 3.0cm (33.9%). As shown the jacket pattern, the biggest dart amount was portioned out at the back armpit point. The drafting equations for the development pattern acquired are as follows; Full width=C/2+5cm, back length=height/4-1cm, armhole depth=(C/10+12cm)+3cm, back width=2C/10+2cm, front width=2C/10. The development pattern was a fitted torso basic pattern that was composed of 3 pieces, so it would be very useful in developing shirt or jacket patterns. According to the results of the evaluation of the developed pattern appearance, it obtained higher scores of over 3.5 points in almost items, meaning that the developed pattern is appropriate for a male fitted torso type basic pattern. It suggests a possibility of patternmaking from a body surface development figure in 2-D to prototype.

음향 탐지 성능 분포도 기반에서 함정 최적탐색패턴에 관한 연구 (Optimal Search Pattern of Ships based on Performance Surface)

  • 천민기;김선효;최지웅;최철우;손수욱;박정수
    • 한국군사과학기술학회지
    • /
    • 제20권3호
    • /
    • pp.328-336
    • /
    • 2017
  • The goal of this study is simulation of optimal search pattern of ships based on performance surface which are reflected underwater environmental. The process is as follows. First, temporal and spatial environmental database are extracted in complex environment and input hull mounted SONAR system parameters. The environmental database and SONAR system parameters are substituted to SONAR equations, and calculate signal excess, detection probability, detection range. And then, the performance surface, which can be used to provide operational insight of SONAR detection performance, are pictorialized. Finally, optimal search pattern of ships are simulated using genetic algorithm based on performance surface. And then, we certify optimal search pattern in various ways.

3D 동체 모형을 이용한 2D 전개 패턴 연구 (2D Flat Pattern Development Using Simplified 3D Torso Model)

  • 김명수;홍경희
    • 대한인간공학회지
    • /
    • 제24권2호
    • /
    • pp.85-91
    • /
    • 2005
  • To understand the basic relationship between 3D curved surface model and 2D pattern, simplified torso model was generated by commercial CAD program (IDEAS). 3D torso model was then divided into different blocks and unfolded into a flat pattern as in ordinary works of clothing item design. As results, 2D pattern development of different part of 3D torso model was attempted and analyzed mathematically. It was found that different height, radius and tangent slope of 3D blocks resulted in different 2D pattern. The relationships between the shape parameters of 3D torso blocks and those of 2D patterns were analyzed using regression equations. Direct way of drawing a 2D pattern of corresponding 3D torso block was also illustrated for the convenience of pattern making using conventional measurements of upper/ lower radii and height of 3D torso block.

캐릭터 인형용 밀착커버 패턴개발 프로세스의 가이드라인 (Guidelines of 2D Pattern Development Process for 3D Fitted Cover of Character Toys)

  • 이희란
    • 한국의류산업학회지
    • /
    • 제19권5호
    • /
    • pp.635-645
    • /
    • 2017
  • The industry of character toys is increasing and new characters are constantly being developed. However, the development of 2D cover patterns for toys is time-consuming due to frequent pattern modifications made through trial and error. Studies are now underway to obtain 2D clothing patterns from 3D body data, however, little research has been done on 2D pattern of character toys. This study suggests efficient guidelines to develop 2D cover patterns with a reasonable accuracy and processing time. Two 3D models of a dog and rabbit were used to develop 2D cover patterns. Independent variables of this study are set as 3 levels of triangle area (small, medium, and large) that influence the efficacy of 3D and 2D pattern development. The determination of the appropriate triangular area was based on the area and shape change of the 2D pattern. A medium or large triangle area was shown to be suitable for a character dog with a smooth curved surface. However, the appropriate triangle area was small if the characteristics of the curved surface are complicated as in the case of rabbit. The head of a dog (a double-curved surface) and the curved forepaw of a rabbit (a triangular area) should be small when the characteristics of the curved surface (such as the hind leg of a rabbit having a large convex surface and a small surface area) are complicated. Grouping by 3D surface characteristics could be a suitable guideline for the triangle area selection.

3차원 정보가 반영된 브래지어 패턴 설계 -Ruled surface의 활용- (Brassiere Pattern Design Using the 3D Information - Application of Ruled Surface-)

  • 이예진;홍경희
    • 한국의류학회지
    • /
    • 제28권11호
    • /
    • pp.1536-1543
    • /
    • 2004
  • Garment is made by a 2D pattern and should be fitted to a human body which has 3D characteristics. Therefore, to design a pattern more effectively, the use of 3D information of a human body and the investigation of relationship between the 3D garment and 2D pattern are necessary. In this work, ruled surface method was used to reflect the 3D information of a human body for a pattern design. The images of the brassiere line on the woman's dress form were captured by phase-shifting projection moire system and the 3D information on the design line was obtained. 2D patterns on the various parts of the brassiere were developed directly from the 3D data by the ruled surface method. In addition, design line, the area and the amount of dart were quantified. And then we verify the appropriateness of the ruled surface method to the 2D pattern development by measuring the distribution of the space between women's figure and segmented clothing item. It was found that the ruled surface method is useful to transform the 3D design line to the 2D pattern, if we followed the steps suggested in this paper.

선체진동신호를 이용한 3차원 수중방사소음 패턴 산출에 대한 수치해석 연구 (A Numerical Analysis Study on the Estimation of the 3D Underwater Radiated Noise Pattern using the Hull Vibration Signals)

  • 이종주;강명환;한승진;배수룡;김재호;정우진
    • 한국소음진동공학회논문집
    • /
    • 제24권10호
    • /
    • pp.770-779
    • /
    • 2014
  • In this study, a numerical estimation method for 3D underwater radiated noise pattern using hull vibration and total acoustic power of the vibrating structure in the far-field is proposed. The underwater radiated noise pattern is known to be predicted using the vibration signals and radiation efficiency of each surface patch. But it is very difficult to know radiation efficiency of each surface patch which is one of important factors to calculate the 3D underwater radiated noise pattern. Instead of using radiation efficiency of each patch, the underwater radiated noise level is modified with the total acoustic power of the vibrating structure. The suggested estimation method for underwater radiated noise pattern is discussed with numerical model.

Triangle Simplification에 의한 3D 인체형상분할과 삼각조합방법에 의한 2D 패턴구성 (Method of 3D Body Surface Segmentation and 2D Pattern Development Using Triangle Simplification and Triangle Patch Arrangement)

  • 정연희;홍경희;김시조
    • 한국의류학회지
    • /
    • 제29권9_10호
    • /
    • pp.1359-1368
    • /
    • 2005
  • When we develop the tight-fit 2D pattern from the 3D scan data, segmentation of the 3D scan data into several parts is necessary to make a curved surface into a flat plane. In this study, Garland's method of triangle simplification was adopted to reduce the number of data point without distorting the original shape. The Runge-Kutta method was applied to make triangular patch from the 3D surface in a 2D plane. We also explored the detailed arrangement method of small 2D patches to make a tight-fit pattern for a male body. As results, minimum triangle numbers in the simplification process and efficient arrangement methods of many pieces were suggested for the optimal 2D pattern development. Among four arrangement methods, a block method is faster and easier when dealing with the triangle patches of male's upper body. Anchoring neighboring vertices of blocks to make 2D pattern was observed to be a reasonable arrangement method to get even distribution of stress in a 2D plane.

VLM-ST 시작품의 적층무늬 제거를 위한 표면처리 방법론 개발 (Development of Surface Finishing Methodology for the Laminated Pattern Removal of VLM-ST Parts)

  • 이상호;김효찬;송민섭;양동열
    • 한국정밀공학회지
    • /
    • 제22권2호
    • /
    • pp.202-209
    • /
    • 2005
  • A new effective thick-layered RP process, Transfer-type Variable Lamination Manufacturing using expandable polystyrene foam (VLM-ST) has been developed with thick layers and sloped surfaces. VLM-ST has the innate advantages by virtue of its working principle: high building speed, low cost for introduction and maintenance of VLM-ST apparatus, little staircase surface irregularities of parts. Despite these advantages in VLM-ST, the surface roughness of VLM-ST parts is still inadequate to be used as RP master patterns for rapid tooling (RT). This paper describes the systematic and effective methodology to remove the laminated pattern and improve the surface roughness for VLM-ST parts. From the results of surface finishing of VLM-ST parts, it can be seen that the laminated pattern is completely removed and the surface characteristics such as surface roughness, surface hardness, and paintability are improved.