DOI QR코드

DOI QR Code

Guidelines of 2D Pattern Development Process for 3D Fitted Cover of Character Toys

캐릭터 인형용 밀착커버 패턴개발 프로세스의 가이드라인

  • Lee, Heeran (Dept. of Clothing and Textiles, Chungnam National University)
  • Received : 2017.09.01
  • Accepted : 2017.09.15
  • Published : 2017.10.31

Abstract

The industry of character toys is increasing and new characters are constantly being developed. However, the development of 2D cover patterns for toys is time-consuming due to frequent pattern modifications made through trial and error. Studies are now underway to obtain 2D clothing patterns from 3D body data, however, little research has been done on 2D pattern of character toys. This study suggests efficient guidelines to develop 2D cover patterns with a reasonable accuracy and processing time. Two 3D models of a dog and rabbit were used to develop 2D cover patterns. Independent variables of this study are set as 3 levels of triangle area (small, medium, and large) that influence the efficacy of 3D and 2D pattern development. The determination of the appropriate triangular area was based on the area and shape change of the 2D pattern. A medium or large triangle area was shown to be suitable for a character dog with a smooth curved surface. However, the appropriate triangle area was small if the characteristics of the curved surface are complicated as in the case of rabbit. The head of a dog (a double-curved surface) and the curved forepaw of a rabbit (a triangular area) should be small when the characteristics of the curved surface (such as the hind leg of a rabbit having a large convex surface and a small surface area) are complicated. Grouping by 3D surface characteristics could be a suitable guideline for the triangle area selection.

Keywords

References

  1. Anderson, K. (2005). Patternmaking: Past to present. Retrieved August, 10, 2017, http://scholar.google.co.kr/scholar?hl=ko&as_sdt=0%2C5&q=Patternmaking%3A+Past+to+Present&btnG=
  2. Han, S. H. (2017, August 25). 공주시, 캐릭터산업 활성화에 박차 [Gongju City Invests to Vitalization of Character Industry]. Newstown. Retrieved August 27, 2017, from http://www.newstown.co.kr/news/articleView.html?idxno=296070.
  3. Jeong, Y. H. (2006). 2D pattern development of tight-fitting bodysuit from 3D body scan data for comfortable pressure sensation. Korean Journal of Human Ecology, 15(3), 481-490.
  4. Jeong, Y. H., & Hong, K. H. (2006). Development of 2D Tight-fitting Pattern from 3D Scan Data. Journal of the Korean Society of Clothing and Textiles, 30(1), 157-166.
  5. Jeong, Y. H., & Hong, K. H. (2010). Development of 2D patterns for cycling pants using 3D data of human movement and stretch fabric. Korean journal of human ecology, 19(3), 555-563. doi:10.5934/KJHE.2010.19.3.555
  6. Jeong, Y. H., Hong, K. H., & Kim, S. J. (2006). 3D pattern construction and its application to tight-fitting garments for comfortable pressure sensation. Fibers and Polymers, 7(2), 195-202. doi:10.1007/BF02908267
  7. Kim, M. Y., & Chung, H. K. (2005). A study on improvement of the municipal character design by the analysis of current characters. Journal of Korean Society of Design Science, 18(3), 25-34.
  8. Kim, S. M., & Kang, T. J. (1999). Study on the automatic garment pattern generation for the development of three dimensional apparel CAD system. Journal of the Korean Fiber Society, 36(9), 489-500.
  9. Kim, S., Jeong, Y., Lee, Y., & Hong, K. (2010). 3D pattern development of tight-fitting dress for an asymmetrical female manikin. Fibers and Polymers, 11(1), 142-146. doi:10.1007/s12221-010-0142-5
  10. Kwon, Y. M. (2017, March 15). 헝셩그룹, 미국 FAO슈워츠와 46억원 규모 공급 계약 [Hengsheng Group Contracts with US FAO Schwarz for 4.6 Billion Won Production]. Acrofan. Retrieved August 25, 2017, from http://www.acrofan.com/ko-kr/detail.php?number=37281&thread=AA12
  11. Lee, H. R., & Hong, K. H. (2005). Development of a fitted bodice pattern using a 3D Replica of women's upper body. Journal of the Korean Society of Clothing and Textiles, 29(7), 1008-1017.
  12. Lee, H., Hong, K., & Lee, Y. (2017). Development of 3D patterns for functional outdoor pants based on skin length deformation during movement. International Journal of Clothing Science and Technology, 29(2), 148-165. doi:10.1108/IJCST-08-2016-0090
  13. Lee, J. H. (2015, June 3). 3D 프린팅, 대중화가 눈앞에 [Popularization of 3D printing is imminent]. Upkorea. Retrieved August 25, 2017, from http://www.upkorea.net/news/articleView.html?idxno=46186.
  14. Lee, J. H. (2017, August 27). 충남 지자체 너도나도 지역 캐릭터 제작 [Chungnam Local Governments are all creating local characters]. Hankookilbo. Retrieved August 29, 2017, from http://www.hankookilbo.com/v/9ed4b359d4bc47fcacdfef49b5ceb8a9.
  15. Lee, S. J. (2014, October 26). 미국에 에볼라 경각심 일깨우기 위한 교육용 에볼라 봉제 인형 등장 [Educational Eblola Dolls to warn people of Ebola Virus made in US]. Nesis. Retrieved August 25, 2017, from http://www.newsis.com/ar_detail/view.html/?ar_id=NISX20141024_0013253076&cID=10104&pID =10100.
  16. Size Korea. (2010). 3-D Human Body Shape of Korean Standard Body Shape. Retrieved June 03, 2017, from http://sizekorea.kats.go.kr
  17. Watanabe, K., Matsuyama, Y., & Furumatsu, Y. (2000). Threedimensional analysis of upper torsos of elderly Japanese women for clothing design. Journal of Home Economics of Japan, 51(11), 1045-1055. doi:10.11428/jhej1987.51.1045
  18. Wu, Y., & Hong, K. H. (2012). Methods of merging a 3D replica and ease distribution for woman's pant patterns. Journal of the Korean Society of Clothing and Textiles, 36(4), 443-453. doi:10.5850/JKSCT.2012.36.4.443
  19. Yoon, M. K., Nam, Y. J., & Choi, K. M. (2007). 2D lower body flat pattern of the women in their twenties using 3D scan data. Journal of the Korean Society of Clothing and Textiles, 31(5), 692-704. doi:10.5850/JKSCT.2007.31.5.692

Cited by

  1. Analysis of Neck Fit-zone according to Body Type for Females in Their 60s vol.20, pp.4, 2018, https://doi.org/10.5805/SFTI.2018.20.4.429