• 제목/요약/키워드: online social self-efficacy

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사회 심리적 요인이 인터넷 중독에 미치는 영향에 관한 연구 (A Study on the Effect of Social Psychological Factors on Internet Addiction)

  • 김정열;이성진
    • 한국컴퓨터정보학회논문지
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    • 제14권12호
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    • pp.245-254
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    • 2009
  • 인터넷 중독에 관한 최근 연구는 인터넷 온라인 게임, 채팅, 인터넷 쇼핑 등에 중독된 사용자들이 인터넷으로 인해 그들의 생활이 심각하게 제어하기 힘들게 되고 있음을 규명하고 있다. 본 연구의 목적은 대학생들을 대상으로 인터넷 중독과 사회 심리적 요인들 간의 인과관계를 조사하는 것이다. 이를 위해 연구모델은 인터넷 중독에 영향을 미치는 사회 심리적 요인들을 규명하기 위해 자존감, 자기효능감, 가정생활, 스트레스의 개념을 이용하였다. 연구 결과 자존감, 자기효능감, 스트레스 요인이 인터넷 중독에 유의한 영향을 미치는 요인으로 규명되었다. 인터넷 중독에 대한 향후 연구는 지속적으로 논의되고 있다.

사회복지사의 윤리의식이 직무만족에 미치는 영향: 자기효능감의 매개효과 (Effects of Ethical Consciousness on Job Satisfaction of Social Workers: Mediated Effects of Self-efficacy)

  • 박종두;석말숙
    • 산업융합연구
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    • 제21권3호
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    • pp.149-157
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    • 2023
  • 본 연구의 목적은 사회복지사의 윤리의식이 직무만족에 미치는 영향에서 자기효능감의 매개효과를 검증하는 것이다. 연구대상은 2020년 한국 사회복지사 통계연감의 비율을 기반으로 서울 사회복지시설에 근무하는 사회복지사 512명에게 온라인 설문을 실시하여 연구했다. 연구는 IRB 승인으로 진행되었다. 본 연구의 분석과 통계는 SPSS & AMOS 25.0를 활용했다. 사회복지사의 윤리의식이 직무만족에 미치는 영향에서 자기효능감의 매개효과 검증은 부트스트랩핑을 활용하였다. 연구결과 사회복지사의 윤리의식이 자기효능감과 직무만족에 정(+)적인 영향을 검증하였다. 또한 사회복지사의 윤리의식이 직무만족에 미치는 사이에서 자기효능감의 정(+)적인 매개효과를 검증했다. 연구결과 사회복지사의 직무만족 증진을 위한 윤리의식에 관한 역량강화 지원 및 자기효능감을 도모할 수 있도록 돕는 제도와 실천이 중요함을 시사한다.

Effects of a Video-Based Infection Control Education Program Applying the Social Cognitive Theory on Caregivers

  • Cho, Hye Young
    • International Journal of Contents
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    • 제15권2호
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    • pp.20-28
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    • 2019
  • This study was conducted with a non-equivalent control group experimental design to investigate the effects of a video-based infection control program through the application of the social cognitive theory on caregivers. Forty-six caregivers were recruited, with 23 pairs being randomly assigned to the control and experimental groups each. While the experimental group took part in the video-based education, the control group was involved in typical lectures. For two weeks, both groups were educated on the principles of infection control, medical and external handwashing, standard precautions, and quarantine. Their knowledge, performance, and self-efficacy were evaluated before and after the program. There was a significant increase in knowledge (p<.001 and p=.005) and infection control performance (p<.001) in the experimental and control groups. Similarly, self-efficacy, self-regulatory efficacy, task-difficulty preference and confidence significantly increased in the experimental group (p<.001). In the control group, only task-difficulty preference significantly increased (p=.005). Consequently, the online video-based infection control education program applying the social cognitive theory proved effective in improving the caregivers' knowledge and performance in infection control, and their self-efficacy. We suggest the use of this program in effective infection control education for caregivers in the future.

자기효능감, 사회부과 완벽주의가 간호대학생의 시험불안에 미치는 영향 (Effect of Self-Efficacy and Socially Prescribed Perfectionism on Test Anxiety of Nursing Students)

  • 장인순;박승미
    • 근관절건강학회지
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    • 제28권2호
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    • pp.121-129
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    • 2021
  • Purpose: This descriptive research study investigated the effects of self-efficacy and socially prescribed perfectionism on test anxiety among nursing students. Methods: This study recruited nursing students at K University located in S city through convenience sampling. A survey was conducted from September 22 to November 4, 2020, using online web questionnaires. A total of 180 answers were analyzed. SPSS 22.0 was used to perform independent t-tests, one-way ANOVA, Scheffé post hoc analysis, Pearson's correlation, and multiple regression analysis. Results: The average test anxiety was 3.27 points out of 6 points. The general self-efficacy was 3.81 points out of 5 points; social self-efficacy was 3.58 points and socially imposed perfectionism was 2.79 points out of 5 points. Variables affecting test anxiety were socially prescribed perfectionism, sex, academic stress, and general self-efficacy, and the explanatory power of these variables was 30.9%. Conclusion: It was confirmed that academic stress, general self-efficacy, and social imposition perfectionism were factors affecting test anxiety among nursing students. Therefore, it is necessary to develop and provide a program to control the factors affecting test anxiety in nursing students to lower test anxiety.

간호대학생의 학업스트레스에 영향을 미치는 요인 (Factors Affecting Academic Stress of Nursing Students)

  • 서영숙;정추영;조은하
    • 한국임상보건과학회지
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    • 제8권2호
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    • pp.1444-1449
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    • 2020
  • Purpose: The purpose of this study were to identify degree and the relationship between of self-efficacy, social support, and academic stress of nursing college students. Method: This study was a descriptive research study to analyze the factors affecting academic stress. Data were collected by structured questionnaires from June 10 to 30, 2020. The survey conducted an online survey of 159 students in D and B city. Data were analyzed descriptive statistics, Pearson's correlation coefficient, and Stepwise multiple regression Results: Academic stress were correlated with self-efficacy(r=-.41, p<.001) and social support(r=-.40, p<.001). In a multiple regression, self-efficacy(β=-.170, p=.010), social support(β=-.137, p=.042) were associated academic stress. These factors attributed to 22.2% of the total variance in academic stress. Conclusion: Therefore the factors affective intervention techniques need to be applied to the development of programs to upgrade mental health academic stress of nursing students.

온라인 커뮤니티에서 자기표현욕구의 영향요인과 디지털 아이템 구매의도에 미치는 효과 (The Antecedents of Need for Self-Presentation and the Effect on Digital Item Purchase Intention in an Online Community)

  • 고준;신선진;김희웅
    • Asia pacific journal of information systems
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    • 제18권1호
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    • pp.117-144
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    • 2008
  • Lots of virtual communities and online businesses presently derive their primary sources of revenues through advertising, but nevertheless are plagued with marginal profitability though they might possess a significant user base. In the light of the need for an efficacious business model, there have been recent insights of an online community in particular reaping profits through an innovative and lucrative revenue generation method that earns by selling digital items. There have been some obvious evidences (e.g., Cyworld, SecondLife, Habo Hotel, etc.) that online communities can be profitable through their unique business model of selling digital items. However, there is lack of understanding about the motivation of purchasing digital items. This study tries to identify the main motivators of digital item purchases based on social/individual identity theory and self-presentation theory. "Digital items", otherwise known as "virtual assets", may include online avatars, accessories for the avatars, decorative ornaments like furniture, digital wallpapers, skins, background music and virtual weapons used for Internet games. These digital items are employed by users for representation and articulation in the online space, especially to create and enhance their online profiles in web pages and games. Prices for digital items typically range from a few cents to a few dollars each. Based on the theoretical framework like social identity theory and self-presentation theory, we developed the research model and proposed seven hypotheses. An analysis of 225 members of Cyworld found that digital item purchase intention in virtual world is affected by both members' need for self-presentation and need for affiliation. We also found that the need for self-presentation is significantly increased by innovativeness of members, community group norm, and community involvement. We concluded that the need for self-presentation could be a key variable for profitable business model in online community service industry. However, neither individual self-efficacy nor the need for affiliation significantly influenced the need for self-presentation which triggers purchase intention of digital items. In term of the theoretical and practical contribution, this study can be a pioneering empirical research that investigates the purchase intention of digital items based on social identity theory and self-presentation theory in the online context. Also, the findings of our study are valuable and practical for practitioners in the market who wish to adopt or improve the business model of selling digital items in an online community. From the findings, it can be seen that innovativeness of users, community group norm, and community involvement are three significant factors that influence need for self-presentation of users which ultimately leads to their intentions to buy digital items. These findings put forth that virtual community providers and online businesses selling digital items should prioritize their efforts and focus on these three factors if they want to increase the sales of these digital items and generate greater revenues. This study provides important implications for academic researchers and practitioners to understand why the community members pay money for their digital items in virtual world and how the practitioners can increase the sales of digital items in an online community. A couple of limitations of the study and future research directions are also discussed.

Impact of Digital Literacy on Intention to Use Technology for Online Distribution of Higher Education in Vietnam: A Study of Covid19 Context

  • LE, Thi Lan Huong;HOANG, Vu Hiep;HOANG, Mai Duc Minh;NGUYEN, Hong Phuc;BUI, Xuan Bach
    • 유통과학연구
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    • 제20권6호
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    • pp.75-86
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    • 2022
  • Purpose: This research aims to provide empirical evidence on the impact of digital literacy on behavioural intention regarding using technology for distribution of higher education. Design, Methodology, and Approach: Quantitative analysis was carried out using Covariance-Based Structural Equation Model with data collected from 901 students who fully experienced 2-year study online at different universities in Vietnam. The structural model was built with digital literacy as the primary indicator and other variables were included based on modified version of Unified Theory of Acceptance and Use of Technology (UTAUT2) by adopting performance expectancy, effort expectancy, social influence, habit, and hedonic motivation variables specifically for education sector. Self-efficacy was added to eliminate possible bias in technology acceptance. Results: From the results of model estimation, digital literacy presented positive impact on the online distribution of higher education in Vietnam. The mediating effects of various indicators such as performance expectancy, effort expectancy, social influence, habit, hedonic motivation, and self-efficacy are significantly determined by research model. Conclusion: The higher level of digital literacy of the students, the more likely that they will use technology in higher education study, especially online learning. Additionally, the mediating effects of indicators from the UTAUT2 theoretical model were also evident to be positively significant.

Relationship between Digital Informatization Self-Efficacy and Life Satisfaction in the Elderly - the Mediating Effect of Social Capital

  • Jun-Su Kim;Young-Eun Jang
    • 한국컴퓨터정보학회논문지
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    • 제29권2호
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    • pp.137-144
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    • 2024
  • 본 연구의 목적은 노인의 디지털 정보화 자기효능감이 삶의 만족도에 미치는 영향관계에서 사회자본의 매개효과를 검증하여 노인의 사회적 고립예방과 삶의 만족도 향상을 위한 실천 방향을 제시하는 것이다. 이를 위해 2022년 디지털정보격차 실태조사 자료를 SPSS 26.0, AMOS 24.0을 활용하여 디지털 정보화 자기효능감과 사회자본, 노인의 삶의 만족도 관계를 분석하였다. 그 결과, 첫째, 노인의 디지털 정보화 자기효능감은 삶의 만족도에 정(+)적 영향을 미치는 것으로 나타났다. 둘째, 노인의 디지털 정보화 자기효능감은 사회자본에 정(+)적 영향을 미치는 것으로 나타났다. 셋째, 노인의 사회자본은 삶의 만족도에 정(+)적 영향을 미치는 것으로 나타났다. 넷째, 노인의 사회자본은 디지털 정보화 자기효능감과 삶의 만족도에 미치는 영향 관계에서 간접매개 효과가 있는 것으로 나타났다. 이를 바탕으로 노인이 실생활에서 적용할 수 있는 디지털 정보화 교육의 활성화, 온라인 기반 사회자본 형성을 위한 디지털 플랫폼 개발, 노인의 디지털 정보화 역량에 맞는 커뮤니티, 정보화 모임 활성화를 위한 실천적·정책적 방안 등을 제시하였다.

노년기 정서인식명확성이 사회적 상호작용 불안에 미치는 영향: 자존감과 자기효능감의 매개효과 (The Effect of Emotional Clarity on Social Interaction Anxiety among Senior Citizens: The Mediating Role of Self-Esteem and Self-Efficacy)

  • 조명현;남상희
    • 감성과학
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    • 제26권2호
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    • pp.85-102
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    • 2023
  • 본 연구의 목적은 노년기 정서지능을 나타내는 대표적인 요인인 정서인식명확성이 노인들의 낮은 사회적 상호작용 불안을 예측하는지를 확인하고, 그 경로에서 자존감과 자기효능감이 매개하는지를 검증하는 것이다. 대한민국 노인 217명을 대상으로 정서인식명확성, 사회적 상호작용 불안, 자존감, 자기효능감을 측정하는 설문을 온라인으로 실시하였다. 분석 결과, 노인의 정서인식명확성은 사회적 상호작용 불안을 부적으로 예측하였다. 또한 매개분석 결과, 자존감은 정서인식명확성과 사회적 상호작용 불안의 관계를 매개한 반면, 자기효능감은 결과가 일관되지 않았다. 즉, 자신의 정서를 명확하게 인식하는 것은 개인의 자존감을 높여 사회적 상호작용 불안을 줄이지만, 이러한 매개효과는 자기효능감을 통해서는 명확하게 확인할 수 없었다. 이 결과는 노년기에 타인과의 상호작용을 원활하게 하기 위해서는 명확한 정서인식이 필요하다는 점을 강조하면서, 이것이 특히 건강한 자기 개념 중 자신에 대한 존중감을 높이기 때문이라는 점을 보여주고 있다. 끝으로 본 연구의 함의와 추후 연구에 대한 방향을 논의하였다.

디지털저작물의 지속적 공유와 온라인 유료서비스 이용의 영향요인 (Factors that Affect the Continuous Sharing of Digital Products and the Use of Online Services)

  • 한정희
    • 경영과정보연구
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    • 제27권
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    • pp.1-30
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    • 2008
  • The objective of this paper is to gain a better understanding of factors influencing digital piracy and the use of paid services on the web. A model identifying and describing various factors which affect decision$\sim$makers' attitude toward sharing digital products and online behavioral intentions is constructed based on established theories of human behavior. The relationship between the continuous intention of sharing the products and the intention to use online services is also discussed. Findings show that a independent relationship exists between illegal and legal behaviors, which means stopping piracy by individuals can not lead to their buying of the products. Also while the attitude toward piracy was significantly related to the continuous intention of piracy behaviors, did not necessarily lead to the use intention of online services. The data also show that beliefs concerning consequences of digital piracy were significant enough to alter one's behavioral attitude. There was a significant relationship between perceived consequences and the intention to pirate digital products or to use paid services. The results also show that while the effect of economical and ethical factors were ascertained, that of social and legal factors have not been found. Self$\sim$efficacy has a moderating effect on the relationship between the attitude toward piracy and both intentions of online behavior. The implications of the findings to research and practice are discussed.

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