• Title/Summary/Keyword: on-chip debug

Search Result 9, Processing Time 0.025 seconds

On-Chip Debug Architecture for Multicore Processor

  • Park, Hyeong-Bae;Xu, Jing-Zhe;Kim, Kil-Hyun;Park, Ju-Sung
    • ETRI Journal
    • /
    • v.34 no.1
    • /
    • pp.44-54
    • /
    • 2012
  • Because of the intrinsic lack of internal-system observability and controllability in highly integrated multicore processors, very restricted access is allowed for the debugging of erroneous chip behavior. Therefore, the building of an efficient debug function is an important consideration in the design of multicore processors. In this paper, we propose a flexible on-chip debug architecture that embeds a special logic supporting the debug functionality in the multicore processor. It is designed to support run-stop-type debug functions that can halt and control the execution of the multicore processor at breakpoint events and inspect the possible causes of any errors. The debug architecture consists of the following three functional components: the core debug support block, the multicore debug support block, and the debug interface and control block. By embedding this debug infrastructure, the embedded processor cores within the multicore processor can be debugged simultaneously as well as independently. The debug control is performed by employing a JTAG-based scanning operation. We apply this on-chip debug architecture to build a debugger for a prototype multicore processor and demonstrate the validity and scalability of our approach.

Easily Adaptable On-Chip Debug Architecture for Multicore Processors

  • Xu, Jing-Zhe;Park, Hyeongbae;Jung, Seungpyo;Park, Ju Sung
    • ETRI Journal
    • /
    • v.35 no.2
    • /
    • pp.301-310
    • /
    • 2013
  • Nowadays, the multicore processor is watched with interest by people all over the world. As the design technology of system on chip has developed, observing and controlling the processor core's internal state has not been easy. Therefore, multicore processor debugging is very difficult and time-consuming. Thus, we need a reliable and efficient debugger to find the bugs. In this paper, we propose an on-chip debug architecture for multicore processors that is easily adaptable and flexible. It is based on the JTAG standard and supports monitoring mode debugging, which is different from run-stop mode debugging. Compared with the debug architecture that supports the run-stop mode debugging, the proposed architecture is easily applied to a debugger and has the advantage of having a desirable gate count and execution cycle. To verify the on-chip debug architecture, it is applied to the debugger of the prototype multicore processor and is tested by interconnecting it with a software debugger based on GDB and configured for the target processor.

ASIC Design of OpenRISC-based Multimedia SoC Platform (OpenRISC 기반 멀티미디어 SoC 플랫폼의 ASIC 설계)

  • Kim, Sun-Chul;Ryoo, Kwang-Ki
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2008.10a
    • /
    • pp.281-284
    • /
    • 2008
  • This paper describes ASIC design of multimedia SoC Platform. The implemented Platform consists of 32-bit OpenRISC1200 Microprocessor, WISHBONE on-chip bus, VGA Controller, Debug Interface, SRAM Interface and UART. The 32-bit OpenRISC1200 processor has 5 stage pipeline and Harvard architecture with separated instruction/data bus. The VGA Controller can display RCB data on a CRT or LCD monitor. The Debug Interface supports a debugging function for the Platform. The SRAM Interface supports 18-bit address bus and 32-bit data bus. The UART provides RS232 protocol, which supports serial communication function. The Platform is design and verified on a Xilinx VERTEX-4 XC4VLX80 FPGA board. Test code is generated by a cross compiler' and JTAG utility software and gdb are used to download the test code to the FPGA board through parallel cable. Finally, the Platform is implemented into a single ASIC chip using Chatered 0.18um process and it can operate at 100MHz clock frequency.

  • PDF

The Design of Debugging Adapter for Embedded Software (임베디드 소프트웨어를 위한 디버깅 어뎁터 설계)

  • Kim, Yong-Soo;Han, Pan-Am
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.9 no.1
    • /
    • pp.41-46
    • /
    • 2008
  • Since embedded software is sensitive to the resources and environment of target system, it should be debugged in the same environment as actual target system. However, existing tools to debug embedded software, in which access to internal signal or resources is limited, are uneconomical. In the thesis, economical and practical JTAG Adapter that can use open GDB is suggested. It can remove existing limitations of environment implementation that have many difficulties in implementing an environment for remote debugging. Hence, the thesis provides economical interfacing environment that can debug ubiquitous embedded software inside remote system.

Design of Crossbar Switch On-chip Bus for Performance Improvement of SoC (SoC의 성능 향상을 위한 크로스바 스위치 온칩 버스 설계)

  • Heo, Jung-Burn;Ryoo, Kwang-Ki
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.14 no.3
    • /
    • pp.684-690
    • /
    • 2010
  • Most of the existing SoCs have shared bus architecture which always has a bottleneck state. The more IPs are in an SOC, the less performance it is of the SOC, Therefore, its performance is effected by the entire communication rather than CPU speed. In this paper, we propose cross-bar switch bus architecture for the reduction of the bottleneck state and the improvement of the performance. The cross-bar switch bus supports up to 8 masters and 16 slaves and parallel communication with architecture of multiple channel bus. Each slave has an arbiter which stores priority information about masters. So, it prevents only one master occupying one slave and supports efficient communication. We compared WISHBONE on-chip shared bus architecture with crossbar switch bus architecture of the SOC platform, which consists of an OpenRISC processor, a VGA/LCD controller, an AC97 controller, a debug interface, a memory interface, and the performance improved by 26.58% than the previous shared bus.

Virtual ARM Machine for Embedded System Development (임베디드 시스템의 가상 ARM 머신의 개발)

  • Lee, So-Jin;An, Young-Ho;Han, Alex H;Hwang, Young-Si;Chung, Ki-Seok
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.3 no.1
    • /
    • pp.19-24
    • /
    • 2008
  • To reduce time-to-market, more and more embedded system developers and system-on-chip designers rely on microprocessor-based design methodology. ARM processor has been a major player in this industry over the last 10 years. However, there are many restrictions on developing embedded software using ARM processor in the early design stage. For those who are not familiar with embedded software development environment or who cannot afford to have an expensive embedded hardware equipment, testing their software on a real ARM hardware platform is a challenging job. To overcome such a problem, we have designed VMA (Virtual ARM Machine), which offers easier testing and debugging environment to ARM based embedded system developers. Major benefits that can be achieved by utilizing a virtual ARM platform are (1) reducing development cost, (2) lowering the entrance barrier for embedded system novices, and (3) making it easier to test and debug embedded software designs. Unlike many other purely software-oriented ARM simulators which are independent of real hardware platforms, VMA is specifically targeted on SYS-Lab 5000 ARM hardware platform, (designed by Libertron, Inc.), which means that VMA imitates behaviors of embedded software as if the software is running on the target embedded hardware as closely as possible. This paper will describe how VMA is designed and how VMA can be used to reduce design time and cost.

  • PDF

A Design of Multimedia Application SoC based with Processor using BTB (BTB를 이용한 프로세서 기반 멀티미디어 응용 SoC 설계)

  • Jung, Younjin;Lee, Byungyup;Ryoo, Kwangki
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.10a
    • /
    • pp.397-400
    • /
    • 2009
  • This paper describes ASIC design of Multimedia application SoC platform based RISC processor with BTB(Branch Target Buffer). For performance enhancement of platform, we use a simple branch prediction scheme, BTB structure, that stores a target address for branch instruction to remove pipeline harzard. Also, the platform includes a number of peripheral such as VGA controller, AC97 controller, UART controller, SRAM interface and Debug interface. The platform is designed and verified on a Xilinx VERTEX-4 FPGA using a number of test programs for functional tests and timing constraints. Finally, the platform is implemented into a single ASIC chip which can be operated at 100MHz clock frequency using the Chartered 0.18um process. As a result of performance estimation, the proposed platform shows about 5~9% performance improvement in comparison with the previous SoC Platform.

  • PDF

Design and Verification of Efficient On-Chip Debugger for Core-A (Core-A를 위한 효율적인 On-Chip Debugger 설계 및 검증)

  • Xu, Jingzhe;Park, Hyung-Bae;Jung, Seung-Pyo;Park, Ju-Sung
    • Journal of the Institute of Electronics Engineers of Korea SD
    • /
    • v.47 no.4
    • /
    • pp.50-61
    • /
    • 2010
  • Nowadays, the SoC is watched by all over the world with interest. The design trend of the SoC is hardware and software co-design which includes the design of hardware structure in RTL level and the development of embedded software. Also the technology is toward deep-submicron and the observability of the SoC's internal state is not easy. Because of the above reasons, the SoC debug is very difficult and time-consuming. So we need a reliable debugger to find the bugs in the SoC and embedded software. In this paper, we developed a hardware debugger named OCD. It is based on IEEE 1140.1 JTAG standard. In order to verify the operation of OCD, it is integrated into the 32bit RISC processor - Core-A (Core-A is the unique embedded processor designed by Korea) and is tested by interconnecting with software debugger. When embedding the OCD in Core-A, there is 14.7% gate count overhead. We can modify the DCU which occupies 2% gate count in OCD to adapt with other processors as a debugger.

Adaptive Design Techniques for High-speed Toggle 2.0 NAND Flash Interface Considering Dynamic Internal Voltage Fluctuations (고속 Toggle 2.0 낸드 플래시 인터페이스에서 동적 전압 변동성을 고려한 설계 방법)

  • Yi, Hyun Ju;Han, Tae Hee
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.49 no.9
    • /
    • pp.251-258
    • /
    • 2012
  • Recently, NAND Flash memory structure is evolving from SDR (Single Data Rate) to high speed DDR(Double Data Rate) to fulfill the high performance requirement of SSD and SSS. Accordingly, the proper ways of transferring data that latches valid data stably and minimizing data skew between pins by using PHY(Physical layer) circuit techniques have became new issues. Also, rapid growth of speed in NAND flash increases the operating frequency and power consumption of NAND flash controller. Internal voltage variation margin of NAND flash controller will be narrowed through the smaller geometry and lower internal operating voltage below 1.5V. Therefore, the increase of power budge deviation limits the normal operation range of internal circuit. Affection of OCV(On Chip Variation) deteriorates the voltage variation problem and thus causes internal logic errors. In this case, it is too hard to debug, because it is not functional faults. In this paper, we propose new architecture that maintains the valid timing window in cost effective way under sudden power fluctuation cases. Simulation results show that the proposed technique minimizes the data skew by 379% with reduced area by 20% compared to using PHY circuits.