• 제목/요약/키워드: learning outcomes

검색결과 783건 처리시간 0.021초

의료분야에서 인공지능 현황 및 의학교육의 방향 (Current Status and Future Direction of Artificial Intelligence in Healthcare and Medical Education)

  • 정진섭
    • 의학교육논단
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    • 제22권2호
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    • pp.99-114
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    • 2020
  • The rapid development of artificial intelligence (AI), including deep learning, has led to the development of technologies that may assist in the diagnosis and treatment of diseases, prediction of disease risk and prognosis, health index monitoring, drug development, and healthcare management and administration. However, in order for AI technology to improve the quality of medical care, technical problems and the efficacy of algorithms should be evaluated in real clinical environments rather than the environment in which algorithms are developed. Further consideration should be given to whether these models can improve the quality of medical care and clinical outcomes of patients. In addition, the development of regulatory systems to secure the safety of AI medical technology, the ethical and legal issues related to the proliferation of AI technology, and the impacts on the relationship with patients also need to be addressed. Systematic training of healthcare personnel is needed to enable adaption to the rapid changes in the healthcare environment. An overall review and revision of undergraduate medical curriculum is required to enable extraction of significant information from rapidly expanding medical information, data science literacy, empathy/compassion for patients, and communication among various healthcare providers. Specialized postgraduate AI education programs for each medical specialty are needed to develop proper utilization of AI models in clinical practice.

Adolescents' Perceptions Regarding Effective Tobacco Use Prevention Strategies for their Younger Counterparts: A Qualitative Study in Malaysia

  • Zin, Faridah Mohd;Hillaluddin, Azlin Hilma;Mustaffa, Jamaludin
    • Asian Pacific Journal of Cancer Prevention
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    • 제17권12호
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    • pp.5113-5119
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    • 2016
  • Purpose:The present qualitative study explored adolescents' perceptions regarding effective strategies to prevent adolescents from using tobacco products (TP). Apart from the commercial TPs, there has been emerging use of alternatives such as vapes, e-cigarettes and shisha. This unfortunate phenomenon continues despite the currently available preventive strategies. Thus, understanding of the perceptions of the current generation would be valuable to provide new insights. Methods: Purposive sampling was utilized to recruit 40 adolescents between the age of 15 and 16 years old attending public daily secondary schools. Eight focus group discussions were conducted among the TP users, ex-users and non-users. Data were analyzed using a thematic content analysis procedure with NVivo. Results: Among barriers with the currently available strategies were having teachers who smoke tobacco, addiction to nicotine and self-perceptions of being healthy. The content of any program should include knowledge on negative outcomes of using tobacco products and awareness of the legislation together with ways to overcome peer and family influence including improving self-efficacy and refusal skills. Strategies were suggested to be delivered using information technology which provides interactive learning and visual effects. Conclusions: Adolescents agreed that the content and delivery of tobacco use prevention strategies need to be revised to suit the current generation to ensure sustainability.

사고력 신장을 위한 웹 기반 수업방식의 학습자 만족도 분석 (Analysis of Learners' Satisfaction in Web-based Instructional Development for Expanding Thinking Power)

  • 김미량;이정학
    • 정보교육학회논문지
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    • 제7권3호
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    • pp.275-283
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    • 2003
  • 본 연구는 학습자의 창조적인 사고력 신장을 위한 하나의 시도로서, 교과교육에서 구성주의에 기초한 웹 기반 교수과정이 어떻게 접목될 수 있는지를 탐색하는 가운데, 학습자의 사고력이 신장될 수 있도록 돕는 웹 기반 수업방식에 대한 학습자의 만족도를 분석해 보고자 하였다. 그 결과, 학습자들은 전통적인 수업 방식에 비해 웹 활용 수업 방식에 대한 흥미도와 만족도가 매우 높아 교과에 대한 흥미를 진작시킬 수 있었으며 웹을 통한 학습자의 다양한 상호작용 및 협동학습을 통해 질 높은 교육의 결과를 기대할 수 있다는 결론을 얻을 수 있었다. 본 실험과 함께 실시한 웹 기반 수업방식에 대한 설문 조사에서 학습자의 만족도에는 놀이와 유용성만이 영향을 미치는 것으로 나타났으며, 용이성은 만족도에 별 다른 영향을 미치지 않는 것으로 나타났다. 한편 유용성에 긍정적인 영향을 미치는 요인은 용이성뿐이며, 용이성은 다시 효능과 지원, 그리고 태도에 의해 영향을 받는 것으로 나타났다.

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지역사회 혁신을 촉진하기 위한 농촌활성화지원센터의 역할 (The Role of Rural Revitalization Support Centers in Facilitating Community Innovation in Korea)

  • 임상봉
    • 한국지역사회생활과학회지
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    • 제25권1호
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    • pp.39-49
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    • 2014
  • This study identifies the necessity and importance of innovation in rural communities and highlights the role of rural revitalization support centers in facilitating the diffusion of community innovation. The study provides a literature review and employs the survey method to verify the arguments. There is an urgent need for rural communities to be distinct, attractive, and competitive in the wake of globalization. It is clear that they must recognize the need to facilitate innovation under growing trends toward trade liberalization, environment-oriented life styles, diversified consumer needs, and a knowledge-based society. The results provide support for the legitimacy of establishing rural revitalization support centers to help community leaders and local stakeholders develop their communities. More specifically, rural communities should employ R&D outcomes from diverse fields and capacity building by community members, leaders, and local governments to foster sustainable growth by overcoming limitations in spatial access and resources. The results suggest that rural revitalization support centers can be established as intermediary organizations that can be operated to facilitate community innovation in rural development. In addition, these centers should play key roles such as empowering communities, facilitating region-specific rural development policies, motivating R&D applications for rural development, encouraging rural development networks. Further, close attention should be paid to facilitate mutual learning by expanding networks and interactions between these centers.

체험환경교육 프로그램의 운영 실태에 관한 연구 (A Survey Study for the Operation of Site-Based Environmental Education Programs)

  • 박태윤;최돈형;박현주;노경임;고희령
    • 한국환경복원기술학회지
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    • 제6권2호
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    • pp.1-10
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    • 2003
  • The purpose of this study was to survey the status of the operation of site-based environmental education(EE) programs. This study surveyed 165 schools and organizations that operated site-based EE program in 2000 using a mail questionnaire and interviews. The response rate was 43%. The result indicated that awareness, participation, and attitude were considerably addressed, while knowledge and skills were addressed to a lesser degree. There were some difficulties in motivating students and in considering the developmental stage of participants. For programing the site-based EE, financial support and expert knowledge of EE were needed most of all. Learning materials for various and hand-on activities were also needed. The affective domain, such as awareness and attitude, showed marked improvement in the outcomes of the programs. Direct experience and sensitivity, connection with school education, regional characteristics were sufficiently addressed in the programs, while cultural aspects, fairness, originality, and accuracy were not. Flexibility in performing the programs and less rigidity of report on operations were needed. Through the discussion of the results, some improvements for the operation of site-based EE program were suggested.

R&B 투자에 대한 경제성 분석의 사례연구 - 초전도 한류기 개발을 중심으로 - (A Case Study of Economic Analysis on R&D Investment)

  • 조현춘;김재천;박상덕
    • 기술혁신연구
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    • 제6권2호
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    • pp.159-177
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    • 1998
  • Although each company is trying to develop an economic analysis model with its own particular style or format, the appropriate method is not yet developed because there are many problems to be solved such as uncertainity of outcomes and intangible benefits of technology. The purpose of tris paper therefore is to suggest an economic analysis methodology, which reflects the complexity and the risk of R&D investment, through a case study on the development of a superconductor fault current limiter. A self-developed Monte Carlo simulation program utilized as a main tool in this paper was very useful for risk analysis of R&D investment which could not be solved in the previous DCF(Discounted Cash Flow) model. We also introduce learning effect to consider the intangible benefits such as Know-How obtained from R&D execution. The expected value and its probability distribution for R&D investment can be obtained by combining the Monte Carlo method with the decision tree approach. This result is helpful in judging the priority and the resource-allocation of R&D projects. It is however necessary to develop more precise model for quantifying the technology stock and the simulation program using the continuous probability distribution in expected values to improve the reliability of economic analysis on R&D projects.

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동적 균형 훈련이 만성 슬관절 관절염 환자의 통증, 신체 기능과 균형 능력에 미치는 영향 (Effects of Dynamic Balance Training on Pain, Physical Function, and Balance Ability in Patients with Chronic Knee Osteoarthritis)

  • 방대혁;봉순녕
    • PNF and Movement
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    • 제16권1호
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    • pp.105-113
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    • 2018
  • Purpose: The aim of this study was to explore the effects of dynamic balance training on pain, physical function, and dynamic balance in individuals with knee osteoarthritis. Methods: Fourteen patients with knee osteoarthritis participated in this study. The patients were randomly assigned to two groups: an experimental group (n=7) or a control group (n=7). All the patients took part in a lower extremity strength program for 30 min. In addition, the experimental group participated in a 30-min dynamic balance program. Both groups performed the program five times a week for 3 weeks. Outcomes, including the numeric rating scale (NRS), Western Ontario and MacMaster Universities Arthritis Index (WOMAC), and Community Balance and Mobility Scale (CB&M), were measured at baseline and after 3 weeks. Results: Both groups showed pre-to-post intervention improvements on all outcome measures (p<0.05). The experimental group showed a significant improvement in WOMAC (p = 0.00; Z = -2.82) and CB&M (p = 0.03; Z = -2.20) scores after the intervention as compared with those of the control group. Conclusion: The results revealed that dynamic balance training improved physical function, as well as balance ability, in patients with knee osteoarthritis as compared with that of a control group with no balance training.

디자인 사고와 컴퓨팅 사고를 결합한 새로운 교사 교육 코스 설계 (Designing a New Teacher Education Course for Integrating Design Thinking with Computational Thinking)

  • 최형신;김미송
    • 정보교육학회논문지
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    • 제21권3호
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    • pp.343-350
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    • 2017
  • 21세기 지식 사회에서 교사 교육은 디자인 사고를 바탕으로 교사들이 현장에서 능동적으로 학생들과 함께 교과 과정을 디자인하는 것에 초점을 두어야 한다. 이를 위해 다년과정으로 진행되는 "디자인 기반 연구 방법론"을 기초로 해서 본 연구는 초등 교사를 위한 컴퓨터 교육 대학원 수업을 디자인하고 분석하였다. 창의적 발상을 위한 디자인 사고와 피지컬 컴퓨팅에 중점을 둔 수업 설계와 함께 대학원 현장에서 수업에 참여한 초등학교 교사 세 명의 수업 과정 활동과 산출물을 분석하여 디자인 사고에 대한 교사 인식과 구체적인 경험 및 적용 방안을 도출하였다. 본 연구는 교사교육 현장에서 디자인 사고와 컴퓨팅 사고를 결합하기 위한 수업 설계 사례로서 교사 교육에 시사점을 제공한다는 점에서 의의가 있다.

학습자에 따른 가상현실 콘텐츠 제작 교육의 비교 연구 (A Comparative Study of Virtual Reality Content Creation Education by Learner)

  • 남충모;김종우
    • 정보교육학회논문지
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    • 제22권5호
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    • pp.585-592
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    • 2018
  • 가상현실을 교육현장에 활용하는 소프트웨어 교육이 교사와 학생에게 높은 관심을 갖게 됨에 따라 가상현실 콘텐츠 제작 교육을 위한 연구가 이루어지고 있다. 본 연구는 학습자의 학교급별 가상현실 교육을 위해 교육대학 학생들과 초등학생, 중학생을 대상으로 가상현실 콘텐츠 제작을 교육에 따른 교육과정, 산출물, 평가결과를 비교 분석하였다. 각 집단에 대한 분석의 결과로서 특정도구에 대한 적응력은 차이가 없었으며, 산출물 제작에서 객체의 제작능력 차이를 보이고 있으며, 학습태도에서 가상현실의 제작 및 활용에 높은 자신감 및 흥미를 나타나고 있다.

체험환경교육의 활성화를 위한 프로그램 평가 연구 (An Evaluation of Site-Based Environmental Education Programs)

  • 박태윤;노경임;최돈형;박현주;이은주
    • 한국환경복원기술학회지
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    • 제5권4호
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    • pp.39-50
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    • 2002
  • The purpose of this study was to evaluate site-based environmental education(EE) programs. For the evaluation, an evaluation chart was developed. The chart was consisted of twenty evaluation items in the following six categories : 'goals & objectives', 'instructional planning', 'instruction', 'learning outcomes & evaluation', 'features of program', and 'program operation'. One hundred sixty five site-based EE programs, funded by the Korean Ministry of Environment in 2000, were evaluated. After the evaluation, the programs were also categorized and analyzed according to regions, organizations, and amount of funds. The results indicated that awareness, participation, and attitude were addressed in the purpose of the programs, while knowledge and skills were not. The diversity of activities and teaching strategies of the programs were insufficient. Cultural aspects, fairness, originality, and accuracy were also insufficiently addressed. Assessment and evaluation of such programs were needed to be considered to a larger degree. From the analysis of programs according to categories, Choongbuk province in the regional aspect and schools in the organizational aspect got higher scores than others. Overall, the more funding the program received, the higher score it got in evaluation. Some improvements and strategies for activating site-based EE were recommended based on the result of the evaluation.