• Title/Summary/Keyword: heuristic rules

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Service Restorative System in Emergency State using Object-Oriented Structure (객체구조를 이용한 긴급상태 정전복부 시스템)

  • Kim, Jeong-Nyeon;Baek, Yeong-Sik
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.49 no.1
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    • pp.1-5
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    • 2000
  • This paper presents a new algorithm to restore the de-energized loads in electric power distribution systems for restoration by utilizing object-based structure and heuristic rules without branch and feeder overloading. In order to cope with a complex network configuration and frequent breaker switching operations in distribution systems, the component of power system is described as objects and the information of system configuration is constructed by connecting objects each other. Such a strategy is developed mainly based on the object search algorithm to increase computation efficiency. As a result, the proposed system has been implemented to efficiently deal with large distribution systems by reducing computational burden remarkably compared with the conventional methods.

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A GA-based Inductive Learning System for Extracting the PROSPECTOR`s Classification Rules (프러스펙터의 분류 규칙 습득을 위한 유전자 알고리즘 기반 귀납적 학습 시스템)

  • Kim, Yeong-Jun
    • Journal of KIISE:Software and Applications
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    • v.28 no.11
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    • pp.822-832
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    • 2001
  • We have implemented an inductive learning system that learns PROSPECTOR-rule-style classification rules from sets of examples. In our a approach, a genetic algorithm is used in which a population consists of rule-sets and rule-sets generate offspring through the exchange of rules relying on genetic operators such as crossover, mutation, and inversion operators. In this paper, we describe our learning environment centering on the syntactic structure and meaning of classification rules, the structure of a population, and the implementation of genetic operators. We also present a method to evaluate the performance of rules and a heuristic approach to generate rules, which are developed to implement mutation operators more efficiently. Moreover, a method to construct a classification system using multiple learned rule-sets to enhance the performance of a classification system is also explained. The performance of our learning system is compared with other learning algorithms, such as neural networks and decision tree algorithms, using various data sets.

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A Fuzzy Logic System for Detection and Recognition of Human in the Automatic Surveillance System (유전자 알고리즘과 퍼지규칙을 기반으로한 지능형 자동감시 시스템의 개발)

  • 장석윤;박민식;이영주;박민용
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.237-240
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    • 2001
  • An image processing and decision making method for the Automatic Surveillance System is proposed. The aim of our Automatic Surveillance System is to detect a moving object and make a decision on whether it is human or not. Various object features such as the ratio of the width and the length of the moving object, the distance dispersion between the principal axis and the object contour, the eigenvectors, the symmetric axes, and the areas if the segmented region are used in this paper. These features are not the unique and decisive characteristics for representing human Also, due to the outdoor image property, the object feature information is unavoidably vague and inaccurate. In order to make an efficient decision from the information, we use a fuzzy rules base system ai an approximate reasoning method. The fuzzy rules, combining various object features, are able to describe the conditions for making an intelligent decision. The fuzzy rule base system is initially constructed by heuristic approach and then, trained and tasted with input/output data Experimental result are shown, demonstrating the validity of our system.

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A Hybrid Method for classifying User's Asking Points (하이브리드 방법의 사용자 질의 의도 분류)

  • Harksoo Kim;An, Young Hun;Jungyun Seo
    • Journal of KIISE:Software and Applications
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    • v.30 no.1_2
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    • pp.51-57
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    • 2003
  • For QA systems to return correct answer phrases, it is very important that they correctly and stably analyze users' intention. To satisfy this need, we propose a question type classifier (i.e. asking point identifier) for practical QA systems. The classifier uses a hybrid method that combines a statistical method with a rule-based method according to some heuristic rules. Owing to the hybrid method, the classifier can reduce the time to manually construct rules, yield high precision rate and guarantee robustness. In the experiment, we accomplished 80% accuracy of the question type classification.

A Branch-and-Bound Algorithm for U-line Line Balancing (U라인 라인밸런싱을 위한 분지한계법)

  • 김여근;김재윤;김동묵;송원섭
    • Journal of the Korean Operations Research and Management Science Society
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    • v.23 no.2
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    • pp.83-101
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    • 1998
  • Assembly U-lines are increasingly accepted in industry, especially just-in-time production systems, for the efficient utilization of workforce. In this paper, we present an integer programming formulation and a branch-and-bound method for balancing the U-line with the objective of minimizing the number of workstations with a fixed cycle time. In the mathematical model, we provide the method that can reduce the number of variables and constraints. The proposed branch-and-bound method searches the optimal solution based on a depth-first-search. To efficiently search for the optimal solutions to the problems, an assignment rule is used in the method. Bounding strategies and dominance rules are also utilized. Some problems require a large amount of computation time to find the optimal solutions. For this reason. some heuristic fathoming rules are also proposed. Extensive experiments with test-bed problems in the literature are carried out to show the performance of the proposed method. The computational results show that our method is promising in solution quality.

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A Splitter Location-Allocation Problem in Designing FTTH-PON Access Networks (FTTH-PON 가입자망 설계에서 Splitter Location-Allocation 문제)

  • Park, Chan-Woo;Lee, Young-Ho;Han, Jung-Hee
    • Journal of the Korean Operations Research and Management Science Society
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    • v.36 no.2
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    • pp.1-14
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    • 2011
  • In this paper, we deal with an access network design problem of fiber-to-the-home passive optical network (FTTH-PON). The FTTH-PON network design problem seeks to minimize the total cost of optical splitters and cables that provide optical connectivity between central office and subscribers. We develop a flow-based mixed integer programming (MIP) model with nonlinear link cost. By developing valid inequalities and preprocessing rules, we enhance the strength of the proposed MIP model in generating tight lower bounds for the problem. We develop an effective Tabu Search (TS) heuristic algorithm that provides good quality feasible solutions to the problem. Computational results demonstrate that the valid inequalities and preprocessing rules are effective for improving the LP-relaxation lower bound and TS algorithm finds good quality solutions within reasonable time bounds.

Scheduling Algorithms for Minimizing Total Weighted Flowtime in Photolithography Workstation of FAB (반도체 포토공정에서 총 가중작업흐름시간을 최소화하기 위한 스케쥴링 방법론에 관한 연구)

  • Choi, Seong-Woo
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.1
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    • pp.79-86
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    • 2012
  • This study focuses on the problem of scheduling wafer lots of several recipe(operation condition) types in the photolithography workstation in a semiconductor wafer fabrication facility, and sequence-dependent recipe set up times may be required at the photolithography machines. In addition, a lot is able to be operated at a machine when the reticle(mask) corresponding to the recipe type is set up in the photolithography machine. We suggest various heuristic algorithms, in which developed recipe selection rules and lot selection rules are used to generate reasonable schedules to minimizing the total weighted flowtime. Results of computational tests on randomly generated test problems show that the suggested algorithms outperform a scheduling method used in a real manufacturing system in terms of the total weighted flowtime of the wafer lots with ready times.

Balancing and Position Control of Inverted Pendulum System Using Hierarchical Adaptive Fuzzy Controller (계층적 적응 퍼지제어기법을 사용한 역진자시스템의 안정화 및 위치제어)

  • Kim, Yong-Tae;Lee, Hee-Jin;Kim, Dong-Yon
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2004.04a
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    • pp.164-167
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    • 2004
  • In the paper is proposed a hierarchical adaptive fuzzy controller for balancing and position control of the inverted pendulum system. Because balancing control rules of the pendulum and position control rules of the cart can be opposite, it is difficult to design an adaptive fuzzy controller that satisfy both objectives. To stabilize the pendulum at a specified position, the hierarchical adaptive fuzzy controller consists of a robust indirect adaptive fuzzy controller for balancing, a forced disturbance generator which emulates heuristic control strategy, and a supervisory decision maker for the arbitration of two control objectives It is proved that all the signals in the overall system are bounded. Simulation results are given to verify the proposed adapt i ye fuzzy control method.

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Robust Indirect Adaptive Fuzzy Controller for Balancing and Position Control of Inverted Pendulum System

  • Kim Yong-Tae;Kim Dong-Yon;Yoo Jae-Ha
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.6 no.2
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    • pp.155-160
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    • 2006
  • In the paper a robust indirect adaptive fuzzy controller is proposed for balancing and position control of the inverted pendulum system. Because balancing control rules of the pendulum and position control rules of the cart can be opposite, it is difficult to design an adaptive fuzzy controller that satisfy both objectives. To stabilize the pendulum at a specified position, the proposed fuzzy controller consists of a robust indirect adaptive fuzzy controller for balancing and a supervisory fuzzy controller which emulates heuristic control strategy and arbitrate two control objectives. It is proved that the signals in the overall system are bounded. Simulation results are given to verify the proposed adaptive fuzzy control method.

Game-Scheduling by Mathematical Programming and Expert System (수리계획법과 전문가 시스템을 이용한 경기 일정 작성)

  • Jo, Hyeon-Bo;Park, Sun-Dal
    • Journal of Korean Institute of Industrial Engineers
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    • v.14 no.2
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    • pp.53-61
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    • 1988
  • Games such as baseball, soccer are scheduled by a given game type such as tournament, league or their mixed form. The objective of this paper is to find an efficient game-scheduling method with respect to traveling distance, break-time and other conditions. In this paper we first present two models which minimize traveling distance. The first model that a match is played once each other is solved by a heuristic method. In the second model that a match is played more than once, teams are paired by a modified 0 - 1 programming, and the pairs are rearranged in order to generate a number of workable schedules. Then Expert Systems is applied to solve breake-time and other conditions. In order to represent expertise's knowledge effectively, we present a new design of knowledge-base and data-base, inference engine including many rules and meta-rules which controls the global system. In knowledge-base, binary relation among various attributes is used to ease not only knowledge acquisition but also system execution.

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