• Title/Summary/Keyword: generative algorithm

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Analysis of Fashion Design Reflected Visual Properties of the Generative Art (제너러티브 아트(Generative Art)의 시각적 속성이 반영된 패션디자인 분석)

  • Kim, Dong Ok;Choi, Jung Hwa
    • Journal of the Korean Society of Clothing and Textiles
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    • v.41 no.5
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    • pp.825-839
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    • 2017
  • Generative Art (also called as the art of the algorithm) creates unexpected results, moving autonomously according to rules or algorithms. The evolution of digital media in art, which tries to seek novelty, increases the possibility of new artistic fields; subsequently, this study establishes the basis for new design approaches by analyzing visual cases of Generative Art that have emerged since the 20th century and characteristics expressed on fashion. For the methodology, the study analyzes fashion designs that have emerged since 2000, based on theoretical research that includes literature and research papers relating to Generative Art. According to the study, expression characteristics shown in fashion, based on visual properties of Generative Art, are as follows. First, abstract randomness is expressed with unexpected coincidental forms using movements of a creator and properties of materials as variables in accordance to rules or algorithms. Second, endlessly repeated pattern imitation expresses an emergent shape by endless repetition created by a modular system using rules or 3D printing using a computer algorithm. Third, the systematic variability expresses constantly changing images with a combination of system and digital media by a wearing method. It is expected that design by algorithm becomes a significant method in producing other creative ideas and expressions in modern fashion.

Learning Generative Models with the Up-Propagation Algorithm (생성모형의 학습을 위한 상향전파알고리듬)

  • ;H. Sebastian Seung
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10c
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    • pp.327-329
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    • 1998
  • Up-Propagation is an algorithm for inverting and learning neural network generative models. Sensory input is processed by inverting a model that generates patterns from hidden variables using top-down connections. The inversion process is iterative, utilizing a negative feedback loop that depends on an error signal propagated by bottom-up connections. The error signal is also used to learn the generative model from examples. the algorithm is benchmarked against principal component analysis in experiments on images of handwritten digits.

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Super-Resolution Reconstruction of Humidity Fields based on Wasserstein Generative Adversarial Network with Gradient Penalty

  • Tao Li;Liang Wang;Lina Wang;Rui Han
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.5
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    • pp.1141-1162
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    • 2024
  • Humidity is an important parameter in meteorology and is closely related to weather, human health, and the environment. Due to the limitations of the number of observation stations and other factors, humidity data are often not as good as expected, so high-resolution humidity fields are of great interest and have been the object of desire in the research field and industry. This study presents a novel super-resolution algorithm for humidity fields based on the Wasserstein generative adversarial network(WGAN) framework, with the objective of enhancing the resolution of low-resolution humidity field information. WGAN is a more stable generative adversarial networks(GANs) with Wasserstein metric, and to make the training more stable and simple, the gradient cropping is replaced with gradient penalty, and the network feature representation is improved by sub-pixel convolution, residual block combined with convolutional block attention module(CBAM) and other techniques. We evaluate the proposed algorithm using ERA5 relative humidity data with an hourly resolution of 0.25°×0.25°. Experimental results demonstrate that our approach outperforms not only conventional interpolation techniques, but also the super-resolution generative adversarial network(SRGAN) algorithm.

A Study on the Understanding and Effective Use of Generative Artificial Intelligence

  • Ju Hyun Jeon
    • International journal of advanced smart convergence
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    • v.12 no.3
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    • pp.186-191
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    • 2023
  • This study would investigate the generative AIs currently in service in the era of hyperscale AIs and explore measures for the use of generative AIs, focusing on 'ChatGPT,' which has received attention as a leader of generative AIs. Among the various generative AIs, this study selected ChatGPT, which has rich application cases to conduct research, investigation, and use. This study investigated the concept, learning principle, and features of ChatGPT, identified the algorithm of conversational AI as one of the specific cases and checked how it is used. In addition, by comparing various cases of the application of conversational AIs such as Google's Bard and MS's NewBing, this study sought efficient ways to utilize them through the collected cases and conducted research on the limitations of conversational AI and precautions for its use. If connected to city-related databases, it can provide information on city infrastructure, transportation systems, and public services, so residents can easily get the information they need. We want to apply this research to enrich the lives of our citizens.

A Generative Design Algorithm to Generate 3D shapes Using 2D Images (2차원 이미지로 3차원 형태를 생성하는 생성적 디자인 알고리듬)

  • Kim, Hyeon Ji;Chung, Yun Chan
    • Design Convergence Study
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    • v.15 no.6
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    • pp.229-241
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    • 2016
  • In generative design computer automatically and quickly generates many alternative design solutions, and the computer algorithms which perform the design tasks are important. The main purpose of this study is to propose a computer algorithm which generates three-dimensional shapes from a two-dimensional digital image such as a photograph or a painting. The base geometry of the final shape is a cylinder or sphere. A surface of the cylinder or sphere is deformed depending on the used image. The proposed algorithm was implemented as a computer program, and the program tested with several famous paintings. The algorithm and results presented in this study implicate the possibilities of the generative design which generates three-dimensional shapes from two-dimensional images. It is necessary to find and measure the values of the generated shape, and it will be a future research to find the relations of emotional and cognitive aspects between the input images and the generated shapes. Those studies are expected to expand the possibilities of generative design.

Multi-objective Generative Design Based on Outdoor Environmental Factors: An Educational Complex Design Case Study

  • Kamyar FATEMIFAR;Qinghao ZENG;Ali TAYEFEH-YARAGHBAFHA;Pardis PISHDAD
    • International conference on construction engineering and project management
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    • 2024.07a
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    • pp.585-594
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    • 2024
  • In recent years, the construction industry has rapidly adopted offsite-manufacturing and distributed construction methods. This change brings a variety of challenges requiring innovative solutions, such as the utilization of AI-driven and generative design. Numerous studies have explored the concept of multi-objective generative design with genetic algorithms in construction. However, this paper highlights the challenges and proposes a solution for combining generative design with distributed construction to address the need for agility in design. To achieve this goal, the research delves into the development of a multi-objective generative design optimization using a weighted genetic algorithm based on simulated annealing. The specific design case adopted is an educational complex. The proposed process strives for scalable economic viability, environmental comfort, and operational efficiency by optimizing modular configurations of architectural spaces, facilitating affordable, scalable, and optimized construction. Rhino-Grasshopper and Galapagos design tools are used to create a virtual environment capable of generating architectural configurations within defined boundaries. Optimization factors include adherence to urban regulations, acoustic comfort, and sunlight exposure. A normalized scoring approach is also presented to prioritize design preferences, enabling systematic and data-driven design decision-making. Building Information Modeling (BIM) tools are also used to transform the optimization results into tangible architectural elements and visualize the outcome. The resulting process contributes both to practice and academia. Practitioners in AEC industry could gain benefit through adopting and adapting its features with the unique characteristics of various construction projects while educators and future researchers can modify and enhance this process based on new requirements.

Genetic Algorithm-based Generative Design for Creative Ring Design (독창적 반지 설계를 위한 유전자 알고리즘 기반의 변환생성 디자인)

  • Kim, Ko Uh;Kang, Sol Ji;Jee, Sang Hyeon;Lee, Seung Bok;Lee, Keon Myung
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.3
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    • pp.233-238
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    • 2014
  • Creativity is crucial in designing and producing attractive accessaries and daily supplies as well as art works. Generative design can be a paradigm to be used to obtain novel ideas or motifs for creative design works. This paper introduces a generative design method which comes up with unique ring models using genetic algorithm. It presents how the genetic algorithm works in terms of candidate solution coding, operators, and fitness evaluation function. The proposed method allows the customers to express their personal preference and later the preference to be reflected in fitness evaluation. In the final stage of the proposed method, several ring models are suggested for customers to choose on their own. The chosen ring models can be put into physical rings with the help of a 3D printer because the models are expressed in 3D geometric structures.

A Study on the Characteristics of Furniture Design Using Generative Design - Focus on the Furniture Design using Fractal Geometry and Voronoi Diagram - (생성적 디자인을 이용한 가구디자인의 특성에 관한 연구 - 프랙탈 기하학과 보로노이 다이어그램을 적용한 가구디자인을 중심으로 -)

  • Lee, Jin-Wook
    • Korean Institute of Interior Design Journal
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    • v.20 no.1
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    • pp.89-97
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    • 2011
  • Furniture design is no exception to human desire for pursuit of the nature. In various design fields, it has turned out nature-decorative method in the past, and also recently it has turned out bio-adaptive method which is more root design process using principal of generation in nature world. The purpose of this study is to analyze application methods and characteristics of fractal geometry and voronoi diagram which are most representative principals of generative design in nature by research on the example of furniture design using these principals. The results of having analyzed fumitures by generative design can be summarized as follows; design principals of fractal; superposition, scaling, repetition & gradation, deformation, distortion and voronoi diagram; individual speciation, variational patten, repetition gradation, ambiguous boundary create new design concept and emergent form in furniture design. Application methods are 'form emergence by algorithm', 'conventional process based on principals of generative design', and 'reproduction of pattern from generative design'. Biological reinterpretations and new explorations of principals of nature generation offer unbounded possibilities for furniture design.

Preliminary Structural Configuration Using 3D Graphic Software (3D 그래픽 S/W이용 초기 구조계획)

  • Kim, Nam-Hee;Koh, Hyung-Moo;Hong, Sung-Gul
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2011.04a
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    • pp.504-507
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    • 2011
  • 3D graphic softwares have brought design spaces beyond the limitations of Euclidean space. Moreover, as computational geometry has been considered together with algorithms, generative algorithms are being evolved. Recently 3D graphic softwares with the embedded generative algorithms allow designers to design free form curves and surfaces in a systematic way. While architectural design has been greatly affected by the advancement of 3D graphic technology, such attention has not given in the realm of structural design. Grasshopper is a platform in Rhino to deal with these Generative Algorithms and Associative modelling techniques. This study has tried to develop a module for preliminary structural configuration using Rhino with Grasshopper. To verify the proposed concept in this study, a module for designing a basic type of suspension structure is introduced.

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Generative Linguistic Steganography: A Comprehensive Review

  • Xiang, Lingyun;Wang, Rong;Yang, Zhongliang;Liu, Yuling
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.3
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    • pp.986-1005
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    • 2022
  • Text steganography is one of the most imminent and promising research interests in the information security field. With the unprecedented success of the neural network and natural language processing (NLP), the last years have seen a surge of research on generative linguistic steganography (GLS). This paper provides a thorough and comprehensive review to summarize the existing key contributions, and creates a novel taxonomy for GLS according to NLP techniques and steganographic encoding algorithm, then summarizes the characteristics of generative linguistic steganographic methods properly to analyze the relationship and difference between each type of them. Meanwhile, this paper also comprehensively introduces and analyzes several evaluation metrics to evaluate the performance of GLS from diverse perspective. Finally, this paper concludes the future research work, which is more conducive to the follow-up research and innovation of researchers.